00:33:12: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
00:33:12: Failed loading CUDA dll
00:34:12: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
00:34:12: -------------------------------
00:34:12: CPU Name: AMD FX(tm)-6300 Six-Core Processor
00:34:12: CPU Speed: 3516MHz
00:34:12: Physical Memory: 4095MB Total, 4095MB Free
00:34:12: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
00:34:12: monitor 1: pos={0, 0}, size={1920, 1080}
00:34:12: Windows Version: 6.1 Build 7601 (revision 18839)
00:34:12: Aero is Enabled
00:34:12: -------------------------------
00:34:12: OBS Modules:
00:34:12: Base Address Module
00:34:12: 01200000 OBS.exe
00:34:12: 58100000 OBSApi.dll
00:34:12: 58B80000 DShowPlugin.dll
00:34:12: 58B50000 GraphicsCapture.dll
00:34:12: 58BF0000 NoiseGate.dll
00:34:12: 58AA0000 PSVPlugin.dll
00:34:12: 58A80000 scenesw.dll
00:34:12: ------------------------------------------
00:34:12: Adapter 1
00:34:12: Video Adapter: AMD Radeon HD 7700 Series
00:34:12: Video Adapter Dedicated Video Memory: 1052467200
00:34:12: Video Adapter Shared System Memory: 3242434560
00:34:12: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
00:34:12: =====Stream Start: 2016-01-14, 00:34:12===============================================
00:34:12: Multithreaded optimizations: On
00:34:12: Base resolution: 1920x1080
00:34:12: Output resolution: 960x540
00:34:12: ------------------------------------------
00:34:12: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
00:34:13: ------------------------------------------
00:34:13: Audio Format: 48000 Hz
00:34:13: ------------------------------------------
00:34:13: Audio Channels: 2 Ch
00:34:13: Playback device Default
00:34:13: ------------------------------------------
00:34:13: Using desktop audio input: Speakers (5- Realtek High Definition Audio)
00:34:13: Global Audio time adjust: 0
00:34:13: ------------------------------------------
00:34:13: Audio Encoding: AAC
00:34:13: bitrate: 128
00:34:13: Using graphics capture
00:34:13: Scene buffering time set to 700
00:34:13: ------------------------------------------
00:34:13: Video Encoding: x264
00:34:13: fps: 30
00:34:13: width: 960, height: 540
00:34:13: preset: veryfast
00:34:13: profile: main
00:34:13: keyint: 60
00:34:13: CBR: yes
00:34:13: CFR: yes
00:34:13: max bitrate: 1000
00:34:13: buffer size: 1000
00:34:13: ------------------------------------------
00:34:14: Using RTMP service: Twitch
00:34:14: Server selection: rtmp://live.twitch.tv/app
00:34:14: Interface: Broadband Connection (type 23, 100 mbps)
00:34:15: Completed handshake with rtmp://live.twitch.tv/app in 455 ms.
00:34:16: SO_SNDBUF was at 8192
00:34:16: SO_SNDBUF is now 65536
00:34:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
00:34:49: Trying to hook process: dota2.exe
00:34:56: SharedTexCapture hooked
00:34:58: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
00:36:50: RTMPPublisher::SocketLoop: Stalled for 3231 ms to write 141401 bytes (buffer: 0 / 144384), unstable connection?
00:36:54: RTMPPublisher::SocketLoop: Stalled for 4598 ms to write 140568 bytes (buffer: 0 / 144384), unstable connection?
00:38:53: Settings::Video: Enabling Aero
00:39:28: x264: bitrate 1000->3000, buffer size 1000->3000
00:39:28: Settings::Encoding: Changing bitrate from 1000kb/s to 3000kb/s
00:39:42: x264: bitrate 3000->3500, buffer size 3000->3500
00:39:42: Settings::Encoding: Changing bitrate from 3000kb/s to 3500kb/s
00:43:26: Total frames encoded: 16565, total frames duplicated: 17 (0.10%)
00:43:26: Total frames rendered: 16587, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
00:43:26:
00:43:26: Profiler time results:
00:43:26:
00:43:26: ==============================================================
00:43:26: video thread frame - [100%] [avg time: 0.713 ms] [children: 25.5%] [unaccounted: 74.5%]
00:43:26: | scene->Preprocess - [0.281%] [avg time: 0.002 ms]
00:43:26: | GPU download and conversion - [25.2%] [avg time: 0.18 ms] [children: 21.3%] [unaccounted: 3.93%]
00:43:26: | | flush - [19.2%] [avg time: 0.137 ms]
00:43:26: | | CopyResource - [1.68%] [avg time: 0.012 ms]
00:43:26: | | conversion to 4:2:0 - [0.421%] [avg time: 0.003 ms]
00:43:26: Convert444Thread - [100%] [avg time: 0.561 ms] [children: 98.4%] [unaccounted: 1.6%]
00:43:26: | Convert444toNV12 - [98.4%] [avg time: 0.552 ms]
00:43:26: encoder thread frame - [100%] [avg time: 1.006 ms] [children: 4.37%] [unaccounted: 95.6%]
00:43:26: | sending stuff out - [4.37%] [avg time: 0.044 ms]
00:43:26: ==============================================================
00:43:26:
00:43:26:
00:43:26: Profiler CPU results:
00:43:26:
00:43:26: ==============================================================
00:43:26: video thread frame - [cpu time: avg 0.119 ms, total 1981.21 ms] [avg calls per frame: 1]
00:43:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:43:26: | GPU download and conversion - [cpu time: avg 0.031 ms, total 530.403 ms] [avg calls per frame: 1]
00:43:26: | | flush - [cpu time: avg 0.021 ms, total 358.802 ms] [avg calls per frame: 1]
00:43:26: | | CopyResource - [cpu time: avg 0.001 ms, total 31.201 ms] [avg calls per frame: 1]
00:43:26: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 31.2 ms] [avg calls per frame: 1]
00:43:26: Convert444Thread - [cpu time: avg 0.463 ms, total 7675.25 ms] [avg calls per frame: 1]
00:43:26: | Convert444toNV12 - [cpu time: avg 0.459 ms, total 7612.85 ms] [avg calls per frame: 1]
00:43:26: encoder thread frame - [cpu time: avg 0.281 ms, total 4664.43 ms] [avg calls per frame: 1]
00:43:26: | sending stuff out - [cpu time: avg 0.047 ms, total 780.005 ms] [avg calls per frame: 1]
00:43:26: ==============================================================
00:43:26:
00:43:26: =====Stream End: 2016-01-14, 00:43:26=================================================
00:43:26: ~RTMPPublisher: Packet flush completed in 132 ms
00:43:26: ~RTMPPublisher: Send thread terminated in 0 ms
00:43:26: RTMPPublisher::SocketLoop: Graceful loop exit
00:43:26: ~RTMPPublisher: Socket thread terminated in 274 ms
00:43:27: ~RTMPPublisher: Final socket shutdown completed in 495 ms
00:43:27: Average send payload: 6938 bytes, average send interval: 26 ms
00:43:27: Number of times waited to send: 212, Waited for a total of 824993 bytes
00:43:27: Number of b-frames dropped: 242 (1.5%), Number of p-frames dropped: 238 (1.4%), Total 480 (2.9%)
00:43:27: Number of bytes sent: 141856312
00:43:27: Terminating 0x22a0
Last game capture log:
2016-01-14, 00:34:49: we're booting up:
00:34:49: CaptureThread: attached to process dota2.exe
00:34:49: D3D9 Present
00:34:49: (half life scientist) everything.. seems to be in order
00:34:56: D3D9EndScene called
00:34:56: D3DPRESENT_PARAMETERS {
00:34:56: BackBufferWidth: 1920
00:34:56: BackBufferHeight: 1080
00:34:56: BackBufferFormat: D3DFMT_A8R8G8B8
00:34:56: BackBufferCount: 1
00:34:56: MultiSampleType: D3DMULTISAMPLE_NONE
00:34:56: MultiSampleQuality: 0
00:34:56: SwapEffect: D3DSWAPEFFECT_DISCARD
00:34:56: hDeviceWindow: 658386
00:34:56: Windowed: true
00:34:56: EnableAutoDepthStencil: true
00:34:56: AutoDepthStencilFormat: D3DFMT_D24S8
00:34:56: Flags: None
00:34:56: FullScreen_RefreshRateInHz: 0
00:34:56: PresentationInterval: 1
00:34:56: };
00:34:56: successfully set up d3d9 hooks
00:34:56: D3D9PresentEx called
00:34:56: DoD3D9GPUHook: success - d3d9ex
00:34:56: D3DSURFACE_DESC {
00:34:56: Format: D3DFMT_A8R8G8B8
00:34:56: Type: D3DRTYPE_SURFACE
00:34:56: Usage: D3DUSAGE_RENDERTARGET
00:34:56: Pool: D3DPOOL_DEFAULT
00:34:56: MultiSampleType: D3DMULTISAMPLE_NONE
00:34:56: MultiSampleQuality: 0
00:34:56: Width: 1920
00:34:56: Height: 1080
00:34:56: };
00:34:56: successfully capturing d3d9 frames via GPU
00:43:26: ---------------------- Cleared D3D9 Capture ----------------------
00:43:26: received restart event, capturing
00:43:26: DoD3D9GPUHook: success - d3d9ex
00:43:26: D3D9EndScene called
00:43:26: D3D9PresentEx called