I'm having audio sync issues with my PS4 and Elgato using OBS.
The audio always appears after the gameplay and it is also cut off at random intervals.
I set scene buffering to 2000, global sync to 1500 and audio sync in Elgato to -1500 but that does not work for me.
I've tried messing with these values, lowering or increasing but to no avail.
If I put everything at default then the issue is still there (with audio bitrate 96/128) - so I googled for *audio sync* and found a guide that told me to change the settings to what I wrote above.
Also might be good to know, I never had this issue with the PS3 (6-months back though, can't test now), it's only the PS4.
Log: https://gist.github.com/anonymous/02b1eea3866a8ed16854
Log 2: https://gist.github.com/f0b218a365ac0ec11858
Same issue occurs with Log 2.
The audio always appears after the gameplay and it is also cut off at random intervals.
I set scene buffering to 2000, global sync to 1500 and audio sync in Elgato to -1500 but that does not work for me.
I've tried messing with these values, lowering or increasing but to no avail.
If I put everything at default then the issue is still there (with audio bitrate 96/128) - so I googled for *audio sync* and found a guide that told me to change the settings to what I wrote above.
Also might be good to know, I never had this issue with the PS3 (6-months back though, can't test now), it's only the PS4.
Log: https://gist.github.com/anonymous/02b1eea3866a8ed16854
Log 2: https://gist.github.com/f0b218a365ac0ec11858
Same issue occurs with Log 2.
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