seventhaxis
New Member
Initially, I wasn't able to grab the latest update (Streaming Services I believe?) but once updated, anytime I preview the stream or start streaming it crashes shortly after. This is my latest log. Any help appreciated.
Code:
17:15:59: Video Source Plugin strings not found, dynamically loading 52 strings
17:16:04: Open Broadcaster Software v0.637b - 64bit ( ^ω^)
17:16:04: -------------------------------
17:16:04: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
17:16:04: CPU Speed: 3510MHz
17:16:04: Physical Memory: 16331MB Total, 11245MB Free
17:16:04: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
17:16:04: monitor 1: pos={0, 0}, size={1920, 1080}
17:16:04: monitor 2: pos={1920, 0}, size={1920, 1080}
17:16:04: Windows Version: 6.1 Build 7601 S
17:16:04: Aero is Enabled
17:16:04: -------------------------------
17:16:04: OBS Modules:
17:16:04: Base Address Module
17:16:04: 000000003F750000 OBS.exe
17:16:04: 00000000ED720000 OBSApi.dll
17:16:04: 00000000F1CE0000 DShowPlugin.dll
17:16:04: 00000000F7900000 GraphicsCapture.dll
17:16:04: 00000000F44D0000 NoiseGate.dll
17:16:04: 00000000F1560000 PSVPlugin.dll
17:16:04: 00000000FA360000 VideoSourcePluginWrapper.dll
17:16:04: ------------------------------------------
17:16:04: Adapter 1
17:16:04: Video Adapter: NVIDIA GeForce GTX 680
17:16:04: Video Adapter Dedicated Video Memory: 2087387136
17:16:04: Video Adapter Shared System Memory: 2147807232
17:16:04: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:16:04: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
17:16:04: =====Stream Start: 2014-11-01, 17:16:04===============================================
17:16:04: Multithreaded optimizations: On
17:16:04: Base resolution: 1920x1080
17:16:04: Output resolution: 1920x1080
17:16:04: ------------------------------------------
17:16:04: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
17:16:04: ------------------------------------------
17:16:04: Audio Format: 44100 Hz
17:16:04: ------------------------------------------
17:16:04: Audio Channels: 2 Ch
17:16:04: Playback device Default
17:16:04: ------------------------------------------
17:16:04: Using desktop audio input: Speakers (Plantronics GameCom 780)
17:16:04: Global Audio time adjust: 0
17:16:04: ------------------------------------------
17:16:04: Using auxilary audio input: Microphone (Plantronics GameCom 780)
17:16:04: Mic time offset: 0
17:16:04: ------------------------------------------
17:16:04: Audio Encoding: MP3
17:16:04: bitrate: 128
17:16:04: Using bitmap image
17:16:04: Using text output
17:16:04: Using bitmap image
17:16:04: Using bitmap image
17:16:04: Using bitmap image
17:16:04: Using bitmap image
17:16:04: Using graphics capture
17:16:04: Trying to hook process: dota.exe
17:16:04: Scene buffering time set to 700
17:16:04: ------------------------------------------
17:16:04: Video Encoding: x264
17:16:04: fps: 30
17:16:04: width: 1920, height: 1080
17:16:04: preset: veryfast
17:16:04: profile: main
17:16:04: keyint: 60
17:16:04: CBR: yes
17:16:04: CFR: yes
17:16:04: max bitrate: 3000
17:16:04: buffer size: 1500
17:16:04: ------------------------------------------
17:16:05: Capture window 0x001006D0 invalid or changing, terminating capture
17:16:11: Total frames encoded: 191, total frames duplicated: 0 (0.00%)
17:16:11: Total frames rendered: 214, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
17:16:11:
17:16:11: Profiler time results:
17:16:11:
17:16:11: ==============================================================
17:16:11: video thread frame - [100%] [avg time: 0.943 ms] [children: 22.5%] [unaccounted: 77.5%]
17:16:11: | scene->Preprocess - [9.86%] [avg time: 0.093 ms]
17:16:11: | GPU download and conversion - [12.6%] [avg time: 0.119 ms] [children: 11.2%] [unaccounted: 1.38%]
17:16:11: | | flush - [9.97%] [avg time: 0.094 ms]
17:16:11: | | CopyResource - [1.06%] [avg time: 0.01 ms]
17:16:11: | | conversion to 4:2:0 - [0.212%] [avg time: 0.002 ms]
17:16:11: Convert444Threads - [100%] [avg time: 1.125 ms] [children: 99.6%] [unaccounted: 0.356%]
17:16:11: | Convert444toNV12 - [99.6%] [avg time: 1.121 ms]
17:16:11: encoder thread frame - [100%] [avg time: 2.129 ms] [children: 0.141%] [unaccounted: 99.9%]
17:16:11: | sending stuff out - [0.141%] [avg time: 0.003 ms]
17:16:11: ==============================================================
17:16:11:
17:16:11:
17:16:11: Profiler CPU results:
17:16:11:
17:16:11: ==============================================================
17:16:11: video thread frame - [cpu time: avg 0.291 ms, total 62.4 ms] [avg calls per frame: 1]
17:16:11: | scene->Preprocess - [cpu time: avg 0.072 ms, total 15.6 ms] [avg calls per frame: 1]
17:16:11: | GPU download and conversion - [cpu time: avg 0.072 ms, total 15.6 ms] [avg calls per frame: 1]
17:16:11: | | flush - [cpu time: avg 0.072 ms, total 15.6 ms] [avg calls per frame: 1]
17:16:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:16:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:16:11: Convert444Threads - [cpu time: avg 1.056 ms, total 405.6 ms] [avg calls per frame: 2]
17:16:11: | Convert444toNV12 - [cpu time: avg 1.056 ms, total 405.6 ms] [avg calls per frame: 2]
17:16:11: encoder thread frame - [cpu time: avg 1.47 ms, total 280.801 ms] [avg calls per frame: 1]
17:16:11: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:16:11: ==============================================================
17:16:11:
17:16:11: =====Stream End: 2014-11-01, 17:16:11=================================================
17:16:27: Video Source Plugin instance deleted; removing dynamically loaded localization strings
17:16:27: Terminating 0x1a8c
Last game capture log:
2014-11-01, 17:16:04: we're booting up:
17:16:04: CaptureThread: attached to process dota.exe
17:16:04: D3D9 Present
17:16:04: (half life scientist) everything.. seems to be in order