Bug Report Doom Sourceport broken textures...

cool2000m

New Member
I posted in wrong forum, so I made another thread. Whenever I play GZdoom or Zandronum, when I hook it to the window there are game breaking texture glitches. they just disappear! I will try to post relevant log files but I didn't see anything. thanks for your help.

Code:
05:06:32: Open Broadcaster Software v0.542b - 32bit (´・ω・`)
05:06:32: -------------------------------
05:06:32: CPU Name: Intel(R) Core(TM)2 Duo CPU     P7350  @ 2.00GHz
05:06:32: CPU Speed: 1990MHz
05:06:32: Physical Memory:  4095MB Total, 4095MB Free
05:06:32: stepping id: 6, model 7, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 2
05:06:32: monitor 1: pos={0, 0}, size={1280, 800}
05:06:32: Windows Version: 6.2 Build 9200 
05:06:32: Aero is Enabled
05:06:32: -------------------------------
05:06:32: OBS Modules:
05:06:32: Base Address     Module
05:06:32: 01090000         OBS.exe
05:06:32: 720F0000         OBSApi.dll
05:06:32: 72EC0000         DShowPlugin.dll
05:06:32: 73810000         GraphicsCapture.dll
05:06:32: 729A0000         NoiseGate.dll
05:06:32: 720D0000         PSVPlugin.dll
05:06:32: ------------------------------------------
05:06:32: Adapter 1
05:06:32:   Video Adapter: NVIDIA GeForce 9400M
05:06:32:   Video Adapter Dedicated Video Memory: 235466752
05:06:32:   Video Adapter Shared System Memory: 3757654016
05:06:32: =====Stream Start: 2013-08-06, 05:06:32===============================================
05:06:32:   Multithreaded optimizations: On
05:06:32:   Base resolution: 1280x800
05:06:32:   Output resolution: 1280x800
05:06:32: ------------------------------------------
05:06:32: Loading up D3D10...
05:06:32: Playback device {0.0.0.00000000}.{a025cdc7-55d7-4c0b-b8c1-67d6d971731d}
05:06:32: ------------------------------------------
05:06:32: Using desktop audio input: Speakers (2- Plantronics GameCom 780)
05:06:32: Using 7.1 surround speaker setup
05:06:32: ------------------------------------------
05:06:32: Using auxilary audio input: Microphone (2- Plantronics GameCom 780)
05:06:33: ------------------------------------------
05:06:33: Audio Encoding: AAC
05:06:33:     bitrate: 320
05:06:33: Using graphics capture
05:06:33: ------------------------------------------
05:06:33: Video Encoding: x264
05:06:33:     fps: 30
05:06:33:     width: 1280, height: 800
05:06:33:     preset: veryfast
05:06:33:     CBR: yes
05:06:33:     CFR: no
05:06:33:     max bitrate: 1000
05:06:33: ------------------------------------------
05:06:33: SharedTexCapture hooked
05:06:35: Total frames rendered: 52, number of frames that lagged: 31 (59.62%) (it's okay for some frames to lag)
05:06:35: =====Stream End: 2013-08-06, 05:06:35=================================================
05:06:46: 
05:06:46: Profiler results:
05:06:46: 
05:06:46: ==============================================================
05:06:46: frame - [100%] [avg time: 39.233 ms (cpu time: avg 8.1 ms, total 421.202 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0331%]
05:06:46: | frame preprocessing and rendering - [16.3%] [avg time: 6.38 ms (cpu time: avg 1.2 ms, total 62.4 ms)] [avg calls per frame: 1] [children: 0.00765%] [unaccounted: 16.3%]
05:06:46: | | scene->Preprocess - [0.00765%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
05:06:46: | video encoding and uploading - [83.7%] [avg time: 32.84 ms (cpu time: avg 6.9 ms, total 358.802 ms)] [avg calls per frame: 1] [children: 83.6%] [unaccounted: 0.102%]
05:06:46: | | flush - [0.721%] [avg time: 0.283 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
05:06:46: | | CopyResource - [63.9%] [avg time: 25.076 ms (cpu time: avg 3.9 ms, total 202.801 ms)] [avg calls per frame: 0]
05:06:46: | | conversion to 4:2:0 - [0.941%] [avg time: 0.369 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
05:06:46: | | call to encoder - [18%] [avg time: 7.063 ms (cpu time: avg 3 ms, total 156.001 ms)] [avg calls per frame: 0]
05:06:46: | | sending stuff out - [0.0229%] [avg time: 0.009 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
05:06:46: | Convert444Threads - [86.3%] [avg time: 33.873 ms (cpu time: avg 3 ms, total 156.001 ms)] [avg calls per frame: 0]
05:06:46: ==============================================================
05:06:46:
 

cool2000m

New Member
I tested the newest test release and that seemed to fix it. I also used the newest test release of gzdoom. whatever I did it seems to be fixed. slow as heck though when recording!
 
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