Question / Help Windows 10 OBS lagging.

GGZII

New Member
Seems to be freezing every 5 seconds if I move my mouse OFF the obs window, the second I move mouse it freezes

14:02:25: CLR host plugin strings not found, dynamically loading 4 strings
14:02:25: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
14:02:25: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
14:02:25: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
14:02:25: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
14:02:25: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
14:02:25: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
14:02:25: CLRHost:: Could not find/load browser settings at location C:\Users\Sam\AppData\Roaming\OBS\pluginData\browser.json
14:02:25: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Sam\AppData\Roaming\OBS\pluginData\browser.json'.
14:02:25: File name: 'C:\Users\Sam\AppData\Roaming\OBS\pluginData\browser.json'
14:02:25: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
14:02:25: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
14:02:25: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
14:02:25: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
14:02:25: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
14:02:49: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
14:02:49: -------------------------------
14:02:49: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
14:02:49: CPU Speed: 4080MHz
14:02:49: Physical Memory: 16325MB Total, 13411MB Free
14:02:49: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
14:02:49: monitor 1: pos={0, 0}, size={1920, 1080}
14:02:49: monitor 2: pos={-1920, 0}, size={1920, 1080}
14:02:49: Windows Version: 10.0 Build 10586 (revision 0)
14:02:49: Aero is Enabled
14:02:49: -------------------------------
14:02:49: OBS Modules:
14:02:49: Base Address Module
14:02:49: 00000000D44B0000 OBS.exe
14:02:49: 000000003C550000 OBSApi.dll
14:02:49: 0000000048900000 CLRHostPlugin.dll
14:02:49: 0000000039A80000 DShowPlugin.dll
14:02:49: 0000000047410000 GraphicsCapture.dll
14:02:49: 0000000048DB0000 NoiseGate.dll
14:02:49: 0000000047490000 PSVPlugin.dll
14:02:49: 0000000047290000 scenesw.dll
14:02:49: ------------------------------------------
14:02:49: Adapter 1
14:02:49: Video Adapter: NVIDIA GeForce GTX 970
14:02:49: Video Adapter Dedicated Video Memory: 4202364928
14:02:49: Video Adapter Shared System Memory: 4264493056
14:02:49: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
14:02:49: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
14:02:49: =====Stream Start: 2016-03-02, 14:02:49===============================================
14:02:49: Multithreaded optimizations: On
14:02:49: Base resolution: 1920x1080
14:02:49: Output resolution: 1280x720
14:02:49: ------------------------------------------
14:02:49: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
14:02:50: ------------------------------------------
14:02:50: Audio Format: 44100 Hz
14:02:50: ------------------------------------------
14:02:50: Audio Channels: 2 Ch
14:02:50: Playback device Default
14:02:50: ------------------------------------------
14:02:50: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:02:50: Global Audio time adjust: 0
14:02:50: ------------------------------------------
14:02:50: Using auxilary audio input: Microphone (Samson C01U )
14:02:50: Mic time offset: 0
14:02:50: ------------------------------------------
14:02:50: Audio Encoding: AAC
14:02:50: bitrate: 128
14:02:50: ------------------------------------------
14:02:50: device: HP Webcam HD 4310,
14:02:50: device id \\?\usb#vid_03f0&pid_e807&mi_00#6&798b3c4&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
14:02:50: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-1333333
14:02:50: use buffering: false - 0, fourCC: 'MJPG'
14:02:50: audio device: Disable,
14:02:50: audio device id Disabled,
14:02:50: audio time offset 0,
14:02:50:
14:02:51: Using directshow input
14:02:51: Using Monitor Capture
14:02:51: Scene buffering time set to 700
14:02:51: ------------------------------------------
14:02:51: Video Encoding: x264
14:02:51: fps: 60
14:02:51: width: 1280, height: 720
14:02:51: preset: faster
14:02:51: profile: main
14:02:51: keyint: 120
14:02:51: CBR: yes
14:02:51: CFR: yes
14:02:51: max bitrate: 3000
14:02:51: buffer size: 3000
14:02:51: ------------------------------------------
14:04:38: FlushBufferedVideo: Flushing 498 packets over 8283 ms
14:04:46: Total frames encoded: 6835, total frames duplicated: 2157 (31.56%)
14:04:46: Total frames rendered: 4249, number of late frames: 9 (0.21%) (it's okay for some frames to be late)
14:04:46:
14:04:46: Profiler time results:
14:04:46:
14:04:46: ==============================================================
14:04:46: video thread frame - [100%] [avg time: 9.16 ms] [children: 99.4%] [unaccounted: 0.6%]
14:04:46: | scene->Preprocess - [87.7%] [avg time: 8.037 ms]
14:04:46: | GPU download and conversion - [11.7%] [avg time: 1.068 ms] [children: 1.63%] [unaccounted: 10%]
14:04:46: | | flush - [1.56%] [avg time: 0.143 ms]
14:04:46: | | CopyResource - [0.0437%] [avg time: 0.004 ms]
14:04:46: | | conversion to 4:2:0 - [0.0218%] [avg time: 0.002 ms]
14:04:46: Convert444Threads - [100%] [avg time: 0.514 ms] [children: 99.4%] [unaccounted: 0.584%]
14:04:46: | Convert444toNV12 - [99.4%] [avg time: 0.511 ms]
14:04:46: encoder thread frame - [100%] [avg time: 0.684 ms] [children: 4.09%] [unaccounted: 95.9%]
14:04:46: | sending stuff out - [4.09%] [avg time: 0.028 ms]
14:04:46: ==============================================================
14:04:46:
14:04:46:
14:04:46: Profiler CPU results:
14:04:46:
14:04:46: ==============================================================
14:04:46: video thread frame - [cpu time: avg 0.279 ms, total 1187.5 ms] [avg calls per frame: 1]
14:04:46: | scene->Preprocess - [cpu time: avg 0.227 ms, total 968.75 ms] [avg calls per frame: 1]
14:04:46: | GPU download and conversion - [cpu time: avg 0.029 ms, total 125 ms] [avg calls per frame: 1]
14:04:46: | | flush - [cpu time: avg 0.029 ms, total 125 ms] [avg calls per frame: 1]
14:04:46: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:04:46: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:04:46: Convert444Threads - [cpu time: avg 0.548 ms, total 4609.38 ms] [avg calls per frame: 2]
14:04:46: | Convert444toNV12 - [cpu time: avg 0.548 ms, total 4609.38 ms] [avg calls per frame: 2]
14:04:46: encoder thread frame - [cpu time: avg 0.88 ms, total 5578.13 ms] [avg calls per frame: 1]
14:04:46: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:04:46: ==============================================================
14:04:46:
14:04:46: =====Stream End: 2016-03-02, 14:04:46=================================================
14:06:01: CLR host plugin instance deleted; removing dynamically loaded localization strings
14:06:01: Terminating 0x1c10


Last game capture log:
2016-01-28, 19:14:07: we're booting up:
19:14:07: CaptureThread: attached to process PathOfExile.exe
19:14:07: D3D9 Present
19:14:07: D3D9EndScene called
19:14:07: D3DPRESENT_PARAMETERS {
19:14:07: BackBufferWidth: 1920
19:14:07: BackBufferHeight: 1080
19:14:07: BackBufferFormat: D3DFMT_A8R8G8B8
19:14:07: BackBufferCount: 2
19:14:07: MultiSampleType: D3DMULTISAMPLE_NONE
19:14:07: MultiSampleQuality: 0
19:14:07: SwapEffect: D3DSWAPEFFECT_DISCARD
19:14:07: hDeviceWindow: 2491130
19:14:07: Windowed: true
19:14:07: EnableAutoDepthStencil: false
19:14:07: AutoDepthStencilFormat: D3DFMT_D24S8
19:14:07: Flags: None
19:14:07: FullScreen_RefreshRateInHz: 0
19:14:07: PresentationInterval: 2147483648
19:14:07: };
19:14:07: successfully set up d3d9 hooks
19:14:07: D3D9Present called
19:14:07: DXGI Present
19:14:07: (half life scientist) everything.. seems to be in order
19:14:08: DoD3D9GPUHook: success
19:14:08: D3DSURFACE_DESC {
19:14:08: Format: D3DFMT_A8R8G8B8
19:14:08: Type: D3DRTYPE_SURFACE
19:14:08: Usage: D3DUSAGE_RENDERTARGET
19:14:08: Pool: D3DPOOL_DEFAULT
19:14:08: MultiSampleType: D3DMULTISAMPLE_NONE
19:14:08: MultiSampleQuality: 0
19:14:08: Width: 1920
19:14:08: Height: 1080
19:14:08: };
19:14:08: successfully capturing d3d9 frames via GPU
 
Top