23:56:04: Settings::Video: Disabling Aero
23:56:06: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
23:56:06: -------------------------------
23:56:06: CPU Name: Intel(R) Core(TM) i5-2400S CPU @ 2.50GHz
23:56:06: CPU Speed: 2494MHz
23:56:06: Physical Memory: 4095MB Total, 4095MB Free
23:56:06: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
23:56:06: monitor 1: pos={0, 0}, size={1920, 1080}
23:56:06: monitor 2: pos={-1280, 0}, size={1280, 768}
23:56:06: Windows Version: 6.1 Build 7601 S
23:56:06: Aero is Disabled
23:56:06: -------------------------------
23:56:06: OBS Modules:
23:56:06: Base Address Module
23:56:06: 010A0000 OBS.exe
23:56:06: 70D90000 OBSApi.dll
23:56:06: 72E20000 DShowPlugin.dll
23:56:06: 72DF0000 GraphicsCapture.dll
23:56:06: 72DC0000 NoiseGate.dll
23:56:06: 72DA0000 PSVPlugin.dll
23:56:06: ------------------------------------------
23:56:06: Adapter 1
23:56:06: Video Adapter: AMD Radeon HD 6750M
23:56:06: Video Adapter Dedicated Video Memory: 508870656
23:56:06: Video Adapter Shared System Memory: 3786031104
23:56:06: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
23:56:06: Video Adapter Output 2: pos={-1280, 0}, size={1280, 768}, attached=true
23:56:06: =====Stream Start: 2014-09-02, 23:56:06===============================================
23:56:06: Multithreaded optimizations: On
23:56:06: Base resolution: 1920x1080
23:56:06: Output resolution: 1280x720
23:56:06: ------------------------------------------
23:56:06: Loading up D3D10 on AMD Radeon HD 6750M (Adapter 1)...
23:56:07: ------------------------------------------
23:56:07: Audio Format: 48000 Hz
23:56:07: ------------------------------------------
23:56:07: Audio Channels: 2 Ch
23:56:07: Playback device {0.0.0.00000000}.{a663030d-9849-454b-8587-151f389d1b5d}
23:56:07: ------------------------------------------
23:56:07: Using desktop audio input: Altavoces (Siberia V2 Illuminated)
23:56:07: Global Audio time adjust: 0
23:56:07: ------------------------------------------
23:56:07: Using auxilary audio input: Micrófono (Siberia V2 Illuminated)
23:56:07: Mic time offset: 0
23:56:07: ------------------------------------------
23:56:07: Audio Encoding: AAC
23:56:07: bitrate: 128
23:56:07: Using bitmap image
23:56:07: Using Monitor Capture
23:56:07: Scene buffering time set to 700
23:56:07: ------------------------------------------
23:56:07: Video Encoding: x264
23:56:07: fps: 30
23:56:07: width: 1280, height: 720
23:56:07: preset: veryfast
23:56:07: profile: high
23:56:07: keyint: 250
23:56:07: CBR: no
23:56:07: CFR: yes
23:56:07: max bitrate: 15000
23:56:07: buffer size: 7000
23:56:07: quality: 10
23:56:07: ------------------------------------------
23:56:08: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
23:56:08: Total frames rendered: 16, number of late frames: 11 (68.75%) (it's okay for some frames to be late)
23:56:08:
23:56:08: Profiler time results:
23:56:08:
23:56:08: ==============================================================
23:56:08: video thread frame - [100%] [avg time: 57.098 ms] [children: 89.2%] [unaccounted: 10.8%]
23:56:08: | scene->Preprocess - [88.8%] [avg time: 50.723 ms]
23:56:08: | GPU download and conversion - [0.384%] [avg time: 0.219 ms] [children: 0.385%] [unaccounted: -0.00175%]
23:56:08: | | flush - [0.356%] [avg time: 0.203 ms]
23:56:08: | | CopyResource - [0.0193%] [avg time: 0.011 ms]
23:56:08: | | conversion to 4:2:0 - [0.0105%] [avg time: 0.006 ms]
23:56:08: Convert444Threads - [100%] [avg time: 4.286 ms] [children: 99.8%] [unaccounted: 0.233%]
23:56:08: | Convert444toNV12 - [99.8%] [avg time: 4.276 ms]
23:56:08: encoder thread frame - [100%] [avg time: 0.051 ms] [children: 1.96%] [unaccounted: 98%]
23:56:08: | sending stuff out - [1.96%] [avg time: 0.001 ms]
23:56:08: ==============================================================
23:56:08:
23:56:08:
23:56:08: Profiler CPU results:
23:56:08:
23:56:08: ==============================================================
23:56:08: video thread frame - [cpu time: avg 8.775 ms, total 140.4 ms] [avg calls per frame: 1]
23:56:08: | scene->Preprocess - [cpu time: avg 5.85 ms, total 93.6 ms] [avg calls per frame: 1]
23:56:08: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:56:08: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:56:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:56:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
23:56:08: Convert444Threads - [cpu time: avg 5.2 ms, total 31.2 ms] [avg calls per frame: 2]
23:56:08: | Convert444toNV12 - [cpu time: avg 5.2 ms, total 31.2 ms] [avg calls per frame: 2]
23:56:08: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:56:08: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:56:08: ==============================================================
23:56:08:
23:56:08: =====Stream End: 2014-09-02, 23:56:08=================================================
Last game capture log:
2014-09-02, 17:24:00: we're booting up:
17:24:00: CaptureThread: attached to process League of Legends.exe
17:24:01: D3D9 Present
17:24:01: DXGI Present
17:24:01: GL Present
17:24:01: (half life scientist) everything.. seems to be in order
17:24:01: D3D9EndScene called
17:24:01: D3DPRESENT_PARAMETERS {
17:24:01: BackBufferWidth: 1920
17:24:01: BackBufferHeight: 1080
17:24:01: BackBufferFormat: D3DFMT_X8R8G8B8
17:24:01: BackBufferCount: 1
17:24:01: MultiSampleType: D3DMULTISAMPLE_NONE
17:24:01: MultiSampleQuality: 0
17:24:01: SwapEffect: D3DSWAPEFFECT_DISCARD
17:24:01: hDeviceWindow: 5769422
17:24:01: Windowed: false
17:24:01: EnableAutoDepthStencil: true
17:24:01: AutoDepthStencilFormat: D3DFMT_D24S8
17:24:01: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
17:24:01: FullScreen_RefreshRateInHz: 60
17:24:01: PresentationInterval: 0
17:24:01: };
17:24:01: successfully set up d3d9 hooks
17:24:01: D3D9Present called
17:24:01: DoD3D9GPUHook: success
17:24:07: Keepalive no longer found on d3d9, freeing capture data
17:24:07: ---------------------- Cleared D3D9 Capture ----------------------
17:24:07: D3D9EndScene called
17:24:07: D3D9Present called
17:25:37: D3D9Reset called
17:25:37: ---------------------- Cleared D3D9 Capture -----18:11:04: D3D9Reset called
18:11:04: ---------------------- Cleared D3D9 Capture ----------------------
18:11:04: successfully set up d3d9 hooks
18:11:04: D3D9EndScene called
18:11:04: D3D9SwapPresent called
18:48:45: D3D9Reset called
18:48:45: ---------------------- Cleared D3D9 Capture ----------------------
18:48:45: successfully set up d3d9 hooks
18:48:45: D3D9EndScene called
18:48:45: D3D9SwapPresent called
17:25:40: MultiSampleQuality: 0
17:25:40: Width: 1920
17:25:40: Height: 1080
17:25:40: };
17:25:40: successfully capturing d3d9 frames via GPU
17:25:41: ---------------------- Cleared D3D9 Capture ----------------------
17:25:41: D3D9EndScene called
17:25:41: D3D9Present called
17:26:16: D3D9Reset called
17:26:16: ---------------------- Cleared D3D9 Capture ----------------------
17:26:17: successfully set up d3d9 hooks
17:26:17: D3D9EndScene called
17:26:17: D3D9Present called
17:26:23: D3D9Reset called
17:26:23: ---------------------- Cleared D3D9 Capture ----------------------
17:26:24: successfully set up d3d9 hooks
17:26:24: D3D9EndScene called
17:26:24: D3D9Present called
17:26:47: D3D9Reset called
17:26:47: ---------------------- Cleared D3D9 Capture ----------------------
17:26:47: successfully set up d3d9 hooks
17:26:48: D3D9EndScene called
17:26:48: D3D9Present called
17:27:12: D3D9Reset called
17:27:12: ---------------------- Cleared D3D9 Capture ----------------------
17:27:12: successfully set up d3d9 hooks
17:27:13: D3D9EndScene called
17:27:13: D3D9Present called