Question / Help Bad stream

rrdanne

New Member
When i stream it all gets blurry :(
Any1 who can help me check if i have the right settings?

Code:
15:46:53: Open Broadcaster Software v0.583b - 32bit (´・ω・`)
15:46:53: -------------------------------
15:46:53: CPU Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
15:46:53: CPU Speed: 3502MHz
15:46:53: Physical Memory:  4095MB Total, 4095MB Free
15:46:53: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
15:46:53: monitor 1: pos={0, 0}, size={1920, 1080}
15:46:53: Windows Version: 6.1 Build 7601 S
15:46:53: Aero is Enabled
15:46:53: -------------------------------
15:46:53: OBS Modules:
15:46:53: Base Address     Module
15:46:53: 00DD0000         OBS.exe
15:46:53: 60B00000         OBSApi.dll
15:46:53: 608C0000         DShowPlugin.dll
15:46:53: 608A0000         GraphicsCapture.dll
15:46:53: 60880000         NoiseGate.dll
15:46:53: 60860000         PSVPlugin.dll
15:46:53: ------------------------------------------
15:46:53: Adapter 1
15:46:53:   Video Adapter: NVIDIA GeForce GTX 670
15:46:53:   Video Adapter Dedicated Video Memory: 2091581440
15:46:53:   Video Adapter Shared System Memory: 2147479552
15:46:53:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
15:46:53: =====Stream Start: 2013-11-09, 15:46:53===============================================
15:46:53:   Multithreaded optimizations: On
15:46:53:   Base resolution: 1920x1080
15:46:53:   Output resolution: 1096x616
15:46:53: ------------------------------------------
15:46:53: Loading up D3D10 on NVIDIA GeForce GTX 670...
15:46:53: ------------------------------------------
15:46:53: Audio Format: 48000hz
15:46:53: Playback device Default
15:46:53: ------------------------------------------
15:46:53: Using desktop audio input: Högtalare (Realtek High Definition Audio)
15:46:53: Using 5.1 speaker setup
15:46:53: ------------------------------------------
15:46:53: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
15:46:53: ------------------------------------------
15:46:53: Audio Encoding: AAC
15:46:53:     bitrate: 128
15:46:53: Using graphics capture
15:46:53: Scene buffering time set to 700
15:46:53: ------------------------------------------
15:46:53: Video Encoding: x264
15:46:53:     fps: 60
15:46:53:     width: 1096, height: 616
15:46:53:     preset: veryfast
15:46:53:     profile: high
15:46:53:     keyint: 120
15:46:53:     CBR: yes
15:46:53:     CFR: yes
15:46:53:     max bitrate: 2500
15:46:53:     buffer size: 2500
15:46:53: ------------------------------------------
15:46:53: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 1152000, samples per sec is 48000
15:46:53: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:46:55: Using RTMP service: Twitch / Justin.tv
15:46:55:   Server selection: rtmp://live-arn.justin.tv/app
15:46:55:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
15:46:56: Completed handshake with rtmp://live-arn.justin.tv/app in 466 ms.
15:46:57: SO_SNDBUF was at 8192
15:46:57: SO_SNDBUF is now 65536
15:47:02: SharedTexCapture hooked
15:47:03: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
15:47:10: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
15:58:38: Capture window 0x000D032C invalid or changing, terminating capture
15:58:41: Total frames encoded: 42431, total frames duplicated: 22 (0.05%)
15:58:41: Total frames rendered: 42429, number of late frames: 2 (0.00%) (it's okay for some frames to be late)
15:58:41: RTMPPublisher::SocketLoop: Graceful loop exit
15:58:42: Average send payload: 5921 bytes, average send interval: 17 ms
15:58:42: Number of times waited to send: 0, Waited for a total of 0 bytes
15:58:42: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:58:42: Number of bytes sent: 232176214
15:58:42: 
15:58:42: Profiler time results:
15:58:42: 
15:58:42: ==============================================================
15:58:42: video thread frame - [100%] [avg time: 0.512 ms] [children: 20.5%] [unaccounted: 79.5%]
15:58:42: | scene->Preprocess - [0.195%] [avg time: 0.001 ms]
15:58:42: | GPU download and conversion - [20.3%] [avg time: 0.104 ms] [children: 16.8%] [unaccounted: 3.52%]
15:58:42: | | flush - [12.9%] [avg time: 0.066 ms]
15:58:42: | | CopyResource - [3.52%] [avg time: 0.018 ms]
15:58:42: | | conversion to 4:2:0 - [0.391%] [avg time: 0.002 ms]
15:58:42: Convert444Threads - [100%] [avg time: 0.314 ms] [children: 99%] [unaccounted: 0.955%]
15:58:42: | Convert444toNV12 - [99%] [avg time: 0.311 ms]
15:58:42: encoder thread frame - [100%] [avg time: 0.681 ms]
15:58:42: ==============================================================
15:58:42: 
15:58:42: 
15:58:42: Profiler CPU results:
15:58:42: 
15:58:42: ==============================================================
15:58:42: video thread frame - [cpu time: avg 0.013 ms, total 561.604 ms] [avg calls per frame: 1]
15:58:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:58:42: | GPU download and conversion - [cpu time: avg 0.004 ms, total 202.801 ms] [avg calls per frame: 1]
15:58:42: | | flush - [cpu time: avg 0.002 ms, total 109.201 ms] [avg calls per frame: 1]
15:58:42: | | CopyResource - [cpu time: avg 0.001 ms, total 46.8 ms] [avg calls per frame: 1]
15:58:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 31.2 ms] [avg calls per frame: 1]
15:58:42: Convert444Threads - [cpu time: avg 0.14 ms, total 11871.7 ms] [avg calls per frame: 2]
15:58:42: | Convert444toNV12 - [cpu time: avg 0.138 ms, total 11746.9 ms] [avg calls per frame: 2]
15:58:42: encoder thread frame - [cpu time: avg 0.014 ms, total 624.004 ms] [avg calls per frame: 1]
15:58:42: ==============================================================
15:58:42: 
15:58:42: =====Stream End: 2013-11-09, 15:58:42=================================================


Last game capture log:
2013-11-09, 15:46:53: we're booting up: 
15:46:53: D3D9 Present
15:46:54: NV Capture available
15:46:54: FBO available
15:46:54: GL Present
15:46:54: (half life scientist) everything..  seems to be in order
15:47:01: D3D9EndScene called
15:47:01: D3DPRESENT_PARAMETERS {
15:47:01: 	BackBufferWidth: 1920
15:47:01: 	BackBufferHeight: 1080
15:47:01: 	BackBufferFormat: D3DFMT_A8R8G8B8
15:47:01: 	BackBufferCount: 1
15:47:01: 	MultiSampleType: D3DMULTISAMPLE_NONE
15:47:01: 	MultiSampleQuality: 0
15:47:01: 	SwapEffect: D3DSWAPEFFECT_DISCARD
15:47:01: 	hDeviceWindow: 852780
15:47:01: 	Windowed: false
15:47:01: 	EnableAutoDepthStencil: true
15:47:01: 	AutoDepthStencilFormat: D3DFMT_D24S8
15:47:01: 	Flags: None
15:47:01: 	FullScreen_RefreshRateInHz: 60
15:47:01: 	PresentationInterval: 2147483648
15:47:01: };
15:47:01: successfully set up d3d9 hooks
15:47:01: D3D9Present called
15:47:02: DoD3D9GPUHook: success
15:47:02: D3DSURFACE_DESC {
15:47:02: 	Format: D3DFMT_A8R8G8B8
15:47:02: 	Type: D3DRTYPE_SURFACE
15:47:02: 	Usage: D3DUSAGE_RENDERTARGET 
15:47:02: 	Pool: D3DPOOL_DEFAULT
15:47:02: 	MultiSampleType: D3DMULTISAMPLE_NONE
15:47:02: 	MultiSampleQuality: 0
15:47:02: 	Width: 1920
15:47:02: 	Height: 1080
15:47:02: };
15:47:02: successfully capturing d3d9 frames via GPU
 

hilalpro

Member
Your settings are fine depending on what game you're trying to stream.. Use more bitrate if you can and increase the x264 cpu preset to "faster" also i wouldn't advise downscaling to less than 1280x720 over lowering the fps first.
 

alpinlol

Active Member
dont stream with 60 fps at that kind of resolution and bitrate
either go with 720@60 or whatever you use with 30/48 fps at the given bitrate you are using right now and preset changing wont really do the job at this point
 

rrdanne

New Member
Im trying 2 stream CS GO
Now when i look at the log i see it says 4095 mb memory, but i have 16 gb ram??
 

rrdanne

New Member
when i tried 64 bits CS GO crashed...????
Edit
Now it seems 2 work, Think i have a decent stream now.
Thx all 4 ur help :)
 
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