Question / Help Best way for low-ish quality streaming, high quality recording? (different audio)

JanineS

New Member
Hi,

I stream speedruns to Twitch using OBS, the scene consists of a "Game Capture" source for the PC game, and a "Window Capture" source for livesplit.

I have pretty bad internet at the moment so can only stream at a low bitrate, but I'd also like to record a local high-quality mic-less (but with splits) version, so I can submit good runs to Youtube at better quality.

Problem is, although I can run two instances of OBS with the -multi parameter, game capture only works with a single instance. Does anyone know a way around this? There's two ways I know of, but neither of them are ideal:
  1. Use OBS to stream and capture just the game separately with something such as the nVidia shadowplay app. This works, but then my higher quality recording doesn't have the livesplit window.
  2. Use DxTory to output as a virtual game device, this works... but then you need dxtory and two instances of OBS all capturing at once which is a bit resource intensive.
Unfortunately the game I'm streaming crashes if it runs windowed so it has to be full-screen thus (I think?) making window capture and monitor capture not viable.

Any suggestions of ways better than my two current workarounds?

Thanks in advance.
 
Some cool new stuff to solve all these problems is right around the corner for OBS Multiplatform.
 
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