Question / Help blackscreen since update

tali

New Member
http://pastebin.com/rCgppGsi today
http://pastebin.com/L1hQceME yesterday
Tried with monitor capture, with source 1920*1080, with cheat compatibility and without, always the same result, black screen & only sound. Restarted, closed, removed source, added new, gamesource and fullscreen just doesn't seem to work anymore.
Game is TERA, doesn't have any anticheat I am aware of, but worked pretty fine before the update a day ago.
 

oxymoron1629

New Member
Same here. I had it working fine before I updated from 0.613 Beta, but when I updated, I can't use Gamecapture anymore. I've been troubleshooting for a good 2 hours now with no luck.

Things I've tried:
  • Ran x64 OBS.exe in Administrator mode
  • Tried using Gamecapture on different games (no success)
  • Monitor capture works fine
  • Updated my graphics card driver
  • Uninstalled and reinstalled OBS (deleted all the root folders x86 and x64)
  • Turned off MSI Afterburner
Nothing seems to work when I try to preview stream and the when I actually stream, all I can see is black and hear my voice.

Any help would be greatly appreciated.

Edit: I also ran my log file through the Log Analyzer and the only issue that came up was a recommendation to lower my audio bitrate from 160kbps to 128kbps. But here it is for good measure

Code:
23:16:27: Open Broadcaster Software v0.621b - 64bit ( ^ω^)
23:16:27: -------------------------------
23:16:27: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
23:16:27: CPU Speed: 3500MHz
23:16:27: Physical Memory:  16321MB Total, 12460MB Free
23:16:27: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
23:16:27: monitor 1: pos={0, 0}, size={1920, 1080}
23:16:27: Windows Version: 6.2 Build 9200 
23:16:27: Aero is Enabled
23:16:27: -------------------------------
23:16:27: OBS Modules:
23:16:27: Base Address     Module
23:16:27: 0000000071190000 OBS.exe
23:16:27: 0000000058B90000 OBSApi.dll
23:16:27: 0000000063730000 DShowPlugin.dll
23:16:27: 0000000063700000 GraphicsCapture.dll
23:16:27: 00000000636D0000 NoiseGate.dll
23:16:27: 00000000636A0000 PSVPlugin.dll
23:16:27: ------------------------------------------
23:16:27: Adapter 1
23:16:27:   Video Adapter: AMD Radeon R9 200 Series
23:16:27:   Video Adapter Dedicated Video Memory: 4208533504
23:16:27:   Video Adapter Shared System Memory: 4026531840
23:16:27:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
23:16:27: =====Stream Start: 2014-04-24, 23:16:27===============================================
23:16:27:   Multithreaded optimizations: On
23:16:27:   Base resolution: 1920x1080
23:16:27:   Output resolution: 1920x1080
23:16:27: ------------------------------------------
23:16:27: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
23:16:27: ------------------------------------------
23:16:27: Audio Format: 48000 Hz
23:16:27: ------------------------------------------
23:16:27: Audio Channels: 2 Ch
23:16:27: Playback device {0.0.0.00000000}.{8afbb371-c208-44fc-a467-43750fddf534}
23:16:27: ------------------------------------------
23:16:27: Using desktop audio input: Speakers (3- Logitech G35 Headset)
23:16:27: Global Audio time adjust: 0
23:16:27: Using 7.1 surround speaker setup
23:16:27: ------------------------------------------
23:16:27: Using auxilary audio input: Microphone (3- Logitech G35 Headset)
23:16:27: Mic time offset: 0
23:16:27: ------------------------------------------
23:16:27: Audio Encoding: AAC
23:16:27:     bitrate: 160
23:16:27: Using graphics capture
23:16:27: Using anti-cheat hooking for game capture
23:16:27: Trying to hook process: DayZ.exe
23:16:27: Scene buffering time set to 700
23:16:27: ------------------------------------------
23:16:27: Video Encoding: x264
23:16:27:     fps: 30
23:16:27:     width: 1920, height: 1080
23:16:27:     preset: veryfast
23:16:27:     profile: main
23:16:27:     keyint: 60
23:16:27:     CBR: yes
23:16:27:     CFR: yes
23:16:27:     max bitrate: 3000
23:16:27:     buffer size: 3000
23:16:27: ------------------------------------------
23:16:28: Audio timestamp for device 'Microphone (3- Logitech G35 Headset)' was behind target timestamp by 1122868
23:16:31: Total frames encoded: 102, total frames duplicated: 0 (0.00%)
23:16:31: Total frames rendered: 106, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:16:31: 
23:16:31: Profiler time results:
23:16:31: 
23:16:31: ==============================================================
23:16:31: video thread frame - [100%] [avg time: 0.927 ms] [children: 81.7%] [unaccounted: 18.3%]
23:16:31: | scene->Preprocess - [0.108%] [avg time: 0.001 ms]
23:16:31: | GPU download and conversion - [81.6%] [avg time: 0.756 ms] [children: 80.8%] [unaccounted: 0.755%]
23:16:31: | | flush - [75.4%] [avg time: 0.699 ms]
23:16:31: | | CopyResource - [5.07%] [avg time: 0.047 ms]
23:16:31: | | conversion to 4:2:0 - [0.324%] [avg time: 0.003 ms]
23:16:31: Convert444Threads - [100%] [avg time: 1.383 ms] [children: 99.6%] [unaccounted: 0.362%]
23:16:31: | Convert444toNV12 - [99.6%] [avg time: 1.378 ms]
23:16:31: encoder thread frame - [100%] [avg time: 3.664 ms] [children: 0.0546%] [unaccounted: 99.9%]
23:16:31: | sending stuff out - [0.0546%] [avg time: 0.002 ms]
23:16:31: ==============================================================
23:16:31: 
23:16:31: 
23:16:31: Profiler CPU results:
23:16:31: 
23:16:31: ==============================================================
23:16:31: video thread frame - [cpu time: avg 0.294 ms, total 31.25 ms] [avg calls per frame: 1]
23:16:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:16:31: | GPU download and conversion - [cpu time: avg 0.294 ms, total 31.25 ms] [avg calls per frame: 1]
23:16:31: | | flush - [cpu time: avg 0.294 ms, total 31.25 ms] [avg calls per frame: 1]
23:16:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:16:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:16:31: Convert444Threads - [cpu time: avg 0.571 ms, total 93.75 ms] [avg calls per frame: 2]
23:16:31: | Convert444toNV12 - [cpu time: avg 0.571 ms, total 93.75 ms] [avg calls per frame: 2]
23:16:31: encoder thread frame - [cpu time: avg 2.893 ms, total 234.375 ms] [avg calls per frame: 1]
23:16:31: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:16:31: ==============================================================
23:16:31: 
23:16:31: =====Stream End: 2014-04-24, 23:16:31=================================================
 

Dewie

New Member
I have the same problem. Here is the thing. When I start up the 64 bit version I get a black screen. However when I start up the 32 version, it works. When I start up the 64 bit version now, it also works. Very weird. I have remade the gamecapture in both clients and it keeps working in the same way. I have to start up the 32 bit version first before the 64 bit will actually work. I cant find a clear reason for this except that this may be a bug or something.
 
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