Okay, so this may be a little tough to follow. But when I first started using OBS I had trouble with the stream being laggy, but the audio was fine. Then I figured out that by lowering my bit rate I fixed the video issues. Now my audio skips.
Not for me but in the live stream and on playback it seems to have a cutout every other second.
Any suggestions?
Not for me but in the live stream and on playback it seems to have a cutout every other second.
Any suggestions?
Code:
10:36:34: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
10:36:34: -------------------------------
10:36:34: CPU Name: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz
10:36:34: CPU Speed: 3093MHz
10:36:34: Physical Memory: 4095MB Total, 4095MB Free
10:36:34: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
10:36:34: monitor 1: pos={0, 0}, size={1920, 1080}
10:36:34: Windows Version: 6.3 Build 9600 (revision 17415)
10:36:34: Aero is Enabled
10:36:34: -------------------------------
10:36:34: OBS Modules:
10:36:34: Base Address Module
10:36:34: 00280000 OBS.exe
10:36:34: 5FB40000 OBSApi.dll
10:36:34: 5F8E0000 DShowPlugin.dll
10:36:34: 5F8B0000 GraphicsCapture.dll
10:36:34: 5F880000 NoiseGate.dll
10:36:34: 5F860000 PSVPlugin.dll
10:36:34: 5F840000 scenesw.dll
10:36:34: ------------------------------------------
10:36:34: Adapter 1
10:36:34: Video Adapter: NVIDIA GeForce GT 635
10:36:34: Video Adapter Dedicated Video Memory: 2066542592
10:36:34: Video Adapter Shared System Memory: 2147676160
10:36:34: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
10:36:34: =====Stream Start: 2015-09-29, 10:36:34===============================================
10:36:34: Multithreaded optimizations: On
10:36:34: Base resolution: 1920x1080
10:36:34: Output resolution: 1280x720
10:36:34: ------------------------------------------
10:36:34: Loading up D3D10 on NVIDIA GeForce GT 635 (Adapter 1)...
10:36:35: ------------------------------------------
10:36:35: Audio Format: 44100 Hz
10:36:35: ------------------------------------------
10:36:35: Audio Channels: 2 Ch
10:36:35: Playback device {0.0.0.00000000}.{1cffbf94-048b-4f13-9b2e-e76107ee3d5a}
10:36:35: ------------------------------------------
10:36:35: Using desktop audio input: Realtek Digital Output (Realtek High Definition Audio)
10:36:35: Global Audio time adjust: 0
Warning -- MMDeviceAudioSource::Initialize(1): Could not create IAudioClient = AUDCLNT_E_DEVICE_INVALIDATED
10:36:37: ------------------------------------------
10:36:37: Audio Encoding: AAC
10:36:37: bitrate: 128
10:36:37: Using text output
10:36:37: Using Window Capture
10:36:37: Using Window Capture
10:36:37: Using bitmap image
10:36:37: Using bitmap image
10:36:38: ------------------------------------------
10:36:38: device: Logitech QuickCam Pro 4000,
10:36:38: device id \\?\usb#vid_046d&pid_08b2&mi_00#6&3b1f4022&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{9b365890-165f-11d0-a195-0020afd156e4},
10:36:38: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
10:36:38: use buffering: false - 0, fourCC: 'I420'
10:36:38: audio device: Stereo Mix (Realtek High Definition Audio),
10:36:38: audio device id (null),
10:36:38: audio time offset 0,
10:36:38:
10:36:38: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
10:36:38: Using directshow input
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using bitmap image
10:36:39: Using Window Capture
10:36:39: Using bitmap image
10:36:39: Scene buffering time set to 400
10:36:39: ------------------------------------------
10:36:39: Video Encoding: x264
10:36:39: fps: 60
10:36:39: width: 1280, height: 720
10:36:39: preset: veryfast
10:36:39: profile: main
10:36:39: keyint: 120
10:36:39: CBR: yes
10:36:39: CFR: yes
10:36:39: max bitrate: 1000
10:36:39: buffer size: 1000
10:36:39: ------------------------------------------
10:36:39: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 280
10:36:40: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 90
10:36:40: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:40: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:41: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:41: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:41: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 90
10:36:42: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:42: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:42: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:42: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:43: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 90
10:36:43: FlushBufferedVideo: Flushing 10 packets over 150 ms
10:36:43: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:43: Audio timestamp for device 'Logitech QuickCam Pro 4000' was behind target timestamp by 80
10:36:43: Total frames encoded: 222, total frames duplicated: 0 (0.00%)
10:36:43: Total frames rendered: 235, number of late frames: 1 (0.43%) (it's okay for some frames to be late)
10:36:43:
10:36:43: Profiler time results:
10:36:43:
10:36:43: ==============================================================
10:36:43: video thread frame - [100%] [avg time: 2.173 ms] [children: 61.4%] [unaccounted: 38.6%]
10:36:43: | scene->Preprocess - [57%] [avg time: 1.239 ms]
10:36:43: | GPU download and conversion - [4.37%] [avg time: 0.095 ms] [children: 3.59%] [unaccounted: 0.782%]
10:36:43: | | flush - [2.67%] [avg time: 0.058 ms]
10:36:43: | | CopyResource - [0.828%] [avg time: 0.018 ms]
10:36:43: | | conversion to 4:2:0 - [0.092%] [avg time: 0.002 ms]
10:36:43: Convert444Threads - [100%] [avg time: 0.403 ms] [children: 99%] [unaccounted: 0.993%]
10:36:43: | Convert444toNV12 - [99%] [avg time: 0.399 ms]
10:36:43: encoder thread frame - [100%] [avg time: 0.799 ms] [children: 0.125%] [unaccounted: 99.9%]
10:36:43: | sending stuff out - [0.125%] [avg time: 0.001 ms]
10:36:43: ==============================================================
10:36:43:
10:36:43:
10:36:43: Profiler CPU results:
10:36:43:
10:36:43: ==============================================================
10:36:43: video thread frame - [cpu time: avg 0.731 ms, total 171.875 ms] [avg calls per frame: 1]
10:36:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: Convert444Threads - [cpu time: avg 0.476 ms, total 203.125 ms] [avg calls per frame: 2]
10:36:43: | Convert444toNV12 - [cpu time: avg 0.476 ms, total 203.125 ms] [avg calls per frame: 2]
10:36:43: encoder thread frame - [cpu time: avg 0.221 ms, total 46.875 ms] [avg calls per frame: 1]
10:36:43: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:36:43: ==============================================================
10:36:43:
10:36:43: =====Stream End: 2015-09-29, 10:36:43=================================================
10:36:43: Terminating 0x4cc
Last game capture log:
2015-09-16, 11:20:02: we're booting up:
11:20:02: CaptureThread: attached to process Explorer.EXE
11:20:03: DXGI Present
11:20:03: (half life scientist) everything.. seems to be in order