papiborrito
New Member
Hi,
I am running into this horrible overload of CPU usage on my 2016 MacBook Pro 13". As I have been trying to fix it for over two weeks I will try to narrow down the issue:
Whenever I start up OBS it completely clogs up my Mac's CPU, averaging between 87-95% (even when idle). I recently bought the Elgato HD60s+, which supposedly is one of the best capture cards for Mac, but this also seems to be the culprit of the high CPU usage. Mind you, I (feel like I) have tried everything; switching resolutions, encoders, removing scenes, upgrading to MacOS Monterey etc. When I remove the capture card from the scene, OBS shows 5-12% CPU usage (and Mac's total CPU around 40-50%), and when I add it it shows 20-35%, with mac hitting the aforementioned 95%.
When starting OBS with the capture card enabled, the Activity Monitor also shows a new process called "UVCAssistant", seeming to take up a lot of CPU. This disappears once I remove it from the scene again. I assume this is required to use the Elgato... maybe someone can enlighten me.
I know my MacBook isn't state of the art anymore, but I do not get how the CPU goes up that much and I cannot seem to do anything about it. The only thing which I hope might still solve it is removing the USB 3.0 to USB-C adapter which is currently in use for the capture card (as the Elgato didn't come with a USB-C to USB-C), and replacing it with a cable that will come in in a few days.
Any help would be greatly appreciated!
I am running into this horrible overload of CPU usage on my 2016 MacBook Pro 13". As I have been trying to fix it for over two weeks I will try to narrow down the issue:
Whenever I start up OBS it completely clogs up my Mac's CPU, averaging between 87-95% (even when idle). I recently bought the Elgato HD60s+, which supposedly is one of the best capture cards for Mac, but this also seems to be the culprit of the high CPU usage. Mind you, I (feel like I) have tried everything; switching resolutions, encoders, removing scenes, upgrading to MacOS Monterey etc. When I remove the capture card from the scene, OBS shows 5-12% CPU usage (and Mac's total CPU around 40-50%), and when I add it it shows 20-35%, with mac hitting the aforementioned 95%.
When starting OBS with the capture card enabled, the Activity Monitor also shows a new process called "UVCAssistant", seeming to take up a lot of CPU. This disappears once I remove it from the scene again. I assume this is required to use the Elgato... maybe someone can enlighten me.
I know my MacBook isn't state of the art anymore, but I do not get how the CPU goes up that much and I cannot seem to do anything about it. The only thing which I hope might still solve it is removing the USB 3.0 to USB-C adapter which is currently in use for the capture card (as the Elgato didn't come with a USB-C to USB-C), and replacing it with a cable that will come in in a few days.
Any help would be greatly appreciated!