Trying to figure out why I have a very choppy stream. It skips like 2-3 seconds at a time and is very choppy sometimes without every dropping frames. Any ideas?
I have it set to CBR at 1000 and 25 fps. I was doing it at 2000 and 30 fps and lowering it had no effect.
I have it set to CBR at 1000 and 25 fps. I was doing it at 2000 and 30 fps and lowering it had no effect.
Code:
23:02:27: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
23:02:27: -------------------------------
23:02:27: CPU Name: AMD FX(tm)-6300 Six-Core Processor
23:02:27: CPU Speed: 4443MHz
23:02:27: Physical Memory: 4095MB Total, 3598MB Free
23:02:27: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
23:02:27: monitor 1: pos={0, 0}, size={1920, 1080}
23:02:27: Windows Version: 10.0 Build 10240 (revision 16384)
23:02:27: Aero is Enabled
23:02:27: -------------------------------
23:02:27: OBS Modules:
23:02:27: Base Address Module
23:02:27: 008C0000 OBS.exe
23:02:27: 6B010000 OBSApi.dll
23:02:27: 6D4A0000 DShowPlugin.dll
23:02:27: 6D470000 GraphicsCapture.dll
23:02:27: 6D440000 NoiseGate.dll
23:02:27: 6D420000 PSVPlugin.dll
23:02:27: 6D400000 scenesw.dll
23:02:27: ------------------------------------------
23:02:27: Adapter 1
23:02:27: Video Adapter: AMD Radeon (TM) R9 390 Series
23:02:27: Video Adapter Dedicated Video Memory: 3221225472
23:02:27: Video Adapter Shared System Memory: 1073676288
23:02:27: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
23:02:27: =====Stream Start: 2015-11-26, 23:02:27===============================================
23:02:27: Multithreaded optimizations: On
23:02:27: Base resolution: 1920x1080
23:02:27: Output resolution: 1280x720
23:02:27: ------------------------------------------
23:02:27: Loading up D3D10 on AMD Radeon (TM) R9 390 Series (Adapter 1)...
23:02:27: ------------------------------------------
23:02:27: Audio Format: 48000 Hz
23:02:27: ------------------------------------------
23:02:27: Audio Channels: 2 Ch
23:02:27: Playback device Default
23:02:27: ------------------------------------------
23:02:27: Using desktop audio input: Speakers (ASUS Xonar DGX Audio Device)
23:02:27: Global Audio time adjust: 0
23:02:27: ------------------------------------------
23:02:27: Audio Encoding: AAC
23:02:27: bitrate: 128
23:02:27: Using graphics capture
23:02:27: Trying to hook process: Fallout4.exe
23:02:27: Scene buffering time set to 700
23:02:27: ------------------------------------------
23:02:27: Video Encoding: x264
23:02:27: fps: 25
23:02:27: width: 1280, height: 720
23:02:27: preset: veryfast
23:02:27: profile: main
23:02:27: keyint: 50
23:02:27: CBR: yes
23:02:27: CFR: yes
23:02:27: max bitrate: 1500
23:02:27: buffer size: 1500
23:02:27: ------------------------------------------
23:02:29: Using RTMP service: Twitch
23:02:29: Server selection: rtmp://live-mia.twitch.tv/app
23:02:29: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
23:02:29: Completed handshake with rtmp://live-mia.twitch.tv/app in 227 ms.
23:02:29: SO_SNDBUF was at 65536
23:03:24: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
23:03:24: Failed loading CUDA dll
23:03:58: SharedTexCapture hooked
23:03:59: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 64772 / 207872)
23:04:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 207872)
23:50:03: x264: bitrate 1500->1200, buffer size 1500->1200
23:50:03: Settings::Encoding: Changing bitrate from 1500kb/s to 1200kb/s
23:50:20: x264: bitrate 1200->1000, buffer size 1200->1000
23:50:20: Settings::Encoding: Changing bitrate from 1200kb/s to 1000kb/s
23:51:38: Total frames encoded: 73753, total frames duplicated: 4340 (5.88%)
23:51:38: Number of frames skipped due to encoder lag: 2991 (4.06%)
23:51:38: Total frames rendered: 70415, number of late frames: 427 (0.61%) (it's okay for some frames to be late)
23:51:38:
23:51:38: Profiler time results:
23:51:38:
23:51:38: ==============================================================
23:51:38: video thread frame - [100%] [avg time: 2.676 ms] [children: 43.1%] [unaccounted: 56.9%]
23:51:38: | scene->Preprocess - [0.299%] [avg time: 0.008 ms]
23:51:38: | GPU download and conversion - [42.8%] [avg time: 1.146 ms] [children: 39.8%] [unaccounted: 3.03%]
23:51:38: | | flush - [38.1%] [avg time: 1.02 ms]
23:51:38: | | CopyResource - [1.38%] [avg time: 0.037 ms]
23:51:38: | | conversion to 4:2:0 - [0.299%] [avg time: 0.008 ms]
23:51:38: Convert444Thread - [100%] [avg time: 2.303 ms] [children: 99%] [unaccounted: 0.999%]
23:51:38: | Convert444toNV12 - [99%] [avg time: 2.28 ms]
23:51:38: encoder thread frame - [100%] [avg time: 5.966 ms] [children: 3.2%] [unaccounted: 96.8%]
23:51:38: | sending stuff out - [3.2%] [avg time: 0.191 ms]
23:51:38: ==============================================================
23:51:38:
23:51:38:
23:51:38: Profiler CPU results:
23:51:38:
23:51:38: ==============================================================
23:51:38: video thread frame - [cpu time: avg 0.379 ms, total 26718.8 ms] [avg calls per frame: 1]
23:51:38: | scene->Preprocess - [cpu time: avg 0.001 ms, total 109.375 ms] [avg calls per frame: 1]
23:51:38: | GPU download and conversion - [cpu time: avg 0.116 ms, total 8203.13 ms] [avg calls per frame: 1]
23:51:38: | | flush - [cpu time: avg 0.07 ms, total 4984.38 ms] [avg calls per frame: 1]
23:51:38: | | CopyResource - [cpu time: avg 0.012 ms, total 906.25 ms] [avg calls per frame: 1]
23:51:38: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 375 ms] [avg calls per frame: 1]
23:51:38: Convert444Thread - [cpu time: avg 1.731 ms, total 121859 ms] [avg calls per frame: 1]
23:51:38: | Convert444toNV12 - [cpu time: avg 1.721 ms, total 121203 ms] [avg calls per frame: 1]
23:51:38: encoder thread frame - [cpu time: avg 1.93 ms, total 142359 ms] [avg calls per frame: 1]
23:51:38: | sending stuff out - [cpu time: avg 0.039 ms, total 2890.63 ms] [avg calls per frame: 1]
23:51:38: ==============================================================
23:51:38:
23:51:38: =====Stream End: 2015-11-26, 23:51:38=================================================
23:51:38: ~RTMPPublisher: Packet flush completed in 143 ms
23:51:38: ~RTMPPublisher: Send thread terminated in 0 ms
23:51:38: RTMPPublisher::SocketLoop: Graceful loop exit
23:51:38: ~RTMPPublisher: Socket thread terminated in 0 ms
23:51:38: ~RTMPPublisher: Final socket shutdown completed in 160 ms
23:51:38: Average send payload: 5250 bytes, average send interval: 25 ms
23:51:38: Number of times waited to send: 0, Waited for a total of 0 bytes
23:51:38: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:51:38: Number of bytes sent: 596135386
23:51:39: Terminating 0x1c54
Last game capture log:
2015-11-26, 23:02:27: we're booting up:
23:02:27: CaptureThread: attached to process Fallout4.exe
23:02:27: DXGI Present
23:02:27: (half life scientist) everything.. seems to be in order
23:03:58: DXGI: Found D3D 11
23:03:58: setting up d3d11 data
23:03:58: ---------------------- Cleared D3D11 Capture ----------------------
23:03:58: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
23:03:58: DoD3D11Hook: success
23:03:58: successfully capturing d3d11 frames via GPU