0.56.04 madness build - features plus encoding changes

Status
Not open for further replies.

Gol D. Ace

Member
Re: 0.56.02 MADNESS build - features plus encoding changes

Jim left it out.

Reduced minimum settable FPS to 1fps (*shrugs*)
 

solomonyo

Member
Re: 0.56.02 MADNESS build - features plus encoding changes

Did a 3h livestream today.
No crash, no lag besides a little stuttering from my part.

Vod: http://www.twitch.tv/bondtv/b/455746191
These are the results:
Code:
11:01:52: Open Broadcaster Software v0.56.02 MADNESS - 64bit ( ^ω^)
11:01:52: -------------------------------
11:01:52: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
11:01:52: CPU Speed: 4716MHz
11:01:52: Physical Memory:  8106MB Total, 6245MB Free
11:01:52: stepping id: 0, model 2, family 15, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
11:01:52: monitor 1: pos={0, 0}, size={1920, 1080}
11:01:52: monitor 2: pos={-1280, 56}, size={1280, 1024}
11:01:52: Windows Version: 6.2 Build 9200 
11:01:52: Aero is Enabled
11:01:52: -------------------------------
11:01:52: OBS Modules:
11:01:52: Base Address     Module
11:01:52: 00000000A4080000 OBS.exe
11:01:52: 00000000C1350000 OBSApi.dll
11:01:52: 00000000CB100000 DShowPlugin.dll
11:01:52: 00000000CBA90000 GraphicsCapture.dll
11:01:52: 00000000D1B00000 NoiseGate.dll
11:01:52: 00000000CCC50000 PSVPlugin.dll
11:01:52: ------------------------------------------
11:01:52: Adapter 1
11:01:52:   Video Adapter: NVIDIA GeForce GTX 650 Ti BOOST
11:01:52:   Video Adapter Dedicated Video Memory: 2051153920
11:01:52:   Video Adapter Shared System Memory: 2147807232
11:01:52: =====Stream Start: 2013-09-03, 11:01:52===============================================
11:01:52:   Multithreaded optimizations: On
11:01:52:   Base resolution: 1920x1080
11:01:52:   Output resolution: 1280x720
11:01:52: ------------------------------------------
11:01:52: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST...
11:01:52: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
11:01:52: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
11:01:52: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
11:01:52: ------------------------------------------
11:01:52: Audio Format: 48000hz
11:01:52: Playback device {0.0.0.00000000}.{1f01f00d-7ab1-4d54-aad8-e0eaa4be1cd7}
11:01:52: ------------------------------------------
11:01:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
11:01:52: ------------------------------------------
11:01:52: Using auxilary audio input: Microphone (Realtek High Definition Audio)
11:01:52: ------------------------------------------
11:01:52: Audio Encoding: AAC
11:01:52:     bitrate: 160
11:01:52: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
11:01:52: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
11:01:52: Using Monitor Capture
11:01:52: Using custom x264 settings: "opencl=true"
11:01:52: ------------------------------------------
11:01:52: Video Encoding: x264
11:01:52:     fps: 60
11:01:52:     width: 1280, height: 720
11:01:52:     preset: veryfast
11:01:52:     CBR: yes
11:01:52:     CFR: yes
11:01:52:     max bitrate: 3450
11:01:52:     buffer size: 3450
11:01:52: ------------------------------------------
11:01:52: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
11:01:52: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
11:01:54: Using RTMP service: Twitch / Justin.tv
11:01:54:   Server selection: rtmp://live-ams.justin.tv/app
11:01:54:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
11:01:55: SO_SNDBUF was at 65536
11:01:55: SO_SNDBUF is now 65536
11:01:56: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 48151 / 461824)
11:01:57: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 461824)
11:11:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
11:11:15:   New Scene
11:11:15: Using text output
11:11:15: Using text output
11:11:15: Using text output
11:11:15: Using text output
11:11:15: Using graphics capture
11:11:15: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
11:11:16: SharedTexCapture hooked
11:11:18: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:11:18: SharedTexCapture hooked
11:11:37: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:11:37: SharedTexCapture hooked
11:13:32: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:13:32: SharedTexCapture hooked
11:13:39: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:13:39: SharedTexCapture hooked
11:14:35: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:14:35: SharedTexCapture hooked
11:14:58: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:14:58: SharedTexCapture hooked
11:18:29: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 461824)
11:27:42: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:27:42: SharedTexCapture hooked
11:27:44: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
11:27:44:   New Scene
11:27:44: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
11:27:44: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
11:27:44: Using Monitor Capture
11:31:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
11:31:35:   New Scene
11:31:35: Using text output
11:31:35: Using text output
11:31:35: Using text output
11:31:35: Using text output
11:31:35: Using graphics capture
11:31:35: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
11:31:35: SharedTexCapture hooked
11:31:44: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
11:31:44:   New Scene
11:31:44: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
11:31:44: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
11:31:44: Using Monitor Capture
11:36:29: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
11:36:29:   New Scene
11:36:29: Using text output
11:36:29: Using text output
11:36:29: Using text output
11:36:29: Using text output
11:36:29: Using graphics capture
11:36:29: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
11:36:30: SharedTexCapture hooked
11:37:26: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:37:26: SharedTexCapture hooked
11:37:31: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:37:31: SharedTexCapture hooked
11:52:10: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:52:10: SharedTexCapture hooked
11:52:21: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:52:21: SharedTexCapture hooked
11:52:35: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:52:35: SharedTexCapture hooked
11:52:39: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:52:39: SharedTexCapture hooked
11:56:58: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:56:58: SharedTexCapture hooked
11:57:01: Using text output
11:57:02: Using text output
11:57:02: Using text output
11:57:02: Using text output
11:57:05: GraphicsCaptureSource::NewCapture:  eliminating old capture
11:57:05: SharedTexCapture hooked
11:57:42: Exit signal received, terminating capture
11:57:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
11:57:43:   New Scene
11:57:43: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
11:57:43: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
11:57:44: Using Monitor Capture
12:01:42: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:01:42:   New Scene
12:01:42: Using text output
12:01:42: Using text output
12:01:42: Using text output
12:01:42: Using text output
12:01:42: Using graphics capture
12:01:42: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:01:42: SharedTexCapture hooked
12:10:01: GraphicsCaptureSource::NewCapture:  eliminating old capture
12:10:01: SharedTexCapture hooked
12:10:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:10:03:   New Scene
12:10:03: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
12:10:03: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
12:10:03: Using Monitor Capture
12:12:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:12:03:   New Scene
12:12:03: Using text output
12:12:03: Using text output
12:12:03: Using text output
12:12:03: Using text output
12:12:03: Using graphics capture
12:12:03: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:12:03: SharedTexCapture hooked
12:30:47: GraphicsCaptureSource::NewCapture:  eliminating old capture
12:30:47: SharedTexCapture hooked
12:30:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:30:48:   New Scene
12:30:48: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
12:30:48: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
12:30:48: Using Monitor Capture
12:31:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:31:41:   New Scene
12:31:41: Using text output
12:31:41: Using text output
12:31:41: Using text output
12:31:41: Using text output
12:31:41: Using graphics capture
12:31:41: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:31:41: SharedTexCapture hooked
12:32:36: GraphicsCaptureSource::NewCapture:  eliminating old capture
12:32:36: SharedTexCapture hooked
12:32:36: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:32:36:   New Scene
12:32:36: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
12:32:36: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
12:32:36: Using Monitor Capture
12:33:24: ------------------------------------------
12:33:24:     device: Logitech HD Webcam C270,
12:33:24:     device id \\?\usb#vid_046d&pid_0825&mi_00#7&8495454&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
12:33:24:     chosen type: I420, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 333333-2000000, fourCC: 'I420'
12:33:24:     audio device: Disable,
12:33:24:     audio device id Disabled,
12:33:24: 
12:33:24: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/plugins/DShowPlugin/shaders/YUVToRGB.pShader.blob
12:33:24: Using directshow input
12:33:24: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:35:42: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:35:42:   New Scene
12:35:42: Using text output
12:35:42: Using text output
12:35:42: Using text output
12:35:42: Using text output
12:35:42: Using graphics capture
12:35:42: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
12:35:42: SharedTexCapture hooked
12:46:37: GraphicsCaptureSource::NewCapture:  eliminating old capture
12:46:37: SharedTexCapture hooked
12:46:43: GraphicsCaptureSource::NewCapture:  eliminating old capture
12:46:43: SharedTexCapture hooked
12:46:45: GraphicsCaptureSource::NewCapture:  eliminating old capture
12:46:45: SharedTexCapture hooked
12:46:50: GraphicsCaptureSource::NewCapture:  eliminating old capture
12:46:50: SharedTexCapture hooked
12:53:29: GraphicsCaptureSource::NewCapture:  eliminating old capture
12:53:29: SharedTexCapture hooked
12:54:43: GraphicsCaptureSource::NewCapture:  eliminating old capture
12:54:43: SharedTexCapture hooked
13:15:08: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:15:08: SharedTexCapture hooked
13:16:04: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:16:04: SharedTexCapture hooked
13:17:04: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:17:04: SharedTexCapture hooked
13:17:07: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:17:07: SharedTexCapture hooked
13:18:18: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:18:18: SharedTexCapture hooked
13:18:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:18:19:   New Scene
13:18:19: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
13:18:19: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
13:18:19: Using Monitor Capture
13:18:38: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:18:38:   New Scene
13:18:38: Using text output
13:18:38: Using text output
13:18:38: Using text output
13:18:38: Using text output
13:18:38: Using graphics capture
13:18:38: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
13:18:38: SharedTexCapture hooked
13:24:07: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:24:07: SharedTexCapture hooked
13:24:29: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:24:29: SharedTexCapture hooked
13:26:02: Exit signal received, terminating capture
13:26:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:26:03:   New Scene
13:26:03: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
13:26:03: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
13:26:03: Using Monitor Capture
13:29:59: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:29:59:   New Scene
13:29:59: Using text output
13:29:59: Using text output
13:29:59: Using text output
13:29:59: Using text output
13:29:59: Using graphics capture
13:29:59: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
13:29:59: SharedTexCapture hooked
13:40:20: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:40:20: SharedTexCapture hooked
13:40:48: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:40:48: SharedTexCapture hooked
13:45:18: GraphicsCaptureSource::NewCapture:  eliminating old capture
13:45:18: SharedTexCapture hooked
13:46:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:46:45:   New Scene
13:46:45: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
13:46:45: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
13:46:45: Using Monitor Capture
13:47:50: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:47:50:   New Scene
13:47:50: Using text output
13:47:50: Using text output
13:47:50: Using text output
13:47:50: Using text output
13:47:50: Using graphics capture
13:47:50: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
13:47:50: SharedTexCapture hooked
13:52:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:52:19:   New Scene
13:52:19: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
13:52:19: C:/Users/jimmy/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
13:52:19: Using Monitor Capture
13:52:35: Total frames encoded: 614506, total frames duplicated 3794 (0.62%)
13:52:35: Total frames rendered: 611709, number of late frames: 717 (0.12%) (it's okay for some frames to be late)
13:52:35: RTMPPublisher::SocketLoop: Graceful loop exit
13:52:35: Number of times waited to send: 0, Waited for a total of 0 bytes
13:52:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
13:52:35: 
13:52:35: Profiler results:
13:52:35: 
13:52:35: ==============================================================
13:52:35: video thread frame - [100%] [avg time: 1.292 ms (cpu time: avg 0.667 ms, total 408255 ms)] [avg calls per frame: 1] [children: 99.6%] [unaccounted: 0.387%]
13:52:35: | frame preprocessing and rendering - [75.5%] [avg time: 0.976 ms (cpu time: avg 0.558 ms, total 341533 ms)] [avg calls per frame: 1] [children: 4.26%] [unaccounted: 71.3%]
13:52:35: | | scene->Preprocess - [4.26%] [avg time: 0.055 ms (cpu time: avg 0.066 ms, total 40778.6 ms)] [avg calls per frame: 1]
13:52:35: | GPU download and color conversion - [24.1%] [avg time: 0.311 ms (cpu time: avg 0.106 ms, total 65146 ms)] [avg calls per frame: 1] [children: 17.7%] [unaccounted: 6.35%]
13:52:35: | | flush - [13.4%] [avg time: 0.173 ms (cpu time: avg 0.066 ms, total 40482.3 ms)] [avg calls per frame: 1]
13:52:35: | | CopyResource - [3.79%] [avg time: 0.049 ms (cpu time: avg 0.016 ms, total 10015.3 ms)] [avg calls per frame: 1]
13:52:35: | | conversion to 4:2:0 - [0.542%] [avg time: 0.007 ms (cpu time: avg 0.005 ms, total 3666.02 ms)] [avg calls per frame: 1]
13:52:35: | Convert444Threads - [2.59e+003%] [avg time: 33.484 ms (cpu time: avg 1.337 ms, total 818381 ms)] [avg calls per frame: 2]
13:52:35: encoder thread frame - [100%] [avg time: 1.333 ms (cpu time: avg 0.783 ms, total 481622 ms)] [avg calls per frame: 1]
13:52:35: ==============================================================
13:52:35: 
13:52:35: =====Stream End: 2013-09-03, 13:52:35=================================================


Last game capture log:
2013-09-03, 13:29:59: we're booting up: 
13:29:59: DXGI Present
13:29:59: (half life scientist) everything..  seems to be in order
13:29:59: DXGI: Found D3D 11
13:29:59: setting up d3d11 data
13:29:59: ---------------------- Cleared D3D11 Capture ----------------------
13:29:59: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
13:29:59: DoD3D11Hook: success
13:29:59: successfully capturing d3d11 frames via GPU
13:30:15: D3D9 Present
13:40:20: ---------------------- Cleared D3D11 Capture ----------------------
13:40:20: DXGI: Found D3D 11
13:40:20: setting up d3d11 data
13:40:20: ---------------------- Cleared D3D11 Capture ----------------------
13:40:20: found dxgi format (dx11) of: 28, size: {1280, 720}, multisampled: false
13:40:20: DoD3D11Hook: success
13:40:21: successfully capturing d3d11 frames via GPU
13:40:47: ---------------------- Cleared D3D11 Capture ----------------------
13:40:48: DXGI: Found D3D 11
13:40:48: setting up d3d11 data
13:40:48: ---------------------- Cleared D3D11 Capture ----------------------
13:40:48: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
13:40:48: DoD3D11Hook: success
13:40:48: successfully capturing d3d11 frames via GPU
13:45:18: ---------------------- Cleared D3D11 Capture ----------------------
13:45:18: DXGI: Found D3D 11
13:45:18: setting up d3d11 data
13:45:18: ---------------------- Cleared D3D11 Capture ----------------------
13:45:18: found dxgi format (dx11) of: 28, size: {1280, 720}, multisampled: false
13:45:18: DoD3D11Hook: success
13:45:18: successfully capturing d3d11 frames via GPU
13:46:45: stop requested, terminating d3d11 capture
13:46:45: ---------------------- Cleared D3D11 Capture ----------------------
13:47:47: ---------------------- Cleared D3D11 Capture ----------------------
13:47:48: DXGI: Found D3D 11
13:47:48: setting up d3d11 data
13:47:48: ---------------------- Cleared D3D11 Capture ----------------------
13:47:48: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
13:47:50: DoD3D11Hook: success
13:47:50: successfully capturing d3d11 frames via GPU
 

Krazy

Town drunk
Re: 0.56.02 MADNESS build - features plus encoding changes

I just had a cash after hitting "Stop preview" =/

Was simply checking some frame timings in the new test build with SC2, just had SC2 added as window capture, and a text source.

Code:
 OBS has encountered an unhandled exception and has terminated. If you are able to
reproduce this crash, please submit this crash report on the forums at
http://www.obsproject.com/ - include the contents of this crash log and the
minidump .dmp file (if available) as well as your regular OBS log files and
a description of what you were doing at the time of the crash.

This crash appears to have occured in the 'c:\windows\system32\kernelbase.dll' module.

**** UNHANDLED EXCEPTION: 80000003
Fault address: 000007FEFD593C72 (c:\windows\system32\kernelbase.dll)
OBS version: Open Broadcaster Software v0.56.02 MADNESS
Windows version: 6.1 (Build 7601) Service Pack 1
CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz

Crashing thread stack trace:
Stack            EIP              Arg0             Arg1             Arg2             Arg3             Address
00000000001CEAC8 000007FEFD593C72 000007FEE07E5880 0000000000007530 00000000001CEA28 00000000001CEC90 kernelbase.dll!0x7fefd593c72
00000000001CEAD0 000007FEE065D5A3 0000000000001395 0000000000000000 0000000200000000 0000000300000001 obsapi.dll!OSTerminateThread+0x33
00000000001CEB00 000000013FE9DB69 0000000000001395 00000000001CEC90 0000000000000111 FFFFFFFF00000000 obs.exe!OBS::Stop+0x89
00000000001CEB90 000000013FEBD1B2 0000000000000070 FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 00000000771C9B43 obs.exe!OBS::OBSProc+0xa52
00000000001CED20 00000000771C9BD1 00000000008E7550 000000013FEBC760 00000000FFFFFED1 0000000000020B02 user32.dll!0x771c9bd1
00000000001CEDE0 00000000771C6AA8 00000000000609AE 0000000000000111 0000000000001395 000007FEFACA0A29 user32.dll!0x771c6aa8
00000000001CEE70 00000000771C6BAD 000000000035A8F0 0000000000000001 0000000000000000 0000000000000001 user32.dll!0x771c6bad
00000000001CEEC0 000007FEFACA0BBF 0000000000020B02 0000000000000001 000000000035A8F0 000007FEFF212421 comctl32.dll!0x7fefaca0bbf
00000000001CEF00 000007FEFACA47FE 000000000000FF00 0000000000030000 0000000000000202 0000000000000000 comctl32.dll!0x7fefaca47fe
00000000001CEFC0 00000000771C9BD1 00000000001CF2A8 000007FEFACA3B20 00000000008E7550 00000000008F8A80 user32.dll!0x771c9bd1
00000000001CF080 00000000771C98DA 0000000000000000 0000000000000000 000007FEFACA3B20 0000000000000001 user32.dll!0x771c98da
00000000001CF100 00000000771C67C2 000000000034094B 000000000034094B 000007FEFF212164 0000000000281000 user32.dll!0x771c67c2
00000000001CF190 000000013FE91A99 0000000000000000 0000000000000000 000000013FE70000 0000000000000000 obs.exe!WinMain+0x9b9
00000000001CF730 000000013FF06770 0000000000000000 0000000000000000 0000000000000000 0000000000000000 obs.exe!__tmainCRTStartup+0x154
00000000001CF7E0 00000000772C652D 0000000000000000 0000000000000000 0000000000000000 0000000000000000 kernel32.dll!0x772c652d
00000000001CF810 00000000773FC521 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ntdll.dll!0x773fc521

A minidump was saved to C:\Users\Kier\AppData\Roaming\OBS\crashDumps\OBSCrashDump2013-09-03_1.dmp.
Please include this file when posting a crash report.

List of loaded modules:
Base Address                      Module

edit: can't get this to repeat, might be a one off? will report back if I can get it to happen again
 

Attachments

  • OBSCrashDump2013-09-03_1.rar
    61.5 KB · Views: 48

DeMoN

Member
Re: 0.56.02 MADNESS build - features plus encoding changes

overkill/bad, and that 48 and 44.1 are perfectly fine.

But is a complete waste of bitrate - read my previous post please.

44,1 khz is already redbook cd audio samplerate.

Why pushing for example 128 kbit in a long 48khz samplerate, when 44,1 is enough?

Better to have more quality inside 44,1 khz than 48khz of course.

But thank you very much, that you made it optional.

and

Please make it an option, and the default option.
^this
I hope this will be the case too. His argument that there are many people which have not much knowledge will stream at unnecessary 48khz then.. Totally waste of bitrate how said.

___
Also with the color thing I have a mixed feeling about it.

Because RGB output consumes more than twice filesize on same videofile compared to a YV12 encode.

A 2048x1152 video in comparison encoded by x264 in CRF mode (both same source file with same encoding settings):

RGB: 1,72 GB
YV12: 800 MB

If you let OBS encode to RGB Colorspace it should the same case that RGB needs way more bitrate.
It has a sense that x264 is using YV12 as default colorspace.

I highly assume that now a for example 1500 kbit stream will now look worse than before. Colors are the least problem when it comes to a stream. With a stream you have the problem of the limited uploadspeed and therefore you need to set low bitrates. RGB is the complete wrong way then.
I have no advantage if the colors are coded lossless, but therefore I see more blocks xD

In general: Such sensible things should always be optional and not forced.

As for MPC... switching from EVR to VMR9 fixed that, heh.

But its vice versa.

EVR does decode YV12 colorspace correct and VMR9 doesnt and assumes for YV12 a 0-255 (RGB) range.
 

Krazy

Town drunk
Re: 0.56.02 MADNESS build - features plus encoding changes

The full range color thing doesn't have anything to do with changing to full RGB colorspace. Everything in OBS is still doing 4:2:0.
 

DeMoN

Member
Re: 0.56.02 MADNESS build - features plus encoding changes

Can you then please explain more in detail what is now changed?

Maybe you just stretched YV12 to 0 - 255 range instead of 16-235?

But that would be strange too, because YV12 has only infos for a 16-235 range and 0-255 would be brightened up and the colors less colorful.
 

Krazy

Town drunk
Re: 0.56.02 MADNESS build - features plus encoding changes

Someone else will have to, I don't fully understand it enough. I just know that things didn't suddenly change to full RGB, so don't worry about that. The full range color stuff will probably also be made optional.
 

Boildown

Active Member
Re: 0.56.01 MADNESS build - testing mostly encoding changes

ball2hi said:
Boildown said:
ball2hi said:
Just tested this build with 480p30 (My usual) and the stream was pretty pixelated, in comparison to my usual quality. Would it happen to be because I'm using the strict CBR method + tune=animation while having CRF enabled with this build?

Edit: Yeah, it's a bit too pixelated for my taste. Have to go back to stable until this one is fixed.

CBR and CRF are mutually exclusive. You can't have them both enabled, the encoder will pick one or the other.
Sorry, I meant to say CFR (Constant Frame Rate?) instead of CRF.

I seem to have removed tune=animation and removed the custom buff-size from the strict CBR. The quality seems to have gone back to normal with this build, still having CBR enabled with CFR enabled.

I was almost wrong anyways, at least I see this in the X264 wiki:

CRF with maximum bit rate

You can also also use a crf with a maximum bit rate by specifying both crf *and* maxrate settings, like

ffmpeg -i input -c:v libx264 -crf 20 -maxrate 400k -bufsize 1835k

This will effectively "target" crf 20, but if the output exceeds 400kb/s, it will degrade to something less than crf 20 in that case.

Whether that works in OBS and whether its even a good idea are different matters. And it probably would piss off Twitch, for the many of us that use it.
 

Fred_

New Member
Re: 0.56.02 MADNESS build - features plus encoding changes

DeMoN said:
As for MPC... switching from EVR to VMR9 fixed that, heh.

But its vice versa.

EVR does decode YV12 colorspace correct and VMR9 doesnt and assumes for YV12 a 0-255 (RGB) range.

As I recall it, since my game footage was RGB, i encoded it in full range YV12. I guess that makes VMR9 better here if that indeed is the case.

Can you then please explain more in detail what is now changed?

Maybe you just stretched YV12 to 0 - 255 range instead of 16-235?

But that would be strange too, because YV12 has only infos for a 16-235 range and 0-255 would be brightened up and the colors less colorful.

I'm by no means an expert on colorspaces and the likes, but I don't think it works like that. YUV can handle full range, 16-235 is a legacy thing afaik.
 

Muf

Forum Moderator
Re: 0.56.02 MADNESS build - features plus encoding changes

16-235 brightness levels are a direct translation of the 0-100 IRE voltage standard of broadcast video:
561px-Composite_Video.svg.png

This makes it easy to directly digitise analogue video. However, it makes no sense for digital video (and even less for screen capture) and only causes nasty banding artefacts. So, going forward, it should (and probably eventually will) be dropped in favour of full range.
 

kaloc

Member
Re: 0.56.02 MADNESS build - features plus encoding changes

lol @ Muf's image in the above post; I'm sure you will make a few peoples head's hurt with that one =)

Here is some additional information about the luma change
http://avisynth.org/mediawiki/Luminance_levels

Also the build is setting the colormatrix & colorprim flags in x264

Info about colormatrix
http://forum.videohelp.com/threads/344144-setting-the-correct-colormatrix-in-x264

http://forum.videohelp.com/threads/...deo-playback?p=2045830&viewfull=1#post2045830
 
Re: 0.56.02 MADNESS build - features plus encoding changes

log:

Code:
22:53:10: Video Source Plugin strings not found, dynamically loading 38 strings
22:53:17: Open Broadcaster Software v0.56.02 MADNESS - 64bit ( ^ω^)
22:53:17: -------------------------------
22:53:17: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
22:53:17: CPU Speed: 3332MHz
22:53:17: Physical Memory:  8159MB Total, 5688MB Free
22:53:17: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
22:53:17: monitor 1: pos={0, 0}, size={1920, 1080}
22:53:17: monitor 2: pos={-1280, 33}, size={1280, 1024}
22:53:17: Windows Version: 6.1 Build 7601 S
22:53:17: Aero is Enabled
22:53:17: -------------------------------
22:53:17: OBS Modules:
22:53:17: Base Address     Module
22:53:17: 000000003F6D0000 OBS.exe
22:53:17: 00000000E6FA0000 OBSApi.dll
22:53:17: 00000000EA150000 DShowPlugin.dll
22:53:17: 00000000EF600000 GraphicsCapture.dll
22:53:17: 00000000FB870000 NoiseGate.dll
22:53:17: 00000000EF720000 PSVPlugin.dll
22:53:17: 00000000EA240000 scenesw.dll
22:53:17: 00000000FAA00000 VideoSourcePluginWrapper.dll
22:53:17: 00000000E8990000 WebSocketAPIPlugin.dll
22:53:17: ------------------------------------------
22:53:17: Adapter 1
22:53:17:   Video Adapter: NVIDIA GeForce GTX 560 Ti  
22:53:17:   Video Adapter Dedicated Video Memory: 1025966080
22:53:17:   Video Adapter Shared System Memory: 3220779008
22:53:17: =====Stream Start: 2013-09-03, 22:53:17===============================================
22:53:17:   Multithreaded optimizations: On
22:53:17:   Base resolution: 1600x900
22:53:17:   Output resolution: 1280x720
22:53:17: ------------------------------------------
22:53:17: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
22:53:17: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
22:53:17: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
22:53:17: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
22:53:18: ------------------------------------------
22:53:18: Audio Format: 48000hz
22:53:18: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
22:53:18: ------------------------------------------
22:53:18: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
22:53:18: Using 5.1 speaker setup
22:53:18: ------------------------------------------
22:53:18: Using auxilary audio input: Microfoon (Pro 9000)
22:53:18: ------------------------------------------
22:53:18: Audio Encoding: AAC
22:53:18:     bitrate: 160
22:53:18: Using text output
22:53:18: Using text output
22:53:18: ------------------------------------------
22:53:18: Video Encoding: x264
22:53:18:     fps: 48
22:53:18:     width: 1280, height: 720
22:53:18:     preset: faster
22:53:18:     CBR: yes
22:53:18:     CFR: yes
22:53:18:     max bitrate: 3500
22:53:18:     buffer size: 3500
22:53:18: ------------------------------------------
22:53:18: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
22:53:18: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
22:53:18: 
22:53:18: Profiler result for the last frame:
22:53:18: ==============================================================
22:53:18: video thread frame - [time: 7.28 ms (cpu time: 0 ms)]
22:53:18: | frame preprocessing and rendering - [time: 6.883 ms (cpu time: 0 ms)]
22:53:18: | | scene->Preprocess - [time: 0.001 ms (cpu time: 0 ms)]
22:53:18: | GPU download and color conversion - [time: 0.396 ms (cpu time: 0 ms)]
22:53:18: | | flush - [time: 0.392 ms (cpu time: 0 ms)]
22:53:18: ==============================================================
22:53:18: 
22:53:19:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
22:53:20: SO_SNDBUF was at 8192
22:53:20: SO_SNDBUF is now 65536
22:53:25: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
23:02:50: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
23:02:51: Total frames encoded: 27483, total frames duplicated 0 (0.00%)
23:02:51: Total frames rendered: 27488, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
23:02:51: Number of times waited to send: 0, Waited for a total of 0 bytes
23:02:51: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:02:51: 
23:02:51: Profiler results:
23:02:51: 
23:02:51: ==============================================================
23:02:51: video thread frame - [100%] [avg time: 0.576 ms (cpu time: avg 0.853 ms, total 23462.6 ms)] [avg calls per frame: 1] [children: 99.5%] [unaccounted: 0.521%]
23:02:51: | frame preprocessing and rendering - [64.2%] [avg time: 0.37 ms (cpu time: avg 0.648 ms, total 17830.9 ms)] [avg calls per frame: 1] [children: 0.694%] [unaccounted: 63.5%]
23:02:51: | | scene->Preprocess - [0.694%] [avg time: 0.004 ms (cpu time: avg 0 ms, total 15.6 ms)] [avg calls per frame: 1]
23:02:51: | GPU download and color conversion - [35.2%] [avg time: 0.203 ms (cpu time: avg 0.199 ms, total 5491.22 ms)] [avg calls per frame: 1] [children: 26.9%] [unaccounted: 8.33%]
23:02:51: | | flush - [22.2%] [avg time: 0.128 ms (cpu time: avg 0.04 ms, total 1123.2 ms)] [avg calls per frame: 1]
23:02:51: | | CopyResource - [4.17%] [avg time: 0.024 ms (cpu time: avg 0.111 ms, total 3073.22 ms)] [avg calls per frame: 1]
23:02:51: | | conversion to 4:2:0 - [0.521%] [avg time: 0.003 ms (cpu time: avg 0.005 ms, total 156 ms)] [avg calls per frame: 1]
23:02:51: | Convert444Threads - [7.23e+003%] [avg time: 41.658 ms (cpu time: avg 0.158 ms, total 4368.03 ms)] [avg calls per frame: 2]
23:02:51: encoder thread frame - [100%] [avg time: 0.629 ms (cpu time: avg 0 ms, total 15.6 ms)] [avg calls per frame: 1]
23:02:51: ==============================================================
23:02:51: 
23:02:51: =====Stream End: 2013-09-03, 23:02:51=================================================
23:03:01: =====Stream Start: 2013-09-03, 23:03:01===============================================
23:03:01:   Multithreaded optimizations: On
23:03:01:   Base resolution: 1600x900
23:03:01:   Output resolution: 1280x720
23:03:01: ------------------------------------------
23:03:01: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:03:01: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:03:01: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:03:01: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:03:01: ------------------------------------------
23:03:01: Audio Format: 48000hz
23:03:01: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:03:01: ------------------------------------------
23:03:01: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:03:01: Using 5.1 speaker setup
23:03:01: ------------------------------------------
23:03:01: Using auxilary audio input: Microfoon (Pro 9000)
23:03:01: ------------------------------------------
23:03:01: Audio Encoding: AAC
23:03:01:     bitrate: 160
23:03:01: Using text output
23:03:01: Using text output
23:03:01: ------------------------------------------
23:03:01: Video Encoding: x264
23:03:01:     fps: 48
23:03:01:     width: 1280, height: 720
23:03:01:     preset: faster
23:03:01:     CBR: yes
23:03:01:     CFR: yes
23:03:01:     max bitrate: 3500
23:03:01:     buffer size: 3500
23:03:01: ------------------------------------------
23:03:01: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:03:01: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:03:03:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:03:04: SO_SNDBUF was at 8192
23:03:04: SO_SNDBUF is now 65536
23:03:07: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
23:07:29: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
23:07:30: Total frames encoded: 12877, total frames duplicated 0 (0.00%)
23:07:30: Total frames rendered: 12884, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:07:30: Number of times waited to send: 0, Waited for a total of 0 bytes
23:07:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:07:31: 
23:07:31: Profiler results:
23:07:31: 
23:07:31: ==============================================================
23:07:31: video thread frame - [100%] [avg time: 0.58 ms (cpu time: avg 0.806 ms, total 10389.7 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.345%]
23:07:31: | frame preprocessing and rendering - [63.4%] [avg time: 0.368 ms (cpu time: avg 0.628 ms, total 8096.45 ms)] [avg calls per frame: 1] [children: 0.172%] [unaccounted: 63.3%]
23:07:31: | | scene->Preprocess - [0.172%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 15.6 ms)] [avg calls per frame: 1]
23:07:31: | GPU download and color conversion - [36.2%] [avg time: 0.21 ms (cpu time: avg 0.175 ms, total 2262.02 ms)] [avg calls per frame: 1] [children: 20.3%] [unaccounted: 15.9%]
23:07:31: | | flush - [15.5%] [avg time: 0.09 ms (cpu time: avg 0.02 ms, total 265.204 ms)] [avg calls per frame: 1]
23:07:31: | | CopyResource - [4.48%] [avg time: 0.026 ms (cpu time: avg 0.079 ms, total 1029.61 ms)] [avg calls per frame: 1]
23:07:31: | | conversion to 4:2:0 - [0.345%] [avg time: 0.002 ms (cpu time: avg 0.003 ms, total 46.8 ms)] [avg calls per frame: 1]
23:07:31: | Convert444Threads - [7.18e+003%] [avg time: 41.643 ms (cpu time: avg 0.248 ms, total 3198.02 ms)] [avg calls per frame: 2]
23:07:31: encoder thread frame - [100%] [avg time: 0.628 ms (cpu time: avg 0.001 ms, total 15.6 ms)] [avg calls per frame: 1]
23:07:31: ==============================================================
23:07:31: 
23:07:31: =====Stream End: 2013-09-03, 23:07:31=================================================
23:07:41: =====Stream Start: 2013-09-03, 23:07:41===============================================
23:07:41:   Multithreaded optimizations: On
23:07:41:   Base resolution: 1600x900
23:07:41:   Output resolution: 1280x720
23:07:41: ------------------------------------------
23:07:41: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:07:41: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:07:41: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:07:41: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:07:41: ------------------------------------------
23:07:41: Audio Format: 48000hz
23:07:41: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:07:41: ------------------------------------------
23:07:41: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:07:41: Using 5.1 speaker setup
23:07:41: ------------------------------------------
23:07:41: Using auxilary audio input: Microfoon (Pro 9000)
23:07:41: ------------------------------------------
23:07:41: Audio Encoding: AAC
23:07:41:     bitrate: 160
23:07:41: Using text output
23:07:41: Using text output
23:07:41: ------------------------------------------
23:07:41: Video Encoding: x264
23:07:41:     fps: 48
23:07:41:     width: 1280, height: 720
23:07:41:     preset: faster
23:07:41:     CBR: yes
23:07:41:     CFR: yes
23:07:41:     max bitrate: 3500
23:07:41:     buffer size: 3500
23:07:41: ------------------------------------------
23:07:41: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:07:41: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:07:43:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:07:43: SO_SNDBUF was at 8192
23:07:43: SO_SNDBUF is now 65536
23:07:50: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
23:10:41: Total frames encoded: 8608, total frames duplicated 0 (0.00%)
23:10:41: Total frames rendered: 8615, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:10:41: RTMPPublisher::SocketLoop: Graceful loop exit
23:10:41: Number of times waited to send: 0, Waited for a total of 0 bytes
23:10:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:10:41: 
23:10:41: Profiler results:
23:10:41: 
23:10:41: ==============================================================
23:10:41: video thread frame - [100%] [avg time: 0.493 ms (cpu time: avg 0.807 ms, total 6957.64 ms)] [avg calls per frame: 1] [children: 99.6%] [unaccounted: 0.406%]
23:10:41: | frame preprocessing and rendering - [72.4%] [avg time: 0.357 ms (cpu time: avg 0.554 ms, total 4773.63 ms)] [avg calls per frame: 1] [children: 0.203%] [unaccounted: 72.2%]
23:10:41: | | scene->Preprocess - [0.203%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:10:41: | GPU download and color conversion - [27.2%] [avg time: 0.134 ms (cpu time: avg 0.251 ms, total 2168.41 ms)] [avg calls per frame: 1] [children: 18.9%] [unaccounted: 8.32%]
23:10:41: | | flush - [13.2%] [avg time: 0.065 ms (cpu time: avg 0.072 ms, total 624.002 ms)] [avg calls per frame: 1]
23:10:41: | | CopyResource - [5.27%] [avg time: 0.026 ms (cpu time: avg 0.103 ms, total 889.209 ms)] [avg calls per frame: 1]
23:10:41: | | conversion to 4:2:0 - [0.406%] [avg time: 0.002 ms (cpu time: avg 0.007 ms, total 62.4 ms)] [avg calls per frame: 1]
23:10:41: | Convert444Threads - [8.44e+003%] [avg time: 41.632 ms (cpu time: avg 0.278 ms, total 2402.42 ms)] [avg calls per frame: 2]
23:10:41: encoder thread frame - [100%] [avg time: 0.628 ms (cpu time: avg 0.003 ms, total 31.2 ms)] [avg calls per frame: 1]
23:10:41: ==============================================================
23:10:41: 
23:10:41: =====Stream End: 2013-09-03, 23:10:41=================================================
23:23:52: =====Stream Start: 2013-09-03, 23:23:52===============================================
23:23:52:   Multithreaded optimizations: On
23:23:52:   Base resolution: 1600x900
23:23:52:   Output resolution: 1280x720
23:23:52: ------------------------------------------
23:23:52: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:23:52: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:23:52: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:23:52: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:23:52: ------------------------------------------
23:23:52: Audio Format: 48000hz
23:23:52: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:23:52: ------------------------------------------
23:23:52: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:23:52: Using 5.1 speaker setup
23:23:52: ------------------------------------------
23:23:52: Using auxilary audio input: Microfoon (Pro 9000)
23:23:52: ------------------------------------------
23:23:52: Audio Encoding: AAC
23:23:52:     bitrate: 160
23:23:52: Using text output
23:23:52: Using text output
23:23:52: ------------------------------------------
23:23:52: Video Encoding: x264
23:23:52:     fps: 48
23:23:52:     width: 1280, height: 720
23:23:52:     preset: faster
23:23:52:     CBR: yes
23:23:52:     CFR: yes
23:23:52:     max bitrate: 3500
23:23:52:     buffer size: 3500
23:23:52: ------------------------------------------
23:23:52: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:23:52: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:23:54:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:23:54: SO_SNDBUF was at 8192
23:23:54: SO_SNDBUF is now 65536
23:24:02: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
23:24:37: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
23:24:38: Total frames encoded: 2147, total frames duplicated 0 (0.00%)
23:24:38: Total frames rendered: 2154, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:24:38: Number of times waited to send: 0, Waited for a total of 0 bytes
23:24:38: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:24:38: 
23:24:38: Profiler results:
23:24:38: 
23:24:38: ==============================================================
23:24:38: video thread frame - [100%] [avg time: 0.776 ms (cpu time: avg 0.803 ms, total 1731.61 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.258%]
23:24:38: | frame preprocessing and rendering - [56.1%] [avg time: 0.435 ms (cpu time: avg 0.702 ms, total 1513.21 ms)] [avg calls per frame: 1] [children: 0.258%] [unaccounted: 55.8%]
23:24:38: | | scene->Preprocess - [0.258%] [avg time: 0.002 ms (cpu time: avg 0.007 ms, total 15.6 ms)] [avg calls per frame: 1]
23:24:38: | GPU download and color conversion - [43.7%] [avg time: 0.339 ms (cpu time: avg 0.094 ms, total 202.801 ms)] [avg calls per frame: 1] [children: 9.02%] [unaccounted: 34.7%]
23:24:38: | | flush - [6.31%] [avg time: 0.049 ms (cpu time: avg 0.028 ms, total 62.4 ms)] [avg calls per frame: 1]
23:24:38: | | CopyResource - [2.32%] [avg time: 0.018 ms (cpu time: avg 0.057 ms, total 124.801 ms)] [avg calls per frame: 1]
23:24:38: | | conversion to 4:2:0 - [0.387%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:24:38: | Convert444Threads - [5.35e+003%] [avg time: 41.531 ms (cpu time: avg 0.391 ms, total 842.405 ms)] [avg calls per frame: 2]
23:24:38: encoder thread frame - [100%] [avg time: 0.676 ms (cpu time: avg 0.022 ms, total 46.8 ms)] [avg calls per frame: 1]
23:24:38: ==============================================================
23:24:38: 
23:24:38: =====Stream End: 2013-09-03, 23:24:38=================================================
23:24:48: =====Stream Start: 2013-09-03, 23:24:48===============================================
23:24:48:   Multithreaded optimizations: On
23:24:48:   Base resolution: 1600x900
23:24:48:   Output resolution: 1280x720
23:24:48: ------------------------------------------
23:24:48: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:24:48: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:24:48: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:24:48: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:24:48: ------------------------------------------
23:24:48: Audio Format: 48000hz
23:24:48: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:24:48: ------------------------------------------
23:24:48: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:24:48: Using 5.1 speaker setup
23:24:48: ------------------------------------------
23:24:48: Using auxilary audio input: Microfoon (Pro 9000)
23:24:48: ------------------------------------------
23:24:48: Audio Encoding: AAC
23:24:48:     bitrate: 160
23:24:48: Using text output
23:24:48: Using text output
23:24:48: ------------------------------------------
23:24:48: Video Encoding: x264
23:24:48:     fps: 48
23:24:48:     width: 1280, height: 720
23:24:48:     preset: faster
23:24:48:     CBR: yes
23:24:48:     CFR: yes
23:24:48:     max bitrate: 3500
23:24:48:     buffer size: 3500
23:24:48: ------------------------------------------
23:24:48: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:24:48: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:24:50:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:24:50: SO_SNDBUF was at 8192
23:24:50: SO_SNDBUF is now 65536
23:24:56: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
23:45:51: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
23:45:52: Total frames encoded: 60634, total frames duplicated 4 (0.01%)
23:45:52: Total frames rendered: 60641, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:45:52: Number of times waited to send: 0, Waited for a total of 0 bytes
23:45:52: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:45:52: 
23:45:52: Profiler results:
23:45:52: 
23:45:52: ==============================================================
23:45:52: video thread frame - [100%] [avg time: 0.678 ms (cpu time: avg 0.819 ms, total 49670.7 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.295%]
23:45:52: | frame preprocessing and rendering - [58.3%] [avg time: 0.395 ms (cpu time: avg 0.682 ms, total 41387.1 ms)] [avg calls per frame: 1] [children: 0.147%] [unaccounted: 58.1%]
23:45:52: | | scene->Preprocess - [0.147%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 31.2 ms)] [avg calls per frame: 1]
23:45:52: | GPU download and color conversion - [41.4%] [avg time: 0.281 ms (cpu time: avg 0.133 ms, total 8096.45 ms)] [avg calls per frame: 1] [children: 11.5%] [unaccounted: 29.9%]
23:45:52: | | flush - [7.82%] [avg time: 0.053 ms (cpu time: avg 0.043 ms, total 2620.82 ms)] [avg calls per frame: 1]
23:45:52: | | CopyResource - [3.24%] [avg time: 0.022 ms (cpu time: avg 0.052 ms, total 3182.42 ms)] [avg calls per frame: 1]
23:45:52: | | conversion to 4:2:0 - [0.442%] [avg time: 0.003 ms (cpu time: avg 0.005 ms, total 312.002 ms)] [avg calls per frame: 1]
23:45:52: | Convert444Threads - [6.14e+003%] [avg time: 41.66 ms (cpu time: avg 0.302 ms, total 18361.3 ms)] [avg calls per frame: 2]
23:45:52: encoder thread frame - [100%] [avg time: 0.645 ms (cpu time: avg 0.01 ms, total 608.404 ms)] [avg calls per frame: 1]
23:45:52: ==============================================================
23:45:52: 
23:45:52: =====Stream End: 2013-09-03, 23:45:52=================================================
23:46:02: =====Stream Start: 2013-09-03, 23:46:02===============================================
23:46:02:   Multithreaded optimizations: On
23:46:02:   Base resolution: 1600x900
23:46:02:   Output resolution: 1280x720
23:46:02: ------------------------------------------
23:46:02: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:46:02: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:46:02: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:46:02: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:46:03: ------------------------------------------
23:46:03: Audio Format: 48000hz
23:46:03: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:46:03: ------------------------------------------
23:46:03: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:46:03: Using 5.1 speaker setup
23:46:03: ------------------------------------------
23:46:03: Using auxilary audio input: Microfoon (Pro 9000)
23:46:03: ------------------------------------------
23:46:03: Audio Encoding: AAC
23:46:03:     bitrate: 160
23:46:03: Using text output
23:46:03: Using text output
23:46:03: ------------------------------------------
23:46:03: Video Encoding: x264
23:46:03:     fps: 48
23:46:03:     width: 1280, height: 720
23:46:03:     preset: faster
23:46:03:     CBR: yes
23:46:03:     CFR: yes
23:46:03:     max bitrate: 3500
23:46:03:     buffer size: 3500
23:46:03: ------------------------------------------
23:46:03: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:46:03: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:46:04:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:46:05: SO_SNDBUF was at 8192
23:46:05: SO_SNDBUF is now 65536
23:46:12: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
23:52:46: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 10053
23:52:47: Total frames encoded: 19379, total frames duplicated 0 (0.00%)
23:52:47: Total frames rendered: 19386, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:52:47: Number of times waited to send: 0, Waited for a total of 0 bytes
23:52:47: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:52:47: 
23:52:47: Profiler results:
23:52:47: 
23:52:47: ==============================================================
23:52:47: video thread frame - [100%] [avg time: 0.632 ms (cpu time: avg 0.831 ms, total 16114.9 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.316%]
23:52:47: | frame preprocessing and rendering - [69.3%] [avg time: 0.438 ms (cpu time: avg 0.719 ms, total 13946.5 ms)] [avg calls per frame: 1] [children: 0.158%] [unaccounted: 69.1%]
23:52:47: | | scene->Preprocess - [0.158%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 31.2 ms)] [avg calls per frame: 1]
23:52:47: | GPU download and color conversion - [30.4%] [avg time: 0.192 ms (cpu time: avg 0.111 ms, total 2168.41 ms)] [avg calls per frame: 1] [children: 15.3%] [unaccounted: 15%]
23:52:47: | | flush - [10.6%] [avg time: 0.067 ms (cpu time: avg 0.03 ms, total 592.804 ms)] [avg calls per frame: 1]
23:52:47: | | CopyResource - [4.27%] [avg time: 0.027 ms (cpu time: avg 0.049 ms, total 967.201 ms)] [avg calls per frame: 1]
23:52:47: | | conversion to 4:2:0 - [0.475%] [avg time: 0.003 ms (cpu time: avg 0.006 ms, total 124.801 ms)] [avg calls per frame: 1]
23:52:47: | Convert444Threads - [6.59e+003%] [avg time: 41.65 ms (cpu time: avg 0.31 ms, total 6021.64 ms)] [avg calls per frame: 2]
23:52:47: encoder thread frame - [100%] [avg time: 0.657 ms (cpu time: avg 0.016 ms, total 327.602 ms)] [avg calls per frame: 1]
23:52:47: ==============================================================
23:52:47: 
23:52:47: =====Stream End: 2013-09-03, 23:52:47=================================================
23:52:57: =====Stream Start: 2013-09-03, 23:52:57===============================================
23:52:57:   Multithreaded optimizations: On
23:52:57:   Base resolution: 1600x900
23:52:57:   Output resolution: 1280x720
23:52:57: ------------------------------------------
23:52:57: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:52:57: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:52:57: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:52:57: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:52:58: ------------------------------------------
23:52:58: Audio Format: 48000hz
23:52:58: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:52:58: ------------------------------------------
23:52:58: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:52:58: Using 5.1 speaker setup
23:52:58: ------------------------------------------
23:52:58: Using auxilary audio input: Microfoon (Pro 9000)
23:52:58: ------------------------------------------
23:52:58: Audio Encoding: AAC
23:52:58:     bitrate: 160
23:52:58: Using text output
23:52:58: Using text output
23:52:58: ------------------------------------------
23:52:58: Video Encoding: x264
23:52:58:     fps: 48
23:52:58:     width: 1280, height: 720
23:52:58:     preset: faster
23:52:58:     CBR: yes
23:52:58:     CFR: yes
23:52:58:     max bitrate: 3500
23:52:58:     buffer size: 3500
23:52:58: ------------------------------------------
23:52:58: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:52:58: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:52:59:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:53:00: librtmp error: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:00: Connection to rtmp://192.168.1.99/live failed: Could not connect to server
23:53:00: 
23:53:00: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:00: 
23:53:01: Total frames encoded: 147, total frames duplicated 0 (0.00%)
23:53:01: Total frames rendered: 154, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:53:01: Number of times waited to send: 0, Waited for a total of 0 bytes
23:53:01: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
23:53:01: 
23:53:01: Profiler results:
23:53:01: 
23:53:01: ==============================================================
23:53:01: video thread frame - [100%] [avg time: 0.703 ms (cpu time: avg 0.81 ms, total 124.8 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.284%]
23:53:01: | frame preprocessing and rendering - [80.1%] [avg time: 0.563 ms (cpu time: avg 0.607 ms, total 93.6 ms)] [avg calls per frame: 1] [children: 2.56%] [unaccounted: 77.5%]
23:53:01: | | scene->Preprocess - [2.56%] [avg time: 0.018 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:01: | GPU download and color conversion - [19.6%] [avg time: 0.138 ms (cpu time: avg 0.202 ms, total 31.2 ms)] [avg calls per frame: 1] [children: 14.7%] [unaccounted: 4.98%]
23:53:01: | | flush - [11.5%] [avg time: 0.081 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:01: | | CopyResource - [2.84%] [avg time: 0.02 ms (cpu time: avg 0.101 ms, total 15.6 ms)] [avg calls per frame: 1]
23:53:01: | | conversion to 4:2:0 - [0.284%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:01: | Convert444Threads - [5.66e+003%] [avg time: 39.776 ms (cpu time: avg 1.418 ms, total 218.4 ms)] [avg calls per frame: 2]
23:53:01: encoder thread frame - [100%] [avg time: 0.671 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:01: ==============================================================
23:53:01: 
23:53:01: =====Stream End: 2013-09-03, 23:53:01=================================================
23:53:12: =====Stream Start: 2013-09-03, 23:53:12===============================================
23:53:12:   Multithreaded optimizations: On
23:53:12:   Base resolution: 1600x900
23:53:12:   Output resolution: 1280x720
23:53:12: ------------------------------------------
23:53:12: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:53:12: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:53:12: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:53:12: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:53:12: ------------------------------------------
23:53:12: Audio Format: 48000hz
23:53:12: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:53:12: ------------------------------------------
23:53:12: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:53:12: Using 5.1 speaker setup
23:53:12: ------------------------------------------
23:53:12: Using auxilary audio input: Microfoon (Pro 9000)
23:53:12: ------------------------------------------
23:53:12: Audio Encoding: AAC
23:53:12:     bitrate: 160
23:53:12: Using text output
23:53:12: Using text output
23:53:12: ------------------------------------------
23:53:12: Video Encoding: x264
23:53:12:     fps: 48
23:53:12:     width: 1280, height: 720
23:53:12:     preset: faster
23:53:12:     CBR: yes
23:53:12:     CFR: yes
23:53:12:     max bitrate: 3500
23:53:12:     buffer size: 3500
23:53:12: ------------------------------------------
23:53:12: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:53:12: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:53:13:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:53:14: librtmp error: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:14: Connection to rtmp://192.168.1.99/live failed: Could not connect to server
23:53:14: 
23:53:14: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:14: 
23:53:15: Total frames encoded: 146, total frames duplicated 0 (0.00%)
23:53:15: Total frames rendered: 153, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:53:15: Number of times waited to send: 0, Waited for a total of 0 bytes
23:53:15: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
23:53:16: 
23:53:16: Profiler results:
23:53:16: 
23:53:16: ==============================================================
23:53:16: video thread frame - [100%] [avg time: 0.794 ms (cpu time: avg 0.305 ms, total 46.8 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.252%]
23:53:16: | frame preprocessing and rendering - [78%] [avg time: 0.619 ms (cpu time: avg 0.305 ms, total 46.8 ms)] [avg calls per frame: 1] [children: 2.39%] [unaccounted: 75.6%]
23:53:16: | | scene->Preprocess - [2.39%] [avg time: 0.019 ms (cpu time: avg 0.101 ms, total 15.6 ms)] [avg calls per frame: 1]
23:53:16: | GPU download and color conversion - [21.8%] [avg time: 0.173 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1] [children: 12.7%] [unaccounted: 9.07%]
23:53:16: | | flush - [9.95%] [avg time: 0.079 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:16: | | CopyResource - [2.52%] [avg time: 0.02 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:16: | | conversion to 4:2:0 - [0.252%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:16: | Convert444Threads - [5.01e+003%] [avg time: 39.762 ms (cpu time: avg 0.305 ms, total 46.8 ms)] [avg calls per frame: 2]
23:53:16: encoder thread frame - [100%] [avg time: 0.582 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:16: ==============================================================
23:53:16: 
23:53:16: =====Stream End: 2013-09-03, 23:53:16=================================================
23:53:26: =====Stream Start: 2013-09-03, 23:53:26===============================================
23:53:26:   Multithreaded optimizations: On
23:53:26:   Base resolution: 1600x900
23:53:26:   Output resolution: 1280x720
23:53:26: ------------------------------------------
23:53:26: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:53:26: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:53:26: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:53:26: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:53:26: ------------------------------------------
23:53:26: Audio Format: 48000hz
23:53:26: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:53:26: ------------------------------------------
23:53:26: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:53:26: Using 5.1 speaker setup
23:53:26: ------------------------------------------
23:53:26: Using auxilary audio input: Microfoon (Pro 9000)
23:53:26: ------------------------------------------
23:53:26: Audio Encoding: AAC
23:53:26:     bitrate: 160
23:53:26: Using text output
23:53:26: Using text output
23:53:26: ------------------------------------------
23:53:26: Video Encoding: x264
23:53:26:     fps: 48
23:53:26:     width: 1280, height: 720
23:53:26:     preset: faster
23:53:26:     CBR: yes
23:53:26:     CFR: yes
23:53:26:     max bitrate: 3500
23:53:26:     buffer size: 3500
23:53:26: ------------------------------------------
23:53:26: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:53:26: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:53:28:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:53:29: librtmp error: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:29: Connection to rtmp://192.168.1.99/live failed: Could not connect to server
23:53:29: 
23:53:29: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:29: 
23:53:30: Total frames encoded: 147, total frames duplicated 0 (0.00%)
23:53:30: Total frames rendered: 154, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:53:30: Number of times waited to send: 0, Waited for a total of 0 bytes
23:53:30: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
23:53:30: 
23:53:30: Profiler results:
23:53:30: 
23:53:30: ==============================================================
23:53:30: video thread frame - [100%] [avg time: 0.778 ms (cpu time: avg 0.911 ms, total 140.4 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.257%]
23:53:30: | frame preprocessing and rendering - [77.5%] [avg time: 0.603 ms (cpu time: avg 0.709 ms, total 109.2 ms)] [avg calls per frame: 1] [children: 2.57%] [unaccounted: 74.9%]
23:53:30: | | scene->Preprocess - [2.57%] [avg time: 0.02 ms (cpu time: avg 0.101 ms, total 15.6 ms)] [avg calls per frame: 1]
23:53:30: | GPU download and color conversion - [22.2%] [avg time: 0.173 ms (cpu time: avg 0.202 ms, total 31.2 ms)] [avg calls per frame: 1] [children: 18.3%] [unaccounted: 3.98%]
23:53:30: | | flush - [15.4%] [avg time: 0.12 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:30: | | CopyResource - [2.57%] [avg time: 0.02 ms (cpu time: avg 0.202 ms, total 31.2 ms)] [avg calls per frame: 1]
23:53:30: | | conversion to 4:2:0 - [0.257%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:30: | Convert444Threads - [5.11e+003%] [avg time: 39.775 ms (cpu time: avg 0.101 ms, total 15.6 ms)] [avg calls per frame: 2]
23:53:30: encoder thread frame - [100%] [avg time: 0.596 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:30: ==============================================================
23:53:30: 
23:53:30: =====Stream End: 2013-09-03, 23:53:30=================================================
23:53:40: =====Stream Start: 2013-09-03, 23:53:40===============================================
23:53:40:   Multithreaded optimizations: On
23:53:40:   Base resolution: 1600x900
23:53:40:   Output resolution: 1280x720
23:53:40: ------------------------------------------
23:53:40: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:53:40: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:53:40: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:53:40: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:53:40: ------------------------------------------
23:53:40: Audio Format: 48000hz
23:53:40: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:53:40: ------------------------------------------
23:53:40: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:53:40: Using 5.1 speaker setup
23:53:40: ------------------------------------------
23:53:40: Using auxilary audio input: Microfoon (Pro 9000)
23:53:40: ------------------------------------------
23:53:40: Audio Encoding: AAC
23:53:40:     bitrate: 160
23:53:40: Using text output
23:53:40: Using text output
23:53:40: ------------------------------------------
23:53:40: Video Encoding: x264
23:53:40:     fps: 48
23:53:40:     width: 1280, height: 720
23:53:40:     preset: faster
23:53:40:     CBR: yes
23:53:40:     CFR: yes
23:53:40:     max bitrate: 3500
23:53:40:     buffer size: 3500
23:53:40: ------------------------------------------
23:53:40: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:53:40: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:53:42:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:53:43: librtmp error: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:43: Connection to rtmp://192.168.1.99/live failed: Could not connect to server
23:53:43: 
23:53:43: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:43: 
23:53:44: Total frames encoded: 147, total frames duplicated 0 (0.00%)
23:53:44: Total frames rendered: 154, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:53:44: Number of times waited to send: 0, Waited for a total of 0 bytes
23:53:44: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
23:53:44: 
23:53:44: Profiler results:
23:53:44: 
23:53:44: ==============================================================
23:53:44: video thread frame - [100%] [avg time: 0.734 ms (cpu time: avg 1.114 ms, total 171.601 ms)] [avg calls per frame: 1] [children: 99.6%] [unaccounted: 0.409%]
23:53:44: | frame preprocessing and rendering - [79.8%] [avg time: 0.586 ms (cpu time: avg 0.911 ms, total 140.401 ms)] [avg calls per frame: 1] [children: 2.45%] [unaccounted: 77.4%]
23:53:44: | | scene->Preprocess - [2.45%] [avg time: 0.018 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:44: | GPU download and color conversion - [19.8%] [avg time: 0.145 ms (cpu time: avg 0.202 ms, total 31.2 ms)] [avg calls per frame: 1] [children: 14%] [unaccounted: 5.72%]
23:53:44: | | flush - [10.9%] [avg time: 0.08 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:44: | | CopyResource - [2.86%] [avg time: 0.021 ms (cpu time: avg 0.202 ms, total 31.2 ms)] [avg calls per frame: 1]
23:53:44: | | conversion to 4:2:0 - [0.272%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:44: | Convert444Threads - [5.42e+003%] [avg time: 39.763 ms (cpu time: avg 0.405 ms, total 62.4 ms)] [avg calls per frame: 2]
23:53:44: encoder thread frame - [100%] [avg time: 0.6 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:44: ==============================================================
23:53:44: 
23:53:44: =====Stream End: 2013-09-03, 23:53:44=================================================
23:53:54: =====Stream Start: 2013-09-03, 23:53:54===============================================
23:53:54:   Multithreaded optimizations: On
23:53:54:   Base resolution: 1600x900
23:53:54:   Output resolution: 1280x720
23:53:54: ------------------------------------------
23:53:54: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:53:54: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:53:54: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:53:54: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:53:54: ------------------------------------------
23:53:54: Audio Format: 48000hz
23:53:54: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:53:54: ------------------------------------------
23:53:54: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:53:54: Using 5.1 speaker setup
23:53:54: ------------------------------------------
23:53:54: Using auxilary audio input: Microfoon (Pro 9000)
23:53:54: ------------------------------------------
23:53:54: Audio Encoding: AAC
23:53:54:     bitrate: 160
23:53:54: Using text output
23:53:54: Using text output
23:53:54: ------------------------------------------
23:53:54: Video Encoding: x264
23:53:54:     fps: 48
23:53:54:     width: 1280, height: 720
23:53:54:     preset: faster
23:53:54:     CBR: yes
23:53:54:     CFR: yes
23:53:54:     max bitrate: 3500
23:53:54:     buffer size: 3500
23:53:54: ------------------------------------------
23:53:54: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:53:54: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:53:56:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:53:57: librtmp error: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:57: Connection to rtmp://192.168.1.99/live failed: Could not connect to server
23:53:57: 
23:53:57: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:53:57: 
23:53:58: Total frames encoded: 147, total frames duplicated 0 (0.00%)
23:53:58: Total frames rendered: 154, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:53:58: Number of times waited to send: 0, Waited for a total of 0 bytes
23:53:58: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
23:53:58: 
23:53:58: Profiler results:
23:53:58: 
23:53:58: ==============================================================
23:53:58: video thread frame - [100%] [avg time: 0.749 ms (cpu time: avg 1.519 ms, total 234.001 ms)] [avg calls per frame: 1] [children: 99.6%] [unaccounted: 0.401%]
23:53:58: | frame preprocessing and rendering - [76.1%] [avg time: 0.57 ms (cpu time: avg 1.418 ms, total 218.401 ms)] [avg calls per frame: 1] [children: 2.54%] [unaccounted: 73.6%]
23:53:58: | | scene->Preprocess - [2.54%] [avg time: 0.019 ms (cpu time: avg 0.101 ms, total 15.6 ms)] [avg calls per frame: 1]
23:53:58: | GPU download and color conversion - [23.5%] [avg time: 0.176 ms (cpu time: avg 0.101 ms, total 15.6 ms)] [avg calls per frame: 1] [children: 14.3%] [unaccounted: 9.21%]
23:53:58: | | flush - [11.3%] [avg time: 0.085 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:58: | | CopyResource - [2.67%] [avg time: 0.02 ms (cpu time: avg 0.101 ms, total 15.6 ms)] [avg calls per frame: 1]
23:53:58: | | conversion to 4:2:0 - [0.267%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:58: | Convert444Threads - [5.31e+003%] [avg time: 39.776 ms (cpu time: avg 1.012 ms, total 156 ms)] [avg calls per frame: 2]
23:53:58: encoder thread frame - [100%] [avg time: 0.695 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
23:53:58: ==============================================================
23:53:58: 
23:53:58: =====Stream End: 2013-09-03, 23:53:58=================================================
23:54:08: =====Stream Start: 2013-09-03, 23:54:08===============================================
23:54:08:   Multithreaded optimizations: On
23:54:08:   Base resolution: 1600x900
23:54:08:   Output resolution: 1280x720
23:54:08: ------------------------------------------
23:54:08: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
23:54:08: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
23:54:08: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
23:54:08: C:/Users/Gebruiker/AppData/Roaming/OBS/shaderCache/shaders/DownscaleLanczos6tapYUV.pShader.blob
23:54:08: ------------------------------------------
23:54:08: Audio Format: 48000hz
23:54:08: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
23:54:08: ------------------------------------------
23:54:08: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
23:54:08: Using 5.1 speaker setup
23:54:08: ------------------------------------------
23:54:08: Using auxilary audio input: Microfoon (Pro 9000)
23:54:08: ------------------------------------------
23:54:08: Audio Encoding: AAC
23:54:08:     bitrate: 160
23:54:08: Using text output
23:54:08: Using text output
23:54:08: ------------------------------------------
23:54:08: Video Encoding: x264
23:54:08:     fps: 48
23:54:08:     width: 1280, height: 720
23:54:08:     preset: faster
23:54:08:     CBR: yes
23:54:08:     CFR: yes
23:54:08:     max bitrate: 3500
23:54:08:     buffer size: 3500
23:54:08: ------------------------------------------
23:54:08: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
23:54:08: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
23:54:10:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
23:54:11: librtmp error: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:54:11: Connection to rtmp://192.168.1.99/live failed: Could not connect to server
23:54:11: 
23:54:11: RTMP_Connect0, failed to connect socket: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd. (10061)
23:54:11: 
23:54:12: Total frames encoded: 147, total frames duplicated 0 (0.00%)
23:54:42: WARNING: Forcibly terminating a thread after 30000 ms timeout!
(hav cute out some info in the log because it exceeded the message char limit.)

Crashlog:

Code:
OBS has encountered an unhandled exception and has terminated. If you are able to
reproduce this crash, please submit this crash report on the forums at
http://www.obsproject.com/ - include the contents of this crash log and the
minidump .dmp file (if available) as well as your regular OBS log files and
a description of what you were doing at the time of the crash.

This crash appears to have occured in the 'c:\windows\system32\kernelbase.dll' module.

**** UNHANDLED EXCEPTION: 80000003
Fault address: 000007FEFCFA3C72 (c:\windows\system32\kernelbase.dll)
OBS version: Open Broadcaster Software v0.56.02 MADNESS
Windows version: 6.1 (Build 7601) Service Pack 1
CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz

Crashing thread stack trace:
Stack            EIP              Arg0             Arg1             Arg2             Arg3             Address
000000000030F3E8 000007FEFCFA3C72 000007FEE7155880 0000000000007530 000000000030F348 000000000030F5B0 kernelbase.dll!0x7fefcfa3c72
000000000030F3F0 000007FEE6FCD5A3 0000000000000000 000007FEFB4717CF FFFFFFFFFFFFFFFF 000007FEFB472B8B obsapi.dll!OSTerminateThread+0x33
000000000030F420 000000013F6FDB69 0000000000000000 000000000030F5B0 0000000000000401 0000000000000000 obs.exe!OBS::Stop+0x89
000000000030F4B0 000000013F71DF59 000000000000FF00 0000000000030000 0000000000000401 000000000030F928 obs.exe!OBS::OBSProc+0x17f9
000000000030F640 0000000076F99BD1 000000000030F928 000000013F71C760 000000000080FB60 000000000080FB60 user32.dll!0x76f99bd1
000000000030F700 0000000076F998DA 0000000000000000 0000000000000000 000000013F71C760 0000000000000001 user32.dll!0x76f998da
000000000030F780 0000000076F967C2 0000000000010987 0000000000010987 000007FEFEB12164 0000000000341000 user32.dll!0x76f967c2
000000000030F810 000000013F6F1A99 0000000000000000 0000000000000000 000000013F6D0000 0000000000000000 obs.exe!WinMain+0x9b9
000000000030FDB0 000000013F766770 0000000000000000 0000000000000000 0000000000000000 0000000000000000 obs.exe!__tmainCRTStartup+0x154
000000000030FE60 0000000076E7652D 0000000000000000 0000000000000000 0000000000000000 0000000000000000 kernel32.dll!0x76e7652d
000000000030FE90 00000000770AC541 0000000000000000 0000000000000000 0000000000000000 0000000000000000 ntdll.dll!0x770ac541

A minidump was saved to C:\Users\Gebruiker\AppData\Roaming\OBS\crashDumps\OBSCrashDump2013-09-03_1.dmp.
Please include this file when posting a crash report.

List of loaded modules:
Base Address                      Module


and the dump file:
 

Attachments

  • OBSCrashDump2013-09-03_1.rar
    58.1 KB · Views: 62

Lain

Forum Admin
Lain
Forum Moderator
Developer
Re: 0.56.02 MADNESS build - features plus encoding changes

*blinks at muf's image*

Anyway, Sapiens* in chat discovered a bug with video frame timing in the new code, and homeworld discovered an even older bug with it as well. Makes the video less in sync than it should be. About 3-4 frames off approximately it seems.

Also I see where these crashes are happening and have a good idea about how to fix it. They all happen in the same place.

Will upload new test tomorrow with the fix

edit: apologies, it was Sapiens.
 

DeMoN

Member
Re: 0.56.02 MADNESS build - features plus encoding changes

As I recall it, since my game footage was RGB, i encoded it in full range YV12. I guess that makes VMR9 better here if that indeed is the case.

You can force EVR to do the same like VMR9 and output all in 0-255. But this will only be for OBS' full range color be a solution :D For all other YUV videos which all are in 16-235 range, it is the wrong way.

I'm by no means an expert on colorspaces and the likes, but I don't think it works like that. YUV can handle full range, 16-235 is a legacy thing afaik.

yes YUV may handle 0-255. But its totally non-standard (and thats why all the output renderers of videoplayer fail with that. Its completely non-standard) and I also dont know if its really that clever to stretch a lossy YV12 (4:2:0) coloring to 0-255 ?
YV12 is already lossy enough and my guess is, that it only will things make worse than better.
Also this consumes again more bitrate - more infos - more bitrate necessary.
less blocks is much more important.
 

HomeWorld

Developer
Re: 0.56.02 MADNESS build - features plus encoding changes

Jim said:
*blinks at muf's image*

Anyway, people in chat discovered a bug with video frame timing in the new code, and homeworld discovered an even older bug with it as well. Makes the video less in sync than it should be. About 3-4 frames off approximately it seems.

Also I see where these crashes are happening and have a good idea about how to fix it. They all happen in the same place.

Will upload new test tomorrow with the fix

"People in chat" is actually Sapiens who noticed the frame timing issue (small correction - credits must be given to the right person)
 

Sapiens

Forum Moderator
Re: 0.56.02 MADNESS build - features plus encoding changes

I suppose I can call off the super special attack lawyers now.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Re: 0.56.03 MADNESS build - features plus encoding changes

Updated again. Mostly bug fixes and fixed an issue with audio/video being slightly out of sync
 
Re: 0.56.03 MADNESS build - features plus encoding changes

Obs hung after streaming for a couple of hours with only a webcam showing.
It locked up when i pressed "stop broadcasing"and had to reboot my comp before i could use it again.

Code:
07:53:12: Video Source Plugin strings not found, dynamically loading 38 strings
07:53:16: Open Broadcaster Software v0.56.03 MADNESS - 64bit ( ^ω^)
07:53:16: -------------------------------
07:53:16: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
07:53:16: CPU Speed: 3332MHz
07:53:16: Physical Memory:  8159MB Total, 5007MB Free
07:53:16: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
07:53:16: monitor 1: pos={0, 0}, size={1920, 1080}
07:53:16: monitor 2: pos={-1280, 33}, size={1280, 1024}
07:53:16: Windows Version: 6.1 Build 7601 S
07:53:16: Aero is Enabled
07:53:16: -------------------------------
07:53:16: OBS Modules:
07:53:16: Base Address     Module
07:53:16: 000000003FDB0000 OBS.exe
07:53:16: 00000000E80A0000 OBSApi.dll
07:53:16: 00000000E8060000 DShowPlugin.dll
07:53:16: 00000000EA120000 GraphicsCapture.dll
07:53:16: 00000000E8040000 NoiseGate.dll
07:53:16: 00000000E8020000 PSVPlugin.dll
07:53:16: 00000000E8000000 scenesw.dll
07:53:16: 00000000FA670000 VideoSourcePluginWrapper.dll
07:53:16: 00000000E7F80000 WebSocketAPIPlugin.dll
07:53:16: ------------------------------------------
07:53:16: Adapter 1
07:53:16:   Video Adapter: NVIDIA GeForce GTX 560 Ti  
07:53:16:   Video Adapter Dedicated Video Memory: 1025966080
07:53:16:   Video Adapter Shared System Memory: 3220779008
07:53:16: =====Stream Start: 2013-09-05, 07:53:16===============================================
07:53:16:   Multithreaded optimizations: On
07:53:16:   Base resolution: 1600x900
07:53:16:   Output resolution: 1280x720
07:53:16: ------------------------------------------
07:53:16: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
07:53:17: ------------------------------------------
07:53:17: Audio Format: 48000hz
07:53:17: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
07:53:17: ------------------------------------------
07:53:17: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
07:53:17: Using 5.1 speaker setup
07:53:17: ------------------------------------------
07:53:17: Using auxilary audio input: Microfoon (Pro 9000)
07:53:17: ------------------------------------------
07:53:17: Audio Encoding: AAC
07:53:17:     bitrate: 160
07:53:17: Using text output
07:53:17: ------------------------------------------
07:53:17:     device: Logitech QuickCam Pro 9000,
07:53:17:     device id \\?\usb#vid_046d&pid_0990&mi_00#7&322d27b4&2&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
07:53:17:     chosen type: I420, usingFourCC: false, res: 640x360 - 640x360, frameIntervals: 333333-2000000, fourCC: 'I420'
07:53:17:     audio device: Uitzetten,
07:53:17:     audio device id Disabled,
07:53:17: 
07:53:17: Using directshow input
07:53:17: Using graphics capture
07:53:17: ------------------------------------------
07:53:17: Video Encoding: x264
07:53:17:     fps: 48
07:53:17:     width: 1280, height: 720
07:53:17:     preset: faster
07:53:17:     CBR: yes
07:53:17:     CFR: yes
07:53:17:     max bitrate: 3500
07:53:17:     buffer size: 3500
07:53:17: ------------------------------------------
07:53:17: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
07:53:17: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
07:53:19:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
07:53:19: SO_SNDBUF was at 8192
07:53:19: SO_SNDBUF is now 65536
07:53:56: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
11:40:04: Total frames encoded: 653073, total frames duplicated 158 (0.02%)
11:40:04: Total frames rendered: 653078, number of late frames: 18 (0.00%) (it's okay for some frames to be late)
(this was the whole log of that session)

and the second time today:

Code:
11:43:28: Video Source Plugin strings not found, dynamically loading 38 strings
11:44:20: Open Broadcaster Software v0.56.03 MADNESS - 64bit ( ^ω^)
11:44:20: -------------------------------
11:44:20: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
11:44:20: CPU Speed: 3332MHz
11:44:20: Physical Memory:  8159MB Total, 6505MB Free
11:44:20: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
11:44:20: monitor 1: pos={0, 0}, size={1920, 1080}
11:44:20: monitor 2: pos={-1280, 33}, size={1280, 1024}
11:44:20: Windows Version: 6.1 Build 7601 S
11:44:20: Aero is Enabled
11:44:20: -------------------------------
11:44:20: OBS Modules:
11:44:20: Base Address     Module
11:44:20: 000000003FD80000 OBS.exe
11:44:20: 00000000E80D0000 OBSApi.dll
11:44:20: 00000000E8090000 DShowPlugin.dll
11:44:20: 00000000E8060000 GraphicsCapture.dll
11:44:20: 00000000E8040000 NoiseGate.dll
11:44:20: 00000000E8020000 PSVPlugin.dll
11:44:20: 00000000E8000000 scenesw.dll
11:44:20: 00000000E91F0000 VideoSourcePluginWrapper.dll
11:44:20: 00000000E7F80000 WebSocketAPIPlugin.dll
11:44:20: ------------------------------------------
11:44:20: Adapter 1
11:44:20:   Video Adapter: NVIDIA GeForce GTX 560 Ti  
11:44:20:   Video Adapter Dedicated Video Memory: 1025966080
11:44:20:   Video Adapter Shared System Memory: 3220779008
11:44:20: =====Stream Start: 2013-09-05, 11:44:20===============================================
11:44:20:   Multithreaded optimizations: On
11:44:20:   Base resolution: 1600x900
11:44:20:   Output resolution: 1280x720
11:44:20: ------------------------------------------
11:44:20: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
11:44:20: ------------------------------------------
11:44:20: Audio Format: 48000hz
11:44:20: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
11:44:20: ------------------------------------------
11:44:20: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
11:44:20: Using 5.1 speaker setup
11:44:20: ------------------------------------------
11:44:20: Using auxilary audio input: Microfoon (Pro 9000)
11:44:20: ------------------------------------------
11:44:20: Audio Encoding: AAC
11:44:20:     bitrate: 160
11:44:20: Using text output
11:44:20: ------------------------------------------
11:44:20:     device: Logitech QuickCam Pro 9000,
11:44:20:     device id \\?\usb#vid_046d&pid_0990&mi_00#7&322d27b4&2&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
11:44:20:     chosen type: I420, usingFourCC: false, res: 640x360 - 640x360, frameIntervals: 333333-2000000, fourCC: 'I420'
11:44:20:     audio device: Uitzetten,
11:44:20:     audio device id Disabled,
11:44:20: 
11:44:21: Using directshow input
11:44:25: Using graphics capture
11:44:25: ------------------------------------------
11:44:25: Video Encoding: x264
11:44:25:     fps: 48
11:44:25:     width: 1280, height: 720
11:44:25:     preset: faster
11:44:25:     CBR: yes
11:44:25:     CFR: yes
11:44:25:     max bitrate: 3500
11:44:25:     buffer size: 3500
11:44:25: ------------------------------------------
11:44:25: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
11:44:25: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
11:44:25: 
11:44:25: Profiler result for the last frame:
11:44:25: ==============================================================
11:44:25: video thread frame - [time: 7.799 ms (cpu time: 0 ms)]
11:44:25: | frame preprocessing and rendering - [time: 7.41 ms (cpu time: 0 ms)]
11:44:25: | | scene->Preprocess - [time: 0.001 ms (cpu time: 0 ms)]
11:44:25: | GPU download and color conversion - [time: 0.386 ms (cpu time: 0 ms)]
11:44:25: | | flush - [time: 0.383 ms (cpu time: 0 ms)]
11:44:25: ==============================================================
11:44:25: 
11:44:26:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
11:44:27: SO_SNDBUF was at 8192
11:44:27: SO_SNDBUF is now 65536
11:44:32: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
12:14:40: Total frames encoded: 87083, total frames duplicated 15 (0.02%)
12:14:40: Total frames rendered: 87085, number of late frames: 9 (0.01%) (it's okay for some frames to be late)
12:14:40: RTMPPublisher::SocketLoop: Graceful loop exit
12:14:40: Number of times waited to send: 0, Waited for a total of 0 bytes
12:14:40: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
12:14:41: 
12:14:41: Profiler results:
12:14:41: 
12:14:41: ==============================================================
12:14:41: video thread frame - [100%] [avg time: 0.736 ms (cpu time: avg 0.801 ms, total 69826.1 ms)] [avg calls per frame: 1] [children: 99.6%] [unaccounted: 0.408%]
12:14:41: | frame preprocessing and rendering - [65.9%] [avg time: 0.485 ms (cpu time: avg 0.697 ms, total 60762.4 ms)] [avg calls per frame: 1] [children: 8.42%] [unaccounted: 57.5%]
12:14:41: | | scene->Preprocess - [8.42%] [avg time: 0.062 ms (cpu time: avg 0.016 ms, total 1419.61 ms)] [avg calls per frame: 1]
12:14:41: | GPU download and color conversion - [33.7%] [avg time: 0.248 ms (cpu time: avg 0.103 ms, total 8970.07 ms)] [avg calls per frame: 1] [children: 26.5%] [unaccounted: 7.2%]
12:14:41: | | flush - [22.6%] [avg time: 0.166 ms (cpu time: avg 0.023 ms, total 2059.22 ms)] [avg calls per frame: 1]
12:14:41: | | CopyResource - [3.67%] [avg time: 0.027 ms (cpu time: avg 0.046 ms, total 4056.03 ms)] [avg calls per frame: 1]
12:14:41: | | conversion to 4:2:0 - [0.272%] [avg time: 0.002 ms (cpu time: avg 0.004 ms, total 358.802 ms)] [avg calls per frame: 1]
12:14:41: | Convert444Threads - [5.66e+003%] [avg time: 41.664 ms (cpu time: avg 0.222 ms, total 19359.7 ms)] [avg calls per frame: 2]
12:14:41: encoder thread frame - [100%] [avg time: 0.646 ms (cpu time: avg 0.006 ms, total 577.203 ms)] [avg calls per frame: 1]
12:14:41: ==============================================================
12:14:41: 
12:14:41: =====Stream End: 2013-09-05, 12:14:41=================================================
12:14:44: =====Stream Start: 2013-09-05, 12:14:44===============================================
12:14:44:   Multithreaded optimizations: On
12:14:44:   Base resolution: 1600x900
12:14:44:   Output resolution: 1280x720
12:14:44: ------------------------------------------
12:14:44: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
12:14:44: ------------------------------------------
12:14:44: Audio Format: 48000hz
12:14:44: Playback device {0.0.0.00000000}.{ec118582-431d-43b3-93a7-50cf9c8a9acb}
12:14:44: ------------------------------------------
12:14:44: Using desktop audio input: Luidsprekers (Realtek High Definition Audio)
12:14:44: Using 5.1 speaker setup
12:14:44: ------------------------------------------
12:14:44: Using auxilary audio input: Microfoon (Pro 9000)
12:14:44: ------------------------------------------
12:14:44: Audio Encoding: AAC
12:14:44:     bitrate: 160
12:14:44: Using text output
12:14:44: ------------------------------------------
12:14:44:     device: Logitech QuickCam Pro 9000,
12:14:44:     device id \\?\usb#vid_046d&pid_0990&mi_00#7&322d27b4&2&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
12:14:44:     chosen type: I420, usingFourCC: false, res: 640x360 - 640x360, frameIntervals: 333333-2000000, fourCC: 'I420'
12:14:44:     audio device: Uitzetten,
12:14:44:     audio device id Disabled,
12:14:44: 
12:14:44: Using directshow input
12:14:45: Using graphics capture
12:14:45: ------------------------------------------
12:14:45: Video Encoding: x264
12:14:45:     fps: 48
12:14:45:     width: 1280, height: 720
12:14:45:     preset: faster
12:14:45:     CBR: yes
12:14:45:     CFR: yes
12:14:45:     max bitrate: 3500
12:14:45:     buffer size: 3500
12:14:45: ------------------------------------------
12:14:45: MMDeviceAudioSource: Frequency for device 'Luidsprekers (Realtek High Definition Audio)' is 4608000, samples per sec is 192000
12:14:45: MMDeviceAudioSource: Frequency for device 'Microfoon (Pro 9000)' is 64000, samples per sec is 16000
12:14:46:   Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
12:14:47: SO_SNDBUF was at 8192
12:14:47: SO_SNDBUF is now 65536
12:14:50: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
14:51:43: Total frames encoded: 452031, total frames duplicated 20594 (4.56%)
14:51:43: Total frames rendered: 451919, number of late frames: 179 (0.04%) (it's okay for some frames to be late)

No crashdumps nor logs generated. OBS just hangs after trying to stop publishing.
(streaming to a local nginx-rtmp server)

the second time i opend up windows problem step recorder and in those logs it showed issues with the following:

Program: desktop window management, 6.1.7600.16385 (win7_rtm.090713-1255), Microsoft Corporation, DWM.EXE, DWM.EXE
UI-elements: test - Open Broadcaster Software v0.56.03 MADNESS (not responding), Ghost
(not sure if you can use this info but perhaps it's helpfull)
 

KairuByte

New Member
Re: 0.56.03 MADNESS build - features plus encoding changes

I ran a 6 hour 15 minute broadcast yesterday and I must say I like the improvements the encoding changes provided. I did get a slight hang after stopping the broadcast but it didn't last any more then usual. Maybe I'm just lucky?

Madness VS. Stock I also saw a large improvement in dropped frames, over 10%, using the 64bit client.
 
Status
Not open for further replies.
Top