Question / Help Can't stream hearthstone?

kolst

New Member
Hi,

I usually stream starcraft (windowed fullscreen), and I don't have too much of a problem. I do that extra monitor trick thing where i have video adapter set to my integrated graphics card and this lets me stream on 720p 30 fps. Other than that, everything's standard. But, for some reason, whenever I have hearthstone open I can't stream. Even if I just tell obs to capture part of my window, it doesn't work if Hearthstone is open at all. Any ideas of what can cause this? Any more information that would help determine this? I don't know what else would be relevant.

I do have a LOT of problems with the game client. For example, if I set the game to fullscreen, it just crashes. I tried to do it and now I can't even get it to open again.

If it helps, I tried 32 bit obs (I usually use 64) and this popped up. http://imgur.com/E2s82oo
 

kolst

New Member
Code:
08:39:47: Open Broadcaster Software v0.59b - 64bit ( ^ω^)
08:39:47: -------------------------------
08:39:47: CPU Name: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
08:39:47: CPU Speed: 2395MHz
08:39:47: Physical Memory:  8057MB Total, 2683MB Free
08:39:47: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
08:39:47: monitor 1: pos={-1366, 495}, size={1366, 768}
08:39:47: monitor 2: pos={0, 0}, size={1920, 1080}
08:39:47: monitor 3: pos={1920, 495}, size={1280, 720}
08:39:47: Windows Version: 6.2 Build 9200 
08:39:47: Aero is Enabled
08:39:47: -------------------------------
08:39:47: OBS Modules:
08:39:47: Base Address     Module
08:39:47: 00000000F6830000 OBS.exe
08:39:47: 0000000054FC0000 OBSApi.dll
08:39:47: 0000000072700000 DShowPlugin.dll
08:39:47: 0000000075560000 GraphicsCapture.dll
08:39:47: 0000000076110000 NoiseGate.dll
08:39:47: 0000000073F00000 PSVPlugin.dll
08:39:47: ------------------------------------------
08:39:47: Adapter 1
08:39:47:   Video Adapter: Intel(R) HD Graphics 4000
08:39:47:   Video Adapter Dedicated Video Memory: 33554432
08:39:47:   Video Adapter Shared System Memory: 1711276032
08:39:47:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
08:39:47:   Video Adapter Output 2: pos={-1366, 495}, size={1366, 768}, attached=true
08:39:47:   Video Adapter Output 3: pos={1920, 495}, size={1280, 720}, attached=true
08:39:47: ------------------------------------------
08:39:47: Adapter 2
08:39:47:   Video Adapter: NVIDIA GeForce GTX 660M
08:39:47:   Video Adapter Dedicated Video Memory: 2087514112
08:39:47:   Video Adapter Shared System Memory: 2147676160
08:39:47: =====Stream Start: 2013-12-14, 08:39:47===============================================
08:39:47:   Multithreaded optimizations: On
08:39:47:   Base resolution: 1920x1080
08:39:47:   Output resolution: 1280x720
08:39:47: ------------------------------------------
08:39:47: Loading up D3D10 on Intel(R) HD Graphics 4000...
08:39:47: ------------------------------------------
08:39:47: Audio Format: 48000hz
08:39:47: Playback device Default
08:39:47: ------------------------------------------
08:39:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
08:39:47: ------------------------------------------
08:39:47: Using auxilary audio input: Microphone (Blue Snowball)
08:39:47: ------------------------------------------
08:39:47: Audio Encoding: AAC
08:39:47:     bitrate: 128
08:39:47: Using text output
08:39:47: Using bitmap image
08:39:47: Scene buffering time set to 400
08:39:47: Found QSV hardware support
08:39:47: ------------------------------------------
08:39:47: QSV version 1.4 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D9 (actual: MFX_IMPL_HARDWARE | MFX_IMPL_VIA_D3D9)
08:39:47: Using 13 bitstreams and 16 frame buffers
08:39:47: ------------------------------------------
08:39:47: Video Encoding: QSV
08:39:47:     fps: 30
08:39:47:     width: 1280, height: 720
08:39:47:     target-usage: MFX_TARGETUSAGE_BEST_QUALITY
08:39:47:     CBR: yes
08:39:47:     CFR: no
08:39:47:     max bitrate: 1800
08:39:47: ------------------------------------------
08:39:47: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
08:39:47: MMDeviceAudioSource: Frequency for device 'Microphone (Blue Snowball)' is 352800, samples per sec is 44100
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:39:49: Error: all frames are in use
08:51:19: Total frames encoded: 20716, total frames duplicated: 6885 (33.24%)
08:51:19: Number of frames skipped due to encoder lag: 6764 (32.65%)
08:51:19: Total frames rendered: 13858, number of late frames: 11 (0.08%) (it's okay for some frames to be late)
08:51:19: 
08:51:19: Profiler time results:
08:51:19: 
08:51:19: ==============================================================
08:51:19: video thread frame - [100%] [avg time: 1.019 ms] [children: 14.5%] [unaccounted: 85.5%]
08:51:19: | scene->Preprocess - [0.294%] [avg time: 0.003 ms]
08:51:19: | GPU download and conversion - [14.2%] [avg time: 0.145 ms] [children: 12.5%] [unaccounted: 1.77%]
08:51:19: | | flush - [3.53%] [avg time: 0.036 ms]
08:51:19: | | CopyResource - [8.34%] [avg time: 0.085 ms]
08:51:19: | | conversion to 4:2:0 - [0.589%] [avg time: 0.006 ms]
08:51:19: Convert444Threads - [100%] [avg time: 0.948 ms] [children: 99.5%] [unaccounted: 0.527%]
08:51:19: | Convert444toNV12 - [99.5%] [avg time: 0.943 ms]
08:51:19: encoder thread frame - [100%] [avg time: 10.953 ms] [children: 99.8%] [unaccounted: 0.173%]
08:51:19: | QueueEncodeTask - [0.0456%] [avg time: 0.005 ms]
08:51:19: | ProcessEncodedFrame - [99.8%] [avg time: 10.929 ms]
08:51:19: ==============================================================
08:51:19: 
08:51:19: 
08:51:19: Profiler CPU results:
08:51:19: 
08:51:19: ==============================================================
08:51:19: video thread frame - [cpu time: avg 0.057 ms, total 796.875 ms] [avg calls per frame: 1]
08:51:19: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:51:19: | GPU download and conversion - [cpu time: avg 0.039 ms, total 546.875 ms] [avg calls per frame: 1]
08:51:19: | | flush - [cpu time: avg 0.019 ms, total 265.625 ms] [avg calls per frame: 1]
08:51:19: | | CopyResource - [cpu time: avg 0.015 ms, total 218.75 ms] [avg calls per frame: 1]
08:51:19: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
08:51:19: Convert444Threads - [cpu time: avg 1.004 ms, total 27812.5 ms] [avg calls per frame: 2]
08:51:19: | Convert444toNV12 - [cpu time: avg 1.003 ms, total 27781.3 ms] [avg calls per frame: 2]
08:51:19: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:51:19: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:51:19: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
08:51:19: ==============================================================
08:51:19: 
08:51:19: =====Stream End: 2013-12-14, 08:51:19=================================================
 

dodgepong

Administrator
Community Helper
More specifically, that guide shows you how to set OBS to run on the nVidia card. Hearthstone is already running on the nVidia.
 
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