Bug Report Windows 8.1 Preview stream error

MattGoesLive

New Member
Hi guys,

Just got windows 8.1 today (upgraded from 7.) and I get the "Compilation of vertex shader 'shaders/drawtexture.vShader' fauled, result = 80004005" error. Now usually this would be a simple update of DirectX and you would be off again, however directX is built into windows 8.1 so there is no where to actual update it from other than Windows Updates, of which I have 0!

Any solutions would be much appreciated!

15:06:14: Open Broadcaster Software v0.591b - 64bit ( ^ω^)
15:06:14: -------------------------------
15:06:14: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
15:06:14: CPU Speed: 3492MHz
15:06:14: Physical Memory: 8109MB Total, 6637MB Free
15:06:14: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
15:06:14: monitor 1: pos={-1360, 0}, size={1360, 768}
15:06:14: monitor 2: pos={0, 0}, size={1920, 1080}
15:06:14: Windows Version: 6.2 Build 9200
15:06:14: Aero is Enabled
15:06:14: -------------------------------
15:06:14: OBS Modules:
15:06:14: Base Address Module
15:06:14: 0000000079BC0000 OBS.exe
15:06:14: 00000000137A0000 OBSApi.dll
15:06:14: 0000000013700000 DShowPlugin.dll
15:06:14: 00000000136D0000 GraphicsCapture.dll
15:06:14: 00000000136B0000 NoiseGate.dll
15:06:14: 0000000013690000 PSVPlugin.dll
15:06:14: ------------------------------------------
15:06:14: Adapter 1
15:06:14: Video Adapter: NVIDIA GeForce GTX 770
15:06:14: Video Adapter Dedicated Video Memory: 2082140160
15:06:14: Video Adapter Shared System Memory: 2147807232
15:06:14: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
15:06:14: Video Adapter Output 2: pos={-1360, 0}, size={1360, 768}, attached=true
15:06:14: ------------------------------------------
15:06:14: Adapter 2
15:06:14: Video Adapter: Intel(R) HD Graphics 4000
15:06:14: Video Adapter Dedicated Video Memory: 33554432
15:06:14: Video Adapter Shared System Memory: 1845493760
15:06:14: =====Stream Start: 2013-12-25, 15:06:14===============================================
15:06:14: Multithreaded optimizations: On
15:06:14: Base resolution: 1360x768
15:06:14: Output resolution: 1360x768
15:06:14: ------------------------------------------
15:06:14: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...

Error: Compilation of vertex shader 'shaders/DrawTexture.vShader' failed, result = 80004005

--Edit
This is the case on both the x64 and x86 versions of the program.
 
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