Question / Help Audio but no video....

Petey

New Member
It only happens with one game i play... i can stream other games... its picking up audio from game but not the video... any ideas? recent log...

02:16:50: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
02:16:50: -------------------------------
02:16:50: CPU Name: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz
02:16:50: CPU Speed: 3399MHz
02:16:50: Physical Memory: 4095MB Total, 4095MB Free
02:16:50: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
02:16:50: monitor 1: pos={0, 0}, size={1920, 1080}
02:16:50: monitor 2: pos={1920, 0}, size={1360, 768}
02:16:50: Windows Version: 6.2 Build 9200
02:16:50: Aero is Enabled
02:16:50: -------------------------------
02:16:50: OBS Modules:
02:16:50: Base Address Module
02:16:50: 00390000 OBS.exe
02:16:50: 5CEF0000 OBSApi.dll
02:16:50: 679E0000 DShowPlugin.dll
02:16:50: 679B0000 GraphicsCapture.dll
02:16:50: 677B0000 NoiseGate.dll
02:16:50: 67790000 PSVPlugin.dll
02:16:50: 67770000 scenesw.dll
02:16:50: ------------------------------------------
02:16:50: Adapter 1
02:16:50: Video Adapter: NVIDIA GeForce GTX 760
02:16:50: Video Adapter Dedicated Video Memory: 2082140160
02:16:50: Video Adapter Shared System Memory: 2147807232
02:16:50: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
02:16:50: Video Adapter Output 2: pos={1920, 0}, size={1360, 768}, attached=true
02:16:50: =====Stream Start: 2015-06-25, 02:16:50===============================================
02:16:50: Multithreaded optimizations: On
02:16:50: Base resolution: 1920x1080
02:16:50: Output resolution: 1536x864
02:16:50: ------------------------------------------
02:16:50: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
02:16:50: ------------------------------------------
02:16:50: Audio Format: 48000 Hz
02:16:50: ------------------------------------------
02:16:50: Audio Channels: 2 Ch
02:16:50: Playback device {0.0.0.00000000}.{412da35e-7993-4eee-9232-3c29b0bca622}
02:16:50: ------------------------------------------
02:16:50: Using desktop audio input: Headphones (High Definition Audio Device)
02:16:50: Global Audio time adjust: 0
02:16:50: ------------------------------------------
02:16:50: Using auxilary audio input: Microphone (Blue Snowball)
02:16:50: Mic time offset: 0
02:16:50: ------------------------------------------
02:16:50: Audio Encoding: AAC
02:16:50: bitrate: 128
02:16:50: Using graphics capture
02:16:50: Trying to hook process: arma3.exe
Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, GetLastError = 5
02:16:50: Scene buffering time set to 700
02:16:50: ------------------------------------------
02:16:50: Video Encoding: x264
02:16:50: fps: 30
02:16:50: width: 1536, height: 864
02:16:50: preset: veryfast
02:16:50: profile: main
02:16:50: keyint: 60
02:16:50: CBR: yes
02:16:50: CFR: yes
02:16:50: max bitrate: 3500
02:16:50: buffer size: 3500
02:16:50: ------------------------------------------
02:17:11: Using graphics capture
02:17:11: Trying to hook process: BreakingPoint.exe
02:17:39: FlushBufferedVideo: Flushing 16 packets over 500 ms
02:17:40: Total frames encoded: 1453, total frames duplicated: 62 (4.27%)
02:17:40: Total frames rendered: 1412, number of late frames: 6 (0.42%) (it's okay for some frames to be late)
02:17:40:
02:17:40: Profiler time results:
02:17:40:
02:17:40: ==============================================================
02:17:40: video thread frame - [100%] [avg time: 2.651 ms] [children: 11.1%] [unaccounted: 88.9%]
02:17:40: | scene->Preprocess - [0.0754%] [avg time: 0.002 ms]
02:17:40: | GPU download and conversion - [11.1%] [avg time: 0.293 ms] [children: 9.73%] [unaccounted: 1.32%]
02:17:40: | | flush - [9.09%] [avg time: 0.241 ms]
02:17:40: | | CopyResource - [0.264%] [avg time: 0.007 ms]
02:17:40: | | conversion to 4:2:0 - [0.377%] [avg time: 0.01 ms]
02:17:40: Convert444Threads - [100%] [avg time: 0.655 ms] [children: 98.9%] [unaccounted: 1.07%]
02:17:40: | Convert444toNV12 - [98.9%] [avg time: 0.648 ms]
02:17:40: encoder thread frame - [100%] [avg time: 1.589 ms] [children: 0.189%] [unaccounted: 99.8%]
02:17:40: | sending stuff out - [0.189%] [avg time: 0.003 ms]
02:17:40: ==============================================================
02:17:40:
02:17:40:
02:17:40: Profiler CPU results:
02:17:40:
02:17:40: ==============================================================
02:17:40: video thread frame - [cpu time: avg 0.431 ms, total 609.375 ms] [avg calls per frame: 1]
02:17:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:17:40: | GPU download and conversion - [cpu time: avg 0.077 ms, total 109.375 ms] [avg calls per frame: 1]
02:17:40: | | flush - [cpu time: avg 0.066 ms, total 93.75 ms] [avg calls per frame: 1]
02:17:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:17:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:17:40: Convert444Threads - [cpu time: avg 0.703 ms, total 1953.13 ms] [avg calls per frame: 2]
02:17:40: | Convert444toNV12 - [cpu time: avg 0.692 ms, total 1921.88 ms] [avg calls per frame: 2]
02:17:40: encoder thread frame - [cpu time: avg 1.119 ms, total 1609.38 ms] [avg calls per frame: 1]
02:17:40: | sending stuff out - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
02:17:40: ==============================================================
02:17:40:
02:17:40: =====Stream End: 2015-06-25, 02:17:40=================================================
02:18:08: Terminating 0x988


Last game capture log:
2015-06-25, 02:17:11: we're booting up:
02:17:11: CaptureThread: attached to process BreakingPoint.exe
02:17:11: D3D9 Present
02:17:11: (half life scientist) everything.. seems to be in order
 
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