E.g. I'm streaming older games like Battlefield 3 on i7-3770 + 1060 3GB.
Without streaming I get 80-100 FPS, as soon as I go live on Twitch it drops to 50-60 or below? But CPU nor GPU are nowhere near close to be capped at 99%. While streaming CPU is under <70% and GPU is under <50% while encoding with NVENC.
My encoding is set to NVENC at 3500 bitrate, Performance profile, key frame interval 2, at 30 or 48 fps (same fps drop), rescale output set to 1280x720, in-game set to all low. Process priority tried above normal/normal/below (same).
My game is set to Above normal with Process Lasso. I have tools like ParkControl running to make sure all cores up and running at full performance with highest performance profile.
Log (can't paste here, too long, exceeds 15k character limit)
https://pastebin.com/n7Y32KnS
TLDR why do I drop -20FPS and lag so bad while streaming with resources not capped? Same with other games, e.g. Path of Exile.
Without streaming I get 80-100 FPS, as soon as I go live on Twitch it drops to 50-60 or below? But CPU nor GPU are nowhere near close to be capped at 99%. While streaming CPU is under <70% and GPU is under <50% while encoding with NVENC.
My encoding is set to NVENC at 3500 bitrate, Performance profile, key frame interval 2, at 30 or 48 fps (same fps drop), rescale output set to 1280x720, in-game set to all low. Process priority tried above normal/normal/below (same).
My game is set to Above normal with Process Lasso. I have tools like ParkControl running to make sure all cores up and running at full performance with highest performance profile.
Log (can't paste here, too long, exceeds 15k character limit)
https://pastebin.com/n7Y32KnS
TLDR why do I drop -20FPS and lag so bad while streaming with resources not capped? Same with other games, e.g. Path of Exile.