Question / Help Crashes Every time i try to Stream, Record, or Preview.

Logan Tristar

New Member
[18:05:37: CLR host plugin strings not found, dynamically loading 4 strings
18:05:37: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
18:05:37: CLRHost::Initialize() Found version v1.1.4322 .NET runtime
18:05:37: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
18:05:37: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
18:05:37: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
18:05:37: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
18:05:37: CLRHost:: Could not find/load browser settings at location C:\Users\Joshua\AppData\Roaming\OBS\pluginData\browser.json
18:05:37: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Joshua\AppData\Roaming\OBS\pluginData\browser.json'.
18:05:37: File name: 'C:\Users\Joshua\AppData\Roaming\OBS\pluginData\browser.json'
18:05:37: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
18:05:37: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
18:05:37: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
18:05:37: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
18:05:37: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
18:06:57: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
18:06:57: -------------------------------
18:06:57: CPU Name: Intel(R) Pentium(R) CPU 2117U @ 1.80GHz
18:06:57: CPU Speed: 1796MHz
18:06:57: Physical Memory: 3981MB Total, 1274MB Free
18:06:57: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 2, total cores 2
18:06:57: monitor 1: pos={0, 0}, size={1366, 768}
18:06:57: Windows Version: 10.0 Build 10240 (revision 16384)
18:06:57: Aero is Enabled
18:06:57: -------------------------------
18:06:57: OBS Modules:
18:06:57: Base Address Module
18:06:57: 011B0000 OBS.exe
18:06:57: 0F640000 OBSApi.dll
18:06:57: 587D0000 CLRHostPlugin.dll
18:06:57: 56710000 DShowPlugin.dll
18:06:57: 566E0000 GraphicsCapture.dll
18:06:57: 566B0000 NoiseGate.dll
18:06:57: 6E880000 PSVPlugin.dll
18:06:57: 65EB0000 scenesw.dll
18:06:57: ------------------------------------------
18:06:57: Adapter 1
18:06:57: Video Adapter: Intel(R) HD Graphics
18:06:57: Video Adapter Dedicated Video Memory: 33554432
18:06:57: Video Adapter Shared System Memory: 1845493760
18:06:57: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
18:06:57: =====Stream Start: 2015-10-19, 18:06:57===============================================
18:06:57: Multithreaded optimizations: On
18:06:57: Base resolution: 1280x720
18:06:57: Output resolution: 1280x720
18:06:57: ------------------------------------------
18:06:57: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
18:06:57: ------------------------------------------
18:06:57: Audio Format: 48000 Hz
18:06:57: ------------------------------------------
18:06:57: Audio Channels: 2 Ch
18:06:57: Playback device {0.0.0.00000000}.{8a710aa5-879a-4dad-be13-9aac515e266b}
18:06:57: ------------------------------------------
18:06:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:06:57: Global Audio time adjust: 0
Warning -- MMDeviceAudioSource::Initialize(0): Could not initialize audio client, result = AUDCLNT_E_DEVICE_IN_USE

Error: Cannot initialize desktop audio sound, more info in the log file.]

This is the Log of my most recent attempt. i've tried all settings on desktop audio output. Someone had this problem before and said that plugging in a mic fixed it, but i don't have a microphone jack and so my computer has no software to accept microphones other than the one built into it.
 
Close any other apps that may be using your audio device, especially any games or audio programs that may be using it.
 
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