i've been set up that screen switcher plugin still the pikes are up
new log :
09:48:45: Open Broadcaster Software v0.583b - 64bit ( ^ω^)
09:48:45: -------------------------------
09:48:45: CPU Name: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
09:48:45: CPU Speed: 2870MHz
09:48:45: Physical Memory: 4091MB Total, 1978MB Free
09:48:45: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
09:48:45: monitor 1: pos={0, 0}, size={1920, 1080}
09:48:45: Windows Version: 6.1 Build 7601 S
09:48:45: Aero is Disabled
09:48:45: -------------------------------
09:48:45: OBS Modules:
09:48:45: Base Address Module
09:48:45: 000000003F320000 OBS.exe
09:48:45: 00000000E5520000 OBSApi.dll
09:48:45: 00000000F8330000 DShowPlugin.dll
09:48:45: 00000000F8230000 GraphicsCapture.dll
09:48:45: 00000000F8210000 NoiseGate.dll
09:48:45: 00000000F81F0000 PSVPlugin.dll
09:48:45: 00000000F81D0000 scenesw.dll
09:48:45: ------------------------------------------
09:48:45: Adapter 1
09:48:45: Video Adapter: ATI Radeon HD 4800 Series
09:48:45: Video Adapter Dedicated Video Memory: 1066405888
09:48:45: Video Adapter Shared System Memory: 1876586496
09:48:45: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
09:48:45: =====Stream Start: 2013-11-04, 09:48:45===============================================
09:48:45: Multithreaded optimizations: Off
09:48:45: Base resolution: 1920x1080
09:48:45: Output resolution: 1920x1080
09:48:45: ------------------------------------------
09:48:45: Loading up D3D10 on ATI Radeon HD 4800 Series...
09:48:45: ------------------------------------------
09:48:45: Audio Format: 48000hz
09:48:45: Playback device Default
09:48:45: ------------------------------------------
09:48:45: Using desktop audio input: Hangszórók (Realtek High Definition Audio)
09:48:45: ------------------------------------------
09:48:45: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
09:48:45: ------------------------------------------
09:48:45: Audio Encoding: AAC
09:48:45: bitrate: 128
09:48:45: Using Window Capture
09:48:45: Scene buffering time set to 400
09:48:45: ------------------------------------------
09:48:45: Video Encoding: x264
09:48:45: fps: 30
09:48:45: width: 1920, height: 1080
09:48:45: preset: veryfast
09:48:45: profile: high
09:48:45: keyint: 60
09:48:45: CBR: yes
09:48:45: CFR: no
09:48:45: max bitrate: 2000
09:48:45: buffer size: 2000
09:48:45: ------------------------------------------
09:48:45: MMDeviceAudioSource: Frequency for device 'Hangszórók (Realtek High Definition Audio)' is 384000, samples per sec is 48000
09:48:46: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
09:48:47: Using RTMP service: Twitch / Justin.tv
09:48:47: Server selection:
rtmp://live.justin.tv/app
09:48:47: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
09:48:48: Completed handshake with
rtmp://live.justin.tv/app in 423 ms.
09:48:49: SO_SNDBUF was at 8192
09:48:49: SO_SNDBUF is now 65536
09:48:51: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 6925 / 272384)
09:48:51: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 89630 / 272384)
09:48:53: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 272384)
09:53:51: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
09:53:51: New Scene
09:53:51: Using graphics capture
09:53:58: SharedTexCapture hooked
10:10:57: GraphicsCaptureSource::NewCapture: eliminating old capture
10:10:57: SharedTexCapture hooked
10:17:13: RTMPPublisher::SocketLoop: Stalled for 2346 ms to write 272346 bytes (buffer: 0 / 272384), unstable connection?
10:17:19: RTMPPublisher::SocketLoop: Stalled for 6002 ms to write 271962 bytes (buffer: 0 / 272384), unstable connection?
10:17:21: RTMPPublisher::SocketLoop: Stalled for 2553 ms to write 270986 bytes (buffer: 0 / 272384), unstable connection?
10:17:23: RTMPPublisher::SocketLoop: Stalled for 1667 ms to write 272214 bytes (buffer: 0 / 272384), unstable connection?
10:17:26: RTMPPublisher::SocketLoop: Stalled for 1568 ms to write 272076 bytes (buffer: 0 / 272384), unstable connection?
10:17:27: RTMPPublisher::SocketLoop: Stalled for 1630 ms to write 268448 bytes (buffer: 0 / 272384), unstable connection?
10:17:34: RTMPPublisher::SocketLoop: Stalled for 4231 ms to write 270030 bytes (buffer: 0 / 272384), unstable connection?
10:17:37: RTMPPublisher::SocketLoop: Stalled for 2543 ms to write 268813 bytes (buffer: 0 / 272384), unstable connection?
10:17:41: RTMPPublisher::SocketLoop: Stalled for 4148 ms to write 268536 bytes (buffer: 0 / 272384), unstable connection?
10:17:43: RTMPPublisher::SocketLoop: Stalled for 1878 ms to write 271283 bytes (buffer: 0 / 272384), unstable connection?
10:18:28: RTMPPublisher::SocketLoop: Stalled for 3849 ms to write 270172 bytes (buffer: 0 / 272384), unstable connection?
10:18:34: RTMPPublisher::SocketLoop: Stalled for 6313 ms to write 270108 bytes (buffer: 0 / 272384), unstable connection?
10:18:42: RTMPPublisher::SocketLoop: Stalled for 7892 ms to write 269752 bytes (buffer: 0 / 272384), unstable connection?
10:18:47: RTMPPublisher::SocketLoop: Stalled for 4452 ms to write 270742 bytes (buffer: 0 / 272384), unstable connection?
10:18:50: RTMPPublisher::SocketLoop: Stalled for 3477 ms to write 269469 bytes (buffer: 0 / 272384), unstable connection?
10:18:53: RTMPPublisher::SocketLoop: Stalled for 2998 ms to write 272290 bytes (buffer: 0 / 272384), unstable connection?
10:18:55: RTMPPublisher::SocketLoop: Stalled for 2182 ms to write 270240 bytes (buffer: 0 / 272384), unstable connection?
10:18:57: RTMPPublisher::SocketLoop: Stalled for 2118 ms to write 272169 bytes (buffer: 0 / 272384), unstable connection?
10:19:01: RTMPPublisher::SocketLoop: Stalled for 2025 ms to write 269463 bytes (buffer: 0 / 272384), unstable connection?
10:19:06: RTMPPublisher::SocketLoop: Stalled for 2403 ms to write 272285 bytes (buffer: 0 / 272384), unstable connection?
10:19:08: RTMPPublisher::SocketLoop: Stalled for 2037 ms to write 269517 bytes (buffer: 0 / 272384), unstable connection?
10:19:10: RTMPPublisher::SocketLoop: Stalled for 2447 ms to write 271985 bytes (buffer: 0 / 272384), unstable connection?
10:19:13: RTMPPublisher::SocketLoop: Stalled for 2629 ms to write 268901 bytes (buffer: 0 / 272384), unstable connection?
10:19:15: RTMPPublisher::SocketLoop: Stalled for 1673 ms to write 271159 bytes (buffer: 0 / 272384), unstable connection?
10:26:45: Exit signal received, terminating capture
10:26:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
10:26:46: New Scene
10:26:46: Using Window Capture
10:27:20: RTMPPublisher::SocketLoop: Stalled for 2334 ms to write 272089 bytes (buffer: 0 / 272384), unstable connection?
10:27:21: Total frames encoded: 69456, total frames duplicated: 2332 (3.36%)
10:27:21: Total frames rendered: 69296, number of late frames: 70 (0.10%) (it's okay for some frames to be late)
10:27:24: RTMPPublisher::SocketLoop: Stalled for 4646 ms to write 269821 bytes (buffer: 0 / 272384), unstable connection?
10:27:26: RTMPPublisher::SocketLoop: Stalled for 1656 ms to write 132406 bytes (buffer: 0 / 272384), unstable connection?
10:27:26: RTMPPublisher::SocketLoop: Graceful loop exit
10:27:29: Average send payload: 7253 bytes, average send interval: 27 ms
10:27:29: Number of times waited to send: 43, Waited for a total of 142709 bytes
10:27:29: Number of b-frames dropped: 967 (1.4%), Number of p-frames dropped: 1416 (2%), Total 2383 (3.4%)
10:27:29: Number of bytes sent: 602322209
10:27:29:
10:27:29: Profiler time results:
10:27:29:
10:27:29: ==============================================================
10:27:29: video thread frame - [100%] [avg time: 5.477 ms] [children: 94.8%] [unaccounted: 5.24%]
10:27:29: | scene->Preprocess - [35.7%] [avg time: 1.956 ms]
10:27:29: | GPU download and conversion - [59%] [avg time: 3.234 ms] [children: 58.5%] [unaccounted: 0.584%]
10:27:29: | | flush - [2.25%] [avg time: 0.123 ms]
10:27:29: | | CopyResource - [0.292%] [avg time: 0.016 ms]
10:27:29: | | conversion to 4:2:0 - [55.9%] [avg time: 3.063 ms] [children: 55.6%] [unaccounted: 0.365%]
10:27:29: | | | Convert444toNV12 - [55.6%] [avg time: 3.043 ms]
10:27:29: encoder thread frame - [100%] [avg time: 3.447 ms]
10:27:29: ==============================================================
10:27:29:
10:27:29:
10:27:29: Profiler CPU results:
10:27:29:
10:27:29: ==============================================================
10:27:29: video thread frame - [cpu time: avg 3.401 ms, total 235686 ms] [avg calls per frame: 1]
10:27:29: | scene->Preprocess - [cpu time: avg 0.404 ms, total 28064.6 ms] [avg calls per frame: 1]
10:27:29: | GPU download and conversion - [cpu time: avg 2.928 ms, total 202926 ms] [avg calls per frame: 1]
10:27:29: | | flush - [cpu time: avg 0.113 ms, total 7878.05 ms] [avg calls per frame: 1]
10:27:29: | | CopyResource - [cpu time: avg 0.008 ms, total 561.605 ms] [avg calls per frame: 1]
10:27:29: | | conversion to 4:2:0 - [cpu time: avg 2.797 ms, total 193800 ms] [avg calls per frame: 1]
10:27:29: | | | Convert444toNV12 - [cpu time: avg 2.782 ms, total 192802 ms] [avg calls per frame: 1]
10:27:29: encoder thread frame - [cpu time: avg 2.782 ms, total 193223 ms] [avg calls per frame: 1]
10:27:29: ==============================================================
10:27:29:
10:27:29: =====Stream End: 2013-11-04, 10:27:29=================================================
Last game capture log:
2013-11-04, 09:53:51: we're booting up:
09:53:51: D3D9 Present
09:53:51: DXGI Present
09:53:53: GL Present
09:53:53: (half life scientist) everything.. seems to be in order
09:53:57: D3D9EndScene called
09:53:57: D3DPRESENT_PARAMETERS {
09:53:57: BackBufferWidth: 1920
09:53:57: BackBufferHeight: 1080
09:53:57: BackBufferFormat: D3DFMT_X8R8G8B8
09:53:57: BackBufferCount: 1
09:53:57: MultiSampleType: D3DMULTISAMPLE_NONE
09:53:57: MultiSampleQuality: 0
09:53:57: SwapEffect: D3DSWAPEFFECT_DISCARD
09:53:57: hDeviceWindow: 263050
09:53:57: Windowed: false
09:53:57: EnableAutoDepthStencil: true
09:53:57: AutoDepthStencilFormat: D3DFMT_D24S8
09:53:57: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
09:53:57: FullScreen_RefreshRateInHz: 59
09:53:57: PresentationInterval: 2147483648
09:53:57: };
09:53:57: successfully set up d3d9 hooks
09:53:57: D3D9Present called
09:53:58: DoD3D9GPUHook: success
09:54:05: D3DSURFACE_DESC {
09:54:05: Format: D3DFMT_X8R8G8B8
09:54:05: Type: D3DRTYPE_SURFACE
09:54:05: Usage: D3DUSAGE_RENDERTARGET
09:54:05: Pool: D3DPOOL_DEFAULT
09:54:05: MultiSampleType: D3DMULTISAMPLE_NONE
09:54:05: MultiSampleQuality: 0
09:54:05: Width: 1920
09:54:05: Height: 1080
09:54:05: };
09:54:05: successfully capturing d3d9 frames via GPU
10:10:57: D3D9Reset called
10:10:57: ---------------------- Cleared D3D9 Capture ----------------------
10:10:57: successfully set up d3d9 hooks
10:10:57: D3D9EndScene called
10:10:57: D3D9Present called
10:10:57: DoD3D9GPUHook: success
10:10:57: D3DSURFACE_DESC {
10:10:57: Format: D3DFMT_X8R8G8B8
10:10:57: Type: D3DRTYPE_SURFACE
10:10:57: Usage: D3DUSAGE_RENDERTARGET
10:10:57: Pool: D3DPOOL_DEFAULT
10:10:57: MultiSampleType: D3DMULTISAMPLE_NONE
10:10:57: MultiSampleQuality: 0
10:10:57: Width: 1920
10:10:57: Height: 1080
10:10:57: };
10:10:57: successfully capturing d3d9 frames via GPU