CallumPlus
New Member
Hi,
I've recently installed OBS to try out it's capability and awesome features that XSplit mainly has. I already admire the fact that the GUI is absolutely simplistic and flexible that any user could handle correctly and easily! Including myself...however I'm quite an experienced user with PC's. Though, my thoughts and admiration have already fallen due to the fact that I cannot get my gameplay completely smooth and lag free during in-game recording sessions...literally its UN-PLAYABLE sometimes. Whenever there's an explosion or a large cloud of smoke with tonnes of debris and particles (even with the settings on MEDIUM), the stutter and FPS drop is absolutely minimal but very noticeable.
My previous recordings were completely smooth using Bandicam Pro's MJPEG codec, which in fact uses more space (but I can sacrifice that sort of stuff) but gives such a huge difference in-game and the playback quality. Using the MOTION JPEG codec made my gameplays become so much more...SMOOTHER and LIGHTER. Even though they were more than 2GBs in size, I could still play my games smoothly while bandicam was recording in the background. However, with OBS I'm experiencing a large amount of lagspikes, stutters, short-freezes and hangs.
Using:
Resolution of 1280 x 720 (16:9 RATIO)
Codec x264
FPS Lock of 60 (I NEED IT TO BE 60FPS BECAUSE 30FPS IS TOO LAGGY IN PLAYBACK)
Bitrate of 3000kbps
Buffer of 3000kbps
Quality Balance of 7
CBR OFF
CFR OFF
Specs:
Quad Core i5 3.10Ghz 3100
AMD HD Radeon 6850 (1GB)
6GB RAM DDR3 SAMSUNG
That's pretty much it...
It'd be hugely appreciated if I could have a working discussion below on things that could fix the in-game stutter...
I've recently installed OBS to try out it's capability and awesome features that XSplit mainly has. I already admire the fact that the GUI is absolutely simplistic and flexible that any user could handle correctly and easily! Including myself...however I'm quite an experienced user with PC's. Though, my thoughts and admiration have already fallen due to the fact that I cannot get my gameplay completely smooth and lag free during in-game recording sessions...literally its UN-PLAYABLE sometimes. Whenever there's an explosion or a large cloud of smoke with tonnes of debris and particles (even with the settings on MEDIUM), the stutter and FPS drop is absolutely minimal but very noticeable.
My previous recordings were completely smooth using Bandicam Pro's MJPEG codec, which in fact uses more space (but I can sacrifice that sort of stuff) but gives such a huge difference in-game and the playback quality. Using the MOTION JPEG codec made my gameplays become so much more...SMOOTHER and LIGHTER. Even though they were more than 2GBs in size, I could still play my games smoothly while bandicam was recording in the background. However, with OBS I'm experiencing a large amount of lagspikes, stutters, short-freezes and hangs.
Using:
Resolution of 1280 x 720 (16:9 RATIO)
Codec x264
FPS Lock of 60 (I NEED IT TO BE 60FPS BECAUSE 30FPS IS TOO LAGGY IN PLAYBACK)
Bitrate of 3000kbps
Buffer of 3000kbps
Quality Balance of 7
CBR OFF
CFR OFF
Specs:
Quad Core i5 3.10Ghz 3100
AMD HD Radeon 6850 (1GB)
6GB RAM DDR3 SAMSUNG
That's pretty much it...
It'd be hugely appreciated if I could have a working discussion below on things that could fix the in-game stutter...
Last edited: