The latest release may not fix the issue entirely. From a technical standpoint, I'm pretty sure that it has something to do with the composition times being negative. I added a method to try to compensate for this issue, which seemed to help, but doesn't always work in a variable framerate scenario. So it seems like the videos often can get cut off when the variable framerate spikes and generates negative composition times above what it's set to compensate for.
If possible, I would recommend outputting to an MP4/FLV file, and then uploading to youtube manually as a workaround for the time being until I solve the issue, as youtube seems to acknowledge negative composition times just fine.
(end developer rant)
If possible, I would recommend outputting to an MP4/FLV file, and then uploading to youtube manually as a workaround for the time being until I solve the issue, as youtube seems to acknowledge negative composition times just fine.
(end developer rant)