i just updated from .58 to .62b and suddenly i have lost the video..weirdly, not all games have this problem..as it appears AC: black flag is fine but Strider or Contrast are giving me this problem..
i noticed that there is an error message with those games saying "Warning, too slow to render..skipping" or something.. then it's followed by "Cannot find window" wich is weird because i know that ACBF is way more demanding than those games..
here's a log file from AC"BF capture session :
and here is a session of Strider, with the black screen issue
any help would be appreciated, thanks.
i noticed that there is an error message with those games saying "Warning, too slow to render..skipping" or something.. then it's followed by "Cannot find window" wich is weird because i know that ACBF is way more demanding than those games..
here's a log file from AC"BF capture session :
Code:
16:05:19: Open Broadcaster Software v0.612b - 64bit ( ^ω^)
16:05:19: -------------------------------
16:05:19: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
16:05:19: CPU Speed: 3502MHz
16:05:19: Physical Memory: 8159MB Total, 5783MB Free
16:05:19: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
16:05:19: monitor 1: pos={0, 0}, size={1920, 1080}
16:05:19: monitor 2: pos={-1600, 180}, size={1600, 900}
16:05:19: Windows Version: 6.1 Build 7601 S
16:05:19: Aero is Disabled
16:05:19: -------------------------------
16:05:19: OBS Modules:
16:05:19: Base Address Module
16:05:19: 000000003FB30000 OBS.exe
16:05:19: 00000000ED0C0000 OBSApi.dll
16:05:19: 00000000F7340000 DShowPlugin.dll
16:05:19: 00000000F8B40000 GraphicsCapture.dll
16:05:19: 00000000FA250000 NoiseGate.dll
16:05:19: 00000000FA320000 PSVPlugin.dll
16:05:19: ------------------------------------------
16:05:19: Adapter 1
16:05:19: Video Adapter: NVIDIA GeForce GTX 670
16:05:19: Video Adapter Dedicated Video Memory: 2087387136
16:05:19: Video Adapter Shared System Memory: 2147807232
16:05:19: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
16:05:19: Video Adapter Output 2: pos={-1600, 180}, size={1600, 900}, attached=true
16:05:19: =====Stream Start: 2014-02-23, 16:05:19===============================================
16:05:19: Multithreaded optimizations: On
16:05:19: Base resolution: 1920x1080
16:05:19: Output resolution: 1280x720
16:05:19: ------------------------------------------
16:05:19: Loading up D3D10 on NVIDIA GeForce GTX 670 (Adapter 1)...
16:05:19: ------------------------------------------
16:05:19: Audio Format: 48000hz
16:05:19: Playback device Default
16:05:19: ------------------------------------------
16:05:19: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:05:19: ------------------------------------------
16:05:19: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:05:19: ------------------------------------------
16:05:19: Audio Encoding: AAC
16:05:19: bitrate: 128
16:05:19: Using graphics capture
16:05:20: Scene buffering time set to 700
16:05:20: ------------------------------------------
16:05:20: Video Encoding: x264
16:05:20: fps: 30
16:05:20: width: 1280, height: 720
16:05:20: preset: veryfast
16:05:20: profile: high
16:05:20: keyint: 250
16:05:20: CBR: yes
16:05:20: CFR: yes
16:05:20: max bitrate: 22000
16:05:20: buffer size: 18000
16:05:20: ------------------------------------------
16:05:21: SharedTexCapture hooked
16:05:38: Capture window 0x002606F0 invalid or changing, terminating capture
16:06:13: SharedTexCapture hooked
16:06:19: Capture window 0x000F0230 invalid or changing, terminating capture
16:06:26: Total frames encoded: 1957, total frames duplicated: 47 (2.40%)
16:06:26: Total frames rendered: 1937, number of late frames: 10 (0.52%) (it's okay for some frames to be late)
16:06:26:
16:06:26: Profiler time results:
16:06:26:
16:06:26: ==============================================================
16:06:26: video thread frame - [100%] [avg time: 1.17 ms] [children: 10.1%] [unaccounted: 89.9%]
16:06:26: | scene->Preprocess - [0.0855%] [avg time: 0.001 ms]
16:06:26: | GPU download and conversion - [10%] [avg time: 0.117 ms] [children: 5.9%] [unaccounted: 4.1%]
16:06:26: | | flush - [3.59%] [avg time: 0.042 ms]
16:06:26: | | CopyResource - [1.97%] [avg time: 0.023 ms]
16:06:26: | | conversion to 4:2:0 - [0.342%] [avg time: 0.004 ms]
16:06:26: Convert444Threads - [100%] [avg time: 0.34 ms] [children: 98.8%] [unaccounted: 1.18%]
16:06:26: | Convert444toNV12 - [98.8%] [avg time: 0.336 ms]
16:06:26: encoder thread frame - [100%] [avg time: 1.176 ms] [children: 4.17%] [unaccounted: 95.8%]
16:06:26: | sending stuff out - [4.17%] [avg time: 0.049 ms]
16:06:26: ==============================================================
16:06:26:
16:06:26:
16:06:26: Profiler CPU results:
16:06:26:
16:06:26: ==============================================================
16:06:26: video thread frame - [cpu time: avg 0.096 ms, total 187.201 ms] [avg calls per frame: 1]
16:06:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:06:26: | GPU download and conversion - [cpu time: avg 0.024 ms, total 46.801 ms] [avg calls per frame: 1]
16:06:26: | | flush - [cpu time: avg 0.008 ms, total 15.6 ms] [avg calls per frame: 1]
16:06:26: | | CopyResource - [cpu time: avg 0.016 ms, total 31.201 ms] [avg calls per frame: 1]
16:06:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:06:26: Convert444Threads - [cpu time: avg 0.212 ms, total 811.204 ms] [avg calls per frame: 2]
16:06:26: | Convert444toNV12 - [cpu time: avg 0.212 ms, total 811.204 ms] [avg calls per frame: 2]
16:06:26: encoder thread frame - [cpu time: avg 0.354 ms, total 686.404 ms] [avg calls per frame: 1]
16:06:26: | sending stuff out - [cpu time: avg 0.04 ms, total 78.001 ms] [avg calls per frame: 1]
16:06:26: ==============================================================
16:06:26:
16:06:26: =====Stream End: 2014-02-23, 16:06:26=================================================
Last game capture log:
2014-02-23, 16:06:12: we're booting up:
16:06:12: CaptureThread: attached to process AC4BFSP.exe
16:06:13: D3D9 Present
16:06:13: DXGI Present
16:06:13: DXGI: Found D3D 11
16:06:13: setting up d3d11 data
16:06:13: ---------------------- Cleared D3D11 Capture ----------------------
16:06:13: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
16:06:13: DoD3D11Hook: success
16:06:13: NV Capture available
16:06:13: FBO available
16:06:13: GL Present
16:06:13: (half life scientist) everything.. seems to be in order
16:06:13: successfully capturing d3d11 frames via GPU
and here is a session of Strider, with the black screen issue
Code:
16:07:04: Open Broadcaster Software v0.612b - 64bit ( ^ω^)
16:07:04: -------------------------------
16:07:04: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
16:07:04: CPU Speed: 3502MHz
16:07:04: Physical Memory: 8159MB Total, 6050MB Free
16:07:04: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
16:07:04: monitor 1: pos={0, 0}, size={1920, 1080}
16:07:04: monitor 2: pos={-1600, 180}, size={1600, 900}
16:07:04: Windows Version: 6.1 Build 7601 S
16:07:04: Aero is Disabled
16:07:04: -------------------------------
16:07:04: OBS Modules:
16:07:04: Base Address Module
16:07:04: 000000003F0B0000 OBS.exe
16:07:04: 00000000ED0C0000 OBSApi.dll
16:07:04: 00000000F8B40000 DShowPlugin.dll
16:07:04: 00000000FA330000 GraphicsCapture.dll
16:07:04: 00000000FA250000 NoiseGate.dll
16:07:04: 00000000F8AC0000 PSVPlugin.dll
16:07:04: ------------------------------------------
16:07:04: Adapter 1
16:07:04: Video Adapter: NVIDIA GeForce GTX 670
16:07:04: Video Adapter Dedicated Video Memory: 2087387136
16:07:04: Video Adapter Shared System Memory: 2147807232
16:07:04: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
16:07:04: Video Adapter Output 2: pos={-1600, 180}, size={1600, 900}, attached=true
16:07:04: =====Stream Start: 2014-02-23, 16:07:04===============================================
16:07:04: Multithreaded optimizations: On
16:07:04: Base resolution: 1920x1080
16:07:04: Output resolution: 1280x720
16:07:04: ------------------------------------------
16:07:04: Loading up D3D10 on NVIDIA GeForce GTX 670 (Adapter 1)...
16:07:04: ------------------------------------------
16:07:04: Audio Format: 48000hz
16:07:04: Playback device Default
16:07:04: ------------------------------------------
16:07:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:07:04: ------------------------------------------
16:07:04: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:07:04: ------------------------------------------
16:07:04: Audio Encoding: AAC
16:07:04: bitrate: 128
16:07:04: Using graphics capture
16:07:04: Scene buffering time set to 700
16:07:04: ------------------------------------------
16:07:04: Video Encoding: x264
16:07:04: fps: 30
16:07:04: width: 1280, height: 720
16:07:04: preset: veryfast
16:07:04: profile: high
16:07:04: keyint: 250
16:07:04: CBR: yes
16:07:04: CFR: yes
16:07:04: max bitrate: 22000
16:07:04: buffer size: 18000
16:07:04: ------------------------------------------
16:07:22: Total frames encoded: 528, total frames duplicated: 15 (2.84%)
16:07:22: Total frames rendered: 526, number of late frames: 4 (0.76%) (it's okay for some frames to be late)
16:07:22:
16:07:22: Profiler time results:
16:07:22:
16:07:22: ==============================================================
16:07:22: video thread frame - [100%] [avg time: 1.566 ms] [children: 9.51%] [unaccounted: 90.5%]
16:07:22: | scene->Preprocess - [0.0639%] [avg time: 0.001 ms]
16:07:22: | GPU download and conversion - [9.45%] [avg time: 0.148 ms] [children: 5.75%] [unaccounted: 3.7%]
16:07:22: | | flush - [4.34%] [avg time: 0.068 ms]
16:07:22: | | CopyResource - [1.28%] [avg time: 0.02 ms]
16:07:22: | | conversion to 4:2:0 - [0.128%] [avg time: 0.002 ms]
16:07:22: Convert444Threads - [100%] [avg time: 0.447 ms] [children: 98.9%] [unaccounted: 1.12%]
16:07:22: | Convert444toNV12 - [98.9%] [avg time: 0.442 ms]
16:07:22: encoder thread frame - [100%] [avg time: 1.368 ms] [children: 3.36%] [unaccounted: 96.6%]
16:07:22: | sending stuff out - [3.36%] [avg time: 0.046 ms]
16:07:22: ==============================================================
16:07:22:
16:07:22:
16:07:22: Profiler CPU results:
16:07:22:
16:07:22: ==============================================================
16:07:22: video thread frame - [cpu time: avg 0.237 ms, total 124.8 ms] [avg calls per frame: 1]
16:07:22: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:07:22: | GPU download and conversion - [cpu time: avg 0.059 ms, total 31.2 ms] [avg calls per frame: 1]
16:07:22: | | flush - [cpu time: avg 0.059 ms, total 31.2 ms] [avg calls per frame: 1]
16:07:22: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:07:22: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:07:22: Convert444Threads - [cpu time: avg 0.31 ms, total 312.002 ms] [avg calls per frame: 2]
16:07:22: | Convert444toNV12 - [cpu time: avg 0.31 ms, total 312.002 ms] [avg calls per frame: 2]
16:07:22: encoder thread frame - [cpu time: avg 0.8 ms, total 405.602 ms] [avg calls per frame: 1]
16:07:22: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:07:22: ==============================================================
16:07:22:
16:07:22: =====Stream End: 2014-02-23, 16:07:22=================================================
any help would be appreciated, thanks.