Bug Report Constant Game/App Crashing After Latest Update

seventhaxis

New Member
Initially, I wasn't able to grab the latest update (Streaming Services I believe?) but once updated, anytime I preview the stream or start streaming it crashes shortly after. This is my latest log. Any help appreciated.

Code:
17:15:59: Video Source Plugin strings not found, dynamically loading 52 strings
17:16:04: Open Broadcaster Software v0.637b - 64bit ( ^ω^)
17:16:04: -------------------------------
17:16:04: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
17:16:04: CPU Speed: 3510MHz
17:16:04: Physical Memory:  16331MB Total, 11245MB Free
17:16:04: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
17:16:04: monitor 1: pos={0, 0}, size={1920, 1080}
17:16:04: monitor 2: pos={1920, 0}, size={1920, 1080}
17:16:04: Windows Version: 6.1 Build 7601 S
17:16:04: Aero is Enabled
17:16:04: -------------------------------
17:16:04: OBS Modules:
17:16:04: Base Address     Module
17:16:04: 000000003F750000 OBS.exe
17:16:04: 00000000ED720000 OBSApi.dll
17:16:04: 00000000F1CE0000 DShowPlugin.dll
17:16:04: 00000000F7900000 GraphicsCapture.dll
17:16:04: 00000000F44D0000 NoiseGate.dll
17:16:04: 00000000F1560000 PSVPlugin.dll
17:16:04: 00000000FA360000 VideoSourcePluginWrapper.dll
17:16:04: ------------------------------------------
17:16:04: Adapter 1
17:16:04:   Video Adapter: NVIDIA GeForce GTX 680
17:16:04:   Video Adapter Dedicated Video Memory: 2087387136
17:16:04:   Video Adapter Shared System Memory: 2147807232
17:16:04:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:16:04:   Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
17:16:04: =====Stream Start: 2014-11-01, 17:16:04===============================================
17:16:04:   Multithreaded optimizations: On
17:16:04:   Base resolution: 1920x1080
17:16:04:   Output resolution: 1920x1080
17:16:04: ------------------------------------------
17:16:04: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
17:16:04: ------------------------------------------
17:16:04: Audio Format: 44100 Hz
17:16:04: ------------------------------------------
17:16:04: Audio Channels: 2 Ch
17:16:04: Playback device Default
17:16:04: ------------------------------------------
17:16:04: Using desktop audio input: Speakers (Plantronics GameCom 780)
17:16:04: Global Audio time adjust: 0
17:16:04: ------------------------------------------
17:16:04: Using auxilary audio input: Microphone (Plantronics GameCom 780)
17:16:04: Mic time offset: 0
17:16:04: ------------------------------------------
17:16:04: Audio Encoding: MP3
17:16:04:     bitrate: 128
17:16:04: Using bitmap image
17:16:04: Using text output
17:16:04: Using bitmap image
17:16:04: Using bitmap image
17:16:04: Using bitmap image
17:16:04: Using bitmap image
17:16:04: Using graphics capture
17:16:04: Trying to hook process: dota.exe
17:16:04: Scene buffering time set to 700
17:16:04: ------------------------------------------
17:16:04: Video Encoding: x264
17:16:04:     fps: 30
17:16:04:     width: 1920, height: 1080
17:16:04:     preset: veryfast
17:16:04:     profile: main
17:16:04:     keyint: 60
17:16:04:     CBR: yes
17:16:04:     CFR: yes
17:16:04:     max bitrate: 3000
17:16:04:     buffer size: 1500
17:16:04: ------------------------------------------
17:16:05: Capture window 0x001006D0 invalid or changing, terminating capture
17:16:11: Total frames encoded: 191, total frames duplicated: 0 (0.00%)
17:16:11: Total frames rendered: 214, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
17:16:11: 
17:16:11: Profiler time results:
17:16:11: 
17:16:11: ==============================================================
17:16:11: video thread frame - [100%] [avg time: 0.943 ms] [children: 22.5%] [unaccounted: 77.5%]
17:16:11: | scene->Preprocess - [9.86%] [avg time: 0.093 ms]
17:16:11: | GPU download and conversion - [12.6%] [avg time: 0.119 ms] [children: 11.2%] [unaccounted: 1.38%]
17:16:11: | | flush - [9.97%] [avg time: 0.094 ms]
17:16:11: | | CopyResource - [1.06%] [avg time: 0.01 ms]
17:16:11: | | conversion to 4:2:0 - [0.212%] [avg time: 0.002 ms]
17:16:11: Convert444Threads - [100%] [avg time: 1.125 ms] [children: 99.6%] [unaccounted: 0.356%]
17:16:11: | Convert444toNV12 - [99.6%] [avg time: 1.121 ms]
17:16:11: encoder thread frame - [100%] [avg time: 2.129 ms] [children: 0.141%] [unaccounted: 99.9%]
17:16:11: | sending stuff out - [0.141%] [avg time: 0.003 ms]
17:16:11: ==============================================================
17:16:11: 
17:16:11: 
17:16:11: Profiler CPU results:
17:16:11: 
17:16:11: ==============================================================
17:16:11: video thread frame - [cpu time: avg 0.291 ms, total 62.4 ms] [avg calls per frame: 1]
17:16:11: | scene->Preprocess - [cpu time: avg 0.072 ms, total 15.6 ms] [avg calls per frame: 1]
17:16:11: | GPU download and conversion - [cpu time: avg 0.072 ms, total 15.6 ms] [avg calls per frame: 1]
17:16:11: | | flush - [cpu time: avg 0.072 ms, total 15.6 ms] [avg calls per frame: 1]
17:16:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:16:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:16:11: Convert444Threads - [cpu time: avg 1.056 ms, total 405.6 ms] [avg calls per frame: 2]
17:16:11: | Convert444toNV12 - [cpu time: avg 1.056 ms, total 405.6 ms] [avg calls per frame: 2]
17:16:11: encoder thread frame - [cpu time: avg 1.47 ms, total 280.801 ms] [avg calls per frame: 1]
17:16:11: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:16:11: ==============================================================
17:16:11: 
17:16:11: =====Stream End: 2014-11-01, 17:16:11=================================================
17:16:27: Video Source Plugin instance deleted; removing dynamically loaded localization strings
17:16:27: Terminating 0x1a8c


Last game capture log:
2014-11-01, 17:16:04: we're booting up: 
17:16:04: CaptureThread: attached to process dota.exe
17:16:04: D3D9 Present
17:16:04: (half life scientist) everything..  seems to be in order
 

R1CH

Forum Admin
Developer
That log shows no crashing. If you have a crash log, please post it and the dump file.
 

seventhaxis

New Member
Sorry, I wasn't accurate with my description. It shuts down any game or window I'm streaming. This particular one was Dota 2, previously it's been Google Chrome along with other games. The game/app crashes only happen when streaming/previewing my stream. Is there a way to roll back to a previous release?
 
Last edited:

dodgepong

Administrator
Community Helper
The "update" was just for streaming services. All it did was remove Chicago from the list of Twitch servers. Nothing else was updated. This error happening and the OBS update are coincidental.

Try deleting and re-adding the game capture.
 

seventhaxis

New Member
Thanks for the info dodgepong. Been using OBS for a long time and hadn't experienced many issues except recently since updating. Assumed (wrongly) the two were correlated. Thanks for the info, cheers!
 
Top