Fissshie
New Member
Hello. I've had problems with recording Rainbow Six Siege at a high quality in terms of frames. I've enabled VSync, lowered my graphics quality for OBS so it balances, but to no result, it hasn't changed anything.
On here you can see my FPS counter on the top left showing that I have enabled VSync (and since my refresh rate is 76Hz, it will cap to 76fps)
https://youtu.be/w270xNn0Sw8
Quite a lot of times you can see it being jittery, and in fact, YouTube compresses it to be a lot smoother than it actually is.
You can view all of my settings in this log file I had produced right after the recording; furthermore, I want to announce that I have not had any "encoding has overloaded" issues within the software as I had experienced with them before.
Appreciate it if anyone can help.
Here is a log file I had uploaded with all the information directly needed, that includes hardware and software: https://gist.github.com/anonymous/d60dc0cca44f4453e38789cd4329153d.
Suggested solutions already mentioned (lowering graphics, enabling virtual sync, etc): https://obsproject.com/forum/threads/performance-issues-with-rocket-league-rainbow-six-siege.70707/ by Sapiens
P.S
I also enabled a frame check at the start of OBS which gives me a brief look over fps drops over testing, as to which are around 5% each go when I try Rainbow Six Siege. Fortunately, frames drop at around 5%, but the result at the end makes it look worse than it is.
On here you can see my FPS counter on the top left showing that I have enabled VSync (and since my refresh rate is 76Hz, it will cap to 76fps)
https://youtu.be/w270xNn0Sw8
Quite a lot of times you can see it being jittery, and in fact, YouTube compresses it to be a lot smoother than it actually is.
You can view all of my settings in this log file I had produced right after the recording; furthermore, I want to announce that I have not had any "encoding has overloaded" issues within the software as I had experienced with them before.
Appreciate it if anyone can help.
Here is a log file I had uploaded with all the information directly needed, that includes hardware and software: https://gist.github.com/anonymous/d60dc0cca44f4453e38789cd4329153d.
Suggested solutions already mentioned (lowering graphics, enabling virtual sync, etc): https://obsproject.com/forum/threads/performance-issues-with-rocket-league-rainbow-six-siege.70707/ by Sapiens
P.S
I also enabled a frame check at the start of OBS which gives me a brief look over fps drops over testing, as to which are around 5% each go when I try Rainbow Six Siege. Fortunately, frames drop at around 5%, but the result at the end makes it look worse than it is.