Me having never used one, always read about capture cards and how those with a built-in h.264 encoder takes the encoding load off of your CPU with a quality/FPS/bandwidth drawback. I seem to see now that even with capture cards, CPU usage remains high, so I guess my question is, what's the point of an integrated h.264 encoder if streaming still puts the load on the CPU?
It doesn't for ShadowPlay, but just browsing the elgato forums and xsplit forums (was helping someone on the Linus Tech Tips forum on a capture card issue) shows that it doesn't really do anything except for inputting console video.
It doesn't for ShadowPlay, but just browsing the elgato forums and xsplit forums (was helping someone on the Linus Tech Tips forum on a capture card issue) shows that it doesn't really do anything except for inputting console video.