Katamariguy
New Member
I recorded footage of the game FTL: Faster than Light. A recording of the game I had made earlier had no problems. This time, while the audio was there, what showed on screen was the same frame over the entire video.
16:02:55: Open Broadcaster Software v0.584b - 32bit (´・ω・`)
16:02:56: -------------------------------
16:02:56: CPU Name: Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz
16:02:56: CPU Speed: 2527MHz
16:02:56: Physical Memory: 2042MB Total, 671MB Free
16:02:56: stepping id: 10, model 23, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 2
16:02:56: monitor 1: pos={0, 0}, size={1366, 768}
16:02:56: Windows Version: 6.1 Build 7601 S
16:02:56: Aero is Disabled
16:02:56: -------------------------------
16:02:56: OBS Modules:
16:02:56: Base Address Module
16:02:56: 01270000 OBS.exe
16:02:56: 6BBA0000 OBSApi.dll
16:02:56: 6BB70000 DShowPlugin.dll
16:02:56: 6BB50000 GraphicsCapture.dll
16:02:56: 6BB30000 NoiseGate.dll
16:02:56: 6B6B0000 PSVPlugin.dll
16:02:56: ------------------------------------------
16:02:56: Adapter 1
16:02:56: Video Adapter: ATI Mobility Radeon HD 4300 Series
16:02:56: Video Adapter Dedicated Video Memory: 531632128
16:02:56: Video Adapter Shared System Memory: 802299904
16:02:56: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
16:02:56: =====Stream Start: 2013-11-28, 16:02:56===============================================
16:02:56: Multithreaded optimizations: On
16:02:56: Base resolution: 1366x768
16:02:56: Output resolution: 1364x768
16:02:56: ------------------------------------------
16:02:56: Loading up D3D10 on ATI Mobility Radeon HD 4300 Series...
16:03:06: ------------------------------------------
16:03:06: Audio Format: 48000hz
16:03:06: Playback device {0.0.0.00000000}.{e3516e86-cd77-455e-a2c8-6987a1aa3b97}
16:03:06: ------------------------------------------
16:03:06: Using desktop audio input: 스피커(SoundMAX Integrated Digital HD Audio)
16:03:06: ------------------------------------------
16:03:06: Using auxilary audio input: 마이크(SoundMAX Integrated Digital HD Audio)
16:03:07: ------------------------------------------
16:03:07: Audio Encoding: AAC
16:03:07: bitrate: 128
16:03:07: Using graphics capture
16:03:07: Scene buffering time set to 400
16:03:07: ------------------------------------------
16:03:07: Video Encoding: x264
16:03:07: fps: 60
16:03:07: width: 1364, height: 768
16:03:07: preset: veryfast
16:03:07: profile: high
16:03:07: keyint: 250
16:03:07: CBR: yes
16:03:07: CFR: no
16:03:07: max bitrate: 1000
16:03:07: buffer size: 1000
16:03:07: ------------------------------------------
16:03:07: MMDeviceAudioSource: Frequency for device '스피커(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:03:07: MMDeviceAudioSource: Frequency for device '마이크(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 2
Warning -- MemoryCapture::Init: Could not open file mapping
16:36:21: using memory capture
16:50:43: Total frames encoded: 168991, total frames duplicated: 61682 (36.50%)
16:50:43: Number of frames skipped due to encoder lag: 55657 (32.93%)
16:50:43: Total frames rendered: 111437, number of late frames: 2545 (2.28%) (it's okay for some frames to be late)
16:50:44:
16:50:44: Profiler time results:
16:50:44:
16:50:44: ==============================================================
16:50:44: video thread frame - [100%] [avg time: 1.181 ms] [children: 45.1%] [unaccounted: 54.9%]
16:50:44: | scene->Preprocess - [0.339%] [avg time: 0.004 ms]
16:50:44: | GPU download and conversion - [44.8%] [avg time: 0.529 ms] [children: 39.6%] [unaccounted: 5.17%]
16:50:44: | | flush - [5.84%] [avg time: 0.069 ms]
16:50:44: | | CopyResource - [33.3%] [avg time: 0.393 ms]
16:50:44: | | conversion to 4:2:0 - [0.508%] [avg time: 0.006 ms]
16:50:44: Convert444Thread - [100%] [avg time: 2.705 ms] [children: 99.3%] [unaccounted: 0.739%]
16:50:44: | Convert444toNV12 - [99.3%] [avg time: 2.685 ms]
16:50:44: encoder thread frame - [100%] [avg time: 8.57 ms]
16:50:44: ==============================================================
16:50:44:
16:50:44:
16:50:44: Profiler CPU results:
16:50:44:
16:50:44: ==============================================================
16:50:44: video thread frame - [cpu time: avg 0.23 ms, total 25631 ms] [avg calls per frame: 1]
16:50:44: | scene->Preprocess - [cpu time: avg 0.001 ms, total 202.801 ms] [avg calls per frame: 1]
16:50:44: | GPU download and conversion - [cpu time: avg 0.05 ms, total 5600.44 ms] [avg calls per frame: 1]
16:50:44: | | flush - [cpu time: avg 0.02 ms, total 2262.01 ms] [avg calls per frame: 1]
16:50:44: | | CopyResource - [cpu time: avg 0.018 ms, total 2059.22 ms] [avg calls per frame: 1]
16:50:44: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 234.001 ms] [avg calls per frame: 1]
16:50:44: Convert444Thread - [cpu time: avg 2.618 ms, total 291737 ms] [avg calls per frame: 1]
16:50:44: | Convert444toNV12 - [cpu time: avg 2.606 ms, total 290443 ms] [avg calls per frame: 1]
16:50:44: encoder thread frame - [cpu time: avg 2.651 ms, total 447957 ms] [avg calls per frame: 1]
16:50:44: ==============================================================
16:50:44:
16:50:44: =====Stream End: 2013-11-28, 16:50:44=================================================
16:53:36: =====Stream Start: 2013-11-28, 16:53:36===============================================
16:53:36: Multithreaded optimizations: On
16:53:36: Base resolution: 1366x768
16:53:36: Output resolution: 1364x768
16:53:36: ------------------------------------------
16:53:36: Loading up D3D10 on ATI Mobility Radeon HD 4300 Series...
16:53:38: ------------------------------------------
16:53:38: Audio Format: 48000hz
16:53:38: Playback device {0.0.0.00000000}.{e3516e86-cd77-455e-a2c8-6987a1aa3b97}
16:53:38: ------------------------------------------
16:53:38: Using desktop audio input: 스피커(SoundMAX Integrated Digital HD Audio)
16:53:38: ------------------------------------------
16:53:38: Using auxilary audio input: 마이크(SoundMAX Integrated Digital HD Audio)
16:53:38: ------------------------------------------
16:53:38: Audio Encoding: AAC
16:53:38: bitrate: 128
16:53:38: Using graphics capture
16:53:39: Scene buffering time set to 400
16:53:39: ------------------------------------------
16:53:39: Video Encoding: x264
16:53:39: fps: 60
16:53:39: width: 1364, height: 768
16:53:39: preset: veryfast
16:53:39: profile: high
16:53:39: keyint: 250
16:53:39: CBR: yes
16:53:39: CFR: no
16:53:39: max bitrate: 1000
16:53:39: buffer size: 1000
16:53:39: ------------------------------------------
16:53:39: MMDeviceAudioSource: Frequency for device '스피커(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:53:39: MMDeviceAudioSource: Frequency for device '마이크(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:53:49: Total frames encoded: 582, total frames duplicated: 12 (2.06%)
16:53:49: Total frames rendered: 585, number of late frames: 8 (1.37%) (it's okay for some frames to be late)
16:53:49:
16:53:49: Profiler time results:
16:53:49:
16:53:49: ==============================================================
16:53:49: video thread frame - [100%] [avg time: 1.194 ms] [children: 47.8%] [unaccounted: 52.2%]
16:53:49: | scene->Preprocess - [0.251%] [avg time: 0.003 ms]
16:53:49: | GPU download and conversion - [47.6%] [avg time: 0.568 ms] [children: 46.1%] [unaccounted: 1.51%]
16:53:49: | | flush - [5.53%] [avg time: 0.066 ms]
16:53:49: | | CopyResource - [6.53%] [avg time: 0.078 ms]
16:53:49: | | conversion to 4:2:0 - [34%] [avg time: 0.406 ms]
16:53:49: Convert444Thread - [100%] [avg time: 2.743 ms] [children: 99.4%] [unaccounted: 0.62%]
16:53:49: | Convert444toNV12 - [99.4%] [avg time: 2.726 ms]
16:53:49: encoder thread frame - [100%] [avg time: 3.583 ms]
16:53:49: ==============================================================
16:53:49:
16:53:49:
16:53:49: Profiler CPU results:
16:53:49:
16:53:49: ==============================================================
16:53:49: video thread frame - [cpu time: avg 0.213 ms, total 124.8 ms] [avg calls per frame: 1]
16:53:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:53:49: | GPU download and conversion - [cpu time: avg 0.053 ms, total 31.2 ms] [avg calls per frame: 1]
16:53:49: | | flush - [cpu time: avg 0.053 ms, total 31.2 ms] [avg calls per frame: 1]
16:53:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:53:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:53:49: Convert444Thread - [cpu time: avg 2.935 ms, total 1638.01 ms] [avg calls per frame: 1]
16:53:49: | Convert444toNV12 - [cpu time: avg 2.935 ms, total 1638.01 ms] [avg calls per frame: 1]
16:53:49: encoder thread frame - [cpu time: avg 2.432 ms, total 1357.21 ms] [avg calls per frame: 1]
16:53:49: ==============================================================
16:53:49:
16:53:49: =====Stream End: 2013-11-28, 16:53:49=================================================
16:53:51: =====Stream Start: 2013-11-28, 16:53:51===============================================
16:53:51: Multithreaded optimizations: On
16:53:51: Base resolution: 1366x768
16:53:51: Output resolution: 1364x768
16:53:51: ------------------------------------------
16:53:51: Loading up D3D10 on ATI Mobility Radeon HD 4300 Series...
16:53:51: ------------------------------------------
16:53:51: Audio Format: 48000hz
16:53:51: Playback device {0.0.0.00000000}.{e3516e86-cd77-455e-a2c8-6987a1aa3b97}
16:53:51: ------------------------------------------
16:53:51: Using desktop audio input: 스피커(SoundMAX Integrated Digital HD Audio)
16:53:51: ------------------------------------------
16:53:51: Using auxilary audio input: 마이크(SoundMAX Integrated Digital HD Audio)
16:53:51: ------------------------------------------
16:53:51: Audio Encoding: AAC
16:53:51: bitrate: 128
16:53:51: Using graphics capture
16:53:51: Scene buffering time set to 400
16:53:51: ------------------------------------------
16:53:51: Video Encoding: x264
16:53:51: fps: 60
16:53:51: width: 1364, height: 768
16:53:51: preset: veryfast
16:53:51: profile: high
16:53:51: keyint: 250
16:53:51: CBR: yes
16:53:51: CFR: no
16:53:51: max bitrate: 1000
16:53:51: buffer size: 1000
16:53:51: ------------------------------------------
16:53:51: MMDeviceAudioSource: Frequency for device '스피커(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:53:51: MMDeviceAudioSource: Frequency for device '마이크(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:53:56: using memory capture
16:54:10: Total frames encoded: 1080, total frames duplicated: 536 (49.63%)
16:54:10: Number of frames skipped due to encoder lag: 277 (25.65%)
16:54:10: Total frames rendered: 644, number of late frames: 37 (5.75%) (it's okay for some frames to be late)
16:54:10:
16:54:10: Profiler time results:
16:54:10:
16:54:10: ==============================================================
16:54:10: video thread frame - [100%] [avg time: 9.432 ms] [children: 35.7%] [unaccounted: 64.3%]
16:54:10: | scene->Preprocess - [0.0424%] [avg time: 0.004 ms]
16:54:10: | GPU download and conversion - [35.7%] [avg time: 3.366 ms] [children: 9.22%] [unaccounted: 26.5%]
16:54:10: | | flush - [0.573%] [avg time: 0.054 ms]
16:54:10: | | CopyResource - [6.44%] [avg time: 0.607 ms]
16:54:10: | | conversion to 4:2:0 - [2.22%] [avg time: 0.209 ms]
16:54:10: Convert444Thread - [100%] [avg time: 3.001 ms] [children: 99.4%] [unaccounted: 0.6%]
16:54:10: | Convert444toNV12 - [99.4%] [avg time: 2.983 ms]
16:54:10: encoder thread frame - [100%] [avg time: 11.303 ms]
16:54:10: ==============================================================
16:54:10:
16:54:10:
16:54:10: Profiler CPU results:
16:54:10:
16:54:10: ==============================================================
16:54:10: video thread frame - [cpu time: avg 2.931 ms, total 1887.61 ms] [avg calls per frame: 1]
16:54:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:54:10: | GPU download and conversion - [cpu time: avg 0.048 ms, total 31.2 ms] [avg calls per frame: 1]
16:54:10: | | flush - [cpu time: avg 0.048 ms, total 31.2 ms] [avg calls per frame: 1]
16:54:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:54:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:54:10: Convert444Thread - [cpu time: avg 2.443 ms, total 1497.61 ms] [avg calls per frame: 1]
16:54:10: | Convert444toNV12 - [cpu time: avg 2.443 ms, total 1497.61 ms] [avg calls per frame: 1]
16:54:10: encoder thread frame - [cpu time: avg 3.279 ms, total 3463.22 ms] [avg calls per frame: 1]
16:54:10: ==============================================================
16:54:10:
16:54:10: =====Stream End: 2013-11-28, 16:54:10=================================================
16:54:17: =====Stream Start: 2013-11-28, 16:54:17===============================================
16:54:17: Multithreaded optimizations: On
16:54:17: Base resolution: 1366x768
16:54:17: Output resolution: 1364x768
16:54:17: ------------------------------------------
16:54:17: Loading up D3D10 on ATI Mobility Radeon HD 4300 Series...
16:54:17: ------------------------------------------
16:54:17: Audio Format: 48000hz
16:54:17: Playback device {0.0.0.00000000}.{e3516e86-cd77-455e-a2c8-6987a1aa3b97}
16:54:17: ------------------------------------------
16:54:17: Using desktop audio input: 스피커(SoundMAX Integrated Digital HD Audio)
16:54:17: ------------------------------------------
16:54:17: Using auxilary audio input: 마이크(SoundMAX Integrated Digital HD Audio)
16:54:17: ------------------------------------------
16:54:17: Audio Encoding: AAC
16:54:17: bitrate: 128
16:54:17: Using graphics capture
16:54:17: Scene buffering time set to 400
16:54:17: ------------------------------------------
16:54:17: Video Encoding: x264
16:54:17: fps: 60
16:54:17: width: 1364, height: 768
16:54:17: preset: veryfast
16:54:17: profile: high
16:54:17: keyint: 250
16:54:17: CBR: yes
16:54:17: CFR: no
16:54:17: max bitrate: 1000
16:54:17: buffer size: 1000
16:54:17: ------------------------------------------
16:54:17: MMDeviceAudioSource: Frequency for device '스피커(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:54:17: MMDeviceAudioSource: Frequency for device '마이크(SoundMAX Integrated Digital HD Audio)' is 384000, samples per sec is 48000
16:54:17: using memory capture
17:11:09: Total frames encoded: 54604, total frames duplicated: 54555 (99.91%)
17:11:09: Number of frames skipped due to encoder lag: 54553 (99.91%)
17:11:09: Total frames rendered: 60, number of late frames: 1 (1.67%) (it's okay for some frames to be late)
17:11:10:
17:11:10: Profiler time results:
17:11:10:
17:11:10: ==============================================================
17:11:10: video thread frame - [100%] [avg time: 6.637 ms] [children: 11.6%] [unaccounted: 88.4%]
17:11:10: | scene->Preprocess - [1.24%] [avg time: 0.082 ms]
17:11:10: | GPU download and conversion - [10.4%] [avg time: 0.691 ms] [children: 5.27%] [unaccounted: 5.14%]
17:11:10: | | flush - [1.1%] [avg time: 0.073 ms]
17:11:10: | | CopyResource - [4.1%] [avg time: 0.272 ms]
17:11:10: | | conversion to 4:2:0 - [0.0753%] [avg time: 0.005 ms]
17:11:10: Convert444Thread - [100%] [avg time: 3.053 ms] [children: 99.5%] [unaccounted: 0.524%]
17:11:10: | Convert444toNV12 - [99.5%] [avg time: 3.037 ms]
17:11:10: encoder thread frame - [100%] [avg time: 18.508 ms]
17:11:10: ==============================================================
17:11:10:
17:11:10:
17:11:10: Profiler CPU results:
17:11:10:
17:11:10: ==============================================================
17:11:10: video thread frame - [cpu time: avg 1.82 ms, total 109.2 ms] [avg calls per frame: 1]
17:11:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:11:10: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:11:10: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:11:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:11:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
17:11:10: Convert444Thread - [cpu time: avg 2.689 ms, total 78 ms] [avg calls per frame: 1]
17:11:10: | Convert444toNV12 - [cpu time: avg 2.689 ms, total 78 ms] [avg calls per frame: 1]
17:11:10: encoder thread frame - [cpu time: avg 3.32 ms, total 181258 ms] [avg calls per frame: 1]
17:11:10: ==============================================================
17:11:10:
17:11:10: =====Stream End: 2013-11-28, 17:11:10=================================================
Well, that will do it. Your computer doesn't have even a slight change to be able to encode reliably at the settings you're trying to encode at. Dual-core CPUs are pretty notorious for this.17:11:09: Total frames encoded: 54604, total frames duplicated: 54555 (99.91%)
17:11:09: Number of frames skipped due to encoder lag: 54553 (99.91%)