15:11:58: Open Broadcaster Software v0.584b - 32bit (´・ω・`)
15:11:58: -------------------------------
15:11:58: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
15:11:58: CPU Speed: 4013MHz
15:11:58: Physical Memory: 4095MB Total, 4095MB Free
15:11:58: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
15:11:58: monitor 1: pos={0, 0}, size={1680, 1050}
15:11:58: Windows Version: 6.1 Build 7601 S
15:11:58: Aero is Enabled
15:11:58: -------------------------------
15:11:58: OBS Modules:
15:11:58: Base Address Module
15:11:58: 01310000 OBS.exe
15:11:58: 69F90000 OBSApi.dll
15:11:58: 69D50000 DShowPlugin.dll
15:11:58: 73C40000 GraphicsCapture.dll
15:11:58: 71C80000 NoiseGate.dll
15:11:58: 71720000 PSVPlugin.dll
15:11:58: ------------------------------------------
15:11:58: Adapter 1
15:11:58: Video Adapter: NVIDIA GeForce 8800 GTS 512
15:11:58: Video Adapter Dedicated Video Memory: 513343488
15:11:58: Video Adapter Shared System Memory: 3757649920
15:11:58: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
15:11:58: Incompatible modules (pre-D3D) detected.
15:11:59: =====Stream Start: 2013-11-21, 15:11:59===============================================
15:11:59: Multithreaded optimizations: On
15:11:59: Base resolution: 1680x1050
15:11:59: Output resolution: 1344x840
15:11:59: ------------------------------------------
15:11:59: Loading up D3D10 on NVIDIA GeForce 8800 GTS 512...
15:12:01: ------------------------------------------
15:12:01: Audio Format: 48000hz
15:12:01: Playback device {0.0.0.00000000}.{07d0d083-54dd-456b-b524-58c11a5f2d35}
15:12:01: ------------------------------------------
15:12:01: Using desktop audio input: Digital Audio Interface (SB X-Fi Xtreme Audio)
15:12:01: ------------------------------------------
15:12:01: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:12:01: ------------------------------------------
15:12:01: Audio Encoding: AAC
15:12:01: bitrate: 128
15:12:01: Using graphics capture
15:12:01: Scene buffering time set to 400
15:12:01: ------------------------------------------
15:12:01: Video Encoding: x264
15:12:01: fps: 30
15:12:01: width: 1344, height: 840
15:12:01: preset: veryfast
15:12:01: profile: main
15:12:01: keyint: 60
15:12:01: CBR: yes
15:12:01: CFR: no
15:12:01: max bitrate: 1500
15:12:01: buffer size: 1500
15:12:01: ------------------------------------------
15:12:01: MMDeviceAudioSource: Frequency for device 'Digital Audio Interface (SB X-Fi Xtreme Audio)' is 384000, samples per sec is 48000
15:12:01: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:12:01: SharedTexCapture hooked
15:12:15: Total frames encoded: 407, total frames duplicated: 215 (52.83%)
15:12:15: Total frames rendered: 225, number of late frames: 34 (15.11%) (it's okay for some frames to be late)
15:12:15:
15:12:15: Profiler time results:
15:12:15:
15:12:15: ==============================================================
15:12:15: video thread frame - [100%] [avg time: 45.475 ms] [children: 98.9%] [unaccounted: 1.06%]
15:12:15: | scene->Preprocess - [0.0022%] [avg time: 0.001 ms]
15:12:15: | GPU download and conversion - [98.9%] [avg time: 44.993 ms] [children: 105%] [unaccounted: -6.53%]
15:12:15: | | flush - [0.106%] [avg time: 0.048 ms]
15:12:15: | | CopyResource - [105%] [avg time: 47.908 ms]
15:12:15: | | conversion to 4:2:0 - [0.011%] [avg time: 0.005 ms]
15:12:15: Convert444Threads - [100%] [avg time: 0.666 ms] [children: 98.9%] [unaccounted: 1.05%]
15:12:15: | Convert444toNV12 - [98.9%] [avg time: 0.659 ms]
15:12:15: encoder thread frame - [100%] [avg time: 1.246 ms]
15:12:15: ==============================================================
15:12:15:
15:12:15:
15:12:15: Profiler CPU results:
15:12:15:
15:12:15: ==============================================================
15:12:15: video thread frame - [cpu time: avg 4.922 ms, total 1107.61 ms] [avg calls per frame: 1]
15:12:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:12:15: | GPU download and conversion - [cpu time: avg 4.922 ms, total 1107.61 ms] [avg calls per frame: 1]
15:12:15: | | flush - [cpu time: avg 0.069 ms, total 15.6 ms] [avg calls per frame: 1]
15:12:15: | | CopyResource - [cpu time: avg 5.175 ms, total 1092.01 ms] [avg calls per frame: 1]
15:12:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:12:15: Convert444Threads - [cpu time: avg 0.557 ms, total 234 ms] [avg calls per frame: 2]
15:12:15: | Convert444toNV12 - [cpu time: avg 0.557 ms, total 234 ms] [avg calls per frame: 2]
15:12:15: encoder thread frame - [cpu time: avg 1.105 ms, total 436.802 ms] [avg calls per frame: 1]
15:12:15: ==============================================================
15:12:15:
15:12:15: =====Stream End: 2013-11-21, 15:12:15=================================================
Last game capture log:
2013-11-21, 15:12:01: we're booting up:
15:12:01: D3D9 Present
15:12:01: D3D9EndScene called
15:12:01: D3DPRESENT_PARAMETERS {
15:12:01: BackBufferWidth: 1536
15:12:01: BackBufferHeight: 912
15:12:01: BackBufferFormat: D3DFMT_X8R8G8B8
15:12:01: BackBufferCount: 2
15:12:01: MultiSampleType: D3DMULTISAMPLE_NONE
15:12:01: MultiSampleQuality: 0
15:12:01: SwapEffect: D3DSWAPEFFECT_DISCARD
15:12:01: hDeviceWindow: 264556
15:12:01: Windowed: true
15:12:01: EnableAutoDepthStencil: true
15:12:01: AutoDepthStencilFormat: D3DFMT_D24S8
15:12:01: Flags: None
15:12:01: FullScreen_RefreshRateInHz: 0
15:12:01: PresentationInterval: 2147483648
15:12:01: };
15:12:01: successfully set up d3d9 hooks
15:12:01: D3D9PresentEx called
15:12:01: DXGI Present
15:12:01: (half life scientist) everything.. seems to be in order
15:12:01: DoD3D9GPUHook: success - d3d9ex
15:12:01: D3DSURFACE_DESC {
15:12:01: Format: D3DFMT_X8R8G8B8
15:12:01: Type: D3DRTYPE_SURFACE
15:12:01: Usage: D3DUSAGE_RENDERTARGET
15:12:01: Pool: D3DPOOL_DEFAULT
15:12:01: MultiSampleType: D3DMULTISAMPLE_NONE
15:12:01: MultiSampleQuality: 0
15:12:01: Width: 1536
15:12:01: Height: 912
15:12:01: };
15:12:01: successfully capturing d3d9 frames via GPU
15:12:15: ---------------------- Cleared D3D9 Capture ----------------------
15:12:15: D3D9EndScene called
15:12:15: D3D9PresentEx called