Bug Report Footage is a Still Image

Katamariguy

New Member
I recorded footage of the game FTL: Faster than Light. A recording of the game I had made earlier had no problems. This time, while the audio was there, what showed on screen was the same frame over the entire video.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Do you happen to have a log file of this so I can see details?
 

Katamariguy

New Member
Code:
16:02:55: Open Broadcaster Software v0.584b - 32bit (´・ω・`)
16:02:56: -------------------------------
16:02:56: CPU Name: Intel(R) Core(TM)2 Duo CPU     P8700  @ 2.53GHz
16:02:56: CPU Speed: 2527MHz
16:02:56: Physical Memory:  2042MB Total, 671MB Free
16:02:56: stepping id: 10, model 23, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 2
16:02:56: monitor 1: pos={0, 0}, size={1366, 768}
16:02:56: Windows Version: 6.1 Build 7601 S
16:02:56: Aero is Disabled
16:02:56: -------------------------------
16:02:56: OBS Modules:
16:02:56: Base Address     Module
16:02:56: 01270000         OBS.exe
16:02:56: 6BBA0000         OBSApi.dll
16:02:56: 6BB70000         DShowPlugin.dll
16:02:56: 6BB50000         GraphicsCapture.dll
16:02:56: 6BB30000         NoiseGate.dll
16:02:56: 6B6B0000         PSVPlugin.dll
16:02:56: ------------------------------------------
16:02:56: Adapter 1
16:02:56:   Video Adapter: ATI Mobility Radeon HD 4300 Series
16:02:56:   Video Adapter Dedicated Video Memory: 531632128
16:02:56:   Video Adapter Shared System Memory: 802299904
16:02:56:   Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
16:02:56: =====Stream Start: 2013-11-28, 16:02:56===============================================
16:02:56:   Multithreaded optimizations: On
16:02:56:   Base resolution: 1366x768
16:02:56:   Output resolution: 1364x768
16:02:56: ------------------------------------------
16:02:56: Loading up D3D10 on ATI Mobility Radeon HD 4300 Series...
16:03:06: ------------------------------------------
16:03:06: Audio Format: 48000hz
16:03:06: Playback device {0.0.0.00000000}.{e3516e86-cd77-455e-a2c8-6987a1aa3b97}
16:03:06: ------------------------------------------
16:03:06: Using desktop audio input: 스피커(SoundMAX Integrated Digital HD Audio)
16:03:06: ------------------------------------------
16:03:06: Using auxilary audio input: 마이크(SoundMAX Integrated Digital HD Audio)
16:03:07: ------------------------------------------
16:03:07: Audio Encoding: AAC
16:03:07:     bitrate: 128
16:03:07: Using graphics capture
16:03:07: Scene buffering time set to 400
16:03:07: ------------------------------------------
16:03:07: Video Encoding: x264
16:03:07:     fps: 60
16:03:07:     width: 1364, height: 768
16:03:07:     preset: veryfast
16:03:07:     profile: high
16:03:07:     keyint: 250
16:03:07:     CBR: yes
16:03:07:     CFR: no
16:03:07:     max bitrate: 1000
16:03:07:     buffer size: 1000
16:03:07: ------------------------------------------
16:03:07: MMDeviceAudioSource: Frequency for device '스피커(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:03:07: MMDeviceAudioSource: Frequency for device '마이크(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 2
Warning -- MemoryCapture::Init: Could not open file mapping
16:36:21: using memory capture
16:50:43: Total frames encoded: 168991, total frames duplicated: 61682 (36.50%)
16:50:43: Number of frames skipped due to encoder lag: 55657 (32.93%)
16:50:43: Total frames rendered: 111437, number of late frames: 2545 (2.28%) (it's okay for some frames to be late)
16:50:44: 
16:50:44: Profiler time results:
16:50:44: 
16:50:44: ==============================================================
16:50:44: video thread frame - [100%] [avg time: 1.181 ms] [children: 45.1%] [unaccounted: 54.9%]
16:50:44: | scene->Preprocess - [0.339%] [avg time: 0.004 ms]
16:50:44: | GPU download and conversion - [44.8%] [avg time: 0.529 ms] [children: 39.6%] [unaccounted: 5.17%]
16:50:44: | | flush - [5.84%] [avg time: 0.069 ms]
16:50:44: | | CopyResource - [33.3%] [avg time: 0.393 ms]
16:50:44: | | conversion to 4:2:0 - [0.508%] [avg time: 0.006 ms]
16:50:44: Convert444Thread - [100%] [avg time: 2.705 ms] [children: 99.3%] [unaccounted: 0.739%]
16:50:44: | Convert444toNV12 - [99.3%] [avg time: 2.685 ms]
16:50:44: encoder thread frame - [100%] [avg time: 8.57 ms]
16:50:44: ==============================================================
16:50:44: 
16:50:44: 
16:50:44: Profiler CPU results:
16:50:44: 
16:50:44: ==============================================================
16:50:44: video thread frame - [cpu time: avg 0.23 ms, total 25631 ms] [avg calls per frame: 1]
16:50:44: | scene->Preprocess - [cpu time: avg 0.001 ms, total 202.801 ms] [avg calls per frame: 1]
16:50:44: | GPU download and conversion - [cpu time: avg 0.05 ms, total 5600.44 ms] [avg calls per frame: 1]
16:50:44: | | flush - [cpu time: avg 0.02 ms, total 2262.01 ms] [avg calls per frame: 1]
16:50:44: | | CopyResource - [cpu time: avg 0.018 ms, total 2059.22 ms] [avg calls per frame: 1]
16:50:44: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 234.001 ms] [avg calls per frame: 1]
16:50:44: Convert444Thread - [cpu time: avg 2.618 ms, total 291737 ms] [avg calls per frame: 1]
16:50:44: | Convert444toNV12 - [cpu time: avg 2.606 ms, total 290443 ms] [avg calls per frame: 1]
16:50:44: encoder thread frame - [cpu time: avg 2.651 ms, total 447957 ms] [avg calls per frame: 1]
16:50:44: ==============================================================
16:50:44: 
16:50:44: =====Stream End: 2013-11-28, 16:50:44=================================================
16:53:36: =====Stream Start: 2013-11-28, 16:53:36===============================================
16:53:36:   Multithreaded optimizations: On
16:53:36:   Base resolution: 1366x768
16:53:36:   Output resolution: 1364x768
16:53:36: ------------------------------------------
16:53:36: Loading up D3D10 on ATI Mobility Radeon HD 4300 Series...
16:53:38: ------------------------------------------
16:53:38: Audio Format: 48000hz
16:53:38: Playback device {0.0.0.00000000}.{e3516e86-cd77-455e-a2c8-6987a1aa3b97}
16:53:38: ------------------------------------------
16:53:38: Using desktop audio input: 스피커(SoundMAX Integrated Digital HD Audio)
16:53:38: ------------------------------------------
16:53:38: Using auxilary audio input: 마이크(SoundMAX Integrated Digital HD Audio)
16:53:38: ------------------------------------------
16:53:38: Audio Encoding: AAC
16:53:38:     bitrate: 128
16:53:38: Using graphics capture
16:53:39: Scene buffering time set to 400
16:53:39: ------------------------------------------
16:53:39: Video Encoding: x264
16:53:39:     fps: 60
16:53:39:     width: 1364, height: 768
16:53:39:     preset: veryfast
16:53:39:     profile: high
16:53:39:     keyint: 250
16:53:39:     CBR: yes
16:53:39:     CFR: no
16:53:39:     max bitrate: 1000
16:53:39:     buffer size: 1000
16:53:39: ------------------------------------------
16:53:39: MMDeviceAudioSource: Frequency for device '스피커(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:53:39: MMDeviceAudioSource: Frequency for device '마이크(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:53:49: Total frames encoded: 582, total frames duplicated: 12 (2.06%)
16:53:49: Total frames rendered: 585, number of late frames: 8 (1.37%) (it's okay for some frames to be late)
16:53:49: 
16:53:49: Profiler time results:
16:53:49: 
16:53:49: ==============================================================
16:53:49: video thread frame - [100%] [avg time: 1.194 ms] [children: 47.8%] [unaccounted: 52.2%]
16:53:49: | scene->Preprocess - [0.251%] [avg time: 0.003 ms]
16:53:49: | GPU download and conversion - [47.6%] [avg time: 0.568 ms] [children: 46.1%] [unaccounted: 1.51%]
16:53:49: | | flush - [5.53%] [avg time: 0.066 ms]
16:53:49: | | CopyResource - [6.53%] [avg time: 0.078 ms]
16:53:49: | | conversion to 4:2:0 - [34%] [avg time: 0.406 ms]
16:53:49: Convert444Thread - [100%] [avg time: 2.743 ms] [children: 99.4%] [unaccounted: 0.62%]
16:53:49: | Convert444toNV12 - [99.4%] [avg time: 2.726 ms]
16:53:49: encoder thread frame - [100%] [avg time: 3.583 ms]
16:53:49: ==============================================================
16:53:49: 
16:53:49: 
16:53:49: Profiler CPU results:
16:53:49: 
16:53:49: ==============================================================
16:53:49: video thread frame - [cpu time: avg 0.213 ms, total 124.8 ms] [avg calls per frame: 1]
16:53:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:53:49: | GPU download and conversion - [cpu time: avg 0.053 ms, total 31.2 ms] [avg calls per frame: 1]
16:53:49: | | flush - [cpu time: avg 0.053 ms, total 31.2 ms] [avg calls per frame: 1]
16:53:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:53:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:53:49: Convert444Thread - [cpu time: avg 2.935 ms, total 1638.01 ms] [avg calls per frame: 1]
16:53:49: | Convert444toNV12 - [cpu time: avg 2.935 ms, total 1638.01 ms] [avg calls per frame: 1]
16:53:49: encoder thread frame - [cpu time: avg 2.432 ms, total 1357.21 ms] [avg calls per frame: 1]
16:53:49: ==============================================================
16:53:49: 
16:53:49: =====Stream End: 2013-11-28, 16:53:49=================================================
16:53:51: =====Stream Start: 2013-11-28, 16:53:51===============================================
16:53:51:   Multithreaded optimizations: On
16:53:51:   Base resolution: 1366x768
16:53:51:   Output resolution: 1364x768
16:53:51: ------------------------------------------
16:53:51: Loading up D3D10 on ATI Mobility Radeon HD 4300 Series...
16:53:51: ------------------------------------------
16:53:51: Audio Format: 48000hz
16:53:51: Playback device {0.0.0.00000000}.{e3516e86-cd77-455e-a2c8-6987a1aa3b97}
16:53:51: ------------------------------------------
16:53:51: Using desktop audio input: 스피커(SoundMAX Integrated Digital HD Audio)
16:53:51: ------------------------------------------
16:53:51: Using auxilary audio input: 마이크(SoundMAX Integrated Digital HD Audio)
16:53:51: ------------------------------------------
16:53:51: Audio Encoding: AAC
16:53:51:     bitrate: 128
16:53:51: Using graphics capture
16:53:51: Scene buffering time set to 400
16:53:51: ------------------------------------------
16:53:51: Video Encoding: x264
16:53:51:     fps: 60
16:53:51:     width: 1364, height: 768
16:53:51:     preset: veryfast
16:53:51:     profile: high
16:53:51:     keyint: 250
16:53:51:     CBR: yes
16:53:51:     CFR: no
16:53:51:     max bitrate: 1000
16:53:51:     buffer size: 1000
16:53:51: ------------------------------------------
16:53:51: MMDeviceAudioSource: Frequency for device '스피커(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:53:51: MMDeviceAudioSource: Frequency for device '마이크(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:53:56: using memory capture
16:54:10: Total frames encoded: 1080, total frames duplicated: 536 (49.63%)
16:54:10: Number of frames skipped due to encoder lag: 277 (25.65%)
16:54:10: Total frames rendered: 644, number of late frames: 37 (5.75%) (it's okay for some frames to be late)
16:54:10: 
16:54:10: Profiler time results:
16:54:10: 
16:54:10: ==============================================================
16:54:10: video thread frame - [100%] [avg time: 9.432 ms] [children: 35.7%] [unaccounted: 64.3%]
16:54:10: | scene->Preprocess - [0.0424%] [avg time: 0.004 ms]
16:54:10: | GPU download and conversion - [35.7%] [avg time: 3.366 ms] [children: 9.22%] [unaccounted: 26.5%]
16:54:10: | | flush - [0.573%] [avg time: 0.054 ms]
16:54:10: | | CopyResource - [6.44%] [avg time: 0.607 ms]
16:54:10: | | conversion to 4:2:0 - [2.22%] [avg time: 0.209 ms]
16:54:10: Convert444Thread - [100%] [avg time: 3.001 ms] [children: 99.4%] [unaccounted: 0.6%]
16:54:10: | Convert444toNV12 - [99.4%] [avg time: 2.983 ms]
16:54:10: encoder thread frame - [100%] [avg time: 11.303 ms]
16:54:10: ==============================================================
16:54:10: 
16:54:10: 
16:54:10: Profiler CPU results:
16:54:10: 
16:54:10: ==============================================================
16:54:10: video thread frame - [cpu time: avg 2.931 ms, total 1887.61 ms] [avg calls per frame: 1]
16:54:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:54:10: | GPU download and conversion - [cpu time: avg 0.048 ms, total 31.2 ms] [avg calls per frame: 1]
16:54:10: | | flush - [cpu time: avg 0.048 ms, total 31.2 ms] [avg calls per frame: 1]
16:54:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:54:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:54:10: Convert444Thread - [cpu time: avg 2.443 ms, total 1497.61 ms] [avg calls per frame: 1]
16:54:10: | Convert444toNV12 - [cpu time: avg 2.443 ms, total 1497.61 ms] [avg calls per frame: 1]
16:54:10: encoder thread frame - [cpu time: avg 3.279 ms, total 3463.22 ms] [avg calls per frame: 1]
16:54:10: ==============================================================
16:54:10: 
16:54:10: =====Stream End: 2013-11-28, 16:54:10=================================================
16:54:17: =====Stream Start: 2013-11-28, 16:54:17===============================================
16:54:17:   Multithreaded optimizations: On
16:54:17:   Base resolution: 1366x768
16:54:17:   Output resolution: 1364x768
16:54:17: ------------------------------------------
16:54:17: Loading up D3D10 on ATI Mobility Radeon HD 4300 Series...
16:54:17: ------------------------------------------
16:54:17: Audio Format: 48000hz
16:54:17: Playback device {0.0.0.00000000}.{e3516e86-cd77-455e-a2c8-6987a1aa3b97}
16:54:17: ------------------------------------------
16:54:17: Using desktop audio input: 스피커(SoundMAX Integrated Digital HD Audio)
16:54:17: ------------------------------------------
16:54:17: Using auxilary audio input: 마이크(SoundMAX Integrated Digital HD Audio)
16:54:17: ------------------------------------------
16:54:17: Audio Encoding: AAC
16:54:17:     bitrate: 128
16:54:17: Using graphics capture
16:54:17: Scene buffering time set to 400
16:54:17: ------------------------------------------
16:54:17: Video Encoding: x264
16:54:17:     fps: 60
16:54:17:     width: 1364, height: 768
16:54:17:     preset: veryfast
16:54:17:     profile: high
16:54:17:     keyint: 250
16:54:17:     CBR: yes
16:54:17:     CFR: no
16:54:17:     max bitrate: 1000
16:54:17:     buffer size: 1000
16:54:17: ------------------------------------------
16:54:17: MMDeviceAudioSource: Frequency for device '스피커(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:54:17: MMDeviceAudioSource: Frequency for device '마이크(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:54:17: using memory capture
17:11:09: Total frames encoded: 54604, total frames duplicated: 54555 (99.91%)
17:11:09: Number of frames skipped due to encoder lag: 54553 (99.91%)
17:11:09: Total frames rendered: 60, number of late frames: 1 (1.67%) (it's okay for some frames to be late)
17:11:10: 
17:11:10: Profiler time results:
17:11:10: 
17:11:10: ==============================================================
17:11:10: video thread frame - [100%] [avg time: 6.637 ms] [children: 11.6%] [unaccounted: 88.4%]
17:11:10: | scene->Preprocess - [1.24%] [avg time: 0.082 ms]
17:11:10: | GPU download and conversion - [10.4%] [avg time: 0.691 ms] [children: 5.27%] [unaccounted: 5.14%]
17:11:10: | | flush - [1.1%] [avg time: 0.073 ms]
17:11:10: | | CopyResource - [4.1%] [avg time: 0.272 ms]
17:11:10: | | conversion to 4:2:0 - [0.0753%] [avg time: 0.005 ms]
17:11:10: Convert444Thread - [100%] [avg time: 3.053 ms] [children: 99.5%] [unaccounted: 0.524%]
17:11:10: | Convert444toNV12 - [99.5%] [avg time: 3.037 ms]
17:11:10: encoder thread frame - [100%] [avg time: 18.508 ms]
17:11:10: ==============================================================
17:11:10: 
17:11:10: 
17:11:10: Profiler CPU results:
17:11:10: 
17:11:10: ==============================================================
17:11:10: video thread frame - [cpu time: avg 1.82 ms, total 109.2 ms] [avg calls per frame: 1]
17:11:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:11:10: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:11:10: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:11:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:11:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
17:11:10: Convert444Thread - [cpu time: avg 2.689 ms, total 78 ms] [avg calls per frame: 1]
17:11:10: | Convert444toNV12 - [cpu time: avg 2.689 ms, total 78 ms] [avg calls per frame: 1]
17:11:10: encoder thread frame - [cpu time: avg 3.32 ms, total 181258 ms] [avg calls per frame: 1]
17:11:10: ==============================================================
17:11:10: 
17:11:10: =====Stream End: 2013-11-28, 17:11:10=================================================
 

dodgepong

Administrator
Community Helper
17:11:09: Total frames encoded: 54604, total frames duplicated: 54555 (99.91%)
17:11:09: Number of frames skipped due to encoder lag: 54553 (99.91%)
Well, that will do it. Your computer doesn't have even a slight change to be able to encode reliably at the settings you're trying to encode at. Dual-core CPUs are pretty notorious for this.

I recommend dowwnscaling by 2x or 3x, dropping FPS to 25, and changing x264 preset to superfast or ultrafast, and see if that help.
 
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