17:51:29: Open Broadcaster Software v0.637b - 64bit ( ^ω^)
17:51:29: -------------------------------
17:51:29: CPU Name: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
17:51:29: CPU Speed: 2394MHz
17:51:29: Physical Memory: 3992MB Total, 1023MB Free
17:51:29: stepping id: 1, model 69, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 4, total cores 2
17:51:29: monitor 1: pos={0, 0}, size={1536, 864}
17:51:29: Windows Version: 6.1 Build 7600
17:51:29: Aero is Enabled
17:51:29: -------------------------------
17:51:29: OBS Modules:
17:51:29: Base Address Module
17:51:29: 0000000019870000 OBS.exe
17:51:29: 0000000030D00000 OBSApi.dll
17:51:29: 0000000041EE0000 DShowPlugin.dll
17:51:29: 0000000040DD0000 GraphicsCapture.dll
17:51:29: 0000000049B10000 NoiseGate.dll
17:51:29: 0000000040470000 PSVPlugin.dll
17:51:29: ------------------------------------------
17:51:29: Adapter 1
17:51:29: Video Adapter: NVIDIA GeForce 840M
17:51:29: Video Adapter Dedicated Video Memory: 4204867584
17:51:29: Video Adapter Shared System Memory: 2093144064
17:51:29: Video Adapter Output 1: pos={0, 0}, size={1536, 864}, attached=true
17:51:29: ------------------------------------------
17:51:29: Adapter 2
17:51:29: Video Adapter: Intel(R) HD Graphics Family
17:51:29: Video Adapter Dedicated Video Memory: 33554432
17:51:29: Video Adapter Shared System Memory: 1845493760
17:51:29: =====Stream Start: 2014-11-05, 17:51:29===============================================
17:51:29: Multithreaded optimizations: On
17:51:29: Base resolution: 1920x1080
17:51:29: Output resolution: 1280x720
17:51:29: ------------------------------------------
17:51:29: Loading up D3D10 on NVIDIA GeForce 840M (Adapter 1)...
17:51:30: ------------------------------------------
17:51:30: Audio Format: 44100 Hz
17:51:30: ------------------------------------------
17:51:30: Audio Channels: 2 Ch
17:51:30: Playback device {0.0.0.00000000}.{bc4dc10c-17c2-404c-86e7-ece75f7f83af}
17:51:30: ------------------------------------------
17:51:30: Using desktop audio input: Reproduktory (Conexant SmartAudio HD)
17:51:30: Global Audio time adjust: 0
17:51:30: ------------------------------------------
17:51:30: Using auxilary audio input: Mikrofon (Conexant SmartAudio HD)
17:51:30: Mic time offset: 0
17:51:30: ------------------------------------------
17:51:30: Audio Encoding: AAC
17:51:30: bitrate: 128
17:51:30: Using graphics capture
17:51:30: Trying to hook process: RedFactionArmageddon_DX11.exe
17:51:30: Scene buffering time set to 400
17:51:30: ------------------------------------------
17:51:30: Video Encoding: x264
17:51:30: fps: 50
17:51:30: width: 1280, height: 720
17:51:30: preset: veryfast
17:51:30: profile: main
17:51:30: keyint: 100
17:51:30: CBR: yes
17:51:30: CFR: yes
17:51:30: max bitrate: 1000
17:51:30: buffer size: 1000
17:51:30: ------------------------------------------
17:53:42: FlushBufferedVideo: Flushing 85 packets over 1680 ms
17:53:44: Total frames encoded: 6659, total frames duplicated: 2390 (35.89%)
17:53:44: Number of frames skipped due to encoder lag: 2072 (31.12%)
17:53:44: Total frames rendered: 4385, number of late frames: 47 (1.07%) (it's okay for some frames to be late)
17:53:44:
17:53:44: Profiler time results:
17:53:44:
17:53:44: ==============================================================
17:53:44: video thread frame - [100%] [avg time: 3.442 ms] [children: 35.1%] [unaccounted: 64.9%]
17:53:44: | scene->Preprocess - [0.0872%] [avg time: 0.003 ms]
17:53:44: | GPU download and conversion - [35%] [avg time: 1.204 ms] [children: 11.2%] [unaccounted: 23.8%]
17:53:44: | | flush - [9.41%] [avg time: 0.324 ms]
17:53:44: | | CopyResource - [1.66%] [avg time: 0.057 ms]
17:53:44: | | conversion to 4:2:0 - [0.145%] [avg time: 0.005 ms]
17:53:44: Convert444Thread - [100%] [avg time: 1.685 ms] [children: 99.3%] [unaccounted: 0.712%]
17:53:44: | Convert444toNV12 - [99.3%] [avg time: 1.673 ms]
17:53:44: encoder thread frame - [100%] [avg time: 8.901 ms] [children: 0.225%] [unaccounted: 99.8%]
17:53:44: | sending stuff out - [0.225%] [avg time: 0.02 ms]
17:53:44: ==============================================================
17:53:44:
17:53:44:
17:53:44: Profiler CPU results:
17:53:44:
17:53:44: ==============================================================
17:53:44: video thread frame - [cpu time: avg 1.011 ms, total 4437.5 ms] [avg calls per frame: 1]
17:53:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:53:44: | GPU download and conversion - [cpu time: avg 0.256 ms, total 1125 ms] [avg calls per frame: 1]
17:53:44: | | flush - [cpu time: avg 0.167 ms, total 734.375 ms] [avg calls per frame: 1]
17:53:44: | | CopyResource - [cpu time: avg 0.028 ms, total 125 ms] [avg calls per frame: 1]
17:53:44: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
17:53:44: Convert444Thread - [cpu time: avg 1.434 ms, total 6265.63 ms] [avg calls per frame: 1]
17:53:44: | Convert444toNV12 - [cpu time: avg 1.42 ms, total 6203.13 ms] [avg calls per frame: 1]
17:53:44: encoder thread frame - [cpu time: avg 2.353 ms, total 15468.8 ms] [avg calls per frame: 1]
17:53:44: | sending stuff out - [cpu time: avg 0.028 ms, total 187.5 ms] [avg calls per frame: 1]
17:53:44: ==============================================================
17:53:44:
17:53:44: =====Stream End: 2014-11-05, 17:53:44=================================================
Last game capture log:
2014-11-05, 17:51:30: we're booting up:
17:51:30: CaptureThread: attached to process RedFactionArmageddon_DX11.exe
17:51:30: D3D9 Present
17:51:30: DXGI Present
17:51:30: GL Present
17:51:30: DirectDraw capture: Windows 8 not supported yet
17:51:30: (half life scientist) everything.. seems to be in order
Last Game Capture Log:
2014-11-05, 17:51:30: we're booting up:
17:51:30: CaptureThread: attached to process RedFactionArmageddon_DX11.exe
17:51:30: D3D9 Present
17:51:30: DXGI Present
17:51:30: GL Present
17:51:30: DirectDraw capture: Windows 8 not supported yet
17:51:30: (half life scientist) everything.. seems to be in order