Question / Help Webcam separate delay

Rafael Bianco

New Member
Hey everyone! I just started streaming, and when I try to play console, I have a little issue.
I have an Elgato Game Capture HD and it has a little delay of about 1,5 seconds. I want to synchronize my webcam and audio with the gameplay, but just in that specific scene.
When I try to create another webcam source it freezes the other one, so every time that I put a delay in one scene, activates that delay in all scenes, since I have to copy and paste my webcam source. (I have a C920).
Can I do anything about that delay or every time that I would like to stream console, I have to apply it manually?
 

sam686

Member
You can try using 2 scene collections, one for pc, the other for video game console.

edit: Or, you can delay game capture at a cost of excessive memory usage which might greatly slow down the performance of games.

I want to synchronize my webcam and audio with the gameplay, but just in that specific scene.
I don't think this is possible. Found an old topic about inability to have different filters on same source. https://obsproject.com/forum/thread...nding-on-scene-and-if-is-a-dupe-source.28500/
although now we can have different croppings (holding down ALT), the problem remains for all filters on the same source, like a delay filter.

Maybe look for a better capture card with far less delay.
USB 2.0 is slow, anything higher then 480p 30fps requires heavy compression, often adding delay.
Use a PCI-E (requires desktop tower) or USB 3.0 capture card which have a lot less delay.
Elgato models with instant gameview (HD60-S, HD60-Pro, 4k60) have far less delay, lower then 0.1 seconds.
 
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