Hello,
I have this strange blackscreen when i try to capture a game.(MTA - GTA:SA Multiplayer)
I am able to capture it via 'window capture' but then it makes everything darker so i was wondering why I get an blackscreen everytime I try to capture it with 'Gamecapture'..
I've been reading about the blackscreens on this forum but I could not figure out what is wrong with mine..
So i will try to post a log, but I don't understand anything..
I had my Skype open so it selected it automaticly, also i had my game running but it's not even showing up on the drop-down-bar..
Sorry for my bad English I hope it didn't bother you.
Hope to recieve a reply very soon!
I have this strange blackscreen when i try to capture a game.(MTA - GTA:SA Multiplayer)
I am able to capture it via 'window capture' but then it makes everything darker so i was wondering why I get an blackscreen everytime I try to capture it with 'Gamecapture'..
I've been reading about the blackscreens on this forum but I could not figure out what is wrong with mine..
So i will try to post a log, but I don't understand anything..
Code:
05:16:47: Open Broadcaster Software v0.622b - 32bit (´・ω・`)
05:16:47: -------------------------------
05:16:47: CPU Name: Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz
05:16:47: CPU Speed: 2993MHz
05:16:47: Physical Memory: 4095MB Total, 3634MB Free
05:16:47: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
05:16:47: monitor 1: pos={0, 0}, size={1920, 1080}
05:16:47: Windows Version: 6.2 Build 9200
05:16:47: Aero is Enabled
05:16:47: -------------------------------
05:16:47: OBS Modules:
05:16:47: Base Address Module
05:16:47: 002B0000 OBS.exe
05:16:47: 5E1E0000 OBSApi.dll
05:16:47: 66910000 DShowPlugin.dll
05:16:47: 66120000 GraphicsCapture.dll
05:16:47: 5E8D0000 NoiseGate.dll
05:16:47: 69690000 PSVPlugin.dll
05:16:47: ------------------------------------------
05:16:47: Adapter 1
05:16:47: Video Adapter: NVIDIA GeForce GT 640
05:16:47: Video Adapter Dedicated Video Memory: 1012723712
05:16:47: Video Adapter Shared System Memory: 3161968640
05:16:47: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
05:16:47: ------------------------------------------
05:16:47: Adapter 2
05:16:47: Video Adapter: Intel(R) HD Graphics
05:16:47: Video Adapter Dedicated Video Memory: 33554432
05:16:47: Video Adapter Shared System Memory: 1845493760
05:16:47: =====Stream Start: 2014-05-04, 05:16:47===============================================
05:16:47: Multithreaded optimizations: On
05:16:47: Base resolution: 1920x1080
05:16:47: Output resolution: 1920x1080
05:16:47: ------------------------------------------
05:16:47: Loading up D3D10 on NVIDIA GeForce GT 640 (Adapter 1)...
05:16:47: ------------------------------------------
05:16:47: Audio Format: 48000 Hz
05:16:47: ------------------------------------------
05:16:47: Audio Channels: 2 Ch
05:16:47: Playback device Default
05:16:47: ------------------------------------------
05:16:47: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
05:16:47: Global Audio time adjust: 0
05:16:47: ------------------------------------------
05:16:47: Audio Encoding: AAC
05:16:47: bitrate: 128
05:16:47: Using graphics capture
05:16:47: Using bitmap image
05:16:47: Using text output
05:16:47: Using bitmap image
Warning -- GraphicsCaptureSource::AttemptCapture: OpenProcess failed, GetLastError = 5
05:16:47: Scene buffering time set to 700
05:16:47: ------------------------------------------
05:16:47: Video Encoding: x264
05:16:47: fps: 40
05:16:47: width: 1920, height: 1080
05:16:47: preset: veryfast
05:16:47: profile: high
05:16:47: keyint: 80
05:16:47: CBR: yes
05:16:47: CFR: yes
05:16:47: max bitrate: 8000
05:16:47: buffer size: 5000
05:16:47: ------------------------------------------
05:16:47: Capture window 0x00000000 invalid or changing, terminating capture
Warning -- GraphicsCaptureSource::AttemptCapture: OpenProcess failed, GetLastError = 5
05:16:51: Capture window 0x00000000 invalid or changing, terminating capture
Warning -- GraphicsCaptureSource::AttemptCapture: OpenProcess failed, GetLastError = 5
05:16:55: Capture window 0x00000000 invalid or changing, terminating capture
05:16:57: Total frames encoded: 337, total frames duplicated: 0 (0.00%)
05:16:57: Total frames rendered: 342, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
05:16:57:
05:16:57: Profiler time results:
05:16:57:
05:16:57: ==============================================================
05:16:57: video thread frame - [100%] [avg time: 0.79 ms] [children: 15.7%] [unaccounted: 84.3%]
05:16:57: | scene->Preprocess - [2.41%] [avg time: 0.019 ms]
05:16:57: | GPU download and conversion - [13.3%] [avg time: 0.105 ms] [children: 10.5%] [unaccounted: 2.78%]
05:16:57: | | flush - [7.34%] [avg time: 0.058 ms]
05:16:57: | | CopyResource - [2.91%] [avg time: 0.023 ms]
05:16:57: | | conversion to 4:2:0 - [0.253%] [avg time: 0.002 ms]
05:16:57: Convert444Threads - [100%] [avg time: 0.961 ms] [children: 99.3%] [unaccounted: 0.728%]
05:16:57: | Convert444toNV12 - [99.3%] [avg time: 0.954 ms]
05:16:57: encoder thread frame - [100%] [avg time: 1.928 ms] [children: 0.156%] [unaccounted: 99.8%]
05:16:57: | sending stuff out - [0.156%] [avg time: 0.003 ms]
05:16:57: ==============================================================
05:16:57:
05:16:57:
05:16:57: Profiler CPU results:
05:16:57:
05:16:57: ==============================================================
05:16:57: video thread frame - [cpu time: avg 0.045 ms, total 15.625 ms] [avg calls per frame: 1]
05:16:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:16:57: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:16:57: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:16:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:16:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:16:57: Convert444Threads - [cpu time: avg 0.075 ms, total 46.875 ms] [avg calls per frame: 2]
05:16:57: | Convert444toNV12 - [cpu time: avg 0.075 ms, total 46.875 ms] [avg calls per frame: 2]
05:16:57: encoder thread frame - [cpu time: avg 0.202 ms, total 62.5 ms] [avg calls per frame: 1]
05:16:57: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:16:57: ==============================================================
05:16:57:
05:16:57: =====Stream End: 2014-05-04, 05:16:57=================================================
Last game capture log:
2014-05-04, 04:41:31: we're booting up:
04:41:31: CaptureThread: attached to process Skype.exe
04:41:31: D3D9 Present
04:41:31: DXGI Present
04:41:31: (half life scientist) everything.. seems to be in order
I had my Skype open so it selected it automaticly, also i had my game running but it's not even showing up on the drop-down-bar..
Sorry for my bad English I hope it didn't bother you.
Hope to recieve a reply very soon!