Question / Help FPS Lag, even with new graphics card.

WadRambo

New Member
I recently bought a new Graphics card (Radeon 6850 2GB, upgraded from 5770 1GB) because I thought it would solve the FPS lag I got when streaming with Open Broadcaster. The FPS drops only when I start streaming, I have no problems playing League of Legends at 60 FPS without the program. I am pretty sure that my CPU is good enough, it rarely goes over 50-60% when streaming with OBS and my RAM is at 2,5 GB which is good too. I've only tried streaming League of Legends.

I need help solving this problem please, thanks.

My current computer specs:

AMD Radeon HD 6850 2GB
ATI Phenom II 4X 3,5 Ghz
4GB RAM
 
Code:
19:32:46: Open Broadcaster Software v0.522b - 64bit ( ^ω^)
19:32:46: -------------------------------
19:32:46: CPU Name: AMD Phenom(tm) II X4 965 Processor
19:32:46: CPU Speed: 3415MHz
19:32:46: Physical Memory:  4092MB Total, 1581MB Free
19:32:46: stepping id: 3, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
19:32:46: monitor 1: pos={0, 0}, size={1440, 900}
19:32:46: Windows Version: 6.1 Build 7601 S
19:32:46: Aero is Enabled
19:32:46: -------------------------------
19:32:46: OBS Modules:
19:32:46: Base Address     Module
19:32:46: 000000003F380000 OBS.exe
19:32:46: 00000000F3A90000 OBSApi.dll
19:32:46: 00000000F5D90000 DShowPlugin.dll
19:32:46: 00000000F5DC0000 GraphicsCapture.dll
19:32:46: 00000000F5B60000 NoiseGate.dll
19:32:46: ------------------------------------------
19:32:46: Adapter 1
19:32:46:   Video Adapter: AMD Radeon HD 6800 Series
19:32:46:   Video Adapter Dedicated Video Memory: 2133110784
19:32:46:   Video Adapter Shared System Memory: 1877032960
19:32:46: =====Stream Start: 2013-06-11, 19:32:46===============================================
19:32:46:   Multithreaded optimizations: On
19:32:46:   Base resolution: 1440x900
19:32:46:   Output resolution: 960x600
19:32:46: ------------------------------------------
19:32:46: Loading up D3D10...
19:32:46: Playback device Default
19:32:46: ------------------------------------------
19:32:46: Using desktop audio input: Högtalare (High Definition Audio Device)
19:32:46: ------------------------------------------
19:32:46: Using auxilary audio input: Mikrofon (Blue Snowball)
19:32:46: ------------------------------------------
19:32:46: Audio Encoding: AAC
19:32:46:     bitrate: 320
19:32:46: ------------------------------------------
19:32:46:     device: Logitech QuickCam Pro 5000,
19:32:46:     device id \\?\usb#vid_046d&pid_08ce&mi_00#6&29762bdc&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
19:32:46:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000, fourCC: 'I420'
19:32:46:     audio device: Disable,
19:32:46:     audio device id Disabled,
19:32:46: 
19:32:46: Using directshow input
19:32:46: Using text output
19:32:46: Using Monitor Capture
19:32:46: ------------------------------------------
19:32:46: Video Encoding: x264
19:32:46:     fps: 60
19:32:46:     width: 960, height: 600
19:32:46:     preset: veryfast
19:32:46:     CBR: no
19:32:46:     CFR: no
19:32:46:     max bitrate: 8000
19:32:46:     buffer size: 8000
19:32:46:     quality: 10
19:32:46: ------------------------------------------
19:32:48: Using RTMP service: Twitch / Justin.tv
19:32:48:   Server selection: rtmp://live-fra.justin.tv/app
19:32:50: SO_SNDBUF was at 8192
19:32:50: SO_SNDBUF is now 65536
19:44:51: Total frames rendered: 16495, number of frames that lagged: 16461 (99.79%) (it's okay for some frames to lag)
19:44:52: RTMPPublisher::SocketLoop: Aborting due to bStopping
19:44:52: Number of times waited to send: 0, Waited for a total of 0 bytes
19:44:52: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
19:44:52: =====Stream End: 2013-06-11, 19:44:52=================================================
19:44:53: 
19:44:53: Profiler results:
19:44:53: 
19:44:53: ==============================================================
19:44:53: frame - [100%] [avg time: 43.602 ms] [avg calls per frame: 1] [children: 98.8%] [unaccounted: 1.19%]
19:44:53: | scene->Preprocess - [95.4%] [avg time: 41.606 ms] [avg calls per frame: 1]
19:44:53: | video encoding and uploading - [3.39%] [avg time: 1.479 ms] [avg calls per frame: 1] [children: 3.35%] [unaccounted: 0.0436%]
19:44:53: | | CopyResource - [0.0275%] [avg time: 0.012 ms] [avg calls per frame: 0]
19:44:53: | | conversion to 4:2:0 - [0.00917%] [avg time: 0.004 ms] [avg calls per frame: 0]
19:44:53: | | call to encoder - [3.2%] [avg time: 1.394 ms] [avg calls per frame: 0]
19:44:53: | | sending stuff out - [0.115%] [avg time: 0.05 ms] [avg calls per frame: 0]
19:44:53: ==============================================================
19:44:53:
 
Don't use Monitor Capture with Aero enabled. Either disable Aero, or use Window capture. Monitor capture with Aero enabled causes poor performance.

For LoL, you should set up 2 scenes: one with a Window capture of the PVP.net client, and one with a game capture of the LoL client, and use the Simple Scene switcher to swap between the two automatically. viewtopic.php?f=11&t=1785
 
Thank you I will try this. But how does the Scene Switcher work? I don't understand it. I clicked both the links on that other page and downloaded the plugin. Where do I put all these folders?
 
Okay so I tried disabling Aero, it decreased the FPS even more (around 20 FPS) AND it increased the CPU usage to 90-100% (tried both Monitor and Window Capture, same results on both). I decided to enable Aero again and try Window Capture. There was no difference in Window Capturing the League of Legends game or just Monitor capturing. I still need help with this issue please!

EDIT: I just realized that Window Capturing actually INCREASES my FPS to 60 BUT I get lagspikes like 3 times every second! I know the FPS is at 60 since I can see it go up to 60, but still I get these lag spikes. But it seems like my CPU usage goes up to 80-90% when I use Window Capturing. Help would be highly appreciated.
 
Playing in Fullscreen gives me 55-60 FPS all the time, the problem is that my OBS only gives the viewers a Black Screen when streaming in Fullscreen.
 
Yea fullscreen works now. But the stream is reaally laggy, I get lag spikes all the time when alot of things are happening on the screen at the same time. If I just brows the web or check my desktop I don't get any lag (My webcam doesn't lag). How come the stream only lags when there are alot of stuff happening on the screen (when I move the camera on LoL for instance).
 
WadRambo said:
Yea fullscreen works now. But the stream is reaally laggy, I get lag spikes all the time when alot of things are happening on the screen at the same time. If I just brows the web or check my desktop I don't get any lag (My webcam doesn't lag). How come the stream only lags when there are alot of stuff happening on the screen (when I move the camera on LoL for instance).
Honestly I'm starting to think that my CPU is not good enough. Now, when I play using Window Capture and Game Capture in Fullscreen mode, my FPS drops to 20-30 and I get lagspikes because now my CPU is at 90-100% all the time. Removing Game Capture decreases the CPU usage to 60% and increases the FPS to 55-60 BUT the streamers will only see a Black screen.

So do I need to upgrade my CPU? Will that solve the problem? As mentioned before, my current CPU is ATI Phenom II X4 3,5 Ghz. I was thinking about upgrading it to a X6, will that make any difference?
 
Post a new log of a streaming session with the new settings, and we'll be able to look and see where the issue is most likely coming from.

To be clear, you're now using a Window Capture for the PVP.net client, and a Game Capture for the actual in-game executable as recommended earlier, correct? Are you running the in-game client in Fullscreen, or Borderless mode? You've eliminated the first HUGE bottleneck (Monitor Capture, causing a 90%+ Preprocess time), now we need to see where the next/current bottleneck has formed.

Also, to be fair, you've gone from an older enthusiast/gamer-grade card (**70) to a slightly newer budget-grade card (**50)... you might get better performance with the older card. Check a few benchmark sites and compare the metrics of the two; just because the 6850 is a newer model doesn't mean it's necessarily better/faster, with the move to the budget end of the spectrum.
 
This is my log when streaming using a Window Capture for the PVP.net client, and a Game Capture for the game (in borderless mode). FPS is around 40 with lagspikes, CPU 90% and the stream got intense lagspikes (watching it from my laptop):
Code:
22:40:59: Open Broadcaster Software v0.522b - 64bit ( ^ω^)
22:40:59: -------------------------------
22:40:59: CPU Name: AMD Phenom(tm) II X4 965 Processor
22:40:59: CPU Speed: 3415MHz
22:40:59: Physical Memory:  4092MB Total, 1380MB Free
22:40:59: stepping id: 3, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
22:40:59: monitor 1: pos={0, 0}, size={1440, 900}
22:40:59: Windows Version: 6.1 Build 7601 S
22:40:59: Aero is Enabled
22:40:59: -------------------------------
22:40:59: OBS Modules:
22:40:59: Base Address     Module
22:40:59: 000000003F9C0000 OBS.exe
22:40:59: 00000000F56F0000 OBSApi.dll
22:40:59: 00000000FB070000 DShowPlugin.dll
22:40:59: 00000000F8F90000 GraphicsCapture.dll
22:40:59: 00000000F9900000 NoiseGate.dll
22:40:59: ------------------------------------------
22:40:59: Adapter 1
22:40:59:   Video Adapter: AMD Radeon HD 6800 Series
22:40:59:   Video Adapter Dedicated Video Memory: 2133110784
22:40:59:   Video Adapter Shared System Memory: 1877032960
22:40:59: =====Stream Start: 2013-06-11, 22:40:59===============================================
22:40:59:   Multithreaded optimizations: On
22:40:59:   Base resolution: 1440x900
22:40:59:   Output resolution: 1440x900
22:40:59: ------------------------------------------
22:40:59: Loading up D3D10...
22:40:59: Playback device Default
22:40:59: ------------------------------------------
22:40:59: Using desktop audio input: Högtalare (High Definition Audio Device)
22:40:59: ------------------------------------------
22:40:59: Using auxilary audio input: Mikrofon (Blue Snowball)
22:40:59: ------------------------------------------
22:40:59: Audio Encoding: AAC
22:40:59:     bitrate: 320
22:40:59: Using graphics capture
22:40:59: Using Window Capture
22:40:59: ------------------------------------------
22:40:59: Video Encoding: x264
22:40:59:     fps: 60
22:40:59:     width: 1440, height: 900
22:40:59:     preset: veryfast
22:40:59:     CBR: no
22:40:59:     CFR: no
22:40:59:     max bitrate: 4000
22:40:59:     buffer size: 1000
22:40:59:     quality: 10
22:40:59: ------------------------------------------
22:40:59: SharedTexCapture hooked
22:41:00: Using RTMP service: Twitch / Justin.tv
22:41:00:   Server selection: rtmp://live-fra.justin.tv/app
22:41:02: SO_SNDBUF was at 8192
22:41:02: SO_SNDBUF is now 65536
22:41:54: Total frames rendered: 3210, number of frames that lagged: 55 (1.71%) (it's okay for some frames to lag)
22:41:54: RTMPPublisher::SocketLoop: Aborting due to bStopping
22:41:54: Number of times waited to send: 0, Waited for a total of 0 bytes
22:41:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
22:41:54: =====Stream End: 2013-06-11, 22:41:54=================================================
22:41:55: 
22:41:55: Profiler results:
22:41:55: 
22:41:55: ==============================================================
22:41:55: frame - [100%] [avg time: 4.001 ms] [avg calls per frame: 1] [children: 86.6%] [unaccounted: 13.4%]
22:41:55: | scene->Preprocess - [6.35%] [avg time: 0.254 ms] [avg calls per frame: 1]
22:41:55: | video encoding and uploading - [80.3%] [avg time: 3.212 ms] [avg calls per frame: 1] [children: 79.6%] [unaccounted: 0.65%]
22:41:55: | | CopyResource - [0.3%] [avg time: 0.012 ms] [avg calls per frame: 0]
22:41:55: | | conversion to 4:2:0 - [0.075%] [avg time: 0.003 ms] [avg calls per frame: 0]
22:41:55: | | call to encoder - [78.4%] [avg time: 3.138 ms] [avg calls per frame: 0]
22:41:55: | | sending stuff out - [0.825%] [avg time: 0.033 ms] [avg calls per frame: 0]
22:41:55: ==============================================================
22:41:55:

My log with Fullscreen mode (not sure if it is any different), same FPS, same CPU usage and same lagspikes on the stream:
Code:
22:47:32: Open Broadcaster Software v0.522b - 64bit ( ^ω^)
22:47:32: -------------------------------
22:47:32: CPU Name: AMD Phenom(tm) II X4 965 Processor
22:47:32: CPU Speed: 3415MHz
22:47:32: Physical Memory:  4092MB Total, 1322MB Free
22:47:32: stepping id: 3, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
22:47:32: monitor 1: pos={0, 0}, size={1440, 900}
22:47:32: Windows Version: 6.1 Build 7601 S
22:47:32: Aero is Enabled
22:47:32: -------------------------------
22:47:32: OBS Modules:
22:47:32: Base Address     Module
22:47:32: 000000003FAD0000 OBS.exe
22:47:32: 00000000F5770000 OBSApi.dll
22:47:32: 00000000F9910000 DShowPlugin.dll
22:47:32: 00000000F8F90000 GraphicsCapture.dll
22:47:32: 00000000F8B10000 NoiseGate.dll
22:47:32: ------------------------------------------
22:47:32: Adapter 1
22:47:32:   Video Adapter: AMD Radeon HD 6800 Series
22:47:32:   Video Adapter Dedicated Video Memory: 2133110784
22:47:32:   Video Adapter Shared System Memory: 1877032960
22:47:32: =====Stream Start: 2013-06-11, 22:47:32===============================================
22:47:32:   Multithreaded optimizations: On
22:47:32:   Base resolution: 1440x900
22:47:32:   Output resolution: 1440x900
22:47:32: ------------------------------------------
22:47:32: Loading up D3D10...
22:47:32: Playback device Default
22:47:32: ------------------------------------------
22:47:32: Using desktop audio input: Högtalare (High Definition Audio Device)
22:47:32: ------------------------------------------
22:47:32: Using auxilary audio input: Mikrofon (Blue Snowball)
22:47:32: ------------------------------------------
22:47:32: Audio Encoding: AAC
22:47:32:     bitrate: 320
22:47:32: Using graphics capture
22:47:32: Using Window Capture
22:47:32: ------------------------------------------
22:47:32: Video Encoding: x264
22:47:32:     fps: 60
22:47:32:     width: 1440, height: 900
22:47:32:     preset: veryfast
22:47:32:     CBR: no
22:47:32:     CFR: no
22:47:32:     max bitrate: 4000
22:47:32:     buffer size: 1000
22:47:32:     quality: 10
22:47:32: ------------------------------------------
22:47:33: Using RTMP service: Twitch / Justin.tv
22:47:33:   Server selection: rtmp://live-fra.justin.tv/app
22:47:34: SharedTexCapture hooked
22:47:35: SO_SNDBUF was at 8192
22:47:35: SO_SNDBUF is now 65536
22:48:27: GraphicsCaptureSource::NewCapture:  eliminating old capture
22:48:27: SharedTexCapture hooked
22:48:28: Total frames rendered: 3186, number of frames that lagged: 121 (3.80%) (it's okay for some frames to lag)
22:48:28: RTMPPublisher::SocketLoop: Aborting due to loop exit
22:48:28: librtmp error: WriteN, RTMP send error 10035 (79 bytes)
22:48:28: librtmp error: WriteN, RTMP send error 10038 (42 bytes)
22:48:28: Number of times waited to send: 0, Waited for a total of 0 bytes
22:48:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
22:48:28: =====Stream End: 2013-06-11, 22:48:28=================================================
22:48:33: 
22:48:33: Profiler results:
22:48:33: 
22:48:33: ==============================================================
22:48:33: frame - [100%] [avg time: 4.805 ms] [avg calls per frame: 1] [children: 90.4%] [unaccounted: 9.57%]
22:48:33: | scene->Preprocess - [4.72%] [avg time: 0.227 ms] [avg calls per frame: 1]
22:48:33: | video encoding and uploading - [85.7%] [avg time: 4.118 ms] [avg calls per frame: 1] [children: 84.8%] [unaccounted: 0.853%]
22:48:33: | | CopyResource - [0.812%] [avg time: 0.039 ms] [avg calls per frame: 0]
22:48:33: | | conversion to 4:2:0 - [0.125%] [avg time: 0.006 ms] [avg calls per frame: 0]
22:48:33: | | call to encoder - [83.2%] [avg time: 3.996 ms] [avg calls per frame: 0]
22:48:33: | | sending stuff out - [0.749%] [avg time: 0.036 ms] [avg calls per frame: 0]
22:48:33: ==============================================================
22:48:33:

FerretBomb said:
Also, to be fair, you've gone from an older enthusiast/gamer-grade card (**70) to a slightly newer budget-grade card (**50)... you might get better performance with the older card. Check a few benchmark sites and compare the metrics of the two; just because the 6850 is a newer model doesn't mean it's necessarily better/faster, with the move to the budget end of the spectrum.
I checked alot of benchmarks sites, this card is a lot better than my old one. According to the sites it increases the FPS by almost 20 on a lot of games. I was thinking about buying a 7770 but the 6850 was apparently better.
 
Settings.
-Drop AAC to 128. It's not MP3, you absolutely do NOT need to be devoting 320kbps of your bandwidth budget to audio for it to still sound absolutely awesome and bell-clear. AAC is a much more efficient codec than MP3 (which *would* need 320 to sound decent, as an audiophile).
-Set your base resolution to your monitor resolution, and use the downscale option. It's faster/lighter on the CPU, and looks better than setting a 'native' 1440x900 and squashing/scaling things down in the preview window. I'd recommend 720p at most, with that CPU. More resolution = more for the CPU to encode.
-Drop your bitrate to 3000 and raise your buffer to 3000. Your viewers will thank you, as the stream won't be choking on their end.
-Drop your framerate to 30fps. You simply do not have enough CPU horsepower with an Athlon X4 965 to be encoding at 60fps. This is almost definitely what is causing the CPU choke; running at 60fps doubles (if not more) the demands on your CPU for the encoding step as compared to 30fps.
 
Thank you VERY much for the help!! It works great now and my CPU is around 60% which is amazing! One thing: I still get lagspikes in-game when playing, how can I possibly fix this? I do not have flat 60 FPS, and lowering the graphics is not helping either.
 
And the stream still gets lag-spikes when alot of things are happening on the screen. Not as much as before, but still abit.
 
Awesome! I'm glad to hear it. :)

Define 'lagspikes', first. Rubber-banding? Teleporting? (aka: Actual lag-spikes)
Most of these are network-based, and backing down to 2500kbps would give you another 500kbps for the game. I run a 720p@60 stream at 2500kbps (as I have the spare CPU available), and it's silky-smooth. At 30fps, it'll still look awesome at 2500. No need for 3000.

In-game gameplay hitching/framerate dips/split-second freezes?
These are usually system-based; either graphical settings in-game set too high, outdated drivers, some USB race condition inducing a wait-state... that's more troublesome to troubleshoot. Update your drivers (ALL of them! Motherboard, sound card, everything! Too many people don't keep these up to date, or sometimes even install them at all). Unplug any devices you aren't actively using (that printer, for example, or the MP3 player you were syncing earlier in the day, or the second webcam). Exit any programs you aren't using (WinAMP Agent, I'm looking at you. And those extra browser tabs too!). Check how much memory you have left; it may be time for an upgrade.
Very wide field to work with here, and a lot that can be causing them.
Also to the point, do these happen only when streaming, or even without?


On the stream lag front, post a new log with the new settings.
Find a bottleneck, eliminate it, retest, read the new log to find the next one. :)
 
I'm so sorry, with "lag-spikes" i meant in-game split-second freezes (like 2 every second)! I will try to update the drivers, I haven't done that yet, I just put the card, I recently bought, in the computer xD. But changing the in-game graphics doesn't do much, just a bit. But is the graphics card not good enough? Thanks for the answers btw :D

After lowering the FPS, resolution (in OBS) etc:
Code:
23:48:45: Open Broadcaster Software v0.522b - 64bit ( ^ω^)
23:48:45: -------------------------------
23:48:45: CPU Name: AMD Phenom(tm) II X4 965 Processor
23:48:45: CPU Speed: 3415MHz
23:48:45: Physical Memory:  4092MB Total, 1683MB Free
23:48:45: stepping id: 3, model 4, family 15, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
23:48:45: monitor 1: pos={0, 0}, size={1440, 900}
23:48:45: Windows Version: 6.1 Build 7601 S
23:48:45: Aero is Enabled
23:48:45: -------------------------------
23:48:45: OBS Modules:
23:48:45: Base Address     Module
23:48:45: 000000003F750000 OBS.exe
23:48:45: 00000000F5770000 OBSApi.dll
23:48:45: 00000000F9900000 DShowPlugin.dll
23:48:45: 00000000F9930000 GraphicsCapture.dll
23:48:45: 00000000F8F80000 NoiseGate.dll
23:48:45: ------------------------------------------
23:48:45: Adapter 1
23:48:45:   Video Adapter: AMD Radeon HD 6800 Series
23:48:45:   Video Adapter Dedicated Video Memory: 2133110784
23:48:45:   Video Adapter Shared System Memory: 1877032960
23:48:45: =====Stream Start: 2013-06-11, 23:48:45===============================================
23:48:45:   Multithreaded optimizations: On
23:48:45:   Base resolution: 1440x900
23:48:45:   Output resolution: 1152x720
23:48:45: ------------------------------------------
23:48:45: Loading up D3D10...
23:48:45: Playback device Default
23:48:45: ------------------------------------------
23:48:45: Using desktop audio input: Högtalare (High Definition Audio Device)
23:48:45: ------------------------------------------
23:48:45: Using auxilary audio input: Mikrofon (Blue Snowball)
23:48:45: ------------------------------------------
23:48:45: Audio Encoding: MP3
23:48:45:     bitrate: 128
23:48:45: ------------------------------------------
23:48:45:     device: Logitech QuickCam Pro 5000,
23:48:45:     device id \\?\usb#vid_046d&pid_08ce&mi_00#6&29762bdc&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
23:48:45:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000, fourCC: 'I420'
23:48:45:     audio device: Disable,
23:48:45:     audio device id Disabled,
23:48:45: 
23:48:45: Using directshow input
23:48:45: Using graphics capture
23:48:45: Using Window Capture
23:48:45: ------------------------------------------
23:48:45: Video Encoding: x264
23:48:45:     fps: 30
23:48:45:     width: 1152, height: 720
23:48:45:     preset: veryfast
23:48:45:     CBR: no
23:48:45:     CFR: no
23:48:45:     max bitrate: 3000
23:48:45:     buffer size: 3000
23:48:45:     quality: 10
23:48:45: ------------------------------------------
23:48:47: Using RTMP service: Twitch / Justin.tv
23:48:47:   Server selection: rtmp://live-fra.justin.tv/app
23:48:47: SharedTexCapture hooked
23:48:48: SO_SNDBUF was at 8192
23:48:48: SO_SNDBUF is now 65536
23:49:39: Total frames rendered: 1589, number of frames that lagged: 4 (0.25%) (it's okay for some frames to lag)
23:49:39: RTMPPublisher::SocketLoop: Aborting due to bStopping
23:49:39: Number of times waited to send: 0, Waited for a total of 0 bytes
23:49:39: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:49:39: =====Stream End: 2013-06-11, 23:49:39=================================================
23:49:45: 
23:49:45: Profiler results:
23:49:45: 
23:49:45: ==============================================================
23:49:45: frame - [100%] [avg time: 2.907 ms] [avg calls per frame: 1] [children: 83.2%] [unaccounted: 16.8%]
23:49:45: | scene->Preprocess - [16.7%] [avg time: 0.485 ms] [avg calls per frame: 1]
23:49:45: | video encoding and uploading - [66.5%] [avg time: 1.934 ms] [avg calls per frame: 1] [children: 59.5%] [unaccounted: 7.02%]
23:49:45: | | CopyResource - [0.31%] [avg time: 0.009 ms] [avg calls per frame: 0]
23:49:45: | | conversion to 4:2:0 - [0.344%] [avg time: 0.01 ms] [avg calls per frame: 0]
23:49:45: | | call to encoder - [57.5%] [avg time: 1.671 ms] [avg calls per frame: 0]
23:49:45: | | sending stuff out - [1.38%] [avg time: 0.04 ms] [avg calls per frame: 0]
23:49:45: ==============================================================
23:49:45:
 
Set your Audio back to AAC @ 128. MP3 is terrible (I was saying before that AAC is better and doesn't need as much bitrate to sound good... MP3 needs a LOT more bitrate and is a worse option in most cases).

It sounds like you need to clean up your system drivers is all... before uninstalling your old video card, did you uninstall the drivers? When installing the new card, did you install the drivers 'fresh'?

-Download the latest Catalyst driver package. Do NOT install it yet.
-Go into Control Panel -> Programs and Features, and Uninstall the 'AMD Catalyst Install Manager' option. It should have a radio-button for 'express uninstall ALL AMD SOFTWARE from this system'. Use that one, it will 'sweep' the old drivers out.
-Reboot.
-Install the newest Catalyst drivers from the package you downloaded.
-Re-do all of your settings.

AMD(/ATi) are well-known for poor drivers... the only way to get them working GREAT is to do a clean-install *every* time you update the drivers. The install-over option usually will fail, leave conflicting libraries behind, and generally stinks worse than a roadkilled skunk wrapped in week-old fish after a few hours out in a southern summer afternoon. It's even worse if you've changed the hardware too (as it'll leave behind even more stuff for the old card, until you use the 'purge all' uninstall option as instructed above).

Sounds like a combination of a budget-sector card, and possibly non-clean drivers. One of those we can fix for the price of half an hour's time. The other... not as easy/cheap. :)
 
I see. I downloaded the first one: http://support.amd.com/us/gpudownload/w ... -64.aspx#1

Can I somehow use the CD that came with the box of the new graphics card?

Also, I tried un-installing the AMD Catalyst Install Manager and chose the "Remove all AMD-program components, including the Install Manager" option and got a Blue screen. When the computer started up again the Install Manager was still there, never got un-installed. I will try again now.
 
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