I don't understand any of these stuff so I'll leave it for the experts
Last game capture log:
2014-12-19, 17:12:09: we're booting up:
17:12:09: CaptureThread: attached to process payday2_win32_release.exe
17:12:09: D3D9 Present
17:12:09: (half life scientist) everything.. seems to be in order
17:12:09: D3D9EndScene called
17:12:09: D3DPRESENT_PARAMETERS {
17:12:09: BackBufferWidth: 1920
17:12:09: BackBufferHeight: 1080
17:12:09: BackBufferFormat: D3DFMT_A8R8G8B8
17:12:09: BackBufferCount: 1
17:12:09: MultiSampleType: D3DMULTISAMPLE_NONE
17:12:09: MultiSampleQuality: 0
17:12:09: SwapEffect: D3DSWAPEFFECT_FLIP
17:12:09: hDeviceWindow: 1246280
17:12:09: Windowed: false
17:12:09: EnableAutoDepthStencil: false
17:12:09: AutoDepthStencilFormat: D3DFMT_UNKNOWN
17:12:09: Flags: None
17:12:09: FullScreen_RefreshRateInHz: 60
17:12:09: PresentationInterval: 2147483648
17:12:09: };
17:12:09: successfully set up d3d9 hooks
17:12:09: D3D9Present called
17:12:09: DoD3D9GPUHook: success
17:12:09: D3DSURFACE_DESC {
17:12:09: Format: D3DFMT_A8R8G8B8
17:12:09: Type: D3DRTYPE_SURFACE
17:12:09: Usage: D3DUSAGE_RENDERTARGET
17:12:09: Pool: D3DPOOL_DEFAULT
17:12:09: MultiSampleType: D3DMULTISAMPLE_NONE
17:12:09: MultiSampleQuality: 0
17:12:09: Width: 1920
17:12:09: Height: 1080
17:12:09: };
17:12:09: successfully capturing d3d9 frames via GPU
17:12:15: D3D9Reset called
17:12:15: ---------------------- Cleared D3D9 Capture ----------------------
17:12:16: successfully set up d3d9 hooks
17:12:16: D3D9EndScene called
17:12:19: D3D9Present called
17:12:19: DoD3D9GPUHook: success
17:12:19: D3DSURFACE_DESC {
17:12:19: Format: D3DFMT_A8R8G8B8
17:12:19: Type: D3DRTYPE_SURFACE
17:12:19: Usage: D3DUSAGE_RENDERTARGET
17:12:19: Pool: D3DPOOL_DEFAULT
17:12:19: MultiSampleType: D3DMULTISAMPLE_NONE
17:12:19: MultiSampleQuality: 0
17:12:19: Width: 1920
17:12:19: Height: 1080
17:12:19: };
17:12:19: successfully capturing d3d9 frames via GPU
17:14:04: ---------------------- Cleared D3D9 Capture ----------------------
17:14:04: D3D9EndScene called
17:14:04: D3D9Present called
17:14:06: received restart event, capturing
17:14:06: DoD3D9GPUHook: success
17:14:06: D3DSURFACE_DESC {
17:14:06: Format: D3DFMT_A8R8G8B8
17:14:06: Type: D3DRTYPE_SURFACE
17:14:06: Usage: D3DUSAGE_RENDERTARGET
17:14:06: Pool: D3DPOOL_DEFAULT
17:14:06: MultiSampleType: D3DMULTISAMPLE_NONE
17:14:06: MultiSampleQuality: 0
17:14:06: Width: 1920
17:14:06: Height: 1080
17:14:06: };
17:14:06: successfully capturing d3d9 frames via GPU
17:14:08: D3D9Reset called
17:14:08: ---------------------- Cleared D3D9 Capture ----------------------
17:14:08: successfully set up d3d9 hooks
17:14:08: D3D9EndScene called
17:14:08: D3D9Present called
17:14:08: DoD3D9GPUHook: success
17:14:08: D3DSURFACE_DESC {
17:14:08: Format: D3DFMT_A8R8G8B8
17:14:08: Type: D3DRTYPE_SURFACE
17:14:08: Usage: D3DUSAGE_RENDERTARGET
17:14:08: Pool: D3DPOOL_DEFAULT
17:14:08: MultiSampleType: D3DMULTISAMPLE_NONE
17:14:08: MultiSampleQuality: 0
17:14:08: Width: 1920
17:14:08: Height: 1080
17:14:08: };
17:14:08: successfully capturing d3d9 frames via GPU
17:14:21: D3D9Reset called
17:14:21: ---------------------- Cleared D3D9 Capture ----------------------
17:14:22: successfully set up d3d9 hooks
17:14:22: D3D9EndScene called
17:14:22: D3D9Present called
17:14:22: DoD3D9GPUHook: success
17:14:22: D3DSURFACE_DESC {
17:14:22: Format: D3DFMT_A8R8G8B8
17:14:22: Type: D3DRTYPE_SURFACE
17:14:22: Usage: D3DUSAGE_RENDERTARGET
17:14:22: Pool: D3DPOOL_DEFAULT
17:14:22: MultiSampleType: D3DMULTISAMPLE_NONE
17:14:22: MultiSampleQuality: 0
17:14:22: Width: 1920
17:14:22: Height: 1080
17:14:22: };
17:14:22: successfully capturing d3d9 frames via GPU
18:24:23: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
18:24:23: Failed loading CUDA dll
18:26:25: Open Broadcaster Software v0.64b - 32bit (´・ω・`)
18:26:25: -------------------------------
18:26:25: CPU Name: AMD FX(tm)-4300 Quad-Core Processor
18:26:25: CPU Speed: 3817MHz
18:26:25: Physical Memory: 4095MB Total, 4095MB Free
18:26:25: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
18:26:25: monitor 1: pos={0, 0}, size={1920, 1080}
18:26:25: Windows Version: 6.2 Build 9200
18:26:25: Aero is Enabled
18:26:25: -------------------------------
18:26:25: OBS Modules:
18:26:25: Base Address Module
18:26:25: 00BD0000 OBS.exe
18:26:25: 6FBC0000 OBSApi.dll
18:26:25: 6F970000 DShowPlugin.dll
18:26:25: 6F940000 GraphicsCapture.dll
18:26:25: 6F910000 NoiseGate.dll
18:26:25: 6F8F0000 PSVPlugin.dll
18:26:25: ------------------------------------------
18:26:25: Adapter 1
18:26:25: Video Adapter: AMD Radeon R9 200 Series
18:26:25: Video Adapter Dedicated Video Memory: 2125631488
18:26:25: Video Adapter Shared System Memory: 2169270272
18:26:25: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:26:25: =====Stream Start: 2015-01-26, 18:26:25===============================================
18:26:25: Multithreaded optimizations: On
18:26:25: Base resolution: 1920x1080
18:26:25: Output resolution: 1280x720
18:26:25: ------------------------------------------
18:26:25: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
18:26:25: ------------------------------------------
18:26:25: Audio Format: 44100 Hz
18:26:25: ------------------------------------------
18:26:25: Audio Channels: 2 Ch
18:26:25: Playback device {0.0.0.00000000}.{1a8e78b7-c740-4b57-913b-88eaa8b54020}
18:26:25: ------------------------------------------
18:26:25: Using desktop audio input: 喇叭 (Wireless Stereo Headset)
18:26:25: Global Audio time adjust: 0
18:26:25: ------------------------------------------
18:26:25: Using auxilary audio input: 麥克風 (Wireless Stereo Headset)
18:26:25: Mic time offset: 0
18:26:25: ------------------------------------------
18:26:25: Audio Encoding: AAC
18:26:25: bitrate: 128
18:26:25: Using Monitor Capture
18:26:25: Scene buffering time set to 700
18:26:25: ------------------------------------------
18:26:25: Video Encoding: x264
18:26:25: fps: 30
18:26:25: width: 1280, height: 720
18:26:25: preset: veryfast
18:26:25: profile: main
18:26:25: keyint: 60
18:26:25: CBR: yes
18:26:25: CFR: yes
18:26:25: max bitrate: 1000
18:26:25: buffer size: 1000
18:26:25: ------------------------------------------
18:26:28: FlushBufferedVideo: Flushing 3 packets over 67 ms
18:26:28: Total frames encoded: 59, total frames duplicated: 0 (0.00%)
18:26:28: Total frames rendered: 81, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
18:26:28:
18:26:28: Profiler time results:
18:26:28:
18:26:28: ==============================================================
18:26:28: video thread frame - [100%] [avg time: 0.993 ms] [children: 38%] [unaccounted: 62%]
18:26:28: | scene->Preprocess - [26.9%] [avg time: 0.267 ms]
18:26:28: | GPU download and conversion - [11.1%] [avg time: 0.11 ms] [children: 9.97%] [unaccounted: 1.11%]
18:26:28: | | flush - [8.46%] [avg time: 0.084 ms]
18:26:28: | | CopyResource - [1.11%] [avg time: 0.011 ms]
18:26:28: | | conversion to 4:2:0 - [0.403%] [avg time: 0.004 ms]
18:26:28: Convert444Thread - [100%] [avg time: 0.747 ms] [children: 98.4%] [unaccounted: 1.61%]
18:26:28: | Convert444toNV12 - [98.4%] [avg time: 0.735 ms]
18:26:28: encoder thread frame - [100%] [avg time: 1.604 ms] [children: 0.249%] [unaccounted: 99.8%]
18:26:28: | sending stuff out - [0.249%] [avg time: 0.004 ms]
18:26:28: ==============================================================
18:26:28:
18:26:28:
18:26:28: Profiler CPU results:
18:26:28:
18:26:28: ==============================================================
18:26:28: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:26:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:26:28: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:26:28: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:26:28: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:26:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:26:28: Convert444Thread - [cpu time: avg 0.548 ms, total 31.25 ms] [avg calls per frame: 1]
18:26:28: | Convert444toNV12 - [cpu time: avg 0.548 ms, total 31.25 ms] [avg calls per frame: 1]
18:26:28: encoder thread frame - [cpu time: avg 0.837 ms, total 46.875 ms] [avg calls per frame: 1]
18:26:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:26:28: ==============================================================
18:26:28:
18:26:28: =====Stream End: 2015-01-26, 18:26:28=================================================