Question / Help Ecran noir avec le simulateur DCS

ATLANTIC

New Member
Hello all, I salute you, thank you kindly welcome me to your forum and thanks to those who have developed remarkably "OBS"

My problem: I practice network flight combat simulator with Digital Combat Simulator (DCS) in a small squadron.

My friends and I have set together "OBS" but I'm the only one not able to capture the video of this game, the screen remains black.

The audio works well.

Have you an idea about the origin of this bug.

Thank you in advance.

Atlantic.
 

ATLANTIC

New Member
18:34:50: Open Broadcaster Software v0.624b - 64bit ( ^ω^)
18:34:50: -------------------------------
18:34:50: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
18:34:50: CPU Speed: 3606MHz
18:34:50: Physical Memory: 16328MB Total, 12744MB Free
18:34:50: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
18:34:50: monitor 1: pos={0, 0}, size={1920, 1200}
18:34:50: Windows Version: 6.2 Build 9200
18:34:50: Aero is Enabled
18:34:50: -------------------------------
18:34:50: OBS Modules:
18:34:50: Base Address Module
18:34:50: 0000000015320000 OBS.exe
18:34:50: 00000000370D0000 OBSApi.dll
18:34:50: 0000000037090000 DShowPlugin.dll
18:34:50: 0000000038F50000 GraphicsCapture.dll
18:34:50: 0000000038D50000 NoiseGate.dll
18:34:50: 0000000037060000 PSVPlugin.dll
18:34:50: ------------------------------------------
18:34:50: Adapter 1
18:34:50: Video Adapter: NVIDIA GeForce GTX 780
18:34:50: Video Adapter Dedicated Video Memory: 3107762176
18:34:50: Video Adapter Shared System Memory: 4266106880
18:34:50: Video Adapter Output 1: pos={0, 0}, size={1920, 1200}, attached=true
18:34:50: =====Stream Start: 2014-05-24, 18:34:50===============================================
18:34:50: Multithreaded optimizations: On
18:34:50: Base resolution: 1920x1200
18:34:50: Output resolution: 1280x800
18:34:50: ------------------------------------------
18:34:50: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
18:34:50: ------------------------------------------
18:34:50: Audio Format: 48000 Hz
18:34:50: ------------------------------------------
18:34:50: Audio Channels: 2 Ch
18:34:51: Playback device Default
18:34:51: ------------------------------------------
18:34:51: Using desktop audio input: Haut-parleurs (Realtek High Definition Audio)
18:34:51: Global Audio time adjust: 0
18:34:51: ------------------------------------------
18:34:51: Using auxilary audio input: Microphone (Realtek High Definition Audio)
18:34:51: Mic time offset: 0
18:34:51: ------------------------------------------
18:34:51: Audio Encoding: AAC
18:34:51: bitrate: 320
18:34:51: Using graphics capture
18:34:51: Trying to hook process: DCS.exe
18:34:51: Scene buffering time set to 700
18:34:51: Using custom x264 settings: "crf=10"
18:34:51: x264: VBV maxrate specified, but no bufsize, ignored
18:34:51: ------------------------------------------
18:34:51: Video Encoding: x264
18:34:51: fps: 30
18:34:51: width: 1280, height: 800
18:34:51: preset: veryfast
18:34:51: profile: high
18:34:51: keyint: 60
18:34:51: CBR: yes
18:34:51: CFR: yes
18:34:51: max bitrate: 1000
18:34:51: buffer size: 0
18:34:51: ------------------------------------------
18:34:59: Total frames encoded: 230, total frames duplicated: 0 (0.00%)
18:34:59: Total frames rendered: 234, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
18:34:59:
18:34:59: Profiler time results:
18:34:59:
18:34:59: ==============================================================
18:34:59: video thread frame - [100%] [avg time: 0.767 ms] [children: 16.6%] [unaccounted: 83.4%]
18:34:59: | scene->Preprocess - [0.261%] [avg time: 0.002 ms]
18:34:59: | GPU download and conversion - [16.3%] [avg time: 0.125 ms] [children: 12.5%] [unaccounted: 3.78%]
18:34:59: | | flush - [8.08%] [avg time: 0.062 ms]
18:34:59: | | CopyResource - [4.04%] [avg time: 0.031 ms]
18:34:59: | | conversion to 4:2:0 - [0.391%] [avg time: 0.003 ms]
18:34:59: Convert444Threads - [100%] [avg time: 0.435 ms] [children: 99.1%] [unaccounted: 0.92%]
18:34:59: | Convert444toNV12 - [99.1%] [avg time: 0.431 ms]
18:34:59: encoder thread frame - [100%] [avg time: 0.867 ms] [children: 0.461%] [unaccounted: 99.5%]
18:34:59: | sending stuff out - [0.461%] [avg time: 0.004 ms]
18:34:59: ==============================================================
18:34:59:
18:34:59:
18:34:59: Profiler CPU results:
18:34:59:
18:34:59: ==============================================================
18:34:59: video thread frame - [cpu time: avg 0.133 ms, total 31.25 ms] [avg calls per frame: 1]
18:34:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:34:59: | GPU download and conversion - [cpu time: avg 0.133 ms, total 31.25 ms] [avg calls per frame: 1]
18:34:59: | | flush - [cpu time: avg 0.133 ms, total 31.25 ms] [avg calls per frame: 1]
18:34:59: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:34:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:34:59: Convert444Threads - [cpu time: avg 0.409 ms, total 171.875 ms] [avg calls per frame: 2]
18:34:59: | Convert444toNV12 - [cpu time: avg 0.372 ms, total 156.25 ms] [avg calls per frame: 2]
18:34:59: encoder thread frame - [cpu time: avg 0.448 ms, total 93.75 ms] [avg calls per frame: 1]
18:34:59: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:34:59: ==============================================================
18:34:59:
18:34:59: =====Stream End: 2014-05-24, 18:34:59=================================================


Last game capture log:
2014-05-24, 18:34:51: we're booting up:
18:34:51: CaptureThread: attached to process DCS.exe
18:34:51: D3D9 Present
18:34:51: (half life scientist) everything.. seems to be in order
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
There may be something blocking game capture. Check to make sure that you don't have any other capture-type programs active, as well as programs that add custom in-game overlays, such as teamspeak/mumble overlays, sometimes certain game/graphics mods, and also sometimes graphics card utilities can do this (such as msi afterburner, or that one evga program).

Also,
 

ATLANTIC

New Member
Hello "Jim"z

a big thank you for your help.


I actually installed another sensor video: "AshampoSnap6" was active. I completely uninstalled, the problem still remains and I still can not get to record videos with "OCS", the screen remains black. I searched, as you asked, programs that could, also block "OBS" but I have not found.

I'm sorry and thank you again.


Atlantic
 

ATLANTIC

New Member
Yes, Jim I just checked, the recording does well with Microsot Flight Simulator X (I use this little software.) The problem could therefore come from Digital Combat Simulator (DCS)?

I am very pleased that you are interested in my question and I express my deep gratitude. Best wishes to you.

Atlantic
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Unfortunately, I don't quite know what to suggest (yet) without experimenting more, but I haven't had much time to lately. My recommendation is if the game has a borderless/windowed mode in its settings, then to use that, and capture it with window capture or monitor capture for the time being.
 

ATLANTIC

New Member
Hello "Jim" thank you for your advice. I do not how you told me about the game DCS. So I can only use date info on severe solve my problem.
Do not worry the solution will appear one day.

With all my thanks.

Best wishes to you.

Atlantic
 
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