This is my last stream. I spent the first hour trying to stream Fatekeeper, a new UE5 game - an engine which I usually have problems with, sadly.
I took steps beforehand to significantly offload the GPU load
- Windowed Fullscreen, 1920x1080, 60fps locked, DLSS Ultra Performance.
Everything seemed like it was running great, and then suddenly I'd get weird random spikes of dipping frames into the 40s and 30s. Unwatchable. Gave up and played some other stuff.
I've been having encoding issues in a lot of other high demand 3d games. They run fine natively, but OBS gets absolutely rocked.
I've tried a ton of different stuff:
- disabling HAGS (even though I could really benefit from framegen)
- trying to dial my BIOS settings in for XMP and other minor CPU/GPU optimizations, which required dropping down to 64gb ram (XMP wouldn't work with 128)
- dropping the OBS output resolution to 936p
- manually gating my monitor refresh rate to a max of 120hz
- gating fps to either 120 or 60fps, whatever I can get away with
- dropping game resolution to 1920x1080 (from 2k native)
I just want to play these games at as good of quality as I can get away with while being able to not worry as much about my stream. It's driving me absolutely batty.
Any help or suggestions would be massively appreciated. I don't know what else to do at this point, and it's set to only get worse with UE6.