Question / Help fifa 15 crashes when OBS starts stream/record/preview

etobej

New Member
I just got new internet today and wanted to test streaming. My problem is that everytime I start streaming/recording or just previewing via OBS my game crashes, sometimes instantly or in a few secods.
I am playing in windowed mode.

win7 - up to date
relatively new nvdia driver
when playing without obs, cpu has 40% load

forgot something?

i am sorry, i couldnt find the "code-button" for hiding the log LOL

13:50:31: Open Broadcaster Software v0.64b - 64bit ( ^ω^)
13:50:31: -------------------------------
13:50:31: CPU Name: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
13:50:31: CPU Speed: 3569MHz
13:50:31: Physical Memory: 8153MB Total, 5487MB Free
13:50:31: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
13:50:31: monitor 1: pos={0, 0}, size={2560, 1440}
13:50:31: monitor 2: pos={2560, 210}, size={1680, 1050}
13:50:31: Windows Version: 6.1 Build 7601 S
13:50:31: Aero is Disabled
13:50:31: -------------------------------
13:50:31: OBS Modules:
13:50:31: Base Address Module
13:50:31: 000000003F830000 OBS.exe
13:50:31: 00000000DEE30000 OBSApi.dll
13:50:31: 00000000E9C20000 DShowPlugin.dll
13:50:31: 00000000E9B30000 GraphicsCapture.dll
13:50:31: 00000000EAA10000 NoiseGate.dll
13:50:31: 00000000E9BF0000 PSVPlugin.dll
13:50:31: ------------------------------------------
13:50:31: Adapter 1
13:50:31: Video Adapter: NVIDIA GeForce GTX 650 Ti
13:50:31: Video Adapter Dedicated Video Memory: 1018888192
13:50:31: Video Adapter Shared System Memory: 3221549056
13:50:31: Video Adapter Output 1: pos={0, 0}, size={2560, 1440}, attached=true
13:50:31: Video Adapter Output 2: pos={2560, 210}, size={1680, 1050}, attached=true
13:50:31: =====Stream Start: 2015-02-19, 13:50:31===============================================
13:50:31: Multithreaded optimizations: On
13:50:31: Base resolution: 1600x900
13:50:31: Output resolution: 1280x720
13:50:31: ------------------------------------------
13:50:31: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti (Adapter 1)...
13:50:32: ------------------------------------------
13:50:32: Audio Format: 48000 Hz
13:50:32: ------------------------------------------
13:50:32: Audio Channels: 2 Ch
13:50:32: Playback device Default
13:50:32: ------------------------------------------
13:50:32: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
13:50:32: Global Audio time adjust: 0
13:50:32: ------------------------------------------
13:50:32: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
13:50:32: Mic time offset: 0
13:50:32: ------------------------------------------
13:50:32: Audio Encoding: AAC
13:50:32: bitrate: 128
13:50:32: Using graphics capture
13:50:32: Scene buffering time set to 700
13:50:32: ------------------------------------------
13:50:32: Video Encoding: x264
13:50:32: fps: 30
13:50:32: width: 1280, height: 720
13:50:32: preset: veryfast
13:50:32: profile: main
13:50:32: keyint: 60
13:50:32: CBR: yes
13:50:32: CFR: yes
13:50:32: max bitrate: 3500
13:50:32: buffer size: 3500
13:50:32: ------------------------------------------
13:50:32: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 1911578
13:50:33: Using RTMP service: Twitch
13:50:33: Server selection: rtmp://live-fra.twitch.tv/app
13:50:33: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
13:50:34: Completed handshake with rtmp://live-fra.twitch.tv/app in 811 ms.
13:50:35: SO_SNDBUF was at 8192
13:50:35: SO_SNDBUF is now 65536
13:50:38: Trying to hook process: fifa15.exe
13:50:49: FlushBufferedVideo: Flushing 3 packets over 67 ms
13:50:49: Total frames encoded: 501, total frames duplicated: 0 (0.00%)
13:50:49: Total frames rendered: 523, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
13:50:49:
13:50:49: Profiler time results:
13:50:49:
13:50:49: ==============================================================
13:50:49: video thread frame - [100%] [avg time: 0.445 ms] [children: 21.1%] [unaccounted: 78.9%]
13:50:49: | scene->Preprocess - [0.225%] [avg time: 0.001 ms]
13:50:49: | GPU download and conversion - [20.9%] [avg time: 0.093 ms] [children: 19.6%] [unaccounted: 1.35%]
13:50:49: | | flush - [18.4%] [avg time: 0.082 ms]
13:50:49: | | CopyResource - [0.899%] [avg time: 0.004 ms]
13:50:49: | | conversion to 4:2:0 - [0.225%] [avg time: 0.001 ms]
13:50:49: Convert444Threads - [100%] [avg time: 0.414 ms] [children: 99.3%] [unaccounted: 0.725%]
13:50:49: | Convert444toNV12 - [99.3%] [avg time: 0.411 ms]
13:50:49: encoder thread frame - [100%] [avg time: 0.684 ms] [children: 2.92%] [unaccounted: 97.1%]
13:50:49: | sending stuff out - [2.92%] [avg time: 0.02 ms]
13:50:49: ==============================================================
13:50:49:
13:50:49:
13:50:49: Profiler CPU results:
13:50:49:
13:50:49: ==============================================================
13:50:49: video thread frame - [cpu time: avg 0.029 ms, total 15.6 ms] [avg calls per frame: 1]
13:50:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: Convert444Threads - [cpu time: avg 0.062 ms, total 62.4 ms] [avg calls per frame: 2]
13:50:49: | Convert444toNV12 - [cpu time: avg 0.062 ms, total 62.4 ms] [avg calls per frame: 2]
13:50:49: encoder thread frame - [cpu time: avg 0.031 ms, total 15.6 ms] [avg calls per frame: 1]
13:50:49: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: ==============================================================
13:50:49:
13:50:49: =====Stream End: 2015-02-19, 13:50:49=================================================
13:50:49: ~RTMPPublisher: Packet flush completed in 132 ms
13:50:49: ~RTMPPublisher: Send thread terminated in 0 ms
13:50:49: RTMPPublisher::SocketLoop: Graceful loop exit
13:50:49: ~RTMPPublisher: Socket thread terminated in 0 ms
13:50:54: =====Stream End: 2015-02-19, 13:50:54=================================================
13:50:59: ~RTMPPublisher: Final socket shutdown completed in 10193 ms
13:50:59: Average send payload: 9587 bytes, average send interval: 21 ms
13:50:59: Number of times waited to send: 0, Waited for a total of 0 bytes
13:50:59: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
13:50:59: Number of bytes sent: 6346899
13:51:00: Terminating 0xf44
13:51:00: Terminating 0x1a54


Last game capture log:
2015-02-19, 13:50:38: we're booting up:
13:50:38: CaptureThread: attached to process fifa15.exe
13:50:38: DXGI Present
13:50:38: (half life scientist) everything.. seems to be in order
 
I just got new internet today and wanted to test streaming. My problem is that everytime I start streaming/recording or just previewing via OBS my game crashes, sometimes instantly or in a few secods.
I am playing in windowed mode.

win7 - up to date
relatively new nvdia driver
when playing without obs, cpu has 40% load

forgot something?

i am sorry, i couldnt find the "code-button" for hiding the log LOL

13:50:31: Open Broadcaster Software v0.64b - 64bit ( ^ω^)
13:50:31: -------------------------------
13:50:31: CPU Name: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
13:50:31: CPU Speed: 3569MHz
13:50:31: Physical Memory: 8153MB Total, 5487MB Free
13:50:31: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
13:50:31: monitor 1: pos={0, 0}, size={2560, 1440}
13:50:31: monitor 2: pos={2560, 210}, size={1680, 1050}
13:50:31: Windows Version: 6.1 Build 7601 S
13:50:31: Aero is Disabled
13:50:31: -------------------------------
13:50:31: OBS Modules:
13:50:31: Base Address Module
13:50:31: 000000003F830000 OBS.exe
13:50:31: 00000000DEE30000 OBSApi.dll
13:50:31: 00000000E9C20000 DShowPlugin.dll
13:50:31: 00000000E9B30000 GraphicsCapture.dll
13:50:31: 00000000EAA10000 NoiseGate.dll
13:50:31: 00000000E9BF0000 PSVPlugin.dll
13:50:31: ------------------------------------------
13:50:31: Adapter 1
13:50:31: Video Adapter: NVIDIA GeForce GTX 650 Ti
13:50:31: Video Adapter Dedicated Video Memory: 1018888192
13:50:31: Video Adapter Shared System Memory: 3221549056
13:50:31: Video Adapter Output 1: pos={0, 0}, size={2560, 1440}, attached=true
13:50:31: Video Adapter Output 2: pos={2560, 210}, size={1680, 1050}, attached=true
13:50:31: =====Stream Start: 2015-02-19, 13:50:31===============================================
13:50:31: Multithreaded optimizations: On
13:50:31: Base resolution: 1600x900
13:50:31: Output resolution: 1280x720
13:50:31: ------------------------------------------
13:50:31: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti (Adapter 1)...
13:50:32: ------------------------------------------
13:50:32: Audio Format: 48000 Hz
13:50:32: ------------------------------------------
13:50:32: Audio Channels: 2 Ch
13:50:32: Playback device Default
13:50:32: ------------------------------------------
13:50:32: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
13:50:32: Global Audio time adjust: 0
13:50:32: ------------------------------------------
13:50:32: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
13:50:32: Mic time offset: 0
13:50:32: ------------------------------------------
13:50:32: Audio Encoding: AAC
13:50:32: bitrate: 128
13:50:32: Using graphics capture
13:50:32: Scene buffering time set to 700
13:50:32: ------------------------------------------
13:50:32: Video Encoding: x264
13:50:32: fps: 30
13:50:32: width: 1280, height: 720
13:50:32: preset: veryfast
13:50:32: profile: main
13:50:32: keyint: 60
13:50:32: CBR: yes
13:50:32: CFR: yes
13:50:32: max bitrate: 3500
13:50:32: buffer size: 3500
13:50:32: ------------------------------------------
13:50:32: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 1911578
13:50:33: Using RTMP service: Twitch
13:50:33: Server selection: rtmp://live-fra.twitch.tv/app
13:50:33: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
13:50:34: Completed handshake with rtmp://live-fra.twitch.tv/app in 811 ms.
13:50:35: SO_SNDBUF was at 8192
13:50:35: SO_SNDBUF is now 65536
13:50:38: Trying to hook process: fifa15.exe
13:50:49: FlushBufferedVideo: Flushing 3 packets over 67 ms
13:50:49: Total frames encoded: 501, total frames duplicated: 0 (0.00%)
13:50:49: Total frames rendered: 523, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
13:50:49:
13:50:49: Profiler time results:
13:50:49:
13:50:49: ==============================================================
13:50:49: video thread frame - [100%] [avg time: 0.445 ms] [children: 21.1%] [unaccounted: 78.9%]
13:50:49: | scene->Preprocess - [0.225%] [avg time: 0.001 ms]
13:50:49: | GPU download and conversion - [20.9%] [avg time: 0.093 ms] [children: 19.6%] [unaccounted: 1.35%]
13:50:49: | | flush - [18.4%] [avg time: 0.082 ms]
13:50:49: | | CopyResource - [0.899%] [avg time: 0.004 ms]
13:50:49: | | conversion to 4:2:0 - [0.225%] [avg time: 0.001 ms]
13:50:49: Convert444Threads - [100%] [avg time: 0.414 ms] [children: 99.3%] [unaccounted: 0.725%]
13:50:49: | Convert444toNV12 - [99.3%] [avg time: 0.411 ms]
13:50:49: encoder thread frame - [100%] [avg time: 0.684 ms] [children: 2.92%] [unaccounted: 97.1%]
13:50:49: | sending stuff out - [2.92%] [avg time: 0.02 ms]
13:50:49: ==============================================================
13:50:49:
13:50:49:
13:50:49: Profiler CPU results:
13:50:49:
13:50:49: ==============================================================
13:50:49: video thread frame - [cpu time: avg 0.029 ms, total 15.6 ms] [avg calls per frame: 1]
13:50:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: Convert444Threads - [cpu time: avg 0.062 ms, total 62.4 ms] [avg calls per frame: 2]
13:50:49: | Convert444toNV12 - [cpu time: avg 0.062 ms, total 62.4 ms] [avg calls per frame: 2]
13:50:49: encoder thread frame - [cpu time: avg 0.031 ms, total 15.6 ms] [avg calls per frame: 1]
13:50:49: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:50:49: ==============================================================
13:50:49:
13:50:49: =====Stream End: 2015-02-19, 13:50:49=================================================
13:50:49: ~RTMPPublisher: Packet flush completed in 132 ms
13:50:49: ~RTMPPublisher: Send thread terminated in 0 ms
13:50:49: RTMPPublisher::SocketLoop: Graceful loop exit
13:50:49: ~RTMPPublisher: Socket thread terminated in 0 ms
13:50:54: =====Stream End: 2015-02-19, 13:50:54=================================================
13:50:59: ~RTMPPublisher: Final socket shutdown completed in 10193 ms
13:50:59: Average send payload: 9587 bytes, average send interval: 21 ms
13:50:59: Number of times waited to send: 0, Waited for a total of 0 bytes
13:50:59: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
13:50:59: Number of bytes sent: 6346899
13:51:00: Terminating 0xf44
13:51:00: Terminating 0x1a54


Last game capture log:
2015-02-19, 13:50:38: we're booting up:
13:50:38: CaptureThread: attached to process fifa15.exe
13:50:38: DXGI Present
13:50:38: (half life scientist) everything.. seems to be in order


Do you have your game up before obs starts to stream? maybe try the anticheat hook under the game capture but dont leave it on unless you have to.
 
thanks for your help guys. I think i´ve found the problem, it was fraps, i just used it for displaying my fps. LOL

:D
 
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