Connor Marshall
New Member
I am using windows 10 with an elgato hd60. I recently added a webcam and I have the mic synced up to the game audio, however when I delay the webcam It is at the right delay in the beginning but over time it catches up with real time. If I set the delay to 8000 ms it will catch up within 30 seconds and be at live time. Am I buffering incorrectly or is this a problem with the software. I am using a built in webcam in the apple thunderbolt display.
12:52:21: =====Stream Start: 2016-04-10, 12:52:21===============================================
12:52:21: Multithreaded optimizations: On
12:52:21: Base resolution: 1280x720
12:52:21: Output resolution: 1280x720
12:52:21: ------------------------------------------
12:52:21: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
12:52:21: ------------------------------------------
12:52:21: Audio Format: 48000 Hz
12:52:21: ------------------------------------------
12:52:21: Audio Channels: 2 Ch
12:52:21: Playback device {0.0.0.00000000}.{87174eb3-1c70-469e-a94b-725508d32ab3}
12:52:21: ------------------------------------------
12:52:21: Using desktop audio input: Headphones (Cirrus Logic CS4206B (AB 88))
12:52:21: Global Audio time adjust: 0
12:52:21: ------------------------------------------
12:52:21: Using auxilary audio input: Microphone (Blue Snowball)
12:52:21: Mic time offset: 1000
12:52:21: ------------------------------------------
12:52:21: Audio Encoding: AAC
12:52:21: bitrate: 128
12:52:21: Using text output
12:52:21: Using bitmap image
12:52:21: ------------------------------------------
12:52:21: device: FaceTime HD Camera (Display),
12:52:21: device id \\?\usb#vid_05ac&pid_1112&mi_00#e&24560f57&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
12:52:21: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333667-666667
12:52:21: use buffering: true - 80000000, fourCC: 'MJPG'
12:52:21: audio device: Disable,
12:52:21: audio device id Disabled,
12:52:21: audio time offset 0,
12:52:21:
12:52:22: Using directshow input
12:52:22: ------------------------------------------
12:52:22: device: Elgato Game Capture HD,
12:52:22: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
12:52:22: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
12:52:22: use buffering: true - 10000, fourCC: 'UYVY'
12:52:22:
12:52:22: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
12:52:26: Using directshow input
12:52:27: Scene buffering time set to 700
12:52:27: ------------------------------------------
12:52:27: Video Encoding: x264
12:52:27: fps: 30
12:52:27: width: 1280, height: 720
12:52:27: preset: veryfast
12:52:27: profile: main
12:52:27: keyint: 60
12:52:27: CBR: yes
12:52:27: CFR: yes
12:52:27: max bitrate: 2000
12:52:27: buffer size: 2000
12:52:27: ------------------------------------------
12:52:29: Using RTMP service: Twitch
12:52:29: Server selection: rtmp://live-ord.twitch.tv/app
12:52:29: Interface: Broadcom NetXtreme Gigabit Ethernet (ethernet, 1000 mbps)
12:52:29: Completed handshake with rtmp://live-ord.twitch.tv/app in 210 ms.
12:52:30: SO_SNDBUF was at 65536
12:52:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 4368 / 272384)
12:52:53: Total frames encoded: 761, total frames duplicated: 0 (0.00%)
12:52:53: Total frames rendered: 787, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
12:52:53: ~RTMPPublisher: Packet flush completed in 133 ms
12:52:53: ~RTMPPublisher: Send thread terminated in 1 ms
12:52:53: RTMPPublisher::SocketLoop: Graceful loop exit
12:52:53: ~RTMPPublisher: Socket thread terminated in 0 ms
12:52:58:
12:52:58: Profiler time results:
12:52:58:
12:52:58: ==============================================================
12:52:58: video thread frame - [100%] [avg time: 3.863 ms] [children: 87.3%] [unaccounted: 12.7%]
12:52:58: | scene->Preprocess - [85.1%] [avg time: 3.289 ms]
12:52:58: | GPU download and conversion - [2.15%] [avg time: 0.083 ms] [children: 1.79%] [unaccounted: 0.362%]
12:52:58: | | flush - [0.906%] [avg time: 0.035 ms]
12:52:58: | | CopyResource - [0.777%] [avg time: 0.03 ms]
12:52:58: | | conversion to 4:2:0 - [0.104%] [avg time: 0.004 ms]
12:52:58: Convert444Threads - [100%] [avg time: 0.949 ms] [children: 98.7%] [unaccounted: 1.26%]
12:52:58: | Convert444toNV12 - [98.7%] [avg time: 0.937 ms]
12:52:58: encoder thread frame - [100%] [avg time: 1.016 ms] [children: 2.85%] [unaccounted: 97.1%]
12:52:58: | sending stuff out - [2.85%] [avg time: 0.029 ms]
12:52:58: ==============================================================
12:52:58:
12:52:58:
12:52:58: Profiler CPU results:
12:52:58:
12:52:58: ==============================================================
12:52:58: video thread frame - [cpu time: avg 3.633 ms, total 2859.38 ms] [avg calls per frame: 1]
12:52:58: | scene->Preprocess - [cpu time: avg 3.216 ms, total 2531.25 ms] [avg calls per frame: 1]
12:52:58: | GPU download and conversion - [cpu time: avg 0.119 ms, total 93.75 ms] [avg calls per frame: 1]
12:52:58: | | flush - [cpu time: avg 0.059 ms, total 46.875 ms] [avg calls per frame: 1]
12:52:58: | | CopyResource - [cpu time: avg 0.04 ms, total 31.25 ms] [avg calls per frame: 1]
12:52:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:52:58: Convert444Threads - [cpu time: avg 0.83 ms, total 1265.63 ms] [avg calls per frame: 2]
12:52:58: | Convert444toNV12 - [cpu time: avg 0.809 ms, total 1234.38 ms] [avg calls per frame: 2]
12:52:58: encoder thread frame - [cpu time: avg 0.698 ms, total 531.25 ms] [avg calls per frame: 1]
12:52:58: | sending stuff out - [cpu time: avg 0.02 ms, total 15.625 ms] [avg calls per frame: 1]
12:52:58: ==============================================================
12:52:58:
12:52:58: =====Stream End: 2016-04-10, 12:52:58=================================================
12:52:58: ~RTMPPublisher: Final socket shutdown completed in 5037 ms
12:52:58: Average send payload: 7076 bytes, average send interval: 26 ms
12:52:58: Number of times waited to send: 0, Waited for a total of 0 bytes
12:52:58: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
12:52:58: Number of bytes sent: 6099695
12:52:21: =====Stream Start: 2016-04-10, 12:52:21===============================================
12:52:21: Multithreaded optimizations: On
12:52:21: Base resolution: 1280x720
12:52:21: Output resolution: 1280x720
12:52:21: ------------------------------------------
12:52:21: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
12:52:21: ------------------------------------------
12:52:21: Audio Format: 48000 Hz
12:52:21: ------------------------------------------
12:52:21: Audio Channels: 2 Ch
12:52:21: Playback device {0.0.0.00000000}.{87174eb3-1c70-469e-a94b-725508d32ab3}
12:52:21: ------------------------------------------
12:52:21: Using desktop audio input: Headphones (Cirrus Logic CS4206B (AB 88))
12:52:21: Global Audio time adjust: 0
12:52:21: ------------------------------------------
12:52:21: Using auxilary audio input: Microphone (Blue Snowball)
12:52:21: Mic time offset: 1000
12:52:21: ------------------------------------------
12:52:21: Audio Encoding: AAC
12:52:21: bitrate: 128
12:52:21: Using text output
12:52:21: Using bitmap image
12:52:21: ------------------------------------------
12:52:21: device: FaceTime HD Camera (Display),
12:52:21: device id \\?\usb#vid_05ac&pid_1112&mi_00#e&24560f57&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
12:52:21: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333667-666667
12:52:21: use buffering: true - 80000000, fourCC: 'MJPG'
12:52:21: audio device: Disable,
12:52:21: audio device id Disabled,
12:52:21: audio time offset 0,
12:52:21:
12:52:22: Using directshow input
12:52:22: ------------------------------------------
12:52:22: device: Elgato Game Capture HD,
12:52:22: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
12:52:22: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
12:52:22: use buffering: true - 10000, fourCC: 'UYVY'
12:52:22:
12:52:22: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
12:52:26: Using directshow input
12:52:27: Scene buffering time set to 700
12:52:27: ------------------------------------------
12:52:27: Video Encoding: x264
12:52:27: fps: 30
12:52:27: width: 1280, height: 720
12:52:27: preset: veryfast
12:52:27: profile: main
12:52:27: keyint: 60
12:52:27: CBR: yes
12:52:27: CFR: yes
12:52:27: max bitrate: 2000
12:52:27: buffer size: 2000
12:52:27: ------------------------------------------
12:52:29: Using RTMP service: Twitch
12:52:29: Server selection: rtmp://live-ord.twitch.tv/app
12:52:29: Interface: Broadcom NetXtreme Gigabit Ethernet (ethernet, 1000 mbps)
12:52:29: Completed handshake with rtmp://live-ord.twitch.tv/app in 210 ms.
12:52:30: SO_SNDBUF was at 65536
12:52:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 4368 / 272384)
12:52:53: Total frames encoded: 761, total frames duplicated: 0 (0.00%)
12:52:53: Total frames rendered: 787, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
12:52:53: ~RTMPPublisher: Packet flush completed in 133 ms
12:52:53: ~RTMPPublisher: Send thread terminated in 1 ms
12:52:53: RTMPPublisher::SocketLoop: Graceful loop exit
12:52:53: ~RTMPPublisher: Socket thread terminated in 0 ms
12:52:58:
12:52:58: Profiler time results:
12:52:58:
12:52:58: ==============================================================
12:52:58: video thread frame - [100%] [avg time: 3.863 ms] [children: 87.3%] [unaccounted: 12.7%]
12:52:58: | scene->Preprocess - [85.1%] [avg time: 3.289 ms]
12:52:58: | GPU download and conversion - [2.15%] [avg time: 0.083 ms] [children: 1.79%] [unaccounted: 0.362%]
12:52:58: | | flush - [0.906%] [avg time: 0.035 ms]
12:52:58: | | CopyResource - [0.777%] [avg time: 0.03 ms]
12:52:58: | | conversion to 4:2:0 - [0.104%] [avg time: 0.004 ms]
12:52:58: Convert444Threads - [100%] [avg time: 0.949 ms] [children: 98.7%] [unaccounted: 1.26%]
12:52:58: | Convert444toNV12 - [98.7%] [avg time: 0.937 ms]
12:52:58: encoder thread frame - [100%] [avg time: 1.016 ms] [children: 2.85%] [unaccounted: 97.1%]
12:52:58: | sending stuff out - [2.85%] [avg time: 0.029 ms]
12:52:58: ==============================================================
12:52:58:
12:52:58:
12:52:58: Profiler CPU results:
12:52:58:
12:52:58: ==============================================================
12:52:58: video thread frame - [cpu time: avg 3.633 ms, total 2859.38 ms] [avg calls per frame: 1]
12:52:58: | scene->Preprocess - [cpu time: avg 3.216 ms, total 2531.25 ms] [avg calls per frame: 1]
12:52:58: | GPU download and conversion - [cpu time: avg 0.119 ms, total 93.75 ms] [avg calls per frame: 1]
12:52:58: | | flush - [cpu time: avg 0.059 ms, total 46.875 ms] [avg calls per frame: 1]
12:52:58: | | CopyResource - [cpu time: avg 0.04 ms, total 31.25 ms] [avg calls per frame: 1]
12:52:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:52:58: Convert444Threads - [cpu time: avg 0.83 ms, total 1265.63 ms] [avg calls per frame: 2]
12:52:58: | Convert444toNV12 - [cpu time: avg 0.809 ms, total 1234.38 ms] [avg calls per frame: 2]
12:52:58: encoder thread frame - [cpu time: avg 0.698 ms, total 531.25 ms] [avg calls per frame: 1]
12:52:58: | sending stuff out - [cpu time: avg 0.02 ms, total 15.625 ms] [avg calls per frame: 1]
12:52:58: ==============================================================
12:52:58:
12:52:58: =====Stream End: 2016-04-10, 12:52:58=================================================
12:52:58: ~RTMPPublisher: Final socket shutdown completed in 5037 ms
12:52:58: Average send payload: 7076 bytes, average send interval: 26 ms
12:52:58: Number of times waited to send: 0, Waited for a total of 0 bytes
12:52:58: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
12:52:58: Number of bytes sent: 6099695