Question / Help Blackscreen with Game capture

gadep94

New Member
Hey guys.
My problem is, when im trying to record league of legends in fullscreen, there's just a blackscreen.
Im using a laptop, and yeah i followed the steps to fix it, but it doesnt work for me.
Hope u guys can help me :)
btw sry for my bad english...
 

gadep94

New Member
Code:
16:17:21: Open Broadcaster Software v0.571b - 64bit ( ^ω^)
16:17:21: -------------------------------
16:17:21: CPU Name: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
16:17:21: CPU Speed: 2494MHz
16:17:21: Physical Memory:  8094MB Total, 5430MB Free
16:17:21: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
16:17:21: monitor 1: pos={0, 0}, size={1600, 900}
16:17:21: Windows Version: 6.1 Build 7601 S
16:17:21: Aero is Enabled
16:17:21: -------------------------------
16:17:21: OBS Modules:
16:17:21: Base Address     Module
16:17:21: 000000003F500000 OBS.exe
16:17:21: 00000000ED3B0000 OBSApi.dll
16:17:21: 00000000F3ED0000 DShowPlugin.dll
16:17:21: 00000000F52F0000 GraphicsCapture.dll
16:17:21: 00000000F6890000 NoiseGate.dll
16:17:21: 00000000F68C0000 PSVPlugin.dll
16:17:21: ------------------------------------------
16:17:21: Adapter 1
16:17:21:   Video Adapter: NVIDIA GeForce GT 630M 
16:17:21:   Video Adapter Dedicated Video Memory: 2096693248
16:17:21:   Video Adapter Shared System Memory: 2147495936
16:17:21: ------------------------------------------
16:17:21: Adapter 2
16:17:21:   Video Adapter: NVIDIA GeForce GT 630M 
16:17:21:   Video Adapter Dedicated Video Memory: 2096693248
16:17:21:   Video Adapter Shared System Memory: 2147495936
16:17:21: =====Stream Start: 2013-10-17, 16:17:21===============================================
16:17:21:   Multithreaded optimizations: On
16:17:21:   Base resolution: 1600x900
16:17:21:   Output resolution: 1600x900
16:17:21: ------------------------------------------
16:17:21: Loading up D3D10 on NVIDIA GeForce GT 630M...
16:17:21: ------------------------------------------
16:17:21: Audio Format: 48000hz
16:17:21: Playback device Default
16:17:21: ------------------------------------------
16:17:21: Using desktop audio input: Kopfhörer (High Definition Audio-Gerät)
16:17:21: ------------------------------------------
16:17:21: Using auxilary audio input: Mikrofon (Wireless Audio)
16:17:21: ------------------------------------------
16:17:21: Audio Encoding: AAC
16:17:21:     bitrate: 128
16:17:21: Using graphics capture
16:17:21: ------------------------------------------
16:17:21: Video Encoding: x264
16:17:21:     fps: 30
16:17:21:     width: 1600, height: 900
16:17:21:     preset: veryfast
16:17:21:     profile: high
16:17:21:     keyint: 250
16:17:21:     CBR: yes
16:17:21:     CFR: yes
16:17:21:     max bitrate: 1000
16:17:21:     buffer size: 1000
16:17:21: ------------------------------------------
16:17:21: MMDeviceAudioSource: Frequency for device 'Kopfhörer (High Definition Audio-Gerät)' is 352800, samples per sec is 44100
16:17:21: MMDeviceAudioSource: Frequency for device 'Mikrofon (Wireless Audio)' is 192000, samples per sec is 48000
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
16:17:46: Using Monitor Capture
16:18:26: Settings::Video: Enabling Aero
16:18:28: Total frames encoded: 1976, total frames duplicated: 87 (4.40%)
16:18:28: Total frames rendered: 1894, number of late frames: 86 (4.54%) (it's okay for some frames to be late)
16:18:28: 
16:18:28: Profiler time results:
16:18:28: 
16:18:28: ==============================================================
16:18:28: video thread frame - [100%] [avg time: 8.545 ms] [children: 53.7%] [unaccounted: 46.3%]
16:18:28: | scene->Preprocess - [53.7%] [avg time: 4.585 ms]
16:18:28: GPU download and conversion - [100%] [avg time: 0.115 ms] [children: 88.7%] [unaccounted: 11.3%]
16:18:28: | flush - [60%] [avg time: 0.069 ms]
16:18:28: | CopyResource - [22.6%] [avg time: 0.026 ms]
16:18:28: | conversion to 4:2:0 - [6.09%] [avg time: 0.007 ms]
16:18:28: Convert444Thread - [100%] [avg time: 0.987 ms] [children: 99.4%] [unaccounted: 0.608%]
16:18:28: | Convert444toNV12 - [99.4%] [avg time: 0.981 ms]
16:18:28: encoder thread frame - [100%] [avg time: 1.921 ms]
16:18:28: ==============================================================
16:18:28: 
16:18:28: 
16:18:28: Profiler CPU results:
16:18:28: 
16:18:28: ==============================================================
16:18:28: video thread frame - [cpu time: avg 0.873 ms, total 1653.61 ms] [avg calls per frame: 1]
16:18:28: | scene->Preprocess - [cpu time: avg 0.642 ms, total 1216.81 ms] [avg calls per frame: 1]
16:18:28: GPU download and conversion - [cpu time: avg 0.032 ms, total 62.4 ms] [avg calls per frame: 1]
16:18:28: | flush - [cpu time: avg 0.016 ms, total 31.2 ms] [avg calls per frame: 1]
16:18:28: | CopyResource - [cpu time: avg 0.008 ms, total 15.6 ms] [avg calls per frame: 1]
16:18:28: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:18:28: Convert444Thread - [cpu time: avg 1.059 ms, total 1981.21 ms] [avg calls per frame: 1]
16:18:28: | Convert444toNV12 - [cpu time: avg 1.059 ms, total 1981.21 ms] [avg calls per frame: 1]
16:18:28: encoder thread frame - [cpu time: avg 1.093 ms, total 2137.21 ms] [avg calls per frame: 1]
16:18:28: ==============================================================
16:18:28: 
16:18:28: =====Stream End: 2013-10-17, 16:18:28=================================================
16:18:29: =====Stream Start: 2013-10-17, 16:18:29===============================================
16:18:29:   Multithreaded optimizations: On
16:18:29:   Base resolution: 1600x900
16:18:29:   Output resolution: 1600x900
16:18:29: ------------------------------------------
16:18:29: Loading up D3D10 on Intel(R) HD Graphics 4000...
16:18:29: ------------------------------------------
16:18:29: Audio Format: 48000hz
16:18:29: Playback device Default
16:18:29: ------------------------------------------
16:18:29: Using desktop audio input: Kopfhörer (High Definition Audio-Gerät)
16:18:29: ------------------------------------------
16:18:29: Using auxilary audio input: Mikrofon (Wireless Audio)
16:18:29: ------------------------------------------
16:18:29: Audio Encoding: AAC
16:18:29:     bitrate: 128
16:18:29: ------------------------------------------
16:18:29: Video Encoding: x264
16:18:29:     fps: 30
16:18:29:     width: 1600, height: 900
16:18:29:     preset: veryfast
16:18:29:     profile: high
16:18:29:     keyint: 250
16:18:29:     CBR: yes
16:18:29:     CFR: yes
16:18:29:     max bitrate: 1000
16:18:29:     buffer size: 1000
16:18:29: ------------------------------------------
16:18:29: MMDeviceAudioSource: Frequency for device 'Kopfhörer (High Definition Audio-Gerät)' is 352800, samples per sec is 44100
16:18:29: MMDeviceAudioSource: Frequency for device 'Mikrofon (Wireless Audio)' is 192000, samples per sec is 48000
16:18:31: Using graphics capture
16:18:31: Using Monitor Capture
16:19:21: Using Monitor Capture
16:19:26: Total frames encoded: 1670, total frames duplicated: 63 (3.77%)
16:19:26: Total frames rendered: 1621, number of late frames: 57 (3.52%) (it's okay for some frames to be late)
16:19:26: 
16:19:26: Profiler time results:
16:19:26: 
16:19:26: ==============================================================
16:19:26: video thread frame - [100%] [avg time: 4.92 ms] [children: 89.5%] [unaccounted: 10.5%]
16:19:26: | scene->Preprocess - [89.5%] [avg time: 4.403 ms]
16:19:26: GPU download and conversion - [100%] [avg time: 0.102 ms] [children: 83.3%] [unaccounted: 16.7%]
16:19:26: | flush - [44.1%] [avg time: 0.045 ms]
16:19:26: | CopyResource - [23.5%] [avg time: 0.024 ms]
16:19:26: | conversion to 4:2:0 - [15.7%] [avg time: 0.016 ms]
16:19:26: Convert444Thread - [100%] [avg time: 1.106 ms] [children: 99.4%] [unaccounted: 0.633%]
16:19:26: | Convert444toNV12 - [99.4%] [avg time: 1.099 ms]
16:19:26: encoder thread frame - [100%] [avg time: 1.894 ms]
16:19:26: ==============================================================
16:19:26: 
16:19:26: 
16:19:26: Profiler CPU results:
16:19:26: 
16:19:26: ==============================================================
16:19:26: video thread frame - [cpu time: avg 0.625 ms, total 1014.01 ms] [avg calls per frame: 1]
16:19:26: | scene->Preprocess - [cpu time: avg 0.529 ms, total 858.005 ms] [avg calls per frame: 1]
16:19:26: GPU download and conversion - [cpu time: avg 0.028 ms, total 46.8 ms] [avg calls per frame: 1]
16:19:26: | flush - [cpu time: avg 0.009 ms, total 15.6 ms] [avg calls per frame: 1]
16:19:26: | CopyResource - [cpu time: avg 0.009 ms, total 15.6 ms] [avg calls per frame: 1]
16:19:26: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:19:26: Convert444Thread - [cpu time: avg 0.987 ms, total 1575.61 ms] [avg calls per frame: 1]
16:19:26: | Convert444toNV12 - [cpu time: avg 0.987 ms, total 1575.61 ms] [avg calls per frame: 1]
16:19:26: encoder thread frame - [cpu time: avg 1.087 ms, total 1794.01 ms] [avg calls per frame: 1]
16:19:26: ==============================================================
16:19:26: 
16:19:26: =====Stream End: 2013-10-17, 16:19:26=================================================
16:19:27: =====Stream Start: 2013-10-17, 16:19:27===============================================
16:19:27:   Multithreaded optimizations: On
16:19:27:   Base resolution: 1600x900
16:19:27:   Output resolution: 1600x900
16:19:27: ------------------------------------------
16:19:27: Loading up D3D10 on Intel(R) HD Graphics 4000...
16:19:27: ------------------------------------------
16:19:27: Audio Format: 48000hz
16:19:27: Playback device Default
16:19:27: ------------------------------------------
16:19:27: Using desktop audio input: Kopfhörer (High Definition Audio-Gerät)
16:19:27: ------------------------------------------
16:19:27: Using auxilary audio input: Mikrofon (Wireless Audio)
16:19:27: ------------------------------------------
16:19:27: Audio Encoding: AAC
16:19:27:     bitrate: 128
16:19:27: Using Monitor Capture
16:19:27: ------------------------------------------
16:19:27: Video Encoding: x264
16:19:27:     fps: 30
16:19:27:     width: 1600, height: 900
16:19:27:     preset: veryfast
16:19:27:     profile: high
16:19:27:     keyint: 250
16:19:27:     CBR: yes
16:19:27:     CFR: yes
16:19:27:     max bitrate: 1000
16:19:27:     buffer size: 1000
16:19:27: ------------------------------------------
16:19:27: MMDeviceAudioSource: Frequency for device 'Kopfhörer (High Definition Audio-Gerät)' is 352800, samples per sec is 44100
16:19:27: MMDeviceAudioSource: Frequency for device 'Mikrofon (Wireless Audio)' is 192000, samples per sec is 48000
16:19:29: Using RTMP service: Twitch / Justin.tv
16:19:29:   Server selection: rtmp://live-fra.justin.tv/app
16:19:29:   Interface: Broadcom 802.11n-Netzwerkadapter (802.11, 98 mbps)
16:19:30: Completed handshake with rtmp://live-fra.justin.tv/app in 468 ms.
16:19:31: SO_SNDBUF was at 8192
16:19:31: SO_SNDBUF is now 65536
16:19:36: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 4597 / 144384)
16:19:43: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
16:24:28: Using graphics capture
16:26:12: Using Monitor Capture
16:26:24: Using Window Capture
16:26:38: Using Monitor Capture
16:27:54: Total frames encoded: 15184, total frames duplicated: 2908 (19.15%)
16:27:54: Total frames rendered: 12431, number of late frames: 2717 (21.86%) (it's okay for some frames to be late)
16:27:54: RTMPPublisher::SocketLoop: Graceful loop exit
16:27:54: Average send payload: 3784 bytes, average send interval: 26 ms
16:27:54: Number of times waited to send: 0, Waited for a total of 0 bytes
16:27:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
16:27:54: Number of bytes sent: 71184185
16:27:54: 
16:27:54: Profiler time results:
16:27:54: 
16:27:54: ==============================================================
16:27:54: video thread frame - [100%] [avg time: 30.138 ms] [children: 98.1%] [unaccounted: 1.89%]
16:27:54: | scene->Preprocess - [98.1%] [avg time: 29.568 ms]
16:27:54: GPU download and conversion - [100%] [avg time: 0.206 ms] [children: 82.5%] [unaccounted: 17.5%]
16:27:54: | flush - [55.3%] [avg time: 0.114 ms]
16:27:54: | CopyResource - [19.9%] [avg time: 0.041 ms]
16:27:54: | conversion to 4:2:0 - [7.28%] [avg time: 0.015 ms]
16:27:54: Convert444Thread - [100%] [avg time: 1.756 ms] [children: 99.5%] [unaccounted: 0.513%]
16:27:54: | Convert444toNV12 - [99.5%] [avg time: 1.747 ms]
16:27:54: encoder thread frame - [100%] [avg time: 2.556 ms]
16:27:54: ==============================================================
16:27:54: 
16:27:54: 
16:27:54: Profiler CPU results:
16:27:54: 
16:27:54: ==============================================================
16:27:54: video thread frame - [cpu time: avg 4.909 ms, total 61027.6 ms] [avg calls per frame: 1]
16:27:54: | scene->Preprocess - [cpu time: avg 4.526 ms, total 56269.6 ms] [avg calls per frame: 1]
16:27:54: GPU download and conversion - [cpu time: avg 0.071 ms, total 889.202 ms] [avg calls per frame: 1]
16:27:54: | flush - [cpu time: avg 0.051 ms, total 639.601 ms] [avg calls per frame: 1]
16:27:54: | CopyResource - [cpu time: avg 0.013 ms, total 171.601 ms] [avg calls per frame: 1]
16:27:54: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:27:54: Convert444Thread - [cpu time: avg 1.603 ms, total 19905.7 ms] [avg calls per frame: 1]
16:27:54: | Convert444toNV12 - [cpu time: avg 1.601 ms, total 19890.1 ms] [avg calls per frame: 1]
16:27:54: encoder thread frame - [cpu time: avg 1.716 ms, total 26021 ms] [avg calls per frame: 1]
16:27:54: ==============================================================
16:27:54: 
16:27:54: =====Stream End: 2013-10-17, 16:27:54=================================================


Last game capture log:
2013-10-17, 16:24:50: we're booting up: 
16:24:50: D3D9 Present
16:24:50: DXGI Present
16:24:50: NV Capture available
16:24:50: FBO available
16:24:50: GL Present
16:24:50: (half life scientist) everything..  seems to be in order
16:24:50: D3D9EndScene called
16:24:50: D3DPRESENT_PARAMETERS {
16:24:50: 	BackBufferWidth: 1600
16:24:50: 	BackBufferHeight: 900
16:24:50: 	BackBufferFormat: D3DFMT_X8R8G8B8
16:24:50: 	BackBufferCount: 1
16:24:50: 	MultiSampleType: D3DMULTISAMPLE_NONE
16:24:50: 	MultiSampleQuality: 0
16:24:50: 	SwapEffect: D3DSWAPEFFECT_DISCARD
16:24:50: 	hDeviceWindow: 3015494
16:24:50: 	Windowed: false
16:24:50: 	EnableAutoDepthStencil: true
16:24:50: 	AutoDepthStencilFormat: D3DFMT_D24S8
16:24:50: 	Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 
16:24:50: 	FullScreen_RefreshRateInHz: 60
16:24:50: 	PresentationInterval: 2147483648
16:24:50: };
16:24:50: successfully set up d3d9 hooks
16:24:50: D3D9Present called
16:24:50: DoD3D9GPUHook: success
16:24:59: D3D9Reset called
16:24:59: ---------------------- Cleared D3D9 Capture ----------------------
16:24:59: successfully set up d3d9 hooks
16:24:59: D3D9EndScene called
16:24:59: D3D9Present called
16:24:59: DoD3D9GPUHook: success
16:25:07: D3D9Reset called
16:25:07: ---------------------- Cleared D3D9 Capture ----------------------
16:25:07: successfully set up d3d9 hooks
16:25:08: D3D9EndScene called
16:25:08: D3D9Present called
16:25:08: DoD3D9GPUHook: success
16:25:36: D3D9Reset called
16:25:36: ---------------------- Cleared D3D9 Capture ----------------------
16:25:37: successfully set up d3d9 hooks
16:25:37: D3D9EndScene called
16:25:37: D3D9Present called
16:25:37: DoD3D9GPUHook: success
16:25:42: D3D9Reset called
16:25:42: ---------------------- Cleared D3D9 Capture ----------------------
16:25:42: successfully set up d3d9 hooks
16:25:43: D3D9EndScene called
16:25:43: D3D9Present called
16:25:43: DoD3D9GPUHook: success
16:27:57: D3D9Reset called
16:27:57: ---------------------- Cleared D3D9 Capture ----------------------
16:27:57: successfully set up d3d9 hooks
16:27:57: D3D9EndScene called
16:27:57: D3D9Present called
16:27:57: DoD3D9GPUHook: success
16:41:50: D3D9Reset called
16:41:50: ---------------------- Cleared D3D9 Capture ----------------------
16:41:51: successfully set up d3d9 hooks
16:41:51: D3D9EndScene called
16:41:51: D3D9Present called
16:41:51: DoD3D9GPUHook: success
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
This particular error that you're getting with game capture is usually caused by outside interference from third party applications. Are you running VirtuMVP? That will cause this error usually.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Then come by live chat some time and let me teamviewer you or something so I can at least take a look at your computer.
 
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