Bug Report Black screen when try to broadcast or preview

Renovattio

New Member
i receive all the time black screen, i want to broadcast Guild Wars 2, windows is up to date, video drivers up to date, direct X, is updated and still not working, here is a log, maybe someone will be able to help,

Code:
11:58:05: Open Broadcaster Software v0.522b - 32bit (´・ω・`)
11:58:05: -------------------------------
11:58:05: CPU Name: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
11:58:05: CPU Speed: 2494MHz
11:58:05: Physical Memory:  4095MB Total, 2242MB Free
11:58:05: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
11:58:05: monitor 1: pos={0, 0}, size={1600, 900}
11:58:05: Windows Version: 6.1 Build 7601 S
11:58:05: Aero is Enabled
11:58:05: -------------------------------
11:58:05: OBS Modules:
11:58:05: Base Address     Module
11:58:05: 012B0000         OBS.exe
11:58:05: 6A1A0000         OBSApi.dll
11:58:05: 6B820000         DShowPlugin.dll
11:58:05: 6B5E0000         GraphicsCapture.dll
11:58:05: 6AAD0000         NoiseGate.dll
11:58:05: ------------------------------------------
11:58:05: Adapter 1
11:58:05:   Video Adapter: NVIDIA GeForce GT 650M  
11:58:05:   Video Adapter Dedicated Video Memory: 2091712512
11:58:05:   Video Adapter Shared System Memory: 2147676160
11:58:05: ------------------------------------------
11:58:05: Adapter 2
11:58:05:   Video Adapter: NVIDIA GeForce GT 650M  
11:58:05:   Video Adapter Dedicated Video Memory: 2091712512
11:58:05:   Video Adapter Shared System Memory: 2147676160
11:58:05: =====Stream Start: 2013-07-10, 11:58:05===============================================
11:58:05:   Multithreaded optimizations: On
11:58:05:   Base resolution: 1600x900
11:58:05:   Output resolution: 1280x720
11:58:05: ------------------------------------------
11:58:05: Loading up D3D10...
11:58:05: Playback device Default
11:58:05: ------------------------------------------
11:58:05: Using desktop audio input: Speakers / Headphones (IDT High Definition Audio CODEC)
11:58:05: ------------------------------------------
11:58:05: Using auxilary audio input: Internal Mic (IDT High Definition Audio CODEC)
11:58:05: ------------------------------------------
11:58:05: Audio Encoding: AAC
11:58:05:     bitrate: 128
11:58:05: Using graphics capture
11:58:05: ------------------------------------------
11:58:05: Video Encoding: x264
11:58:05:     fps: 30
11:58:05:     width: 1280, height: 720
11:58:05:     preset: veryfast
11:58:05:     CBR: yes
11:58:05:     CFR: no
11:58:05:     max bitrate: 1000
11:58:05: ------------------------------------------
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
11:58:42: Total frames rendered: 1102, number of frames that lagged: 4 (0.36%) (it's okay for some frames to lag)
11:58:42: =====Stream End: 2013-07-10, 11:58:42=================================================
11:58:48: 
11:58:48: Profiler results:
11:58:48: 
11:58:48: ==============================================================
11:58:48: frame - [100%] [avg time: 3.86 ms] [avg calls per frame: 1] [children: 46.2%] [unaccounted: 53.8%]
11:58:48: | scene->Preprocess - [0.0259%] [avg time: 0.001 ms] [avg calls per frame: 1]
11:58:48: | video encoding and uploading - [46.2%] [avg time: 1.784 ms] [avg calls per frame: 1] [children: 45.8%] [unaccounted: 0.415%]
11:58:48: | | CopyResource - [0.751%] [avg time: 0.029 ms] [avg calls per frame: 0]
11:58:48: | | conversion to 4:2:0 - [1.45%] [avg time: 0.056 ms] [avg calls per frame: 0]
11:58:48: | | call to encoder - [43.6%] [avg time: 1.682 ms] [avg calls per frame: 0]
11:58:48: | | sending stuff out - [0.0259%] [avg time: 0.001 ms] [avg calls per frame: 0]
11:58:48: ==============================================================
11:58:48:
 
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