Capehenrykid
New Member
When I start recording it is fine, but when I look at it from the file it looks like this:
and when I try uploading it to youtube it shows the same thing. Log:
12:02:04: Open Broadcaster Software v0.654b - 32bit (´・ω・`)
12:02:04: -------------------------------
12:02:04: CPU Name: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
12:02:04: CPU Speed: 3293MHz
12:02:04: Physical Memory: 4095MB Total, 4095MB Free
12:02:04: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
12:02:04: monitor 1: pos={0, 0}, size={1920, 1080}
12:02:04: Windows Version: 6.3 Build 9600 (revision 17415)
12:02:04: Aero is Enabled
12:02:04: -------------------------------
12:02:04: OBS Modules:
12:02:04: Base Address Module
12:02:04: 01050000 OBS.exe
12:02:04: 61AE0000 OBSApi.dll
12:02:04: 64790000 DShowPlugin.dll
12:02:04: 65360000 GraphicsCapture.dll
12:02:04: 65060000 NoiseGate.dll
12:02:04: 62010000 PSVPlugin.dll
12:02:04: 61E50000 scenesw.dll
12:02:04: ------------------------------------------
12:02:04: Adapter 1
12:02:04: Video Adapter: Intel(R) HD Graphics
12:02:04: Video Adapter Dedicated Video Memory: 234881024
12:02:04: Video Adapter Shared System Memory: 1644167168
12:02:04: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:02:04: =====Stream Start: 2015-08-16, 12:02:04===============================================
12:02:04: Multithreaded optimizations: On
12:02:04: Base resolution: 1936x1056
12:02:04: Output resolution: 1936x1056
12:02:04: ------------------------------------------
12:02:04: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
12:02:04: ------------------------------------------
12:02:04: Audio Format: 48000 Hz
12:02:04: ------------------------------------------
12:02:04: Audio Channels: 2 Ch
12:02:04: Playback device {0.0.0.00000000}.{3b513cd4-32ae-4b86-ab73-62683a55bf8c}
12:02:04: ------------------------------------------
12:02:04: Using desktop audio input: Speakers (VIA High Definition Audio)
12:02:04: Global Audio time adjust: 0
12:02:04: ------------------------------------------
12:02:04: Using auxilary audio input: Microphone (HD Webcam C270)
12:02:04: Mic time offset: 0
12:02:04: ------------------------------------------
12:02:04: Audio Encoding: AAC
12:02:04: bitrate: 128
12:02:04: Using graphics capture
12:02:04: Trying to hook process: javaw.exe
12:02:04: Scene buffering time set to 700
12:02:04: ------------------------------------------
12:02:04: Video Encoding: x264
12:02:04: fps: 30
12:02:04: width: 1936, height: 1056
12:02:04: preset: veryfast
12:02:04: profile: main
12:02:04: keyint: 60
12:02:04: CBR: yes
12:02:04: CFR: yes
12:02:04: max bitrate: 1000
12:02:04: buffer size: 1000
12:02:04: ------------------------------------------
12:02:05: using memory capture
12:17:09: FlushBufferedVideo: Flushing 2 packets over 34 ms
12:17:09: Total frames encoded: 27124, total frames duplicated: 360 (1.33%)
12:17:09: Number of frames skipped due to encoder lag: 3 (0.01%)
12:17:09: Total frames rendered: 27139, number of late frames: 6 (0.02%) (it's okay for some frames to be late)
12:17:09:
12:17:09: Profiler time results:
12:17:09:
12:17:09: ==============================================================
12:17:09: video thread frame - [100%] [avg time: 7.273 ms] [children: 1.59%] [unaccounted: 98.4%]
12:17:09: | scene->Preprocess - [0.0275%] [avg time: 0.002 ms]
12:17:09: | GPU download and conversion - [1.57%] [avg time: 0.114 ms] [children: 0.66%] [unaccounted: 0.907%]
12:17:09: | | flush - [0.0825%] [avg time: 0.006 ms]
12:17:09: | | CopyResource - [0.481%] [avg time: 0.035 ms]
12:17:09: | | conversion to 4:2:0 - [0.0962%] [avg time: 0.007 ms]
12:17:09: Convert444Thread - [100%] [avg time: 2.505 ms] [children: 99.4%] [unaccounted: 0.639%]
12:17:09: | Convert444toNV12 - [99.4%] [avg time: 2.489 ms]
12:17:09: encoder thread frame - [100%] [avg time: 3.997 ms] [children: 0.625%] [unaccounted: 99.4%]
12:17:09: | sending stuff out - [0.625%] [avg time: 0.025 ms]
12:17:09: ==============================================================
12:17:09:
12:17:09:
12:17:09: Profiler CPU results:
12:17:09:
12:17:09: ==============================================================
12:17:09: video thread frame - [cpu time: avg 6.53 ms, total 177219 ms] [avg calls per frame: 1]
12:17:09: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
12:17:09: | GPU download and conversion - [cpu time: avg 0.071 ms, total 1937.5 ms] [avg calls per frame: 1]
12:17:09: | | flush - [cpu time: avg 0.002 ms, total 62.5 ms] [avg calls per frame: 1]
12:17:09: | | CopyResource - [cpu time: avg 0.028 ms, total 781.25 ms] [avg calls per frame: 1]
12:17:09: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 109.375 ms] [avg calls per frame: 1]
12:17:09: Convert444Thread - [cpu time: avg 2.304 ms, total 62500 ms] [avg calls per frame: 1]
12:17:09: | Convert444toNV12 - [cpu time: avg 2.296 ms, total 62265.6 ms] [avg calls per frame: 1]
12:17:09: encoder thread frame - [cpu time: avg 2.897 ms, total 78593.8 ms] [avg calls per frame: 1]
12:17:09: | sending stuff out - [cpu time: avg 0.016 ms, total 453.125 ms] [avg calls per frame: 1]
12:17:09: ==============================================================
12:17:09:
12:17:09: =====Stream End: 2015-08-16, 12:17:09=================================================
13:25:25: Terminating 0x26b0
Last game capture log:
2015-08-16, 12:02:04: we're booting up:
12:02:04: CaptureThread: attached to process javaw.exe
12:02:04: GL Present
12:02:04: DirectDraw capture: Windows 8 not supported yet
12:02:04: (half life scientist) everything.. seems to be in order
12:02:05: SwapBuffers(1677794772) Called
12:02:05: NV Capture available
12:02:05: FBO available
12:02:05: setting up gl data
12:02:05: DoGLGPUHook: wglDXOpenDeviceNV failed
12:02:05: ---------------------- Cleared OpenGL Capture ----------------------
12:02:05: DoGLCPUHook: success
12:02:05: wglSwapBuffers(1677794772) Called
12:02:05: setting up gl data
12:02:05: SwapBuffers(1677794772) Called
12:02:05: successfully capturing gl frames via RAM
12:02:08: DirectDraw capture: Windows 8 not supported yet
12:17:09: stop requested, terminating gl capture
12:17:09: ---------------------- Cleared OpenGL Capture ----------------------
12:17:09: wglSwapBuffers(1677794772) Called
12:17:09: setting up gl data
12:17:09: SwapBuffers(1677794772) Called
12:17:12: DirectDraw capture: Windows 8 not supported yet
12:26:17: wglDeleteContext Called
12:26:17: ---------------------- Cleared OpenGL Capture ----------------------
and when I try uploading it to youtube it shows the same thing. Log:
12:02:04: Open Broadcaster Software v0.654b - 32bit (´・ω・`)
12:02:04: -------------------------------
12:02:04: CPU Name: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
12:02:04: CPU Speed: 3293MHz
12:02:04: Physical Memory: 4095MB Total, 4095MB Free
12:02:04: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
12:02:04: monitor 1: pos={0, 0}, size={1920, 1080}
12:02:04: Windows Version: 6.3 Build 9600 (revision 17415)
12:02:04: Aero is Enabled
12:02:04: -------------------------------
12:02:04: OBS Modules:
12:02:04: Base Address Module
12:02:04: 01050000 OBS.exe
12:02:04: 61AE0000 OBSApi.dll
12:02:04: 64790000 DShowPlugin.dll
12:02:04: 65360000 GraphicsCapture.dll
12:02:04: 65060000 NoiseGate.dll
12:02:04: 62010000 PSVPlugin.dll
12:02:04: 61E50000 scenesw.dll
12:02:04: ------------------------------------------
12:02:04: Adapter 1
12:02:04: Video Adapter: Intel(R) HD Graphics
12:02:04: Video Adapter Dedicated Video Memory: 234881024
12:02:04: Video Adapter Shared System Memory: 1644167168
12:02:04: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:02:04: =====Stream Start: 2015-08-16, 12:02:04===============================================
12:02:04: Multithreaded optimizations: On
12:02:04: Base resolution: 1936x1056
12:02:04: Output resolution: 1936x1056
12:02:04: ------------------------------------------
12:02:04: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
12:02:04: ------------------------------------------
12:02:04: Audio Format: 48000 Hz
12:02:04: ------------------------------------------
12:02:04: Audio Channels: 2 Ch
12:02:04: Playback device {0.0.0.00000000}.{3b513cd4-32ae-4b86-ab73-62683a55bf8c}
12:02:04: ------------------------------------------
12:02:04: Using desktop audio input: Speakers (VIA High Definition Audio)
12:02:04: Global Audio time adjust: 0
12:02:04: ------------------------------------------
12:02:04: Using auxilary audio input: Microphone (HD Webcam C270)
12:02:04: Mic time offset: 0
12:02:04: ------------------------------------------
12:02:04: Audio Encoding: AAC
12:02:04: bitrate: 128
12:02:04: Using graphics capture
12:02:04: Trying to hook process: javaw.exe
12:02:04: Scene buffering time set to 700
12:02:04: ------------------------------------------
12:02:04: Video Encoding: x264
12:02:04: fps: 30
12:02:04: width: 1936, height: 1056
12:02:04: preset: veryfast
12:02:04: profile: main
12:02:04: keyint: 60
12:02:04: CBR: yes
12:02:04: CFR: yes
12:02:04: max bitrate: 1000
12:02:04: buffer size: 1000
12:02:04: ------------------------------------------
12:02:05: using memory capture
12:17:09: FlushBufferedVideo: Flushing 2 packets over 34 ms
12:17:09: Total frames encoded: 27124, total frames duplicated: 360 (1.33%)
12:17:09: Number of frames skipped due to encoder lag: 3 (0.01%)
12:17:09: Total frames rendered: 27139, number of late frames: 6 (0.02%) (it's okay for some frames to be late)
12:17:09:
12:17:09: Profiler time results:
12:17:09:
12:17:09: ==============================================================
12:17:09: video thread frame - [100%] [avg time: 7.273 ms] [children: 1.59%] [unaccounted: 98.4%]
12:17:09: | scene->Preprocess - [0.0275%] [avg time: 0.002 ms]
12:17:09: | GPU download and conversion - [1.57%] [avg time: 0.114 ms] [children: 0.66%] [unaccounted: 0.907%]
12:17:09: | | flush - [0.0825%] [avg time: 0.006 ms]
12:17:09: | | CopyResource - [0.481%] [avg time: 0.035 ms]
12:17:09: | | conversion to 4:2:0 - [0.0962%] [avg time: 0.007 ms]
12:17:09: Convert444Thread - [100%] [avg time: 2.505 ms] [children: 99.4%] [unaccounted: 0.639%]
12:17:09: | Convert444toNV12 - [99.4%] [avg time: 2.489 ms]
12:17:09: encoder thread frame - [100%] [avg time: 3.997 ms] [children: 0.625%] [unaccounted: 99.4%]
12:17:09: | sending stuff out - [0.625%] [avg time: 0.025 ms]
12:17:09: ==============================================================
12:17:09:
12:17:09:
12:17:09: Profiler CPU results:
12:17:09:
12:17:09: ==============================================================
12:17:09: video thread frame - [cpu time: avg 6.53 ms, total 177219 ms] [avg calls per frame: 1]
12:17:09: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
12:17:09: | GPU download and conversion - [cpu time: avg 0.071 ms, total 1937.5 ms] [avg calls per frame: 1]
12:17:09: | | flush - [cpu time: avg 0.002 ms, total 62.5 ms] [avg calls per frame: 1]
12:17:09: | | CopyResource - [cpu time: avg 0.028 ms, total 781.25 ms] [avg calls per frame: 1]
12:17:09: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 109.375 ms] [avg calls per frame: 1]
12:17:09: Convert444Thread - [cpu time: avg 2.304 ms, total 62500 ms] [avg calls per frame: 1]
12:17:09: | Convert444toNV12 - [cpu time: avg 2.296 ms, total 62265.6 ms] [avg calls per frame: 1]
12:17:09: encoder thread frame - [cpu time: avg 2.897 ms, total 78593.8 ms] [avg calls per frame: 1]
12:17:09: | sending stuff out - [cpu time: avg 0.016 ms, total 453.125 ms] [avg calls per frame: 1]
12:17:09: ==============================================================
12:17:09:
12:17:09: =====Stream End: 2015-08-16, 12:17:09=================================================
13:25:25: Terminating 0x26b0
Last game capture log:
2015-08-16, 12:02:04: we're booting up:
12:02:04: CaptureThread: attached to process javaw.exe
12:02:04: GL Present
12:02:04: DirectDraw capture: Windows 8 not supported yet
12:02:04: (half life scientist) everything.. seems to be in order
12:02:05: SwapBuffers(1677794772) Called
12:02:05: NV Capture available
12:02:05: FBO available
12:02:05: setting up gl data
12:02:05: DoGLGPUHook: wglDXOpenDeviceNV failed
12:02:05: ---------------------- Cleared OpenGL Capture ----------------------
12:02:05: DoGLCPUHook: success
12:02:05: wglSwapBuffers(1677794772) Called
12:02:05: setting up gl data
12:02:05: SwapBuffers(1677794772) Called
12:02:05: successfully capturing gl frames via RAM
12:02:08: DirectDraw capture: Windows 8 not supported yet
12:17:09: stop requested, terminating gl capture
12:17:09: ---------------------- Cleared OpenGL Capture ----------------------
12:17:09: wglSwapBuffers(1677794772) Called
12:17:09: setting up gl data
12:17:09: SwapBuffers(1677794772) Called
12:17:12: DirectDraw capture: Windows 8 not supported yet
12:26:17: wglDeleteContext Called
12:26:17: ---------------------- Cleared OpenGL Capture ----------------------