Question / Help Audio from Elgato stuttering

Punkerzz

New Member
Hey guys!

I've been trying to stream using an Elgato, but the audio coming from the elgato is skipping like crazy. The audio from the desktop and my mic is working fine. Any tips?

Code:
18:44:38: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
18:44:38: Failed loading CUDA dll
18:46:29: Open Broadcaster Software v0.64b - 32bit (´・ω・`)
18:46:29: -------------------------------
18:46:29: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
18:46:29: CPU Speed: 3998MHz
18:46:29: Physical Memory:  4095MB Total, 4095MB Free
18:46:29: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
18:46:29: monitor 1: pos={0, 0}, size={1360, 768}
18:46:29: Windows Version: 6.2 Build 9200
18:46:29: Aero is Enabled
18:46:29: -------------------------------
18:46:29: OBS Modules:
18:46:29: Base Address     Module
18:46:29: 00EF0000         OBS.exe
18:46:29: 68C30000         OBSApi.dll
18:46:29: 6E4F0000         DShowPlugin.dll
18:46:29: 6E4C0000         GraphicsCapture.dll
18:46:29: 6E490000         NoiseGate.dll
18:46:29: 70560000         PSVPlugin.dll
18:46:29: =====Stream Start: 2015-02-15, 18:46:29===============================================
18:46:29:   Multithreaded optimizations: On
18:46:29:   Base resolution: 1920x1080
18:46:29:   Output resolution: 1920x1080
18:46:29: ------------------------------------------
18:46:29: Loading up D3D10 on Microsoft Basic Render Driver (Adapter 1)...
18:46:29: ------------------------------------------
18:46:29: Audio Format: 48000 Hz
18:46:29: ------------------------------------------
18:46:29: Audio Channels: 2 Ch
18:46:29: Playback device Default
18:46:29: ------------------------------------------
18:46:29: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:46:29: Global Audio time adjust: 0
18:46:29: ------------------------------------------
18:46:29: Using auxilary audio input: Headset Microphone (3- ASTRO MixAmp Pro           )
18:46:29: Mic time offset: 0
18:46:29: ------------------------------------------
18:46:29: Audio Encoding: AAC
18:46:29:     bitrate: 128
18:46:29: ------------------------------------------
18:46:29:     device: Elgato Game Capture HD,
18:46:29:     device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
18:46:29:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
18:46:29:     use buffering: true - 0, fourCC: 'UYVY'
18:46:29:
18:46:29:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
18:46:30: Using directshow input
18:46:30: Scene buffering time set to 700
18:46:30: ------------------------------------------
18:46:30: Video Encoding: x264
18:46:30:     fps: 30
18:46:30:     width: 1920, height: 1080
18:46:30:     preset: veryfast
18:46:30:     profile: main
18:46:30:     keyint: 60
18:46:30:     CBR: yes
18:46:30:     CFR: yes
18:46:30:     max bitrate: 2500
18:46:30:     buffer size: 2500
18:46:30: ------------------------------------------
18:46:31: Using RTMP service: Twitch
18:46:31:   Server selection: rtmp://live-dfw.twitch.tv/app
18:46:31:   Interface: Broadcom 802.11ac Network Adapter (802.11, 514 mbps)
18:46:32: Completed handshake with rtmp://live-dfw.twitch.tv/app in 333 ms.
18:46:32: SO_SNDBUF was at 65536
18:46:33: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 1279 / 335872)
18:46:35: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 335872)
18:46:35: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
18:48:27: ------------------------------------------
18:48:27:     device: Elgato Game Capture HD,
18:48:27:     device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
18:48:27:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
18:48:27:     use buffering: true - 0, fourCC: 'UYVY'
18:48:27:     audio device: Elgato Game Capture HD,
18:48:27:     audio device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
18:48:27:     audio time offset 0,
18:48:27:
18:48:27:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
18:48:49: ------------------------------------------
18:48:49:     device: Elgato Game Capture HD,
18:48:49:     device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
18:48:49:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
18:48:49:     use buffering: true - 0, fourCC: 'UYVY'
18:48:49:
18:48:49:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
18:49:04: Total frames encoded: 4604, total frames duplicated: 142 (3.08%)
18:49:04: Total frames rendered: 4489, number of late frames: 2 (0.04%) (it's okay for some frames to be late)
18:49:04: ~RTMPPublisher: Packet flush completed in 112 ms
18:49:04: ~RTMPPublisher: Send thread terminated in 0 ms
18:49:04: RTMPPublisher::SocketLoop: Graceful loop exit
18:49:04: ~RTMPPublisher: Socket thread terminated in 0 ms
18:49:08:
18:49:08: Profiler time results:
18:49:08:
18:49:08: ==============================================================
18:49:08: video thread frame - [100%] [avg time: 2.937 ms] [children: 54.8%] [unaccounted: 45.2%]
18:49:08: | scene->Preprocess - [17.1%] [avg time: 0.501 ms]
18:49:08: | GPU download and conversion - [37.8%] [avg time: 1.109 ms] [children: 37.7%] [unaccounted: 0.102%]
18:49:08: | | flush - [0.919%] [avg time: 0.027 ms]
18:49:08: | | CopyResource - [36.5%] [avg time: 1.073 ms]
18:49:08: | | conversion to 4:2:0 - [0.204%] [avg time: 0.006 ms]
18:49:08: Convert444Threads - [100%] [avg time: 0.882 ms] [children: 99.4%] [unaccounted: 0.567%]
18:49:08: | Convert444toNV12 - [99.4%] [avg time: 0.877 ms]
18:49:08: encoder thread frame - [100%] [avg time: 2 ms] [children: 1.4%] [unaccounted: 98.6%]
18:49:08: | sending stuff out - [1.4%] [avg time: 0.028 ms]
18:49:08: ==============================================================
18:49:08:
18:49:08:
18:49:08: Profiler CPU results:
18:49:08:
18:49:08: ==============================================================
18:49:08: video thread frame - [cpu time: avg 1.273 ms, total 5718.75 ms] [avg calls per frame: 1]
18:49:08: | scene->Preprocess - [cpu time: avg 0.041 ms, total 187.5 ms] [avg calls per frame: 1]
18:49:08: | GPU download and conversion - [cpu time: avg 1.176 ms, total 5281.25 ms] [avg calls per frame: 1]
18:49:08: | | flush - [cpu time: avg 0.041 ms, total 187.5 ms] [avg calls per frame: 1]
18:49:08: | | CopyResource - [cpu time: avg 1.13 ms, total 5046.88 ms] [avg calls per frame: 1]
18:49:08: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
18:49:08: Convert444Threads - [cpu time: avg 0.967 ms, total 8640.63 ms] [avg calls per frame: 2]
18:49:08: | Convert444toNV12 - [cpu time: avg 0.957 ms, total 8546.88 ms] [avg calls per frame: 2]
18:49:08: encoder thread frame - [cpu time: avg 1.605 ms, total 7390.63 ms] [avg calls per frame: 1]
18:49:08: | sending stuff out - [cpu time: avg 0.006 ms, total 31.25 ms] [avg calls per frame: 1]
18:49:08: ==============================================================
18:49:08:
18:49:08: =====Stream End: 2015-02-15, 18:49:08=================================================
18:49:14: ~RTMPPublisher: Final socket shutdown completed in 10109 ms
18:49:14: Average send payload: 7112 bytes, average send interval: 21 ms
18:49:14: Number of times waited to send: 0, Waited for a total of 0 bytes
18:49:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
18:49:14: Number of bytes sent: 49848314
18:49:44: Terminating 0x3d4
18:49:44: Memory Leaks Were Detected.
18:49:44:
 
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