Scott Murtha
New Member
Hello,
I just downloaded OBS, but I am having trouble with game capture. I am trying to capture DayZ. I tried setting OBS to my graphics card and various other tricks, but it wont work. I tried monitor capture and that works. I tried to use monitor capture and then open dayz and see if that would work but that didnt either. My graphics card drivers are up to date, and so is my direct X I believe. I dont know what else I can try.
I just downloaded OBS, but I am having trouble with game capture. I am trying to capture DayZ. I tried setting OBS to my graphics card and various other tricks, but it wont work. I tried monitor capture and that works. I tried to use monitor capture and then open dayz and see if that would work but that didnt either. My graphics card drivers are up to date, and so is my direct X I believe. I dont know what else I can try.
Code:
17:17:25: Open Broadcaster Software v0.624b - 32bit (´・ω・`)
17:17:25: -------------------------------
17:17:25: CPU Name: Intel(R) Core(TM) i7-2600S CPU @ 2.80GHz
17:17:25: CPU Speed: 2793MHz
17:17:25: Physical Memory: 4095MB Total, 4095MB Free
17:17:25: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
17:17:25: monitor 1: pos={0, 0}, size={1920, 1080}
17:17:25: Windows Version: 6.1 Build 7601 S
17:17:25: Aero is Disabled
17:17:25: -------------------------------
17:17:25: OBS Modules:
17:17:25: Base Address Module
17:17:25: 00210000 OBS.exe
17:17:25: 50390000 OBSApi.dll
17:17:25: 50350000 DShowPlugin.dll
17:17:25: 58AC0000 GraphicsCapture.dll
17:17:25: 53910000 NoiseGate.dll
17:17:25: 50330000 PSVPlugin.dll
17:17:25: ------------------------------------------
17:17:25: Adapter 1
17:17:25: Video Adapter: NVIDIA GeForce GT 525M
17:17:25: Video Adapter Dedicated Video Memory: 1026097152
17:17:25: Video Adapter Shared System Memory: 3220975616
17:17:25: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:17:25: ------------------------------------------
17:17:25: Adapter 2
17:17:25: Video Adapter: NVIDIA GeForce GT 525M
17:17:25: Video Adapter Dedicated Video Memory: 1026097152
17:17:25: Video Adapter Shared System Memory: 3220975616
17:17:25: =====Stream Start: 2014-05-21, 17:17:25===============================================
17:17:25: Multithreaded optimizations: On
17:17:25: Base resolution: 1920x1080
17:17:25: Output resolution: 1920x1080
17:17:25: ------------------------------------------
17:17:25: Loading up D3D10 on NVIDIA GeForce GT 525M (Adapter 1)...
17:17:25: ------------------------------------------
17:17:25: Audio Format: 44100 Hz
17:17:25: ------------------------------------------
17:17:25: Audio Channels: 2 Ch
17:17:25: Playback device Default
17:17:25: ------------------------------------------
17:17:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
17:17:25: Global Audio time adjust: 0
17:17:25: ------------------------------------------
17:17:25: Using auxilary audio input: Microphone (Realtek High Definition Audio)
17:17:25: Mic time offset: 0
17:17:25: ------------------------------------------
17:17:25: Audio Encoding: MP3
17:17:25: bitrate: 320
17:17:25: Using graphics capture
17:17:25: Trying to hook process: DayZ.exe
17:17:25: Scene buffering time set to 700
17:17:25: ------------------------------------------
17:17:25: Video Encoding: x264
17:17:25: fps: 30
17:17:25: width: 1920, height: 1080
17:17:25: preset: veryfast
17:17:25: profile: high
17:17:25: keyint: 250
17:17:25: CBR: yes
17:17:25: CFR: yes
17:17:25: max bitrate: 10000
17:17:25: buffer size: 10000
17:17:25: ------------------------------------------
17:17:32: Total frames encoded: 172, total frames duplicated: 0 (0.00%)
17:17:32: Total frames rendered: 174, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
17:17:32:
17:17:32: Profiler time results:
17:17:32:
17:17:32: ==============================================================
17:17:32: video thread frame - [100%] [avg time: 1.567 ms] [children: 8.62%] [unaccounted: 91.4%]
17:17:32: | scene->Preprocess - [0.128%] [avg time: 0.002 ms]
17:17:32: | GPU download and conversion - [8.49%] [avg time: 0.133 ms] [children: 7.66%] [unaccounted: 0.83%]
17:17:32: | | flush - [5.42%] [avg time: 0.085 ms]
17:17:32: | | CopyResource - [1.98%] [avg time: 0.031 ms]
17:17:32: | | conversion to 4:2:0 - [0.255%] [avg time: 0.004 ms]
17:17:32: Convert444Threads - [100%] [avg time: 1.329 ms] [children: 99.2%] [unaccounted: 0.828%]
17:17:32: | Convert444toNV12 - [99.2%] [avg time: 1.318 ms]
17:17:32: encoder thread frame - [100%] [avg time: 4.115 ms] [children: 0.0972%] [unaccounted: 99.9%]
17:17:32: | sending stuff out - [0.0972%] [avg time: 0.004 ms]
17:17:32: ==============================================================
17:17:32:
17:17:32:
17:17:32: Profiler CPU results:
17:17:32:
17:17:32: ==============================================================
17:17:32: video thread frame - [cpu time: avg 0.717 ms, total 124.8 ms] [avg calls per frame: 1]
17:17:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:17:32: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:17:32: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:17:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:17:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:17:32: Convert444Threads - [cpu time: avg 1.436 ms, total 436.802 ms] [avg calls per frame: 2]
17:17:32: | Convert444toNV12 - [cpu time: avg 1.436 ms, total 436.802 ms] [avg calls per frame: 2]
17:17:32: encoder thread frame - [cpu time: avg 3.719 ms, total 561.603 ms] [avg calls per frame: 1]
17:17:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:17:32: ==============================================================
17:17:32:
17:17:32: =====Stream End: 2014-05-21, 17:17:32=================================================
Last game capture log:
2014-05-21, 17:07:23: we're booting up:
17:07:23: CaptureThread: attached to process DayZ.exe
17:07:24: D3D9 Present
17:07:24: (half life scientist) everything.. seems to be in order [code]