You are still setting things up incorrectly.
This scene is using both window capture and a game capture source in one scene:
12:32:54.528: - scene 'TWITCH.TV':
12:32:54.528: - source: 'Przechwytywanie okna' (window_capture) <-----
12:32:54.528: - source: 'Ostatnie 5 donate' (browser_source)
12:32:54.528: - source: 'Cel donate' (browser_source)
12:32:54.528: - source: 'Top donate' (browser_source)
12:32:54.528: - source: 'follow etc' (browser_source)
12:32:54.528: - source: 'bits sub' (browser_source)
12:32:54.528: - source: 'donate' (browser_source)
12:32:54.528: - source: 'kamerka' (image_source)
12:32:54.528: - source: 'napis' (image_source)
12:32:54.528: - source: 'paski' (image_source)
12:32:54.528: - source: 'Przechwytywanie gry' (game_capture) <-----
12:32:54.528: - filter: 'Kluczowanie koloru (chroma key)' (chroma_key_filter)
This scene is using both a monitor capture and window capture source in one scene:
12:10:38.199: - scene 'Nagrywanie':
12:10:38.199: - source: 'ekran1' (monitor_capture) <----
12:10:38.199: - source: 'Przechwytywanie okna 2' (window_capture) <-----
Use only
one screen capture type (window, game, or display/monitor)
per scene.
Keep your scenes general per screen capture type like I listed above. Call it a Stage.
- Stage Display Capture
- Stage Window Capture
- Stage Game Capture
This avoids creating too many scenes for each game. Its pointless to have 1000 scenes for 1000 games. You choose the game that you want to capture in the screen capture source properties by right clicking on it BEFORE you record or stream. This keeps things very general and flexible to manage.
For:
- Game capture: change to either fullscreen or specific window
- Window capture: Change Window and Window Match Priority
- Display capture: You dont have to do anything it captures the entire full screen of the display
In most of my recordings and streams, I just use display capture.
The advantage is I don't have to screw around with selecting the window, the match conditions and all that other crap. Game capture is not even guaranteed to work because it is based on walking the application and parent window list. If OBS can't match, it will never work. With display capture it is always works and is based on the GetDC(null) of the display. The disadvantage with display capture is there can be a small performance hit and you show windows start bar. But who cares? In most cases, when you play a full screen game, nobody sees the start bar anyway. Keep life simple and just use a display capture everywhere.