Hello fellow forumpeople.
I've been starting to stream a couple weeks ago, so I'm by no means an expert. I've been around youtube for about 2 years now, and I decided to try out streaming as well. Naturally, I've encountered some issues, which I was able to solve. Now, I've encountered one major issue that really bugs me.
I've been reading the several posts about pretty much the same issue, also google'd other forums and topics, yet I was not able to get a clear answer of what's causing the issue and if there is any working solution for that.
As you can tell from the title, I'm using a 2 monitor setup when streaming (attemping atleast). The first one runs at 144hz and is plugged to my regular gpu. The second monitor is plugged into my iGPU, due to the fact that it's a very old monitor and it only has a VGA interface and it runs at 60hz
Now I'm having the issue, when I'm playing a game which is not capped at 60 fps, it works just fine, until I start doing things such as previewing the stream or having the stream itself running on the second screen, I'm getting heavy fps flucuations and a very unstable framerate, while it still remains over 60fps it feels much worse. As soon as I move the window 'behind' my game, it'll stop doing that. I have disabled windows aero, that didn't solve the issue
Is there any way to keep the framerate constant on the gaming monitor? Previewing the stream isn't vital, but even the twitchalerts popup of a new follower causes a massive sway of framerates in the game, which is a deathsentence in some games, apart the fact that it's infuriating to not have a constant framerate. Also, not being able to preview the stream is a very useful thing to have, which I would not like to miss, if possible.
My current rig:
OS: Windows 7
CPU: i5-4670
GPU: GTX 770 2gigs
RAM: 16gigs @1600
MB: ASRock H87 Pro4
Current connection: 32 down, 2 up
Streaming @60 fps.
I haven't tried to stream with 30 fps, that might mitigate the impact on the performance, will do some more testing this weekend.
Another question, although I'm not sure if I should be posting that here or create a new topic instead.
Would upgrading my cpu (to a 4770 or 4790) and my gpu (970 or 980) help to increase the performance while streaming?
When streaming a downscaled resolution of 960x540, I had little to no impact on my performance. Naturally, the stream looked quite shitty, but I'm currently limited due to my upload. When I tried streaming/recording with settings at 1280x720, I had a heavy drop of framerate.
I've tried using x264, QuickSync or NVENC, all of them had a considerable drop of performance.
I'm not playing any new flashy games, neither do I play on max settings. I'm an Fpswhore, so I usually cut down my settings to medium to get a steady framerate.
The games I've tried streaming were c9 (probably unknown to most of you) and Smite.
Thanks in advance for taking your time in reading my mumbo jumbo.
Cheers,
Wilk
I've been starting to stream a couple weeks ago, so I'm by no means an expert. I've been around youtube for about 2 years now, and I decided to try out streaming as well. Naturally, I've encountered some issues, which I was able to solve. Now, I've encountered one major issue that really bugs me.
I've been reading the several posts about pretty much the same issue, also google'd other forums and topics, yet I was not able to get a clear answer of what's causing the issue and if there is any working solution for that.
As you can tell from the title, I'm using a 2 monitor setup when streaming (attemping atleast). The first one runs at 144hz and is plugged to my regular gpu. The second monitor is plugged into my iGPU, due to the fact that it's a very old monitor and it only has a VGA interface and it runs at 60hz
Now I'm having the issue, when I'm playing a game which is not capped at 60 fps, it works just fine, until I start doing things such as previewing the stream or having the stream itself running on the second screen, I'm getting heavy fps flucuations and a very unstable framerate, while it still remains over 60fps it feels much worse. As soon as I move the window 'behind' my game, it'll stop doing that. I have disabled windows aero, that didn't solve the issue
Is there any way to keep the framerate constant on the gaming monitor? Previewing the stream isn't vital, but even the twitchalerts popup of a new follower causes a massive sway of framerates in the game, which is a deathsentence in some games, apart the fact that it's infuriating to not have a constant framerate. Also, not being able to preview the stream is a very useful thing to have, which I would not like to miss, if possible.
My current rig:
OS: Windows 7
CPU: i5-4670
GPU: GTX 770 2gigs
RAM: 16gigs @1600
MB: ASRock H87 Pro4
Current connection: 32 down, 2 up
Streaming @60 fps.
I haven't tried to stream with 30 fps, that might mitigate the impact on the performance, will do some more testing this weekend.
Another question, although I'm not sure if I should be posting that here or create a new topic instead.
Would upgrading my cpu (to a 4770 or 4790) and my gpu (970 or 980) help to increase the performance while streaming?
When streaming a downscaled resolution of 960x540, I had little to no impact on my performance. Naturally, the stream looked quite shitty, but I'm currently limited due to my upload. When I tried streaming/recording with settings at 1280x720, I had a heavy drop of framerate.
I've tried using x264, QuickSync or NVENC, all of them had a considerable drop of performance.
I'm not playing any new flashy games, neither do I play on max settings. I'm an Fpswhore, so I usually cut down my settings to medium to get a steady framerate.
The games I've tried streaming were c9 (probably unknown to most of you) and Smite.
Thanks in advance for taking your time in reading my mumbo jumbo.
Cheers,
Wilk