Question / Help Audio skips

Vulgarr

New Member
Okay, so this may be a little tough to follow. But when I first started using OBS I had trouble with the stream being laggy, but the audio was fine. Then I figured out that by lowering my bit rate I fixed the video issues. Now my audio skips.
Not for me but in the live stream and on playback it seems to have a cutout every other second.
Any suggestions?

Code:
10:36:34: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
10:36:34: -------------------------------
10:36:34: CPU Name: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz
10:36:34: CPU Speed: 3093MHz
10:36:34: Physical Memory:  4095MB Total, 4095MB Free
10:36:34: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
10:36:34: monitor 1: pos={0, 0}, size={1920, 1080}
10:36:34: Windows Version: 6.3 Build 9600 (revision 17415)
10:36:34: Aero is Enabled
10:36:34: -------------------------------
10:36:34: OBS Modules:
10:36:34: Base Address     Module
10:36:34: 00280000         OBS.exe
10:36:34: 5FB40000         OBSApi.dll
10:36:34: 5F8E0000         DShowPlugin.dll
10:36:34: 5F8B0000         GraphicsCapture.dll
10:36:34: 5F880000         NoiseGate.dll
10:36:34: 5F860000         PSVPlugin.dll
10:36:34: 5F840000         scenesw.dll
10:36:34: ------------------------------------------
10:36:34: Adapter 1
10:36:34:   Video Adapter: NVIDIA GeForce GT 635
10:36:34:   Video Adapter Dedicated Video Memory: 2066542592
10:36:34:   Video Adapter Shared System Memory: 2147676160
10:36:34:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
10:36:34: =====Stream Start: 2015-09-29, 10:36:34===============================================
10:36:34:   Multithreaded optimizations: On
10:36:34:   Base resolution: 1920x1080
10:36:34:   Output resolution: 1280x720
10:36:34: ------------------------------------------
10:36:34: Loading up D3D10 on NVIDIA GeForce GT 635 (Adapter 1)...
10:36:35: ------------------------------------------
10:36:35: Audio Format: 44100 Hz
10:36:35: ------------------------------------------
10:36:35: Audio Channels: 2 Ch
10:36:35: Playback device {0.0.0.00000000}.{1cffbf94-048b-4f13-9b2e-e76107ee3d5a}
10:36:35: ------------------------------------------
10:36:35: Using desktop audio input: Realtek Digital Output (Realtek High Definition Audio)
10:36:35: Global Audio time adjust: 0
Warning -- MMDeviceAudioSource::Initialize(1): Could not create IAudioClient = AUDCLNT_E_DEVICE_INVALIDATED
10:36:37: ------------------------------------------
10:36:37: Audio Encoding: AAC
10:36:37:     bitrate: 128
10:36:37: Using text output
10:36:37: Using Window Capture
10:36:37: Using Window Capture
10:36:37: Using bitmap image
10:36:37: Using bitmap image
10:36:38: ------------------------------------------
10:36:38:     device: Logitech QuickCam Pro 4000,
10:36:38:     device id \\?\usb#vid_046d&pid_08b2&mi_00#6&3b1f4022&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{9b365890-165f-11d0-a195-0020afd156e4},
10:36:38:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
10:36:38:     use buffering: false - 0, fourCC: 'I420'
10:36:38:     audio device: Stereo Mix (Realtek High Definition Audio),
10:36:38:     audio device id (null),
10:36:38:     audio time offset 0,
10:36:38:
10:36:38:     device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
10:36:38: Using directshow input
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using Window Capture
10:36:39: Using bitmap image
10:36:39: Scene buffering time set to 400
10:36:39: ------------------------------------------
10:36:39: Video Encoding: x264
10:36:39:     fps: 60
10:36:39:     width: 1280, height: 720
10:36:39:     preset: veryfast
10:36:39:     profile: main
10:36:39:     keyint: 120
10:36:39:     CBR: yes
10:36:39:     CFR: yes
10:36:39:     max bitrate: 1000
10:36:39:     buffer size: 1000
10:36:39: ------------------------------------------
10:36:39: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 280
10:36:40: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 90
10:36:40: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:40: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:41: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:41: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:41: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 90
10:36:42: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:42: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:42: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:42: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:43: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 90
10:36:43: FlushBufferedVideo: Flushing 10 packets over 150 ms
10:36:43: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:43: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:43: Total frames encoded: 222, total frames duplicated: 0 (0.00%)
10:36:43: Total frames rendered: 235, number of late frames: 1 (0.43%) (it's okay for some frames to be late)
10:36:43:
10:36:43: Profiler time results:
10:36:43:
10:36:43: ==============================================================
10:36:43: video thread frame - [100%] [avg time: 2.173 ms] [children: 61.4%] [unaccounted: 38.6%]
10:36:43: | scene->Preprocess - [57%] [avg time: 1.239 ms]
10:36:43: | GPU download and conversion - [4.37%] [avg time: 0.095 ms] [children: 3.59%] [unaccounted: 0.782%]
10:36:43: | | flush - [2.67%] [avg time: 0.058 ms]
10:36:43: | | CopyResource - [0.828%] [avg time: 0.018 ms]
10:36:43: | | conversion to 4:2:0 - [0.092%] [avg time: 0.002 ms]
10:36:43: Convert444Threads - [100%] [avg time: 0.403 ms] [children: 99%] [unaccounted: 0.993%]
10:36:43: | Convert444toNV12 - [99%] [avg time: 0.399 ms]
10:36:43: encoder thread frame - [100%] [avg time: 0.799 ms] [children: 0.125%] [unaccounted: 99.9%]
10:36:43: | sending stuff out - [0.125%] [avg time: 0.001 ms]
10:36:43: ==============================================================
10:36:43:
10:36:43:
10:36:43: Profiler CPU results:
10:36:43:
10:36:43: ==============================================================
10:36:43: video thread frame - [cpu time: avg 0.731 ms, total 171.875 ms] [avg calls per frame: 1]
10:36:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: Convert444Threads - [cpu time: avg 0.476 ms, total 203.125 ms] [avg calls per frame: 2]
10:36:43: | Convert444toNV12 - [cpu time: avg 0.476 ms, total 203.125 ms] [avg calls per frame: 2]
10:36:43: encoder thread frame - [cpu time: avg 0.221 ms, total 46.875 ms] [avg calls per frame: 1]
10:36:43: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: ==============================================================
10:36:43:
10:36:43: =====Stream End: 2015-09-29, 10:36:43=================================================
10:36:43: Terminating 0x4cc


Last game capture log:
2015-09-16, 11:20:02: we're booting up:
11:20:02: CaptureThread: attached to process Explorer.EXE
11:20:03: DXGI Present
11:20:03: (half life scientist) everything..  seems to be in order
 
That was it. Apparently my headset and my webcam were fighting over audio space. Sometimes it just takes someone else to look it over and see what you're looking right past.
Thanks!
 
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