Using one laptop connect to xbox one, PS4, WiiU
Logfile:
18:47:26: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
18:47:26: -------------------------------
18:47:26: CPU Name: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz
18:47:26: CPU Speed: 2295MHz
18:47:26: Physical Memory: 4095MB Total, 3386MB Free
18:47:26: stepping id: 1, model 69, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 4, total cores 2
18:47:26: monitor 1: pos={0, 0}, size={1536, 864}
18:47:26: Windows Version: 6.2 Build 9200
18:47:26: Aero is Enabled
18:47:26: -------------------------------
18:47:26: OBS Modules:
18:47:26: Base Address Module
18:47:26: 00A90000 OBS.exe
18:47:26: 69950000 OBSApi.dll
18:47:26: 6BF90000 DShowPlugin.dll
18:47:26: 6BB60000 GraphicsCapture.dll
18:47:26: 6BB30000 NoiseGate.dll
18:47:26: 704B0000 PSVPlugin.dll
18:47:26: 6C070000 scenesw.dll
18:47:26: ------------------------------------------
18:47:26: Adapter 1
18:47:26: Video Adapter: Intel(R) HD Graphics Family
18:47:26: Video Adapter Dedicated Video Memory: 0
18:47:26: Video Adapter Shared System Memory: 1879048192
18:47:26: Video Adapter Output 1: pos={0, 0}, size={1536, 864}, attached=true
18:47:26: ------------------------------------------
18:47:26: Adapter 2
18:47:26: Video Adapter: GMTec Display Adapter (WDDM)
18:47:26: Video Adapter Dedicated Video Memory: 100687872
18:47:26: Video Adapter Shared System Memory: 3019898880
18:47:26: =====Stream Start: 2015-07-09, 18:47:26===============================================
18:47:26: Multithreaded optimizations: On
18:47:26: Base resolution: 1920x1080
18:47:26: Output resolution: 696x392
18:47:26: ------------------------------------------
18:47:26: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
18:47:26: ------------------------------------------
18:47:26: Audio Format: 48000 Hz
18:47:26: ------------------------------------------
18:47:26: Audio Channels: 2 Ch
18:47:26: Playback device Default
18:47:26: ------------------------------------------
18:47:26: Using desktop audio input: Speakers (High Definition Audio Device)
18:47:26: Global Audio time adjust: 0
18:47:26: ------------------------------------------
18:47:26: Using auxilary audio input: Microphone (High Definition Audio Device)
18:47:26: Mic time offset: 0
18:47:26: ------------------------------------------
18:47:26: Audio Encoding: AAC
18:47:26: bitrate: 128
18:47:26: ------------------------------------------
18:47:26: device: Elgato Game Capture HD,
18:47:26: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
18:47:26: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
18:47:26: use buffering: true - 0, fourCC: 'UYVY'
18:47:26:
18:47:26: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
18:47:26: Elgato Game Capture: force buffering with 1 msec
18:47:30: Using directshow input
18:47:30: Scene buffering time set to 800
18:47:30: ------------------------------------------
18:47:30: Video Encoding: x264
18:47:30: fps: 30
18:47:30: width: 696, height: 392
18:47:30: preset: veryfast
18:47:30: profile: main
18:47:30: keyint: 60
18:47:30: CBR: yes
18:47:30: CFR: yes
18:47:30: max bitrate: 1000
18:47:30: buffer size: 1000
18:47:30: ------------------------------------------
18:48:10: Failed loading CUDA dll
18:48:22: x264: bitrate 1000->2000, buffer size 1000->2000
18:48:22: Settings::Encoding: Changing bitrate from 1000kb/s to 2000kb/s
18:48:55: FlushBufferedVideo: Flushing 6 packets over 167 ms
18:48:55: Total frames encoded: 2528, total frames duplicated: 114 (4.51%)
18:48:55: Total frames rendered: 2550, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
18:48:59:
18:48:59: Profiler time results:
18:48:59:
18:48:59: ==============================================================
18:48:59: video thread frame - [100%] [avg time: 7.035 ms] [children: 83.3%] [unaccounted: 16.7%]
18:48:59: | scene->Preprocess - [80.7%] [avg time: 5.679 ms]
18:48:59: | GPU download and conversion - [2.57%] [avg time: 0.181 ms] [children: 1.99%] [unaccounted: 0.583%]
18:48:59: | | flush - [0.952%] [avg time: 0.067 ms]
18:48:59: | | CopyResource - [0.896%] [avg time: 0.063 ms]
18:48:59: | | conversion to 4:2:0 - [0.142%] [avg time: 0.01 ms]
18:48:59: Convert444Thread - [100%] [avg time: 0.543 ms] [children: 98.2%] [unaccounted: 1.84%]
18:48:59: | Convert444toNV12 - [98.2%] [avg time: 0.533 ms]
18:48:59: encoder thread frame - [100%] [avg time: 1.072 ms] [children: 1.03%] [unaccounted: 99%]
18:48:59: | sending stuff out - [1.03%] [avg time: 0.011 ms]
18:48:59: ==============================================================
18:48:59:
18:48:59:
18:48:59: Profiler CPU results:
18:48:59:
18:48:59: ==============================================================
18:48:59: video thread frame - [cpu time: avg 5.68 ms, total 14484.4 ms] [avg calls per frame: 1]
18:48:59: | scene->Preprocess - [cpu time: avg 5.042 ms, total 12859.4 ms] [avg calls per frame: 1]
18:48:59: | GPU download and conversion - [cpu time: avg 0.091 ms, total 234.375 ms] [avg calls per frame: 1]
18:48:59: | | flush - [cpu time: avg 0.024 ms, total 62.5 ms] [avg calls per frame: 1]
18:48:59: | | CopyResource - [cpu time: avg 0.043 ms, total 109.375 ms] [avg calls per frame: 1]
18:48:59: | | conversion to 4:2:0 - [cpu time: avg 0.012 ms, total 31.25 ms] [avg calls per frame: 1]
18:48:59: Convert444Thread - [cpu time: avg 0.569 ms, total 1437.5 ms] [avg calls per frame: 1]
18:48:59: | Convert444toNV12 - [cpu time: avg 0.563 ms, total 1421.88 ms] [avg calls per frame: 1]
18:48:59: encoder thread frame - [cpu time: avg 0.315 ms, total 796.875 ms] [avg calls per frame: 1]
18:48:59: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:48:59: ==============================================================
18:48:59:
18:48:59: =====Stream End: 2015-07-09, 18:48:59=================================================
18:48:59: Terminating 0x1808
As you can see I even dropped the stream to sub 720p and 1000 bitstream and still had issues!
thanks for the help.