Hey all
On Windows 8, OBS has been working flawlessly for me, but when I tried Windows 8.1 RTM a while back I got major fps loss in various games. So i figured that it probably was some sort of a drivers program, since after all the OS wasnt really released yet.
Yesterday I upgraded to the released version of Windows 8.1, and unfortunatly I still have the same problem where the performance is bad, and I even saw a fps loss while streaming with Quicksync which arent supposed to happen.
Am I the only one experiencing this?
With kind regards, moraldino.
On Windows 8, OBS has been working flawlessly for me, but when I tried Windows 8.1 RTM a while back I got major fps loss in various games. So i figured that it probably was some sort of a drivers program, since after all the OS wasnt really released yet.
Yesterday I upgraded to the released version of Windows 8.1, and unfortunatly I still have the same problem where the performance is bad, and I even saw a fps loss while streaming with Quicksync which arent supposed to happen.
Am I the only one experiencing this?
With kind regards, moraldino.
10:05:21: Open Broadcaster Software v0.581b - 64bit ( ^ω^)
10:05:21: -------------------------------
10:05:21: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
10:05:21: CPU Speed: 3500MHz
10:05:21: Physical Memory: 16258MB Total, 12819MB Free
10:05:21: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
10:05:21: monitor 1: pos={0, 0}, size={1920, 1080}
10:05:21: monitor 2: pos={1920, 0}, size={1680, 1050}
10:05:21: Windows Version: 6.2 Build 9200
10:05:21: Aero is Enabled
10:05:21: -------------------------------
10:05:21: OBS Modules:
10:05:21: Base Address Module
10:05:21: 00000000B10A0000 OBS.exe
10:05:21: 000000001EBC0000 OBSApi.dll
10:05:21: 0000000021F50000 DShowPlugin.dll
10:05:21: 0000000021F20000 GraphicsCapture.dll
10:05:21: 0000000021F00000 NoiseGate.dll
10:05:21: 0000000021EE0000 PSVPlugin.dll
10:05:21: ------------------------------------------
10:05:21: Adapter 1
10:05:21: Video Adapter: NVIDIA GeForce GTX 660
10:05:21: Video Adapter Dedicated Video Memory: 2086797312
10:05:21: Video Adapter Shared System Memory: 2147807232
10:05:21: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
10:05:21: Video Adapter Output 2: pos={1920, 0}, size={1680, 1050}, attached=true
10:05:21: ------------------------------------------
10:05:21: Adapter 2
10:05:21: Video Adapter: Intel(R) HD Graphics 4000
10:05:21: Video Adapter Dedicated Video Memory: 33554432
10:05:21: Video Adapter Shared System Memory: 1845493760
10:05:21: =====Stream Start: 2013-10-18, 10:05:21===============================================
10:05:21: Multithreaded optimizations: On
10:05:21: Base resolution: 1920x1080
10:05:21: Output resolution: 1920x1080
10:05:21: ------------------------------------------
10:05:21: Loading up D3D10 on NVIDIA GeForce GTX 660...
10:05:21: ------------------------------------------
10:05:21: Audio Format: 48000hz
10:05:21: Playback device Default
10:05:21: ------------------------------------------
10:05:21: Using desktop audio input: Högtalare (Razer Banshee)
10:05:21: ------------------------------------------
10:05:21: Audio Encoding: AAC
10:05:21: bitrate: 128
10:05:21: Using text output
Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Tobias\SkyDrive\Dokument\bjornlogo2.png'
Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Tobias\SkyDrive\Dokument\bjornlogo2.png'
10:05:21: Using bitmap image
10:05:21: Scene buffering time set to 700
10:05:21: Found QSV hardware support
10:05:21: ------------------------------------------
10:05:21: QSV version 1.6 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
10:05:21: Using 10 bitstreams and 10 frame buffers
10:05:21: ------------------------------------------
10:05:21: Video Encoding: QSV
10:05:21: fps: 60
10:05:21: width: 1920, height: 1080
10:05:21: target-usage: MFX_TARGETUSAGE_BEST_QUALITY
10:05:21: CBR: yes
10:05:21: CFR: no
10:05:21: max bitrate: 5000
10:05:21: ------------------------------------------
10:05:21: MMDeviceAudioSource: Frequency for device 'Högtalare (Razer Banshee)' is 352800, samples per sec is 44100
10:05:23: Using RTMP service: Twitch / Justin.tv
10:05:23: Server selection: rtmp://live-arn.justin.tv/app
10:05:23: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
10:05:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
10:05:23: New Scene
10:05:23: Using text output
10:05:23: Using bitmap image
10:05:23: Using graphics capture
10:05:23: using memory capture
10:05:23: Completed handshake with rtmp://live-arn.justin.tv/app in 463 ms.
10:05:24: SO_SNDBUF was at 65536
10:05:24: SO_SNDBUF is now 65536
10:05:25: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 23638 / 656384)
10:05:49: Total frames encoded: 1599, total frames duplicated: 7 (0.44%)
10:05:49: Total frames rendered: 1605, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
10:05:49: RTMPPublisher::SocketLoop: Graceful loop exit
10:05:49: Average send payload: 9143 bytes, average send interval: 14 ms
10:05:49: Number of times waited to send: 0, Waited for a total of 0 bytes
10:05:49: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:05:49: Number of bytes sent: 15342508
10:05:49:
10:05:49: Profiler time results:
10:05:49:
10:05:49: ==============================================================
10:05:49: video thread frame - [100%] [avg time: 1.833 ms] [children: 3.55%] [unaccounted: 96.5%]
10:05:49: | scene->Preprocess - [0.218%] [avg time: 0.004 ms]
10:05:49: | GPU download and conversion - [3.33%] [avg time: 0.061 ms] [children: 2.24%] [unaccounted: 1.09%]
10:05:49: | | flush - [1.58%] [avg time: 0.029 ms]
10:05:49: | | CopyResource - [0.491%] [avg time: 0.009 ms]
10:05:49: | | conversion to 4:2:0 - [0.164%] [avg time: 0.003 ms]
10:05:49: Convert444Threads - [100%] [avg time: 1.154 ms] [children: 99.7%] [unaccounted: 0.347%]
10:05:49: | Convert444toNV12 - [99.7%] [avg time: 1.15 ms]
10:05:49: encoder thread frame - [100%] [avg time: 0.055 ms] [children: 52.7%] [unaccounted: 47.3%]
10:05:49: | ProcessEncodedFrame - [36.4%] [avg time: 0.02 ms]
10:05:49: | QueueEncodeTask - [16.4%] [avg time: 0.009 ms]
10:05:49: ==============================================================
10:05:49:
10:05:49:
10:05:49: Profiler CPU results:
10:05:49:
10:05:49: ==============================================================
10:05:49: video thread frame - [cpu time: avg 1.148 ms, total 1843.75 ms] [avg calls per frame: 1]
10:05:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: | GPU download and conversion - [cpu time: avg 0.029 ms, total 46.875 ms] [avg calls per frame: 1]
10:05:49: | | flush - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
10:05:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: Convert444Threads - [cpu time: avg 1.169 ms, total 3640.63 ms] [avg calls per frame: 2]
10:05:49: | Convert444toNV12 - [cpu time: avg 1.159 ms, total 3609.38 ms] [avg calls per frame: 2]
10:05:49: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: ==============================================================
10:05:49:
10:05:49: =====Stream End: 2013-10-18, 10:05:49=================================================
10:06:29: =====Stream Start: 2013-10-18, 10:06:29===============================================
10:06:29: Multithreaded optimizations: On
10:06:29: Base resolution: 1920x1080
10:06:29: Output resolution: 1920x1080
10:06:29: ------------------------------------------
10:06:29: Loading up D3D10 on NVIDIA GeForce GTX 660...
10:06:29: ------------------------------------------
10:06:29: Audio Format: 48000hz
10:06:29: Playback device Default
10:06:29: ------------------------------------------
10:06:29: Using desktop audio input: Högtalare (Razer Banshee)
10:06:29: ------------------------------------------
10:06:29: Audio Encoding: AAC
10:06:29: bitrate: 128
10:06:29: Using text output
10:06:29: Using bitmap image
10:06:29: Using graphics capture
10:06:29: Scene buffering time set to 700
10:06:29: Found QSV hardware support
10:06:29: ------------------------------------------
10:06:29: QSV version 1.6 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
10:06:29: Using 10 bitstreams and 10 frame buffers
10:06:29: ------------------------------------------
10:06:29: Video Encoding: QSV
10:06:29: fps: 60
10:06:29: width: 1920, height: 1080
10:06:29: target-usage: MFX_TARGETUSAGE_BEST_QUALITY
10:06:29: CBR: yes
10:06:29: CFR: no
10:06:29: max bitrate: 5000
10:06:29: ------------------------------------------
10:06:29: MMDeviceAudioSource: Frequency for device 'Högtalare (Razer Banshee)' is 352800, samples per sec is 44100
10:06:29: using memory capture
10:06:31: Using RTMP service: Twitch / Justin.tv
10:06:31: Server selection: rtmp://live-arn.justin.tv/app
10:06:31: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
10:06:31: Completed handshake with rtmp://live-arn.justin.tv/app in 435 ms.
10:06:32: SO_SNDBUF was at 65536
10:06:32: SO_SNDBUF is now 65536
10:06:33: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 107743 / 656384)
10:06:33: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 656384)
10:06:39: Total frames encoded: 525, total frames duplicated: 0 (0.00%)
10:06:39: Total frames rendered: 533, number of late frames: 1 (0.19%) (it's okay for some frames to be late)
10:06:39: RTMPPublisher::SocketLoop: Graceful loop exit
10:06:39: Average send payload: 8851 bytes, average send interval: 13 ms
10:06:39: Number of times waited to send: 0, Waited for a total of 0 bytes
10:06:39: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:06:39: Number of bytes sent: 3770543
10:06:39:
10:06:39: Profiler time results:
10:06:39:
10:06:39: ==============================================================
10:06:39: video thread frame - [100%] [avg time: 1.942 ms] [children: 3.24%] [unaccounted: 96.8%]
10:06:39: | scene->Preprocess - [0.154%] [avg time: 0.003 ms]
10:06:39: | GPU download and conversion - [3.09%] [avg time: 0.06 ms] [children: 2.11%] [unaccounted: 0.978%]
10:06:39: | | flush - [1.54%] [avg time: 0.03 ms]
10:06:39: | | CopyResource - [0.412%] [avg time: 0.008 ms]
10:06:39: | | conversion to 4:2:0 - [0.154%] [avg time: 0.003 ms]
10:06:39: Convert444Threads - [100%] [avg time: 1.229 ms] [children: 99.6%] [unaccounted: 0.407%]
10:06:39: | Convert444toNV12 - [99.6%] [avg time: 1.224 ms]
10:06:39: encoder thread frame - [100%] [avg time: 0.066 ms] [children: 66.7%] [unaccounted: 33.3%]
10:06:39: | ProcessEncodedFrame - [30.3%] [avg time: 0.02 ms]
10:06:39: | QueueEncodeTask - [36.4%] [avg time: 0.024 ms]
10:06:39: ==============================================================
10:06:39:
10:06:39:
10:06:39: Profiler CPU results:
10:06:39:
10:06:39: ==============================================================
10:06:39: video thread frame - [cpu time: avg 1.231 ms, total 656.25 ms] [avg calls per frame: 1]
10:06:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: Convert444Threads - [cpu time: avg 1.291 ms, total 1250 ms] [avg calls per frame: 2]
10:06:39: | Convert444toNV12 - [cpu time: avg 1.291 ms, total 1250 ms] [avg calls per frame: 2]
10:06:39: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: ==============================================================
10:06:39:
10:06:39: =====Stream End: 2013-10-18, 10:06:39=================================================
10:05:21: -------------------------------
10:05:21: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
10:05:21: CPU Speed: 3500MHz
10:05:21: Physical Memory: 16258MB Total, 12819MB Free
10:05:21: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
10:05:21: monitor 1: pos={0, 0}, size={1920, 1080}
10:05:21: monitor 2: pos={1920, 0}, size={1680, 1050}
10:05:21: Windows Version: 6.2 Build 9200
10:05:21: Aero is Enabled
10:05:21: -------------------------------
10:05:21: OBS Modules:
10:05:21: Base Address Module
10:05:21: 00000000B10A0000 OBS.exe
10:05:21: 000000001EBC0000 OBSApi.dll
10:05:21: 0000000021F50000 DShowPlugin.dll
10:05:21: 0000000021F20000 GraphicsCapture.dll
10:05:21: 0000000021F00000 NoiseGate.dll
10:05:21: 0000000021EE0000 PSVPlugin.dll
10:05:21: ------------------------------------------
10:05:21: Adapter 1
10:05:21: Video Adapter: NVIDIA GeForce GTX 660
10:05:21: Video Adapter Dedicated Video Memory: 2086797312
10:05:21: Video Adapter Shared System Memory: 2147807232
10:05:21: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
10:05:21: Video Adapter Output 2: pos={1920, 0}, size={1680, 1050}, attached=true
10:05:21: ------------------------------------------
10:05:21: Adapter 2
10:05:21: Video Adapter: Intel(R) HD Graphics 4000
10:05:21: Video Adapter Dedicated Video Memory: 33554432
10:05:21: Video Adapter Shared System Memory: 1845493760
10:05:21: =====Stream Start: 2013-10-18, 10:05:21===============================================
10:05:21: Multithreaded optimizations: On
10:05:21: Base resolution: 1920x1080
10:05:21: Output resolution: 1920x1080
10:05:21: ------------------------------------------
10:05:21: Loading up D3D10 on NVIDIA GeForce GTX 660...
10:05:21: ------------------------------------------
10:05:21: Audio Format: 48000hz
10:05:21: Playback device Default
10:05:21: ------------------------------------------
10:05:21: Using desktop audio input: Högtalare (Razer Banshee)
10:05:21: ------------------------------------------
10:05:21: Audio Encoding: AAC
10:05:21: bitrate: 128
10:05:21: Using text output
Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Tobias\SkyDrive\Dokument\bjornlogo2.png'
Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Tobias\SkyDrive\Dokument\bjornlogo2.png'
10:05:21: Using bitmap image
10:05:21: Scene buffering time set to 700
10:05:21: Found QSV hardware support
10:05:21: ------------------------------------------
10:05:21: QSV version 1.6 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
10:05:21: Using 10 bitstreams and 10 frame buffers
10:05:21: ------------------------------------------
10:05:21: Video Encoding: QSV
10:05:21: fps: 60
10:05:21: width: 1920, height: 1080
10:05:21: target-usage: MFX_TARGETUSAGE_BEST_QUALITY
10:05:21: CBR: yes
10:05:21: CFR: no
10:05:21: max bitrate: 5000
10:05:21: ------------------------------------------
10:05:21: MMDeviceAudioSource: Frequency for device 'Högtalare (Razer Banshee)' is 352800, samples per sec is 44100
10:05:23: Using RTMP service: Twitch / Justin.tv
10:05:23: Server selection: rtmp://live-arn.justin.tv/app
10:05:23: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
10:05:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
10:05:23: New Scene
10:05:23: Using text output
10:05:23: Using bitmap image
10:05:23: Using graphics capture
10:05:23: using memory capture
10:05:23: Completed handshake with rtmp://live-arn.justin.tv/app in 463 ms.
10:05:24: SO_SNDBUF was at 65536
10:05:24: SO_SNDBUF is now 65536
10:05:25: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 23638 / 656384)
10:05:49: Total frames encoded: 1599, total frames duplicated: 7 (0.44%)
10:05:49: Total frames rendered: 1605, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
10:05:49: RTMPPublisher::SocketLoop: Graceful loop exit
10:05:49: Average send payload: 9143 bytes, average send interval: 14 ms
10:05:49: Number of times waited to send: 0, Waited for a total of 0 bytes
10:05:49: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:05:49: Number of bytes sent: 15342508
10:05:49:
10:05:49: Profiler time results:
10:05:49:
10:05:49: ==============================================================
10:05:49: video thread frame - [100%] [avg time: 1.833 ms] [children: 3.55%] [unaccounted: 96.5%]
10:05:49: | scene->Preprocess - [0.218%] [avg time: 0.004 ms]
10:05:49: | GPU download and conversion - [3.33%] [avg time: 0.061 ms] [children: 2.24%] [unaccounted: 1.09%]
10:05:49: | | flush - [1.58%] [avg time: 0.029 ms]
10:05:49: | | CopyResource - [0.491%] [avg time: 0.009 ms]
10:05:49: | | conversion to 4:2:0 - [0.164%] [avg time: 0.003 ms]
10:05:49: Convert444Threads - [100%] [avg time: 1.154 ms] [children: 99.7%] [unaccounted: 0.347%]
10:05:49: | Convert444toNV12 - [99.7%] [avg time: 1.15 ms]
10:05:49: encoder thread frame - [100%] [avg time: 0.055 ms] [children: 52.7%] [unaccounted: 47.3%]
10:05:49: | ProcessEncodedFrame - [36.4%] [avg time: 0.02 ms]
10:05:49: | QueueEncodeTask - [16.4%] [avg time: 0.009 ms]
10:05:49: ==============================================================
10:05:49:
10:05:49:
10:05:49: Profiler CPU results:
10:05:49:
10:05:49: ==============================================================
10:05:49: video thread frame - [cpu time: avg 1.148 ms, total 1843.75 ms] [avg calls per frame: 1]
10:05:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: | GPU download and conversion - [cpu time: avg 0.029 ms, total 46.875 ms] [avg calls per frame: 1]
10:05:49: | | flush - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
10:05:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: Convert444Threads - [cpu time: avg 1.169 ms, total 3640.63 ms] [avg calls per frame: 2]
10:05:49: | Convert444toNV12 - [cpu time: avg 1.159 ms, total 3609.38 ms] [avg calls per frame: 2]
10:05:49: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:05:49: ==============================================================
10:05:49:
10:05:49: =====Stream End: 2013-10-18, 10:05:49=================================================
10:06:29: =====Stream Start: 2013-10-18, 10:06:29===============================================
10:06:29: Multithreaded optimizations: On
10:06:29: Base resolution: 1920x1080
10:06:29: Output resolution: 1920x1080
10:06:29: ------------------------------------------
10:06:29: Loading up D3D10 on NVIDIA GeForce GTX 660...
10:06:29: ------------------------------------------
10:06:29: Audio Format: 48000hz
10:06:29: Playback device Default
10:06:29: ------------------------------------------
10:06:29: Using desktop audio input: Högtalare (Razer Banshee)
10:06:29: ------------------------------------------
10:06:29: Audio Encoding: AAC
10:06:29: bitrate: 128
10:06:29: Using text output
10:06:29: Using bitmap image
10:06:29: Using graphics capture
10:06:29: Scene buffering time set to 700
10:06:29: Found QSV hardware support
10:06:29: ------------------------------------------
10:06:29: QSV version 1.6 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
10:06:29: Using 10 bitstreams and 10 frame buffers
10:06:29: ------------------------------------------
10:06:29: Video Encoding: QSV
10:06:29: fps: 60
10:06:29: width: 1920, height: 1080
10:06:29: target-usage: MFX_TARGETUSAGE_BEST_QUALITY
10:06:29: CBR: yes
10:06:29: CFR: no
10:06:29: max bitrate: 5000
10:06:29: ------------------------------------------
10:06:29: MMDeviceAudioSource: Frequency for device 'Högtalare (Razer Banshee)' is 352800, samples per sec is 44100
10:06:29: using memory capture
10:06:31: Using RTMP service: Twitch / Justin.tv
10:06:31: Server selection: rtmp://live-arn.justin.tv/app
10:06:31: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
10:06:31: Completed handshake with rtmp://live-arn.justin.tv/app in 435 ms.
10:06:32: SO_SNDBUF was at 65536
10:06:32: SO_SNDBUF is now 65536
10:06:33: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 107743 / 656384)
10:06:33: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 656384)
10:06:39: Total frames encoded: 525, total frames duplicated: 0 (0.00%)
10:06:39: Total frames rendered: 533, number of late frames: 1 (0.19%) (it's okay for some frames to be late)
10:06:39: RTMPPublisher::SocketLoop: Graceful loop exit
10:06:39: Average send payload: 8851 bytes, average send interval: 13 ms
10:06:39: Number of times waited to send: 0, Waited for a total of 0 bytes
10:06:39: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:06:39: Number of bytes sent: 3770543
10:06:39:
10:06:39: Profiler time results:
10:06:39:
10:06:39: ==============================================================
10:06:39: video thread frame - [100%] [avg time: 1.942 ms] [children: 3.24%] [unaccounted: 96.8%]
10:06:39: | scene->Preprocess - [0.154%] [avg time: 0.003 ms]
10:06:39: | GPU download and conversion - [3.09%] [avg time: 0.06 ms] [children: 2.11%] [unaccounted: 0.978%]
10:06:39: | | flush - [1.54%] [avg time: 0.03 ms]
10:06:39: | | CopyResource - [0.412%] [avg time: 0.008 ms]
10:06:39: | | conversion to 4:2:0 - [0.154%] [avg time: 0.003 ms]
10:06:39: Convert444Threads - [100%] [avg time: 1.229 ms] [children: 99.6%] [unaccounted: 0.407%]
10:06:39: | Convert444toNV12 - [99.6%] [avg time: 1.224 ms]
10:06:39: encoder thread frame - [100%] [avg time: 0.066 ms] [children: 66.7%] [unaccounted: 33.3%]
10:06:39: | ProcessEncodedFrame - [30.3%] [avg time: 0.02 ms]
10:06:39: | QueueEncodeTask - [36.4%] [avg time: 0.024 ms]
10:06:39: ==============================================================
10:06:39:
10:06:39:
10:06:39: Profiler CPU results:
10:06:39:
10:06:39: ==============================================================
10:06:39: video thread frame - [cpu time: avg 1.231 ms, total 656.25 ms] [avg calls per frame: 1]
10:06:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: Convert444Threads - [cpu time: avg 1.291 ms, total 1250 ms] [avg calls per frame: 2]
10:06:39: | Convert444toNV12 - [cpu time: avg 1.291 ms, total 1250 ms] [avg calls per frame: 2]
10:06:39: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:06:39: ==============================================================
10:06:39:
10:06:39: =====Stream End: 2013-10-18, 10:06:39=================================================