Question / Help CLR Browser not working

CaptainMuffler

New Member
Hi,

I recently had to reinstall all my programs because I got a new SSD and formatted my old HDD. When I setup my OBS to all the right settings again, it now won't let me add a CLR Browser. I just want to add one for my TwitchAlerts but cannot. Has anyone got any ideas what the problem might be?

apfoZns.jpg


This is basically what I type, I then hit the 'OK' button and expect a few seconds delay because it sometimes done that before but still nothing.

Thanks for any help or feedback.

- CaptainMuffler
 

CaptainMuffler

New Member
Not yet. I haven't gotten around to download and installing Malware Bytes yet but the last time I used OBS that didn't interfere with it at all.
 

CaptainMuffler

New Member
Here's the latest log file. I guess there is a problem judging by the beginning of the log but I've no idea how to fix it.

Code:
00:21:59: CLR host plugin strings not found, dynamically loading 4 strings
00:21:59: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
00:21:59: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
00:21:59: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
00:21:59: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
00:21:59: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
00:21:59: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
00:21:59: CLRHost:: Could not find/load browser settings at location C:\Users\Neil\AppData\Roaming\OBS\pluginData\browser.json
00:21:59: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Neil\AppData\Roaming\OBS\pluginData\browser.json'.
00:21:59: File name: 'C:\Users\Neil\AppData\Roaming\OBS\pluginData\browser.json'
00:21:59:    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
00:21:59:    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
00:21:59:    at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
00:21:59:    at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
00:21:59: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
00:22:07: CLRImageSourceFactory::ShowConfiguration() failed to invoke ShowConfiguration on managed instance: 0x80131604
00:22:41: CLRImageSourceFactory::ShowConfiguration() failed to invoke ShowConfiguration on managed instance: 0x80131604
00:38:40: CLRImageSourceFactory::ShowConfiguration() failed to invoke ShowConfiguration on managed instance: 0x80131604
00:39:26: CLR host plugin instance deleted; removing dynamically loaded localization strings


Last game capture log:
2016-01-11, 20:15:02: we're booting up:
20:15:02: CaptureThread: attached to process worldoftanks.exe
20:15:02: D3D9 Present
20:15:02: (half life scientist) everything..  seems to be in order
20:15:02: D3D9EndScene called
20:15:02: D3DPRESENT_PARAMETERS {
20:15:02:     BackBufferWidth: 1920
20:15:02:     BackBufferHeight: 1018
20:15:02:     BackBufferFormat: D3DFMT_A8R8G8B8
20:15:02:     BackBufferCount: 1
20:15:02:     MultiSampleType: D3DMULTISAMPLE_NONE
20:15:02:     MultiSampleQuality: 0
20:15:02:     SwapEffect: D3DSWAPEFFECT_DISCARD
20:15:02:     hDeviceWindow: 327934
20:15:02:     Windowed: true
20:15:02:     EnableAutoDepthStencil: true
20:15:02:     AutoDepthStencilFormat: D3DFMT_D24S8
20:15:02:     Flags: None
20:15:02:     FullScreen_RefreshRateInHz: 0
20:15:02:     PresentationInterval: 2147483648
20:15:02: };
20:15:02: successfully set up d3d9 hooks
20:15:02: D3D9PresentEx called
20:15:02: DoD3D9GPUHook: success - d3d9ex
20:15:02: D3DSURFACE_DESC {
20:15:02:     Format: D3DFMT_A8R8G8B8
20:15:02:     Type: D3DRTYPE_SURFACE
20:15:02:     Usage: D3DUSAGE_RENDERTARGET
20:15:02:     Pool: D3DPOOL_DEFAULT
20:15:02:     MultiSampleType: D3DMULTISAMPLE_NONE
20:15:02:     MultiSampleQuality: 0
20:15:02:     Width: 1920
20:15:02:     Height: 1018
20:15:02: };
20:15:02: successfully capturing d3d9 frames via GPU
20:15:07: ---------------------- Cleared D3D9 Capture ----------------------
20:15:07: D3D9EndScene called
20:15:07: D3D9PresentEx called
20:17:51: received restart event, capturing
20:17:51: DoD3D9GPUHook: success - d3d9ex
20:17:51: D3DSURFACE_DESC {
20:17:51:     Format: D3DFMT_A8R8G8B8
20:17:51:     Type: D3DRTYPE_SURFACE
20:17:51:     Usage: D3DUSAGE_RENDERTARGET
20:17:51:     Pool: D3DPOOL_DEFAULT
20:17:51:     MultiSampleType: D3DMULTISAMPLE_NONE
20:17:51:     MultiSampleQuality: 0
20:17:51:     Width: 1920
20:17:51:     Height: 1018
20:17:51: };
20:17:51: successfully capturing d3d9 frames via GPU
20:17:56: ---------------------- Cleared D3D9 Capture ----------------------
20:17:56: received restart event, capturing
20:17:56: DoD3D9GPUHook: success - d3d9ex
20:17:56: D3D9EndScene called
20:17:56: D3D9PresentEx called
20:17:56: D3DSURFACE_DESC {
20:17:56:     Format: D3DFMT_A8R8G8B8
20:17:56:     Type: D3DRTYPE_SURFACE
20:17:56:     Usage: D3DUSAGE_RENDERTARGET
20:17:56:     Pool: D3DPOOL_DEFAULT
20:17:56:     MultiSampleType: D3DMULTISAMPLE_NONE
20:17:56:     MultiSampleQuality: 0
20:17:56:     Width: 1920
20:17:56:     Height: 1018
20:17:56: };
20:17:56: successfully capturing d3d9 frames via GPU
20:18:02: ---------------------- Cleared D3D9 Capture ----------------------
20:18:02: received restart event, capturing
20:18:02: DoD3D9GPUHook: success - d3d9ex
20:18:02: D3D9EndScene called
20:18:02: D3D9PresentEx called
20:18:02: D3DSURFACE_DESC {
20:18:02:     Format: D3DFMT_A8R8G8B8
20:18:02:     Type: D3DRTYPE_SURFACE
20:18:02:     Usage: D3DUSAGE_RENDERTARGET
20:18:02:     Pool: D3DPOOL_DEFAULT
20:18:02:     MultiSampleType: D3DMULTISAMPLE_NONE
20:18:02:     MultiSampleQuality: 0
20:18:02:     Width: 1920
20:18:02:     Height: 1018
20:18:02: };
20:18:02: successfully capturing d3d9 frames via GPU
20:18:03: ---------------------- Cleared D3D9 Capture ----------------------
20:18:03: D3D9EndScene called
20:18:03: D3D9PresentEx called
20:18:06: received restart event, capturing
20:18:06: DoD3D9GPUHook: success - d3d9ex
20:18:06: D3DSURFACE_DESC {
20:18:06:     Format: D3DFMT_A8R8G8B8
20:18:06:     Type: D3DRTYPE_SURFACE
20:18:06:     Usage: D3DUSAGE_RENDERTARGET
20:18:06:     Pool: D3DPOOL_DEFAULT
20:18:06:     MultiSampleType: D3DMULTISAMPLE_NONE
20:18:06:     MultiSampleQuality: 0
20:18:06:     Width: 1920
20:18:06:     Height: 1018
20:18:06: };
20:18:06: successfully capturing d3d9 frames via GPU
21:31:11: ---------------------- Cleared D3D9 Capture ----------------------
21:31:11: D3D9EndScene called
21:31:11: D3D9PresentEx called
21:39:32: D3D9Reset called
21:39:32: ---------------------- Cleared D3D9 Capture ----------------------
21:39:32: successfully set up d3d9 hooks
21:39:32: D3D9EndScene called
21:39:32: D3D9PresentEx called
22:43:54: D3D9Reset called
22:43:54: ---------------------- Cleared D3D9 Capture ----------------------
22:43:54: successfully set up d3d9 hooks
22:43:55: D3D9EndScene called
22:43:55: D3D9PresentEx called
22:46:02: D3D9Reset called
22:46:02: ---------------------- Cleared D3D9 Capture ----------------------
22:46:02: successfully set up d3d9 hooks
22:46:02: D3D9EndScene called
22:46:02: D3D9PresentEx called
00:02:45: D3D9Reset called
00:02:45: ---------------------- Cleared D3D9 Capture ----------------------
00:02:45: successfully set up d3d9 hooks
00:02:45: D3D9EndScene called
00:02:45: D3D9PresentEx called
00:11:40: D3D9Reset called
00:11:40: ---------------------- Cleared D3D9 Capture ----------------------
00:11:40: successfully set up d3d9 hooks
00:11:41: D3D9EndScene called
00:11:41: D3D9PresentEx called
00:12:33: D3D9Reset called
00:12:33: ---------------------- Cleared D3D9 Capture ----------------------
00:12:33: successfully set up d3d9 hooks
00:12:33: D3D9EndScene called
00:12:33: D3D9PresentEx called
00:12:33: received restart event, capturing
00:12:33: DoD3D9GPUHook: success - d3d9ex
00:12:33: D3DSURFACE_DESC {
00:12:33:     Format: D3DFMT_A8R8G8B8
00:12:33:     Type: D3DRTYPE_SURFACE
00:12:33:     Usage: D3DUSAGE_RENDERTARGET
00:12:33:     Pool: D3DPOOL_DEFAULT
00:12:33:     MultiSampleType: D3DMULTISAMPLE_NONE
00:12:33:     MultiSampleQuality: 0
00:12:33:     Width: 1920
00:12:33:     Height: 1018
00:12:33: };
00:12:33: successfully capturing d3d9 frames via GPU
00:13:09: ---------------------- Cleared D3D9 Capture ----------------------
00:13:09: received restart event, capturing
00:13:09: DoD3D9GPUHook: success - d3d9ex
00:13:09: D3D9EndScene called
00:13:09: D3D9PresentEx called
00:13:09: D3DSURFACE_DESC {
00:13:09:     Format: D3DFMT_A8R8G8B8
00:13:09:     Type: D3DRTYPE_SURFACE
00:13:09:     Usage: D3DUSAGE_RENDERTARGET
00:13:09:     Pool: D3DPOOL_DEFAULT
00:13:09:     MultiSampleType: D3DMULTISAMPLE_NONE
00:13:09:     MultiSampleQuality: 0
00:13:09:     Width: 1920
00:13:09:     Height: 1018
00:13:09: };
00:13:09: successfully capturing d3d9 frames via GPU
00:13:16: ---------------------- Cleared D3D9 Capture ----------------------
00:13:16: D3D9EndScene called
00:13:16: D3D9PresentEx called
00:24:25: D3D9Reset called
00:24:25: ---------------------- Cleared D3D9 Capture ----------------------
00:24:25: successfully set up d3d9 hooks
00:24:25: D3D9EndScene called
00:24:25: D3D9PresentEx called
 
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