00:06:16: Open Broadcaster Software v0.60b - 32bit (´・ω・`)
00:06:16: -------------------------------
00:06:16: CPU Name: Intel(R) Celeron(R) CPU 877 @ 1.40GHz
00:06:16: CPU Speed: 1397MHz
00:06:16: Physical Memory: 3986MB Total, 2119MB Free
00:06:16: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 2, total cores 2
00:06:16: monitor 1: pos={0, 0}, size={1366, 768}
00:06:16: Windows Version: 6.2 Build 9200
00:06:16: Aero is Enabled
00:06:16: -------------------------------
00:06:16: OBS Modules:
00:06:16: Base Address Module
00:06:16: 00230000 OBS.exe
00:06:16: 6FDD0000 OBSApi.dll
00:06:16: 70110000 DShowPlugin.dll
00:06:16: 70050000 GraphicsCapture.dll
00:06:16: 70030000 NoiseGate.dll
00:06:16: 70010000 PSVPlugin.dll
00:06:16: ------------------------------------------
00:06:16: Adapter 1
00:06:16: Video Adapter: Intel(R) HD Graphics
00:06:16: Video Adapter Dedicated Video Memory: 33554432
00:06:16: Video Adapter Shared System Memory: 1711276032
00:06:16: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
00:06:16: =====Stream Start: 2014-02-11, 00:06:16===============================================
00:06:16: Multithreaded optimizations: On
00:06:16: Base resolution: 1366x768
00:06:16: Output resolution: 1092x614
00:06:16: ------------------------------------------
00:06:16: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
00:06:16: ------------------------------------------
00:06:16: Audio Format: 48000hz
00:06:16: Playback device Default
00:06:16: ------------------------------------------
00:06:16: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
00:06:16: ------------------------------------------
00:06:16: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
00:06:17: ------------------------------------------
00:06:17: Audio Encoding: AAC
00:06:17: bitrate: 160
00:06:17: Using Window Capture
00:06:17: Scene buffering time set to 700
00:06:17: ------------------------------------------
00:06:17: Video Encoding: x264
00:06:17: fps: 30
00:06:17: width: 1092, height: 614
00:06:17: preset: veryfast
00:06:17: profile: high
00:06:17: keyint: 60
00:06:17: CBR: yes
00:06:17: CFR: yes
00:06:17: max bitrate: 2000
00:06:17: buffer size: 1500
00:06:17: ------------------------------------------
00:08:57: Using Monitor Capture
00:13:03: GetQPCTimeNS: WTF, clock went backwards! 590952322985 < 590952323018
00:14:57: Total frames encoded: 15556, total frames duplicated: 1692 (10.88%)
00:14:57: Number of frames skipped due to encoder lag: 1063 (6.83%)
00:14:57: Total frames rendered: 14475, number of late frames: 87 (0.60%) (it's okay for some frames to be late)
00:14:57:
00:14:57: Profiler time results:
00:14:57:
00:14:57: ==============================================================
00:14:57: video thread frame - [100%] [avg time: 3.178 ms] [children: 68.3%] [unaccounted: 31.7%]
00:14:57: | scene->Preprocess - [25%] [avg time: 0.795 ms]
00:14:57: | GPU download and conversion - [43.3%] [avg time: 1.375 ms] [children: 26.3%] [unaccounted: 16.9%]
00:14:57: | | flush - [18.3%] [avg time: 0.58 ms]
00:14:57: | | CopyResource - [7.49%] [avg time: 0.238 ms]
00:14:57: | | conversion to 4:2:0 - [0.598%] [avg time: 0.019 ms]
00:14:57: Convert444Thread - [100%] [avg time: 2.171 ms] [children: 98.4%] [unaccounted: 1.57%]
00:14:57: | Convert444toNV12 - [98.4%] [avg time: 2.137 ms]
00:14:57: encoder thread frame - [100%] [avg time: 8.261 ms]
00:14:57: ==============================================================
00:14:57:
00:14:57:
00:14:57: Profiler CPU results:
00:14:57:
00:14:57: ==============================================================
00:14:57: video thread frame - [cpu time: avg 1.77 ms, total 25625 ms] [avg calls per frame: 1]
00:14:57: | scene->Preprocess - [cpu time: avg 0.18 ms, total 2609.38 ms] [avg calls per frame: 1]
00:14:57: | GPU download and conversion - [cpu time: avg 0.614 ms, total 8890.63 ms] [avg calls per frame: 1]
00:14:57: | | flush - [cpu time: avg 0.324 ms, total 4703.13 ms] [avg calls per frame: 1]
00:14:57: | | CopyResource - [cpu time: avg 0.245 ms, total 3546.88 ms] [avg calls per frame: 1]
00:14:57: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 93.75 ms] [avg calls per frame: 1]
00:14:57: Convert444Thread - [cpu time: avg 1.87 ms, total 27031.3 ms] [avg calls per frame: 1]
00:14:57: | Convert444toNV12 - [cpu time: avg 1.853 ms, total 26781.3 ms] [avg calls per frame: 1]
00:14:57: encoder thread frame - [cpu time: avg 2.037 ms, total 31656.3 ms] [avg calls per frame: 1]
00:14:57: ==============================================================
00:14:57:
00:14:57: =====Stream End: 2014-02-11, 00:14:57=================================================
00:14:59: =====Stream Start: 2014-02-11, 00:14:59===============================================
00:14:59: Multithreaded optimizations: On
00:14:59: Base resolution: 1366x768
00:14:59: Output resolution: 1092x614
00:14:59: ------------------------------------------
00:14:59: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
00:14:59: ------------------------------------------
00:14:59: Audio Format: 48000hz
00:14:59: Playback device Default
00:14:59: ------------------------------------------
00:14:59: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
00:14:59: ------------------------------------------
00:14:59: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
00:15:00: ------------------------------------------
00:15:00: Audio Encoding: AAC
00:15:00: bitrate: 160
00:15:00: Using Monitor Capture
00:15:00: Using Window Capture
00:15:00: Scene buffering time set to 700
00:15:00: ------------------------------------------
00:15:00: Video Encoding: x264
00:15:00: fps: 30
00:15:00: width: 1092, height: 614
00:15:00: preset: veryfast
00:15:00: profile: high
00:15:00: keyint: 60
00:15:00: CBR: yes
00:15:00: CFR: yes
00:15:00: max bitrate: 2000
00:15:00: buffer size: 1500
00:15:00: ------------------------------------------
00:15:07: Total frames encoded: 195, total frames duplicated: 130 (66.67%)
00:15:07: Number of frames skipped due to encoder lag: 123 (63.08%)
00:15:07: Total frames rendered: 74, number of late frames: 3 (4.05%) (it's okay for some frames to be late)
00:15:07:
00:15:07: Profiler time results:
00:15:07:
00:15:07: ==============================================================
00:15:07: video thread frame - [100%] [avg time: 5.981 ms] [children: 67.7%] [unaccounted: 32.3%]
00:15:07: | scene->Preprocess - [47.3%] [avg time: 2.831 ms]
00:15:07: | GPU download and conversion - [20.4%] [avg time: 1.218 ms] [children: 11.6%] [unaccounted: 8.73%]
00:15:07: | | flush - [5.87%] [avg time: 0.351 ms]
00:15:07: | | CopyResource - [4.2%] [avg time: 0.251 ms]
00:15:07: | | conversion to 4:2:0 - [1.57%] [avg time: 0.094 ms]
00:15:07: Convert444Thread - [100%] [avg time: 2.061 ms] [children: 98.7%] [unaccounted: 1.26%]
00:15:07: | Convert444toNV12 - [98.7%] [avg time: 2.035 ms]
00:15:07: encoder thread frame - [100%] [avg time: 26.213 ms]
00:15:07: ==============================================================
00:15:07:
00:15:07:
00:15:07: Profiler CPU results:
00:15:07:
00:15:07: ==============================================================
00:15:07: video thread frame - [cpu time: avg 2.744 ms, total 203.125 ms] [avg calls per frame: 1]
00:15:07: | scene->Preprocess - [cpu time: avg 1.055 ms, total 78.125 ms] [avg calls per frame: 1]
00:15:07: | GPU download and conversion - [cpu time: avg 0.211 ms, total 15.625 ms] [avg calls per frame: 1]
00:15:07: | | flush - [cpu time: avg 0.211 ms, total 15.625 ms] [avg calls per frame: 1]
00:15:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:15:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:15:07: Convert444Thread - [cpu time: avg 2.5 ms, total 125 ms] [avg calls per frame: 1]
00:15:07: | Convert444toNV12 - [cpu time: avg 2.5 ms, total 125 ms] [avg calls per frame: 1]
00:15:07: encoder thread frame - [cpu time: avg 1.975 ms, total 343.75 ms] [avg calls per frame: 1]
00:15:07: ==============================================================
00:15:07:
00:15:07: =====Stream End: 2014-02-11, 00:15:07=================================================
00:15:21: =====Stream Start: 2014-02-11, 00:15:21===============================================
00:15:21: Multithreaded optimizations: On
00:15:21: Base resolution: 1366x768
00:15:21: Output resolution: 1092x614
00:15:21: ------------------------------------------
00:15:21: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
00:15:21: ------------------------------------------
00:15:21: Audio Format: 48000hz
00:15:21: Playback device Default
00:15:21: ------------------------------------------
00:15:21: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
00:15:21: ------------------------------------------
00:15:21: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
00:15:22: ------------------------------------------
00:15:22: Audio Encoding: AAC
00:15:22: bitrate: 160
00:15:22: Using graphics capture
00:15:22: Scene buffering time set to 700
00:15:22: ------------------------------------------
00:15:22: Video Encoding: x264
00:15:22: fps: 30
00:15:22: width: 1092, height: 614
00:15:22: preset: veryfast
00:15:22: profile: high
00:15:22: keyint: 60
00:15:22: CBR: yes
00:15:22: CFR: yes
00:15:22: max bitrate: 2000
00:15:22: buffer size: 1500
00:15:22: ------------------------------------------
00:15:38: using memory capture
00:17:06: Using graphics capture
00:17:23: Total frames encoded: 3609, total frames duplicated: 1192 (33.03%)
00:17:23: Number of frames skipped due to encoder lag: 1065 (29.51%)
00:17:23: Total frames rendered: 2531, number of late frames: 34 (1.34%) (it's okay for some frames to be late)
00:17:23:
00:17:23: Profiler time results:
00:17:23:
00:17:23: ==============================================================
00:17:23: video thread frame - [100%] [avg time: 4.062 ms] [children: 24.2%] [unaccounted: 75.8%]
00:17:23: | scene->Preprocess - [0.0739%] [avg time: 0.003 ms]
00:17:23: | GPU download and conversion - [24.1%] [avg time: 0.978 ms] [children: 17.8%] [unaccounted: 6.3%]
00:17:23: | | flush - [8.67%] [avg time: 0.352 ms]
00:17:23: | | CopyResource - [8.47%] [avg time: 0.344 ms]
00:17:23: | | conversion to 4:2:0 - [0.64%] [avg time: 0.026 ms]
00:17:23: Convert444Thread - [100%] [avg time: 1.917 ms] [children: 98.5%] [unaccounted: 1.51%]
00:17:23: | Convert444toNV12 - [98.5%] [avg time: 1.888 ms]
00:17:23: encoder thread frame - [100%] [avg time: 13.508 ms]
00:17:23: ==============================================================
00:17:23:
00:17:23:
00:17:23: Profiler CPU results:
00:17:23:
00:17:23: ==============================================================
00:17:23: video thread frame - [cpu time: avg 2.321 ms, total 5875 ms] [avg calls per frame: 1]
00:17:23: | scene->Preprocess - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
00:17:23: | GPU download and conversion - [cpu time: avg 0.37 ms, total 937.5 ms] [avg calls per frame: 1]
00:17:23: | | flush - [cpu time: avg 0.129 ms, total 328.125 ms] [avg calls per frame: 1]
00:17:23: | | CopyResource - [cpu time: avg 0.211 ms, total 531.25 ms] [avg calls per frame: 1]
00:17:23: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
00:17:23: Convert444Thread - [cpu time: avg 1.303 ms, total 3265.63 ms] [avg calls per frame: 1]
00:17:23: | Convert444toNV12 - [cpu time: avg 1.284 ms, total 3218.75 ms] [avg calls per frame: 1]
00:17:23: encoder thread frame - [cpu time: avg 1.467 ms, total 5265.63 ms] [avg calls per frame: 1]
00:17:23: ==============================================================
00:17:23:
00:17:23: =====Stream End: 2014-02-11, 00:17:23=================================================
00:17:25: =====Stream Start: 2014-02-11, 00:17:25===============================================
00:17:25: Multithreaded optimizations: On
00:17:25: Base resolution: 1366x768
00:17:25: Output resolution: 1092x614
00:17:25: ------------------------------------------
00:17:25: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
00:17:25: ------------------------------------------
00:17:25: Audio Format: 48000hz
00:17:25: Playback device Default
00:17:25: ------------------------------------------
00:17:25: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
00:17:25: ------------------------------------------
00:17:25: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
00:17:25: ------------------------------------------
00:17:25: Audio Encoding: AAC
00:17:25: bitrate: 160
00:17:25: Using graphics capture
00:17:25: Scene buffering time set to 700
00:17:26: ------------------------------------------
00:17:26: Video Encoding: x264
00:17:26: fps: 30
00:17:26: width: 1092, height: 614
00:17:26: preset: veryfast
00:17:26: profile: high
00:17:26: keyint: 60
00:17:26: CBR: yes
00:17:26: CFR: yes
00:17:26: max bitrate: 2000
00:17:26: buffer size: 1500
00:17:26: ------------------------------------------
00:17:26: using memory capture
00:18:00: GraphicsCaptureSource::NewCapture: eliminating old capture
00:18:00: using memory capture
00:19:14: Total frames encoded: 3217, total frames duplicated: 2879 (89.49%)
00:19:14: Number of frames skipped due to encoder lag: 2760 (85.79%)
00:19:14: Total frames rendered: 423, number of late frames: 87 (20.57%) (it's okay for some frames to be late)
00:19:14:
00:19:14: Profiler time results:
00:19:14:
00:19:14: ==============================================================
00:19:14: video thread frame - [100%] [avg time: 11.747 ms] [children: 16%] [unaccounted: 84%]
00:19:14: | scene->Preprocess - [0.0255%] [avg time: 0.003 ms]
00:19:14: | GPU download and conversion - [16%] [avg time: 1.878 ms] [children: 8.49%] [unaccounted: 7.5%]
00:19:14: | | flush - [2.99%] [avg time: 0.351 ms]
00:19:14: | | CopyResource - [5.16%] [avg time: 0.606 ms]
00:19:14: | | conversion to 4:2:0 - [0.341%] [avg time: 0.04 ms]
00:19:14: Convert444Thread - [100%] [avg time: 2.054 ms] [children: 97.4%] [unaccounted: 2.63%]
00:19:14: | Convert444toNV12 - [97.4%] [avg time: 2 ms]
00:19:14: encoder thread frame - [100%] [avg time: 31.845 ms]
00:19:14: ==============================================================
00:19:14:
00:19:14:
00:19:14: Profiler CPU results:
00:19:14:
00:19:14: ==============================================================
00:19:14: video thread frame - [cpu time: avg 5.873 ms, total 2484.38 ms] [avg calls per frame: 1]
00:19:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:19:14: | GPU download and conversion - [cpu time: avg 0.517 ms, total 218.75 ms] [avg calls per frame: 1]
00:19:14: | | flush - [cpu time: avg 0.258 ms, total 109.375 ms] [avg calls per frame: 1]
00:19:14: | | CopyResource - [cpu time: avg 0.273 ms, total 109.375 ms] [avg calls per frame: 1]
00:19:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:19:14: Convert444Thread - [cpu time: avg 1.644 ms, total 656.25 ms] [avg calls per frame: 1]
00:19:14: | Convert444toNV12 - [cpu time: avg 1.644 ms, total 656.25 ms] [avg calls per frame: 1]
00:19:14: encoder thread frame - [cpu time: avg 1.75 ms, total 5593.75 ms] [avg calls per frame: 1]
00:19:14: ==============================================================
00:19:14:
00:19:14: =====Stream End: 2014-02-11, 00:19:14=================================================
00:24:25: =====Stream Start: 2014-02-11, 00:24:25===============================================
00:24:25: Multithreaded optimizations: On
00:24:25: Base resolution: 1366x768
00:24:25: Output resolution: 1092x614
00:24:25: ------------------------------------------
00:24:25: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
00:24:25: ------------------------------------------
00:24:25: Audio Format: 48000hz
00:24:25: Playback device Default
00:24:25: ------------------------------------------
00:24:25: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
00:24:25: ------------------------------------------
00:24:25: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
00:24:25: ------------------------------------------
00:24:25: Audio Encoding: AAC
00:24:25: bitrate: 160
00:24:25: Using graphics capture
00:24:25: Scene buffering time set to 700
00:24:25: ------------------------------------------
00:24:25: Video Encoding: x264
00:24:25: fps: 30
00:24:25: width: 1092, height: 614
00:24:25: preset: veryfast
00:24:25: profile: high
00:24:25: keyint: 60
00:24:25: CBR: yes
00:24:25: CFR: yes
00:24:25: max bitrate: 5000
00:24:25: buffer size: 3000
00:24:25: ------------------------------------------
00:24:26: using memory capture
00:25:29: Total frames encoded: 1868, total frames duplicated: 1504 (80.51%)
00:25:29: Number of frames skipped due to encoder lag: 1409 (75.43%)
00:25:29: Total frames rendered: 448, number of late frames: 48 (10.71%) (it's okay for some frames to be late)
00:25:29:
00:25:29: Profiler time results:
00:25:29:
00:25:29: ==============================================================
00:25:29: video thread frame - [100%] [avg time: 13.972 ms] [children: 16.7%] [unaccounted: 83.3%]
00:25:29: | scene->Preprocess - [0.0143%] [avg time: 0.002 ms]
00:25:29: | GPU download and conversion - [16.7%] [avg time: 2.336 ms] [children: 8.85%] [unaccounted: 7.87%]
00:25:29: | | flush - [2.72%] [avg time: 0.38 ms]
00:25:29: | | CopyResource - [3.98%] [avg time: 0.556 ms]
00:25:29: | | conversion to 4:2:0 - [2.15%] [avg time: 0.3 ms]
00:25:29: Convert444Thread - [100%] [avg time: 2.05 ms] [children: 95.4%] [unaccounted: 4.59%]
00:25:29: | Convert444toNV12 - [95.4%] [avg time: 1.956 ms]
00:25:29: encoder thread frame - [100%] [avg time: 29.36 ms]
00:25:29: ==============================================================
00:25:29:
00:25:29:
00:25:29: Profiler CPU results:
00:25:29:
00:25:29: ==============================================================
00:25:29: video thread frame - [cpu time: avg 7.707 ms, total 3453.13 ms] [avg calls per frame: 1]
00:25:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:25:29: | GPU download and conversion - [cpu time: avg 0.558 ms, total 250 ms] [avg calls per frame: 1]
00:25:29: | | flush - [cpu time: avg 0.348 ms, total 156.25 ms] [avg calls per frame: 1]
00:25:29: | | CopyResource - [cpu time: avg 0.184 ms, total 78.125 ms] [avg calls per frame: 1]
00:25:29: | | conversion to 4:2:0 - [cpu time: avg 0.036 ms, total 15.625 ms] [avg calls per frame: 1]
00:25:29: Convert444Thread - [cpu time: avg 1.403 ms, total 593.75 ms] [avg calls per frame: 1]
00:25:29: | Convert444toNV12 - [cpu time: avg 1.403 ms, total 593.75 ms] [avg calls per frame: 1]
00:25:29: encoder thread frame - [cpu time: avg 2.03 ms, total 3750 ms] [avg calls per frame: 1]
00:25:29: ==============================================================
00:25:29:
00:25:29: =====Stream End: 2014-02-11, 00:25:29=================================================
00:28:31: =====Stream Start: 2014-02-11, 00:28:31===============================================
00:28:31: Multithreaded optimizations: On
00:28:31: Base resolution: 1366x768
00:28:31: Output resolution: 1092x614
00:28:31: ------------------------------------------
00:28:31: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
00:28:31: ------------------------------------------
00:28:31: Audio Format: 48000hz
00:28:31: Playback device Default
00:28:31: ------------------------------------------
00:28:31: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
00:28:31: ------------------------------------------
00:28:31: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
00:28:31: ------------------------------------------
00:28:31: Audio Encoding: AAC
00:28:31: bitrate: 160
00:28:31: Using graphics capture
00:28:31: Scene buffering time set to 700
00:28:32: ------------------------------------------
00:28:32: Video Encoding: x264
00:28:32: fps: 30
00:28:32: width: 1092, height: 614
00:28:32: preset: veryfast
00:28:32: profile: high
00:28:32: keyint: 60
00:28:32: CBR: yes
00:28:32: CFR: yes
00:28:32: max bitrate: 5000
00:28:32: buffer size: 3000
00:28:32: ------------------------------------------
00:28:32: using memory capture
00:29:27: Total frames encoded: 1643, total frames duplicated: 563 (34.27%)
00:29:27: Number of frames skipped due to encoder lag: 405 (24.65%)
00:29:27: Total frames rendered: 1214, number of late frames: 56 (4.61%) (it's okay for some frames to be late)
00:29:27:
00:29:27: Profiler time results:
00:29:27:
00:29:27: ==============================================================
00:29:27: video thread frame - [100%] [avg time: 10.007 ms] [children: 13.5%] [unaccounted: 86.5%]
00:29:27: | scene->Preprocess - [0.02%] [avg time: 0.002 ms]
00:29:27: | GPU download and conversion - [13.5%] [avg time: 1.349 ms] [children: 7.57%] [unaccounted: 5.91%]
00:29:27: | | flush - [3.82%] [avg time: 0.382 ms]
00:29:27: | | CopyResource - [3.42%] [avg time: 0.342 ms]
00:29:27: | | conversion to 4:2:0 - [0.34%] [avg time: 0.034 ms]
00:29:27: Convert444Thread - [100%] [avg time: 1.597 ms] [children: 95.9%] [unaccounted: 4.07%]
00:29:27: | Convert444toNV12 - [95.9%] [avg time: 1.532 ms]
00:29:27: encoder thread frame - [100%] [avg time: 16.226 ms]
00:29:27: ==============================================================
00:29:27:
00:29:27:
00:29:27: Profiler CPU results:
00:29:27:
00:29:27: ==============================================================
00:29:27: video thread frame - [cpu time: avg 7.619 ms, total 9250 ms] [avg calls per frame: 1]
00:29:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:29:27: | GPU download and conversion - [cpu time: avg 0.476 ms, total 578.125 ms] [avg calls per frame: 1]
00:29:27: | | flush - [cpu time: avg 0.231 ms, total 281.25 ms] [avg calls per frame: 1]
00:29:27: | | CopyResource - [cpu time: avg 0.209 ms, total 250 ms] [avg calls per frame: 1]
00:29:27: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
00:29:27: Convert444Thread - [cpu time: avg 1.296 ms, total 1546.88 ms] [avg calls per frame: 1]
00:29:27: | Convert444toNV12 - [cpu time: avg 1.296 ms, total 1546.88 ms] [avg calls per frame: 1]
00:29:27: encoder thread frame - [cpu time: avg 1.762 ms, total 2859.38 ms] [avg calls per frame: 1]
00:29:27: ==============================================================
00:29:27:
00:29:27: =====Stream End: 2014-02-11, 00:29:27=================================================
Last game capture log:
2014-02-11, 00:15:37: we're booting up:
00:15:37: CaptureThread: attached to process javaw.exe
00:15:37: GL Present
00:15:37: (half life scientist) everything.. seems to be in order
00:15:38: SwapBuffers(1778454360) Called
00:15:38: setting up gl data
00:15:38: DoGLCPUHook: success
00:15:38: wglSwapBuffers(1778454360) Called
00:15:44: successfully capturing gl frames via RAM
00:17:23: stop requested, terminating gl capture
00:17:23: ---------------------- Cleared OpenGL Capture ----------------------
00:17:23: DoGLCPUHook: success
00:17:23: wglSwapBuffers(1778454360) Called
00:17:23: setting up gl data
00:17:23: SwapBuffers(1778454360) Called
00:17:26: successfully capturing gl frames via RAM
00:17:57: ---------------------- Cleared OpenGL Capture ----------------------
00:17:57: wglSwapBuffers(1778454360) Called
00:17:57: setting up gl data
00:17:57: SwapBuffers(1778454360) Called
00:18:00: reacquiring gl due to resize...
00:18:00: DoGLCPUHook: success
00:18:00: successfully capturing gl frames via RAM
00:19:14: stop requested, terminating gl capture
00:19:14: ---------------------- Cleared OpenGL Capture ----------------------
00:19:14: DoGLCPUHook: success
00:19:14: wglSwapBuffers(1778454360) Called
00:19:14: setting up gl data
00:19:14: SwapBuffers(1778454360) Called
00:24:28: successfully capturing gl frames via RAM
00:25:29: stop requested, terminating gl capture
00:25:29: ---------------------- Cleared OpenGL Capture ----------------------
00:25:29: DoGLCPUHook: success
00:25:29: SwapBuffers(1778454360) Called
00:25:29: setting up gl data
00:25:29: wglSwapBuffers(1778454360) Called
00:28:32: successfully capturing gl frames via RAM
00:29:27: stop requested, terminating gl capture
00:29:27: ---------------------- Cleared OpenGL Capture ----------------------
00:29:27: DoGLCPUHook: success
00:29:27: wglSwapBuffers(1778454360) Called
00:29:27: setting up gl data