HireRyanToday
New Member
So I have recently come to realize the sad state of multimedia capture in general and how both terrifying and amazing the OBS ecosystem is. I would like to use this:
Its wild we're all out here relying on 20 year old c++ apis. Maybe the answer is get good scrub, but can I get a wiki? A single example? The tests folder is empty. Anything? This space is so painful.
Cant even open issues or ask questions on that project. Is everyone really just wizards out here? I want to pull a frame off a capture card, in low latency, and convert it to a ID3D11Texture2D without killing myself. OpenCV is slow as shit. Most cards dont work with modern apis msmf, winrt etc. I'm starting to realize that it's not that simple.
GitHub - obsproject/libdshowcapture: Free and Open Source C++11 Library for capturing DirectShow video/audio devices on windows.
Free and Open Source C++11 Library for capturing DirectShow video/audio devices on windows. - obsproject/libdshowcapture
github.com
GitHub - obsproject/libdshowcapture: Free and Open Source C++11 Library for capturing DirectShow video/audio devices on windows.
Free and Open Source C++11 Library for capturing DirectShow video/audio devices on windows. - obsproject/libdshowcapture
github.com
Its wild we're all out here relying on 20 year old c++ apis. Maybe the answer is get good scrub, but can I get a wiki? A single example? The tests folder is empty. Anything? This space is so painful.
Cant even open issues or ask questions on that project. Is everyone really just wizards out here? I want to pull a frame off a capture card, in low latency, and convert it to a ID3D11Texture2D without killing myself. OpenCV is slow as shit. Most cards dont work with modern apis msmf, winrt etc. I'm starting to realize that it's not that simple.